Anonymous

The Legend of Zelda: A Link Between Worlds: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
m
Bit of grammar editing
m (Text replacement - "ch([ST]M?)=" to "zh$1=")
m (Bit of grammar editing)
Line 24: Line 24:
| futuregame= no
| futuregame= no
}}
}}
'''''The Legend of Zelda: A Link Between Worlds''''' is the seventeenth main installment of {{TLoZ|Series}}. It is the first ''Zelda'' title developed specifically for the [[Nintendo 3DS]] and an indirect sequel to {{ALttP}}, featuring the same version of [[Hyrule]] but new characters and gameplay elements. The title was released on November 22, 2013 in North America and Europe, November 23 in Australia, and December 26 in Japan. The Korean version was released the following year, on June 21, 2014.
'''''The Legend of Zelda: A Link Between Worlds''''' is the seventeenth main installment of {{TLoZ|Series}}. It is the first ''Zelda'' title developed specifically for the [[Nintendo 3DS]] and an indirect sequel to {{ALttP}}, featuring the same version of [[Hyrule]] but new characters and gameplay elements. The title was released on November 22, 2013, in North America and Europe, November 23 in Australia, and December 26 in Japan. The Korean version was released the following year, on June 21, 2014.


==Story==
==Story==
After having a nightmare involving facing down a dark, shadowy figure, [[Link]] awakens to the sound of [[Gulley]], the [[Blacksmith (A Link Between Worlds)|Blacksmith]]'s son, calling for him. Having overslept again and shirked his responsibility to his master, Link follows Gulley to the Blacksmith's shop where he runs into the departing [[Captain]]. As the Captain thanks the Blacksmith for his new shield and departs, the Blacksmith's Wife quickly realizes that the absent-minded Captain has forgotten his sword and tasks Link with returning it to him. A guard at [[Hyrule Castle]]'s front gate reveals to Link that the Captain intended on visiting the [[Sanctuary]] before returning to his duties.
After having a nightmare involving facing down a dark, shadowy figure, [[Link]] awakens to the sound of [[Gulley]], the [[Blacksmith (A Link Between Worlds)|Blacksmith]]'s son, calling for him. Having overslept again and shirked his responsibility to his master, Link follows Gulley to the Blacksmith's shop where he runs into the departing [[Captain]]. As the Captain thanks the Blacksmith for his new shield and departs, the Blacksmith's Wife quickly realizes that the absent-minded Captain has forgotten his sword and tasks Link with returning it to him. A guard at [[Hyrule Castle]]'s front gate reveals to Link that the Captain intended on visiting the [[Sanctuary]] before returning to his duties.


As Link arrives at the Sanctuary, he walks in on a conversation between the Priest's daughter, [[Seres]], and the gravedigger, [[Dampé]]. Seres offers to retrieve the Captain from inside as Dampé continues speaking to Link, before the doors to the Sanctuary slam shut and Seres screams in terror. Dampé informs Link of a secret passage into the Sanctuary beneath one of the graves, and urges Link to use the Captain's sword to navigate the passage and rescue those inside. As Link arrives, he witnesses a strange sorcerer by the name of [[Yuga]] casting a spell on Seres to transform her into a painting. The Captain - having failed to defend the Priest and Seres - met with a similar fate on the Sanctuary's wall. As Link charges to confront Yuga, the sorcerer transforms into a painting himself, yet retains his mobility. Link loses consciousness after hitting the wall, and Yuga escapes with Seres' portrait in tow.
As Link arrives at the Sanctuary, he walks in on a conversation between the Priest's daughter, [[Seres]], and the gravedigger, [[Dampé]]. Seres offers to retrieve the Captain from inside as Dampé continues speaking to Link, before the doors to the Sanctuary slam shut and Seres screams in terror. Dampé informs Link of a secret passage into the Sanctuary beneath one of the graves and urges Link to use the Captain's sword to navigate the passage and rescue those inside. As Link arrives, he witnesses a strange sorcerer by the name of [[Yuga]] casting a spell on Seres to transform her into a painting. The Captain - having failed to defend the Priest and Seres - met with a similar fate on the Sanctuary's wall. As Link charges to confront Yuga, the sorcerer transforms into a painting himself, yet retains his mobility. Link loses consciousness after hitting the wall, and Yuga escapes with Seres' portrait in tow.


