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{{GameNav}}
{{Italic Title}}
{{Italic Title}}
{{Quick Links|
{{Quick Links|
  {{Nav Icon|File:Outset2.png|Characters in The Wind Waker|Characters}}
  {{Nav Icon|File:TWW Outset Islanders Artwork.png|Characters in The Wind Waker|Characters}}
  {{Nav Icon|File:TWW Helmaroc King Artwork.png|Bosses in The Wind Waker|Bosses}}
  {{Nav Icon|File:TWW Helmaroc King Artwork.png|Bosses in The Wind Waker|Bosses}}
  {{Nav Icon|File:TWW Chuchus Artwork.png|Enemies in The Wind Waker|Enemies}}
  {{Nav Icon|File:TWW Chuchus Artwork.png|Enemies in The Wind Waker|Enemies}}
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  {{Nav Icon|File:TWWHD Treasure Chart Artwork.png|Charts}}
  {{Nav Icon|File:TWWHD Treasure Chart Artwork.png|Charts}}
  {{Nav Icon|File:TWW Daphnes Nohansen Hyrule Artwork.png|The Wind Waker Translations|Translations}}
  {{Nav Icon|File:TWW Daphnes Nohansen Hyrule Artwork.png|The Wind Waker Translations|Translations}}
  {{Nav Icon|File:TWW - Carlov artwork.png|The Legend of Zelda: The Wind Waker/Credits|Credits}}
  {{Nav Icon|File:TWW Carlov Artwork.png|The Legend of Zelda: The Wind Waker/Credits|Credits}}
}}
}}
:''This article is about the game. For the item, see [[Wind Waker (Item)]]. For other uses, see [[The Wind Waker (Disambiguation)]].''
{{Hatnote|This article is about the game. For the item, see [[Wind Waker (Item)]]. For other uses, see [[The Wind Waker (Disambiguation)]].}}
{{Infobox Game
{{Infobox Game
|name= ''The Legend of Zelda: The Wind Waker''
|name= ''The Legend of Zelda: The Wind Waker''
|image= [[File:TWW English Logo.png|250px]]<br/><br/>[[File:TWW US Box.jpg|250px]]
|image= [[File:TWW English Logo.png|250px]][[File:TWW US Box.jpg|250px]]
|developer= [[Nintendo EAD]]
|developer= [[Nintendo EAD]]
|publisher= [[Nintendo]]
|publisher= [[Nintendo]]
|designer= {{List|[[Eiji Aonuma]] (director)|[[Shigeru Miyamoto]] (producer)|[[Takashi Tezuka]] (producer)|[[Yoshiyuki Oyama]] (character design)|[[Kenta Nagata]] (sound composer)|[[Koji Kondo]] (sound composer)|[[Hajime Wakai]] (sound composer)|[[Toru Minegishi]](sound composer)}}
|designer= {{List|
|released= {{release|en= March 24, 2003<ref name="E 7">{{Cite Book|quote= |book= E |publisher= |page= 7}}</ref>|jp= December 13, 2002<ref name="E 7"/>|ko=April 16, 2003<ref>{{Cite Web|retrieved=December 2, 2013 |url=http://ruliweb.daum.net/etc/game/3194.daum |title= 젤다의 전설: 바람의 택트|site=Ruliweb}}</ref>|uk= May 2, 2003<ref>{{Cite Web|retrieved=July 14, 2013 |url=http://www.nintendo.co.uk/Games/Nintendo-GameCube/The-Legend-of-Zelda-The-Wind-Waker-269039.html |title=<nowiki>The Legend of Zelda: The Wind Waker | Nintendo GameCube | Games | Nintendo</nowiki> |site=Nintendo}}</ref>|au=May 9, 2003<ref>{{Cite Web|retrieved=July 14, 2013 |url=http://web.archive.org/web/20030402032154/http://nintendo.com.au/nintendo/games/index.php?action=search&pagenum=&sortby=&platform=GCN&rating=&title=zelda&releasedate=&genre=&search.x=21&search.y=10 |title=nintendo.com.au - Game List |site=Nintendo Australia |type=archive}}</ref>}}
[[Eiji Aonuma]] (director),
[[Shigeru Miyamoto]] (producer),
[[Takashi Tezuka]] (producer),
[[Yoshiyuki Oyama]] (character design),
[[Kenta Nagata]] (sound composer),
[[Koji Kondo]] (sound composer),
[[Hajime Wakai]] (sound composer),
[[Toru Minegishi]] (sound composer),
}}
|released= {{Release|US= March 24, 2003<ref name="E 7">{{Cite Book|quote= |book= E |publisher= |page= 7}}</ref>|JP= December 13, 2002<ref name="E 7"/>|KR=April 16, 2003<ref>{{Cite Web|retrieved=December 2, 2013 |url=http://ruliweb.daum.net/etc/game/3194.daum |title= 젤다의 전설: 바람의 택트|site=Ruliweb}}</ref>|UK= May 2, 2003<ref>{{Cite Web|retrieved=July 14, 2013 |url=http://www.nintendo.co.uk/Games/Nintendo-GameCube/The-Legend-of-Zelda-The-Wind-Waker-269039.html |title=<nowiki>The Legend of Zelda: The Wind Waker | Nintendo GameCube | Games | Nintendo</nowiki> |site=Nintendo}}</ref>|AU=May 9, 2003<ref>{{Cite Web|retrieved=July 14, 2013 |url=http://web.archive.org/web/20030402032154/http://nintendo.com.au/nintendo/games/index.php?action=search&pagenum=&sortby=&platform=GCN&rating=&title=zelda&releasedate=&genre=&search.x=21&search.y=10 |title=nintendo.com.au - Game List |site=Nintendo Australia |type=archive}}</ref>}}
|genre= Action Adventure
|genre= Action Adventure
|modes= Single player, asymmetric two-player
|modes= {{List|Single player, Asymmetric two-player}}
|ratings= {{List
|ratings= {{List|
  |{{Game Rating|ESRB|E}}
{{Game Rating|ESRB|E}},
  |{{Game Rating|PEGI|7}}
{{Game Rating|PEGI|7}},
  |{{Game Rating|ELSPA|3+}}
{{Game Rating|ELSPA|3+}},
  |{{Game Rating|ACB|G8+}}
{{Game Rating|ACB|G8+}},
  |{{Game Rating|USK|0}}
{{Game Rating|USK|0}},
}}
}}
|platforms= [[Nintendo GameCube]]
|platform= [[Nintendo GameCube]]
|canon= Canon<ref>{{Cite Book|quote= |book= E|publisher= |page= 10}}</ref>
|canon= Canon<ref>{{Cite Book|quote= |book= E|publisher= |page= 10}}</ref>
|predecessor= {{FS}}
|predecessor= {{FS}}
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|zu= {{ZU Guide|https://zeldauniverse.net/guides/the-wind-waker/|{{TWW|-}}}}
|zu= {{ZU Guide|https://zeldauniverse.net/guides/the-wind-waker/|{{TWW|-}}}}
}}
}}
'''''The Legend of Zelda: The Wind Waker''''' is the tenth main installment of {{TLoZ|Series}}. It is the first ''Zelda'' game for the [[Nintendo GameCube]] & the sixth game in the series to be released on a Home console. It was released in Japan on December 13, 2002, in North America on March 24, 2003, in South Korea on April 16, 2003, in Europe on May 2, 2003 and in Australia on May 7, 2003.
'''''The Legend of Zelda: The Wind Waker''''' is the tenth main installment of {{TLoZ|Series}}. It is the first ''Zelda'' game for the [[Nintendo GameCube]] & the sixth game in the series to be released on a Home console. It was released in Japan on December 13, 2002, in North America on March 24, 2003, in Korea on April 16, 2003, in Europe on May 2, 2003 and in Australia on May 7, 2003.