Link awakens in his house once more, this time with a strange person in a rabbit hood greeting him as he regains consciousness. The person introduces himself as the merchant [[Ravio]]. After learning what happened to Link and asking permission to stay in his house a while, Ravio gifts him with an old, musty bracelet and suggests Link report the happenings to [[Princess Zelda]] so something can be done about it. At the gate, a guard laughs at Link's story and gains the attention of [[Impa]], Princess Zelda's attendant. Impa allows Link entry into the castle as she announces Link's arrival to the Princess.
Link awakens in his house once more, this time with a strange person in a rabbit hood greeting him as he regains consciousness. The person introduces himself as the merchant [[Ravio]]. After learning what happened to Link and asking permission to stay in his house a while, Ravio gifts him with an old, musty bracelet and suggests Link report the happenings to [[Princess Zelda]] so something can be done about it. At the gate, a guard laughs at Link's story and gains the attention of [[Impa]], Princess Zelda's attendant. Impa allows Link entry into the castle as she announces Link's arrival to the Princess.


Princess Zelda quickly recognizes Link from her dreams, and gives him the [[Pendant of Courage]] - something Link at the time believes to be a simple good-luck charm - and tasks him with finding the elder of Kakariko Village, [[Sahasrahla]]. Upon meeting him in his home, he urges Link to warn his student [[Osfala]] of Yuga at the Eastern Palace, since he is also a descendent of the Seven Sages. Link finds him at the entrance, but Osfala is sure of himself and does not view Yuga as a problem.
Princess Zelda quickly recognizes Link from her dreams, and gives him the [[Pendant of Courage]] - something Link at the time believes to be a simple good-luck charm - and tasks him with finding the elder of Kakariko Village, [[Sahasrahla]]. Upon meeting him in his home, he urges Link to warn his student [[Osfala]] of Yuga at the Eastern Palace, since he is also a descendant of a Seventh Sage. Link finds him at the entrance, but Osfala is sure of himself and does not view Yuga as a problem.


[[File:ALBW Link Fighting Yuga Artwork.png|right|170px|thumb|Link and Yuga fighting]]
[[File:ALBW Link Fighting Yuga Artwork.png|right|170px|thumb|Link and Yuga fighting]]
Line 45: Line 45:
Link follows him, only to find himself in [[Lorule]], a dimension opposite to Hyrule that is on the verge of ruin and Yuga's homeland. In the throne room, Yuga revives Ganon with the paintings and fuses with him to obtain his Triforce of Power. Becoming a beast, Link is almost doomed until [[Princess Hilda]] appears and imprisons Yuga. She tells Link he must save the Seven Sages if he wishes to save their worlds from Yuga's threat.
Link follows him, only to find himself in [[Lorule]], a dimension opposite to Hyrule that is on the verge of ruin and Yuga's homeland. In the throne room, Yuga revives Ganon with the paintings and fuses with him to obtain his Triforce of Power. Becoming a beast, Link is almost doomed until [[Princess Hilda]] appears and imprisons Yuga. She tells Link he must save the Seven Sages if he wishes to save their worlds from Yuga's threat.