{{TWW|-}} is notable for being the first game in the series to employ {{Wp|cel-shading}}, a lighting and texturing technique that results in the game having a cartoon-like appearance. It also differentiates itself from other ''Zelda'' games with its massive [[Overworld]], the [[Great Sea]], which must be explored using a boat, the [[King of Red Lions]]. It is an indirect sequel to {{OoT}},<ref>[http://www.gamingtarget.com/article.php?artid=1934 The Legend of Zelda: The Wind Waker Review - Gaming Target]</ref> taking place several hundred years after the events of the previous games.<ref>[http://www.gamepro.com/article/news/27362/interview-with-nintendos-shigeru-miyamoto-and-eiji-aonuma/ Interview With Nintendo's Shigeru Miyamoto and Eiji Aonuma - GamePro]</ref>
{{TWW|-}} is notable for being the first game in the series to employ {{Wp|cel-shading}}, a lighting and texturing technique that results in the game having a cartoon-like appearance. It also differentiates itself from other ''Zelda'' games with its massive [[Overworld]], the [[Great Sea]], which must be explored using a boat, the [[King of Red Lions]]. It is an indirect sequel to {{OoT}},<ref>[http://www.gamingtarget.com/article.php?artid=1934 The Legend of Zelda: The Wind Waker Review - Gaming Target]</ref> taking place over a hundred years after the events of the previous games.<ref>[https://web.archive.org/web/20100728123041/http://www.gamepro.com/article/news/27362/interview-with-nintendos-shigeru-miyamoto-and-eiji-aonuma/ Interview With Nintendo's Shigeru Miyamoto and Eiji Aonuma - GamePro]</ref>


Although the seafaring gameplay and cartoon-like graphics were a point of critique for some, {{TWW|-}} was, in the end, the fourth best-selling GameCube game of all time.<ref name="examiner.com">[http://www.examiner.com/x-544-Games-Examiner~y2010m1d14-Top-10-BestSelling-GameCube-Games Game Examiner: Top 10 Best-Selling GameCube Games]</ref> However, it should be noted that pre-orders of the game were significantly boosted by the inclusion of a pre-order bonus disc, which features {{OoT|-}} and {{MQ}}. {{MQ|-}} is an altered port of the original {{OoT|-}}, with partially re-designed, more difficult dungeons.
Although the seafaring gameplay and cartoon-like graphics were a point of critique for some, {{TWW|-}} was, in the end, the fourth best-selling GameCube game of all time.<ref name="examiner.com">[http://www.examiner.com/x-544-Games-Examiner~y2010m1d14-Top-10-BestSelling-GameCube-Games Game Examiner: Top 10 Best-Selling GameCube Games]</ref> However, it should be noted that pre-orders of the game were significantly boosted by the inclusion of a pre-order bonus disc, which features {{OoT|-}} and {{MQ}}. {{MQ|-}} is an altered port of the original {{OoT|-}}, with partially re-designed, more difficult dungeons.
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It is revealed that Ganondorf's forces killed the Sages of Wind and Earth whose prayers contributed to the Master Sword's power, rendering the Sword useless.<ref>{{Cite Book|quote=Hundreds of years passed, and Ganondorf, who should have been sealed at the bottom of the ocean along with Hyrule, was resurrected once again. He gave an order to his minions to attack the Wind and Earth temples, killing the two sages whose prayers gave the Master Sword the ability to destroy evil.|book=HH|page=124}}</ref> To restore the Master Sword's power, those who carry the blood of the Sages must take their stead in the Wind and Earth Temples and pray to the gods. Makar and Medli awaken as the new Sages of Wind and Earth, respectively.<ref>{{Cite|Link... This sacred song that you've conducted has awakened me... I know myself now! I am the sage of the Wind Temple...|Makar|TWW}}</ref><ref>{{Cite|Link... Thanks to you, I've been awakened to the knowledge that I'm a sage of the Earth Temple.|Medli|TWW}}</ref> With their power and prayers, Link is able to restore the Blade of Evil's Bane to its original form. He then hunts down the scattered shards of the Triforce of Courage and brings the completed piece back to the Tower of the Gods to present it to the gods. The [[Triforce]] piece then passes into him, proving that Link is the true Hero, the Hero of Time "reborn".<ref>{{Cite|Oh! What is this? There, on your hand - the Triforce piece now dwells within you! It is the Triforce of Courage - proof that you are indeed the true hero.|King of Red Lions|TWW}}</ref> Because Link had used the power of the Wind Waker to travel the Great Sea, the King of Red Lions declares him the [[Hero of Winds]].<ref>{{Cite|You have controlled the wind and crossed the seas, and here, near the end of your quest, the power of the gods has been bestowed upon you... Surely, from this moment on, you shall be known as the Hero of Winds... Link! Hero of Winds! Go forth! To Hyrule! To Zelda's side!|King of Red Lions|TWW}}</ref>
It is revealed that Ganondorf's forces killed the Sages of Wind and Earth whose prayers contributed to the Master Sword's power, rendering the Sword useless.<ref>{{Cite Book|quote=Hundreds of years passed, and Ganondorf, who should have been sealed at the bottom of the ocean along with Hyrule, was resurrected once again. He gave an order to his minions to attack the Wind and Earth temples, killing the two sages whose prayers gave the Master Sword the ability to destroy evil.|book=HH|page=124}}</ref> To restore the Master Sword's power, those who carry the blood of the Sages must take their stead in the Wind and Earth Temples and pray to the gods. Makar and Medli awaken as the new Sages of Wind and Earth, respectively.<ref>{{Cite|Link... This sacred song that you've conducted has awakened me... I know myself now! I am the sage of the Wind Temple...|Makar|TWW}}</ref><ref>{{Cite|Link... Thanks to you, I've been awakened to the knowledge that I'm a sage of the Earth Temple.|Medli|TWW}}</ref> With their power and prayers, Link is able to restore the Blade of Evil's Bane to its original form. He then hunts down the scattered shards of the Triforce of Courage and brings the completed piece back to the Tower of the Gods to present it to the gods. The [[Triforce]] piece then passes into him, proving that Link is the true Hero, the Hero of Time "reborn".<ref>{{Cite|Oh! What is this? There, on your hand - the Triforce piece now dwells within you! It is the Triforce of Courage - proof that you are indeed the true hero.|King of Red Lions|TWW}}</ref> Because Link had used the power of the Wind Waker to travel the Great Sea, the King of Red Lions declares him the [[Hero of Winds]].<ref>{{Cite|You have controlled the wind and crossed the seas, and here, near the end of your quest, the power of the gods has been bestowed upon you... Surely, from this moment on, you shall be known as the Hero of Winds... Link! Hero of Winds! Go forth! To Hyrule! To Zelda's side!|King of Red Lions|TWW}}</ref>
[[File:Final Battle in Hyrule.jpg|thumb|left|The final battle]]
[[File:TWW Final Battle in Hyrule Artwork.jpg|thumb|left|The final battle]]