When all Seven Sages are saved, Link is gifted with the [[Triforce of Courage]]. He returns to [[Lorule Castle]] to confront Yuga for the final time, only to have Princess Hilda end up betraying him, shortly after explaining Lorule's history of how it too once had a Triforce, but the people destroyed it due to the conflict it caused. While it was done with good intentions, it had terrible consequences on the state of their world. Wanting Hyrule's Triforce in order to save Lorule, Hilda takes Zelda's Triforce of Wisdom, and is ready to take Link's Triforce of Courage as well.
When all Seven Sages are saved, Link is gifted with the [[Triforce of Courage]]. He returns to [[Lorule Castle]] to confront Yuga for the final time, only to have Princess Hilda end up betraying him, shortly after explaining Lorule's history of how it too once had a Triforce, but the people destroyed it due to the conflict it caused. While it was done with good intentions, it had terrible consequences on the state of their world. Wanting Hyrule's Triforce in order to save Lorule, Hilda takes Zelda's Triforce of Wisdom and is ready to take Link's Triforce of Courage as well.


After Link and Yuga battle once more, Yuga betrays Hilda and takes the Triforce of Wisdom from her, now having two pieces. Planning to take Link's to remake Lorule in his image, they have one final battle. Zelda grants Link the [[Bow of Light]], which he can use to get Yuga out of his painted form. After a long battle, Yuga is finally defeated.
After Link and Yuga battle once more, Yuga betrays Hilda and takes the Triforce of Wisdom from her, now having two pieces. Planning to take Link's to remake Lorule in his image, they have one final battle. Zelda grants Link the [[Bow of Light]], which he can use to get Yuga out of his painted form. After a long battle, Yuga is finally defeated.
Line 51: Line 51:
Zelda is freed, but Hilda is still desperate to save her kingdom. After a brief argument between the two, Ravio shows up and reveals himself to be Link's Lorulean counterpart. He explains to Hilda that this sort of chaos is exactly what led to their Triforce being destroyed in the first place. Realizing the error of her ways, Hilda sends Link and Zelda home through Lorule's version of the [[Sacred Realm]]. It is revealed that through the crack on the large slab there is where Hilda and Yuga first felt the presence of the other Triforce, which led them to devise their plan to steal it. Ravio, being a coward at heart, was too scared to confront them himself and came to Hyrule to find a hero who could stop them. After Link and Zelda's departure, Lorule grows dark, showing that it is at its end at last.
Zelda is freed, but Hilda is still desperate to save her kingdom. After a brief argument between the two, Ravio shows up and reveals himself to be Link's Lorulean counterpart. He explains to Hilda that this sort of chaos is exactly what led to their Triforce being destroyed in the first place. Realizing the error of her ways, Hilda sends Link and Zelda home through Lorule's version of the [[Sacred Realm]]. It is revealed that through the crack on the large slab there is where Hilda and Yuga first felt the presence of the other Triforce, which led them to devise their plan to steal it. Ravio, being a coward at heart, was too scared to confront them himself and came to Hyrule to find a hero who could stop them. After Link and Zelda's departure, Lorule grows dark, showing that it is at its end at last.


Returning home, Link and Zelda find themselves in Hyrule's Sacred Realm, with the whole Triforce up ahead. They both touch it, with the wish for Lorule's Triforce to be restored after all they had seen. It is granted, and then reforms right in front of Hilda and Ravio. They are surprised and grateful to them both as light shines on Lorule once again, saving it and Hyrule in the end.
Returning home, Link and Zelda find themselves in Hyrule's Sacred Realm, with the whole Triforce up ahead. They both touch it, with the wish for Lorule's Triforce to be restored after all they had seen. It is granted and then reforms right in front of Hilda and Ravio. They are surprised and grateful to them both as light shines on Lorule once again, saving it and Hyrule in the end.


==Gameplay==
==Gameplay==
[[File:ALBW Artwork.jpg|thumb|200px|right|Concept art, featuring the game's central characters]]
[[File:ALBW Artwork.jpg|thumb|200px|right|Concept art, featuring the game's central characters]]
===Overview===
===Overview===
{{ALBW|-}} features traditional 2D top-down gameplay as seen in the early ''Zelda'' games, and unlike the previous Nintendo DS handheld games {{PH}} and {{ST}}.
{{ALBW|-}} features traditional 2D top-down gameplay as seen in the early ''Zelda'' games and unlike the previous Nintendo DS handheld games {{PH}} and {{ST}}.