When Link descends beneath the waves, he discovers that Ganondorf kidnapped Zelda and took her to his headquarters,<ref>{{Cite|You have deceived yourself... Did you think you'd be safe inside the castle? Foolish... Now that my power has been restored, there is no safe haven for you! I have taken your precious Zelda. And here, you shall fall into eternal slumber!|Ganondorf|TWW}}</ref> [[Ganon's Tower (The Wind Waker)|Ganon's Tower]], a daunting fortress that even the legendary [[Knights of Hyrule]] were unable to assail in ages past.<ref>{{Cite|Long ago, Ganon's Tower was an impenetrable fortress that not even the daring and dauntless Knights of Hyrule could hope to assail.|King of Red Lions|TWW}}</ref> Link makes haste for the tower and scales it. Ganondorf is waiting for him, sitting on a bed where Zelda is sleeping. He expresses his outrage at the concept of people living on the Great Sea above Hyrule with little to nothing to achieve.<ref>{{Cite|How ridiculous... So many pathetic creatures, scattered across a handful of islands, drifting on this sea like fallen leaves on a forgotten pool... What can they possibly hope to achieve?|Ganondorf|TWW}}</ref> He then transforms into a [[Puppet Ganon|large marionette-like creature]] to battle Link, who defeats him. Ganondorf takes Zelda away and tells Link to follow and stand before him.<ref>{{Cite|Yes, surely you are the Hero of Time, reborn... Your time has come... Come now... Stand before me!|Ganondorf|TWW}}</ref> He catches Link off guard and knocks him down, and proceeds to summon the pieces of the Triforce from within Link and Zelda, along with his own to assemble the full Triforce. He wishes for the rays of the sun to expose Hyrule anew so that the kingdom and the world may be his.<ref>{{Cite|Gods! Hear that which I desire! Expose this land to the rays of the sun once more! Let them burn forth! Give Hyrule to me!!!|Ganondorf|TWW}}</ref>
When Link descends beneath the waves, he discovers that Ganondorf kidnapped Zelda and took her to his headquarters,<ref>{{Cite|You have deceived yourself... Did you think you'd be safe inside the castle? Foolish... Now that my power has been restored, there is no safe haven for you! I have taken your precious Zelda. And here, you shall fall into eternal slumber!|Ganondorf|TWW}}</ref> {{Term|TWW|Ganon's Castle|link}}, a daunting fortress that even the legendary [[Knights of Hyrule]] were unable to assail in ages past.<ref>{{Cite|Long ago, Ganon's Tower was an impenetrable fortress that not even the daring and dauntless Knights of Hyrule could hope to assail.|King of Red Lions|TWW}}</ref> Link makes haste for the tower and scales it. Ganondorf is waiting for him, sitting on a bed where Zelda is sleeping. He expresses his outrage at the concept of people living on the Great Sea above Hyrule with little to nothing to achieve.<ref>{{Cite|How ridiculous... So many pathetic creatures, scattered across a handful of islands, drifting on this sea like fallen leaves on a forgotten pool... What can they possibly hope to achieve?|Ganondorf|TWW}}</ref> He then transforms into a [[Puppet Ganon|large marionette-like creature]] to battle Link, who defeats him. Ganondorf takes Zelda away and tells Link to follow and stand before him.<ref>{{Cite|Yes, surely you are the Hero of Time, reborn... Your time has come... Come now... Stand before me!|Ganondorf|TWW}}</ref> He catches Link off guard and knocks him down, and proceeds to summon the pieces of the Triforce from within Link and Zelda, along with his own to assemble the full Triforce. He wishes for the rays of the sun to expose Hyrule anew so that the kingdom and the world may be his.<ref>{{Cite|Gods! Hear that which I desire! Expose this land to the rays of the sun once more! Let them burn forth! Give Hyrule to me!!!|Ganondorf|TWW}}</ref>


However, Daphnes Nohansen Hyrule touches the Triforce first. The King wishes for Hyrule and Ganondorf to be buried beneath the waves of the Great Sea. He also wishes for hope for Link and Zelda; that they might be able to create a better world.<ref>{{Cite|Gods of the Triforce! Hear that which I desire! Hope! I desire hope for these children! Give them a future! Wash away this ancient land of Hyrule! Let a ray of hope shine on the future of the world!!! And let our destinies finally be fulfilled...Ganondorf! May you drown with Hyrule!!!|Daphnes Nohansen Hyrule|TWW}}</ref> The Triforce grants the King's wish, flooding the land of Hyrule once again before vanishing.
However, Daphnes Nohansen Hyrule touches the Triforce first. The King wishes for Hyrule and Ganondorf to be buried beneath the waves of the Great Sea. He also wishes for hope for Link and Zelda; that they might be able to create a better world.<ref>{{Cite|Gods of the Triforce! Hear that which I desire! Hope! I desire hope for these children! Give them a future! Wash away this ancient land of Hyrule! Let a ray of hope shine on the future of the world!!! And let our destinies finally be fulfilled...Ganondorf! May you drown with Hyrule!!!|Daphnes Nohansen Hyrule|TWW}}</ref> The Triforce grants the King's wish, flooding the land of Hyrule once again before vanishing.


In a fit of madness, Ganondorf attacks Link. With the Master Sword at its full power, Link and Zelda battle Ganondorf as Hyrule floods around them. Link eventually deals the final blow to Ganondorf, stabbing him through his head and turning him to stone. After bidding farewell to the King of Hyrule, Link and Zelda are spirited away to the surface of the Great Sea as the floodwaters come crashing down, burying Hyrule and its King beneath the Sea. Zelda returns to her old form as Tetra and Link and Tetra are reunited with Aryll, the Pirates, and some of Link's friends. In a post-credits scene, Link and Tetra sail away with their Crew in search of a new land with the wind as their guide.<ref>{{Cite|Ah, but child... That land will not be Hyrule. It will be YOUR land!|Daphnes Nohansen Hyrule|TWW}}</ref> This scene marks the beginning of the first [[Nintendo DS]] Zelda game, {{PH}}.
In a fit of madness, Ganondorf attacks Link. With the Master Sword at its full power, Link and Zelda battle Ganondorf as Hyrule floods around them. Link eventually deals the final blow to Ganondorf, stabbing him through his head and turning him to stone. After bidding farewell to the King of Hyrule, Link and Zelda are spirited away to the surface of the Great Sea as the floodwaters come crashing down, burying Hyrule and its King beneath the Sea. Zelda returns to her old form as Tetra and Link are reunited with Aryll, the Pirates, and some of Link's friends. In a post-credits scene, Link and Tetra sail away with their Crew in search of a new land with the wind as their guide.<ref>{{Cite|Ah, but child... That land will not be Hyrule. It will be YOUR land!|Daphnes Nohansen Hyrule|TWW}}</ref> This scene marks the beginning of the first [[Nintendo DS]] Zelda game, {{PH}}.


==Gameplay==
==Gameplay==
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===Sea Exploration===
===Sea Exploration===
{{Main|Wind Waker (Item)||Treasure Chart}}
{{Main|Wind Waker (Item), Treasure Chart}}
[[File:Zeldawindwaker01.jpg|thumb|Sailing is the main method of transportation]]
[[File:Zeldawindwaker01.jpg|thumb|Sailing is the main method of transportation]]
Like {{MM}}, {{TWW|-}} is mainly set outside [[Hyrule]], although the once known Sacred Kingdom is visited this time. Link explores the vast ocean known as the [[Great Sea]], and he travels with the help of the King of the Red Lions, a boat that is capable of human speech.<ref>{{Cite|Did I startle you? I suppose that is only natural. As wide as the world is, I am the only boat upon it who can speak the words of men.|King of Red Lions|TWW}}</ref> With the help of the titular [[Wind Waker (Item)|Wind Waker]], Link can control the direction of the wind's flow at will, which is helpful to navigate across the waters.<ref>{{Cite|That tune you just picked up? Well, it gives you control over the direction the wind blows.|Zephos|TWW}}</ref> As he does so, he frequently visits multiple islands (49 in total), all of which should have something interesting, from merely a hidden prize to a crucial area related to the main quest. When Link enters the territory of an island, he can ask a [[Fishman]] for information on said island, as well as to draw the territory's position in the [[Sea Chart]].
Like {{MM}}, {{TWW|-}} is mainly set outside [[Hyrule]], although the once known Sacred Kingdom is visited this time. Link explores the vast ocean known as the [[Great Sea]], and he travels with the help of the King of the Red Lions, a boat that is capable of human speech.<ref>{{Cite|Did I startle you? I suppose that is only natural. As wide as the world is, I am the only boat upon it who can speak the words of men.|King of Red Lions|TWW}}</ref> With the help of the titular [[Wind Waker (Item)|Wind Waker]], Link can control the direction of the wind's flow at will, which is helpful to navigate across the waters.<ref>{{Cite|That tune you just picked up? Well, it gives you control over the direction the wind blows.|Zephos|TWW}}</ref> As he does so, he frequently visits multiple islands (49 in total), all of which should have something interesting, from merely a hidden prize to a crucial area related to the main quest. When Link enters the territory of an island, he can ask a [[Fishman]] for information on said island, as well as to draw the territory's position in the [[Sea Chart]].
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===Wind control and new item usage===
===Wind control and new item usage===
{{Main|Pictograph||Playable Secondary Characters}}
{{Main|Pictograph, Playable Secondary Characters}}
As mentioned above, the magical baton gives Link the ability to control the wind's direction as soon as he learns the proper melody. Manipulating the wind not only makes sea navigation faster, it also gives the legendary hero multiple other possible uses for the wind, such as being able to glide with the [[Deku Leaf]] for long periods of time, making a character give different notes of information, helping other characters fly farther, and even causing a treasure chest to appear when Link stands before a marked wind spot, among other things. After learning another song, Link can use the power of cyclones to [[Warping|warp]] from one island to another, reducing the amount of time taken to reach a destination. Other melodies serve purposes less related to wind, but still give more versatility and usefulness to the Wind Waker.
As mentioned above, the magical baton gives Link the ability to control the wind's direction as soon as he learns the proper melody. Manipulating the wind not only makes sea navigation faster, it also gives the legendary hero multiple other possible uses for the wind, such as being able to glide with the [[Deku Leaf]] for long periods of time, making a character give different notes of information, helping other characters fly farther, and even causing a treasure chest to appear when Link stands before a marked wind spot, among other things. After learning another song, Link can use the power of cyclones to [[Warping|warp]] from one island to another, reducing the amount of time taken to reach a destination. Other melodies serve purposes less related to wind, but still give more versatility and usefulness to the Wind Waker.