The top screen shows the main game, while the bottom screen shows various game options and inventory features: It allows access to the [[map]], a [[Rupee]] count, item buttons, the [[inventory]], and "Gear", which provides an overview of Link's sword, armor, and main items. The touchscreen is comparable to that of {{OoT3D}} with enhanced map features (e.g., zooming, placing location marks and real-time tracking of Link's position). An [[Stamina Gauge|Energy Gauge]] that regenerates over time also appears, this time used for every item in the game, even replacing collectible bombs and arrows. Additionally, after Link meets [[Irene]], he can call her at any time with a button on the screen.  
The top screen shows the main game, while the bottom screen shows various game options and inventory features: It allows access to the [[map]], a [[Rupee]] count, item buttons, the [[inventory]], and "Gear", which provides an overview of Link's sword, armor, and main items. The touchscreen is comparable to that of {{OoT3D}} with enhanced map features (e.g., zooming, placing location marks and real-time tracking of Link's position). An [[Stamina Gauge|Energy Gauge]] that regenerates over time also appears, this time used for every item in the game, even replacing collectible bombs and arrows. Additionally, after Link meets [[Irene]], he can call her at any time with a button on the screen.  
Line 63: Line 63:


===Item Renting===
===Item Renting===
{{ALBW|-}} is non-linear, compared to many previous ''Zelda'' games, including its direct predecessor {{ALttP}}. This is accomplished via an item rental system, which allows Link to temporarily use or permanently buy most items from the game, provided he has enough Rupees to pay for them. Because of this, most key items are no longer found in dungeons but rather available through [[Ravio's Shop]]. If Link loses all of his hearts while renting items, they will be returned to the shop, forcing him to re-rent them. Purchasing items, on the other hand, is far more expensive, but allows Link to keep items and to upgrade them via [[Mother Maiamai]].
{{ALBW|-}} is non-linear, compared to many previous ''Zelda'' games, including its direct predecessor {{ALttP}}. This is accomplished via an item rental system, which allows Link to temporarily use or permanently buy most items from the game, provided he has enough Rupees to pay for them. Because of this, most key items are no longer found in dungeons but rather available through [[Ravio's Shop]]. If Link loses all of his hearts while renting items, they will be returned to the shop, forcing him to re-rent them. Purchasing items, on the other hand, is far more expensive but allows Link to keep items and to upgrade them via [[Mother Maiamai]].


===Wall Merging===
===Wall Merging===
Line 79: Line 79:
{{ALBW|-}} is a follow-up to {{ALttP|-}}, set in the same version of [[Hyrule]]. In interviews, Eiji Aonuma stated that the game shows what happened to characters from {{ALttP|-}}, but features new incarnations of Link and Zelda.<ref>{{Cite person|quote=Rather than forcing elements of the original story into this one, we’ve instead focused on bringing back the characters, so you can see what happened to them after the events of the first game.| name=Eiji Aonuma| url= https://web.archive.org/web/20130702190721/http://www.edge-online.com/features/eiji-aonuma-on-the-return-of-a-link-to-the-past-after-22-years-in-a-twilight-realm/ | title=Eiji Aonuma on the return of A Link To The Past, after 22 years in a twilight realm}}</ref><ref>{{Cite person|quote=It's not a direct sequel in the sense that it's the same Link and Zelda. The world is the same and it might be a different generation of Link and Zelda.| name= Eiji Aonuma| url= http://kotaku.com/the-world-of-a-link-to-the-past-has-changed-in-the-new-513424187| title= The World of A Link To The Past Has Changed in the New 3DS Zelda}}</ref> The Hero and Princess of {{ALttP|-}} are mentioned repeatedly, and their story is even narrated through a series of paintings in Hyrule Castle.
{{ALBW|-}} is a follow-up to {{ALttP|-}}, set in the same version of [[Hyrule]]. In interviews, Eiji Aonuma stated that the game shows what happened to characters from {{ALttP|-}}, but features new incarnations of Link and Zelda.<ref>{{Cite person|quote=Rather than forcing elements of the original story into this one, we’ve instead focused on bringing back the characters, so you can see what happened to them after the events of the first game.| name=Eiji Aonuma| url= https://web.archive.org/web/20130702190721/http://www.edge-online.com/features/eiji-aonuma-on-the-return-of-a-link-to-the-past-after-22-years-in-a-twilight-realm/ | title=Eiji Aonuma on the return of A Link To The Past, after 22 years in a twilight realm}}</ref><ref>{{Cite person|quote=It's not a direct sequel in the sense that it's the same Link and Zelda. The world is the same and it might be a different generation of Link and Zelda.| name= Eiji Aonuma| url= http://kotaku.com/the-world-of-a-link-to-the-past-has-changed-in-the-new-513424187| title= The World of A Link To The Past Has Changed in the New 3DS Zelda}}</ref> The Hero and Princess of {{ALttP|-}} are mentioned repeatedly, and their story is even narrated through a series of paintings in Hyrule Castle.


{{ALBW|-}} takes place centuries after the events of {{LA}}, but before {{TLoZ}} in the "Downfall" branch of the ''Zelda'' timeline. The final cutscene of the game hints that it is likely set immediately before Hyrule's Golden Age. The main story of the game ultimately concerns how all three parts of the Triforce are unified and enshrined again in the [[Sacred Realm]]. The game ends with Link and Zelda touching the Triforce together and wishing Lorule, along with its own Triforce, to be restored to its former state and lasting peace.
{{ALBW|-}} takes place centuries after the events of {{LA}}, but before {{TLoZ}} in the "Downfall" branch of the ''Zelda'' timeline. The final cutscene of the game hints that it is likely to set immediately before Hyrule's Golden Age. The main story of the game ultimately concerns how all three parts of the Triforce are unified and enshrined again in the [[Sacred Realm]]. The game ends with Link and Zelda touching the Triforce together and wishing Lorule, along with its own Triforce, to be restored to its former state and lasting peace.


===Setting===  
===Setting===  
Line 89: Line 89:
===Limited Editions===
===Limited Editions===
[[File:3DS XL Zelda Edition.png|thumb|200px|right|The limited edition 3DS XL, bundled with the game.]]
[[File:3DS XL Zelda Edition.png|thumb|200px|right|The limited edition 3DS XL, bundled with the game.]]
A special limited edition 3DS XL bundle was released, including a gold and black ''Zelda''-themed console emblazoned with the [[Triforce]] on the top and bottom, and an eShop code to download the digital version of the game. It was released at retail price of $219.99 in the United States.<ref>[http://www.nintendo.com/3ds/buy#/3dsxl-zelda Nintendo 3DS catalog], Nintendo.com.</ref> A collector's edition version of the game was also released exclusively to the European retailer GAME. It included a physical copy of the game, a {{LA|DX}} eShop download code, a cartridge holder shaped as [[Treasure Chest]] which plays the item get fanfare, and a poster.
A special limited edition 3DS XL bundle was released, including a gold and black ''Zelda''-themed console, emblazoned with the [[Triforce]] on the top and bottom, and an eShop code to download the digital version of the game. It was released at a retail price of $219.99 in the United States.<ref>[http://www.nintendo.com/3ds/buy#/3dsxl-zelda Nintendo 3DS catalog], Nintendo.com.</ref> A collector's edition version of the game was also released exclusively to the European retailer GAME. It included a physical copy of the game, a {{LA|DX}} eShop download code, a cartridge holder shaped as [[Treasure Chest]] which plays the item get fanfare, and a poster.


===Completion Records===
===Completion Records===
71,407

edits