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===[[Second Quest]]===
===[[Second Quest]]===
[[File:Link Outset Clothes.png|110px|right|Link wears his starting outfit for the entirety of the Second Quest.]]
[[File:TWW Link Outset Clothes Model.png|110px|right|Link wears his starting outfit for the entirety of the Second Quest.]]
{{Main|Second Quest}}
{{Main|Second Quest}}
{{TWW|-}} is the first 3D game in the franchise to feature a Second Quest. When the game is cleared for the first time, the opportunity is given to restart it with some important changes; for example, the outfits for [[Link]] and [[Aryll]] are different than usual, the Hylian text spoken by [[Valoo]], the [[Deku Tree]], and [[Jabun]] are translated into English, and the [[Deluxe Picto Box]] is available from the start, which not only makes the [[Pictograph#Color Pictography Quests|Color Pictography Quests]] possible to do earlier, but allows the player to start the [[Nintendo Gallery]] at the start of the game; Nintendo Gallery progress from the completed file is retained in the Second Quest file.
{{TWW|-}} is the first 3D game in the franchise to feature a Second Quest. When the game is cleared for the first time, the opportunity is given to restart it with some important changes; for example, the outfits for [[Link]] and [[Aryll]] are different than usual, the Hylian text spoken by [[Valoo]], the [[Deku Tree]], and [[Jabun]] are translated into English, and the [[Deluxe Picto Box]] is available from the start, which not only makes the [[Pictograph#Color Pictography Quests|Color Pictography Quests]] possible to do earlier, but allows the player to start the [[Nintendo Gallery]] at the start of the game; Nintendo Gallery progress from the completed file is retained in the Second Quest file.
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}}
}}
===Graphics===
===Graphics===
As previously noted in the above sections, the game makes use of cel-shading graphics. Contrary to popular belief, programming the game with an engine based on this style was more difficult than programming {{TP}}, after modifying said engine, to favor realistic graphics.<ref>[http://gc.kombo.com/article.php?artid=2777 Eiji Aonuma Interview]</ref> The style was influenced by the animated film {{Wp|Wanpaku Ōji no Orochi Taiji|''The Little Prince and the Eight-Headed Dragon''}}, suggested by Yoichi Kotabe, a former illustrator and character designer at Nintendo who also worked in the film.<ref>{{Cite Web|quote=. . .Hota-san [said] that one of the art directors from these old movies came out of retirement to help art-direct or at least do some of the concept stuff for Wind Waker.|published= March 4, 2012|retrieved= September 9, 2012|url= http://www.siliconera.com/2012/03/04/how-the-legend-of-zelda-the-wind-waker-inspired-skulls-of-the-shoguns-art/|title= How The Legend of Zelda: The Wind Waker Inspired Skulls of the Shogun's Art|site=Siliconera}}</ref><ref>{{Cite Web|quote= {{Exp|Dans le dernier Famitsu, Kotabe Youichi revient sur sa carrière chez Nintendo et donne une anecdote intéressante sur #Zelda Wind Waker ! Le film « Wanpaku Ouji no Orochi Taiji » du studio Toei aurait énormément influencé la DA du jeu !|In the latest Famitsu, Kotabe Youichi looks back on his career at Nintendo and gives an interesting anecdote about #Zelda Wind Waker! The film "Wanpaku Ouji no Orochi Taiji" from Toei studio would have greatly influenced the DA of the game!}}|author= Editions Pix'n Love|published= November 7, 2018|retrieved= November 9, 2018|url= https://twitter.com/Pixnlove/status/1060193261262962688|title= Dans le dernier Famitsu, Kotabe Youichi revient sur sa carrière chez Nintendo et donne une anecdote intéressante sur #Zelda Wind Waker !|site= Twitter|type= }}</ref> The cel-shaded graphics style was found to mask system limitations well and was later adopted for handheld Zelda games such as {{PH}}.
As previously noted in the above sections, the game makes use of cel-shading graphics. Contrary to popular belief, programming the game with an engine based on this style was more difficult than programming {{TP}}, after modifying said engine, to favor realistic graphics.<ref>[http://gc.kombo.com/article.php?artid=2777 Eiji Aonuma Interview]</ref> The style was influenced by the animated film {{Wp|Wanpaku Ōji no Orochi Taiji|''The Little Prince and the Eight-Headed Dragon''}}, suggested by Yoichi Kotabe, a former illustrator and character designer at Nintendo who also worked in the film.<ref>{{Cite Web|quote=. . .Hota-san [said] that one of the art directors from these old movies came out of retirement to help art-direct or at least do some of the concept stuff for Wind Waker.|published= March 4, 2012|retrieved= September 9, 2012|url= http://www.siliconera.com/2012/03/04/how-the-legend-of-zelda-the-wind-waker-inspired-skulls-of-the-shoguns-art/|title= How The Legend of Zelda: The Wind Waker Inspired Skulls of the Shogun's Art|site=Siliconera}}</ref><ref>{{Cite Twitter|quote= {{Exp|In the latest Famitsu, Kotabe Youichi looks back on his career at Nintendo and gives an interesting anecdote about #Zelda Wind Waker! The film "Wanpaku Ouji no Orochi Taiji" from Toei studio would have greatly influenced the DA of the game!|Dans le dernier Famitsu, Kotabe Youichi revient sur sa carrière chez Nintendo et donne une anecdote intéressante sur #Zelda Wind Waker ! Le film « Wanpaku Ouji no Orochi Taiji » du studio Toei aurait énormément influencé la DA du jeu !}}|url= https://twitter.com/Pixnlove/status/1060193261262962688|archive= https://web.archive.org/web/20211022141501/https://twitter.com/Pixnlove/status/1060193261262962688}}</ref> The cel-shaded graphics style was found to mask system limitations well and was later adopted for handheld Zelda games such as {{PH}}.


Among the visual effects present in the game are the smoking explosion the enemies and most bosses experience after being defeated, as well as the drawings indicating the wind's blow.  Also, when something is hit, an instant spark of light can be seen that can light up nearby areas. Characters' clothes and hair, as well as flags, leaves, trees, and other loose objects are affected by a real-time cloth simulation engine. These elements were present to a limited degree in the prior games for [[Nintendo 64]], though in this game, they are exaggerated, in part due to the use of cel-shading. Detailed character and object shadows were also implemented (this was present in the N64 games' data but strangely unused).
Among the visual effects present in the game are the smoking explosion the enemies and most bosses experience after being defeated, as well as the drawings indicating the wind's blow.  Also, when something is hit, an instant spark of light can be seen that can light up nearby areas. Characters' clothes and hair, as well as flags, leaves, trees, and other loose objects are affected by a real-time cloth simulation engine. These elements were present to a limited degree in the prior games for [[Nintendo 64]], though in this game, they are exaggerated, in part due to the use of cel-shading. Detailed character and object shadows were also implemented (this was present in the N64 games' data but strangely unused).
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===Japanese Version===
===Japanese Version===
Because of the three-month difference between the game's Japanese release in December 14, 2002 and North America's in March 24, 2003, some moderately significant changes were made in the North American and international versions. One of the more noticeable changes involves the fifth [[Triforce Chart]]; in the Japanese version, the chart is found after recovering various [[Treasure Chart]]s from the sea, with one chart pinpointing another's location, while in the international versions, these charts are found in dungeons and pinpoint the location of [[Rupee|Silver Rupees]] instead. Also, the locations of some [[Heart Container|Pieces of Heart]] have been changed; for example, in the Japanese version, the chest at the very end of the [[Savage Labyrinth]] contains a Yellow Rupee, while in the international versions, the same chest contains a Piece of Heart.
Because of the three-month difference between the Japanese release on December 13, 2002 and North American on March 24, 2003, significant changes were made in the North American and international versions.  
 
One of the more noticeable changes involves the fifth [[Triforce Chart]]; in the Japanese version, the chart is found after recovering various [[Treasure Chart]]s from the sea, with one chart pinpointing another's location, while in the international versions, these charts are found in dungeons and pinpoint the location of [[Rupee|Silver Rupees]] instead. Also, the locations of some [[Heart Container|Pieces of Heart]] have been changed; for example, in the Japanese version, the chest at the very end of the [[Savage Labyrinth]] contains a Yellow Rupee, while in the international versions, the same chest contains a Piece of Heart.


===Setting===
===Setting===
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===Timeline Placement===
===Timeline Placement===
{{Main|Zelda Timeline}}
{{Main|Zelda Timeline}}
{{TWW|-}} directly references places and events from {{OoT}} and gives some indication of what happened between the two games, making clear that it happens after {{OoT|-}}. Some examples of background references include the prologue, the decorations within Hyrule Castle (which allude to the Hero of Time with a sculpture and the [[Sage]]s through the glass windows in the basement), [[Ganon's Tower (The Wind Waker)|the final dungeon being the same]], etc.
{{TWW|-}} directly references places and events from {{OoT}} and gives some indication of what happened between the two games, making clear that it happens after {{OoT|-}}. Some examples of background references include the prologue, the decorations within Hyrule Castle (which allude to the Hero of Time with a sculpture and the [[Sage]]s through the glass windows in the basement), the final {{Term|TWW|Dungeon}} being {{Term|TWW|Ganon's Castle|link}}, etc.


During the time of this game's release, the [[Zelda Timeline#Split Timeline|split timeline theory]] was confirmed by [[Eiji Aonuma]] in a summer 2002 Game Pro interview;<ref name="GamePro 2002 interview">{{Cite person|quote=Q: Where does The Wind Waker fit into the overall Zelda series timeline? <br/>'''Aonuma:''' You can think of this game as taking place over a hundred years after Ocarina of Time. You can tell this from the opening story, and there are references to things from Ocarina located throughout the game as well.<br/>'''Miyamoto:''' Well, wait, which point does the hundred years start from? <br/>'''Aonuma:''' From the end.<br/>'''Miyamoto:''' No, I mean, as a child or as a...<br/>'''Aonuma:''' Oh, right, let me elaborate on that. Ocarina of Time basically has two endings of sorts; one has Link as a child and the other has him as an adult. This game, The Wind Waker, takes place a hundred years after the adult Link defeats Ganon at the end of Ocarina.<br/>'''Miyamoto:''' This is pretty confusing for us, too. (laughs) So be careful.|name=[[Eiji Aonuma]] and [[Shigeru Miyamoto]]|url=http://www.gamepro.com/article/news/27362/interview-with-nintendos-shigeru-miyamoto-and-eiji-aonuma/|title=GamePro 2002 interview}}</ref> thus, the confirmed timeline placement for {{TWW|-}} is after the Adult ending of {{OoT|-}}, but in a separate timeline from {{MM|-}} and {{TP|-}}, which both follow the Child ending.
During the time of this game's release, the [[Zelda Timeline#Split Timeline|split timeline theory]] was confirmed by [[Eiji Aonuma]] in a summer 2002 Game Pro interview;<ref name="GamePro 2002 interview">{{Cite Person|quote=Q: Where does The Wind Waker fit into the overall Zelda series timeline? <br/>'''Aonuma:''' You can think of this game as taking place over a hundred years after Ocarina of Time. You can tell this from the opening story, and there are references to things from Ocarina located throughout the game as well.<br/>'''Miyamoto:''' Well, wait, which point does the hundred years start from? <br/>'''Aonuma:''' From the end.<br/>'''Miyamoto:''' No, I mean, as a child or as a...<br/>'''Aonuma:''' Oh, right, let me elaborate on that. Ocarina of Time basically has two endings of sorts; one has Link as a child and the other has him as an adult. This game, The Wind Waker, takes place a hundred years after the adult Link defeats Ganon at the end of Ocarina.<br/>'''Miyamoto:''' This is pretty confusing for us, too. (laughs) So be careful.|name=[[Eiji Aonuma]] and [[Shigeru Miyamoto]]|url=http://www.gamepro.com/article/news/27362/interview-with-nintendos-shigeru-miyamoto-and-eiji-aonuma/|title=GamePro 2002 interview}}</ref> thus, the confirmed timeline placement for {{TWW|-}} is after the Adult ending of {{OoT|-}}, but in a separate timeline from {{MM|-}} and {{TP|-}}, which both follow the Child ending.


There has been some debate over the time passed between {{OoT|-}} and {{TWW|-}}, since in many interviews [[Shigeru Miyamoto]] and [[Eiji Aonuma]] had stated that {{TWW|-}} takes place "a hundred years" after {{OoT|-}}. It was later revealed to be a mistranslation and that they actually spoke of "hundreds of years."<ref name="GamePro 2002 interview"/><ref>{{Cite|So, before the sealing of the kingdom, the gods chose those who would build a new country and commanded them to take refuge on the mountaintops. Those people were your ancestors. Hundreds of years have passed since then... So long as Ganondorf was not revived, Hyrule would remain below, never waking from its slumber.|King of Red Lions|TWW}}</ref>
There has been some debate over the time passed between {{OoT|-}} and {{TWW|-}}, since in many interviews [[Shigeru Miyamoto]] and [[Eiji Aonuma]] had stated that {{TWW|-}} takes place "a hundred years" after {{OoT|-}}. It was later revealed to be a mistranslation and that they actually spoke of "hundreds of years."<ref name="GamePro 2002 interview"/><ref>{{Cite|So, before the sealing of the kingdom, the gods chose those who would build a new country and commanded them to take refuge on the mountaintops. Those people were your ancestors. Hundreds of years have passed since then... So long as Ganondorf was not revived, Hyrule would remain below, never waking from its slumber.|King of Red Lions|TWW}}</ref>


After Link defeats [[Puppet Ganon]], Ganon remarks that Link is "the Hero of Time, reborn".<ref>{{Cite|Yes, surely you are the Hero of Time, reborn...|Ganon|TWW}}</ref> According to the <span class="plainlinks">[http://forums.legendsalliance.com/topic/14202-translation-of-japanese-game-texts/page__st__840__p__404470#entry404470 original Japanese text]</span> Ganon most likely says that metaphorically. Link in this story is the [[Hero of Time]] "reborn", since he possesses the same skills as his predecessor (despite not being an actual descendant).
After Link defeats [[Puppet Ganon]], Ganon remarks that Link is "the Hero of Time, reborn".<ref>{{Cite|Yes, surely you are the Hero of Time, reborn...|Ganon|TWW}}</ref> Ganon most likely says that metaphorically. Link in this story is the [[Hero of Time]] "reborn", since he possesses the same skills as his predecessor (despite not being an actual descendant).


{{TWW|-}} has spawned two sequels: {{PH|-}} (featuring the same Link) and {{ST}}. The former game takes place shortly after the events of this game, and starts with Link and Tetra looking for a new land, beyond the realms of the Great Sea; the latter game takes place one century after {{PH|-}}, and has various continuity nods to its two predecessors.
{{TWW|-}} has spawned two sequels: {{PH|-}} (featuring the same Link) and {{ST}}. The former game takes place shortly after the events of this game, and starts with Link and Tetra looking for a new land, beyond the realms of the Great Sea; the latter game takes place one century after {{PH|-}}, and has various continuity nods to its two predecessors.
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===HD Remaster===
===HD Remaster===
{{Main|The Legend of Zelda: The Wind Waker HD}}
{{Main|The Legend of Zelda: The Wind Waker HD}}
A Wii U remastered port of {{TWW|-}} was announced by Nintendo during a Nintendo Direct on January 23, 2013.<ref>{{Cite web |url= https://www.youtube.com/watch?v=4MzG6lDA1A0#t=1855s |title=Wii U Direct - Nintendo Games 1.23.2013}}</ref> The game's new features include updated HD graphics, a {{Term|TWWHD|Swift Sail|link}} for faster sailing, and an improved {{Term|TWWHD|Picto Box|link}}. In addition, the {{Term|TWW|Tingle Tuner|link}} has been replaced with the {{Term|TWWHD|Tingle Bottle|link}}.<ref>{{Cite web |url= https://www.youtube.com/watch?v=13D1I5s236o#t=1165s |title=Nintendo Direct@E3 2013}}</ref>
A Wii U remastered port of {{TWW|-}} was announced by Nintendo during a Nintendo Direct on January 23, 2013.<ref>{{Cite Web|url= https://www.youtube.com/watch?v=4MzG6lDA1A0#t=1855s |title=Wii U Direct - Nintendo Games 1.23.2013}}</ref> The game's new features include updated HD graphics, a {{Term|TWWHD|Swift Sail|link}} for faster sailing, and an improved {{Term|TWWHD|Picto Box|link}}. In addition, the {{Term|TWW|Tingle Tuner|link}} has been replaced with the {{Term|TWWHD|Tingle Bottle|link}}.<ref>{{Cite Web|url= https://www.youtube.com/watch?v=13D1I5s236o#t=1165s |title=Nintendo Direct@E3 2013}}</ref>


==Legacy==
==Legacy==
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==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|enBr=
|enBrM=
|ja= {{Romanize|ゼルダの伝説 風のタクト|Zeruda no Densetsu Kaze no Takuto}}
|jaM= The Legend of Zelda: Takt of Wind
("Takt" comes from the German word "Taktstock"; a conducting baton)
|esS=
|esSM=
|esL=
|esLM=
|frF= The Legend of Zelda : The Wind Waker
|frFM=
|frC=
|frCM=
|de= {{De|The Legend of Zelda: The Wind Waker}}
|deM=
|it=
|itM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko= {{Romanize|젤다의 전설 바람의 택트|Jelda-ui Jeonseol Balam-ui Taegteu}}
|koM= 
|zhT= {{Romanize|薩爾達傳說 風之律動|Sàěrdá Chuánshuō Fēng zhī Lǜdòng}}
|zhTM= Zelda Legend: The Rhythm of the Wind
|zhS= {{Romanize|塞尔达传说 风之律动|Sàiěrdá Chuánshuō Fēng zhī Lǜdòng}}
|zhSM= Zelda Legend: The Rhythm of the Wind}}


==Gallery==
==Gallery==
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[[de:The Legend of Zelda: The Wind Waker]]
[[de-niwa:The Legend of Zelda: The Wind Waker]]
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