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{{GameNav}}
{{Italic Title}}
{{Italic Title}}
:''This article is about the game. For other uses, see [[Twilight Princess (Disambiguation)]].''
{{Quick Links|
{{Game
{{Nav Icon|File:TP Talo Render.png|Characters in Twilight Princess|Characters}}
{{Nav Icon|File:TP Stallord Render.png|Bosses in Twilight Princess|Bosses}}
{{Nav Icon|File:TP Bulblin Render.png|Enemies in Twilight Princess|Enemies}}
{{Nav Icon|File:TP Dungeon Map Model.png|Locations in Twilight Princess|Locations}}
{{Nav Icon|File:TP Big Key Render.png|Dungeons in Twilight Princess|Dungeons}}
{{Nav Icon|File:TP Link Artwork 2.png|Items in Twilight Princess|Items}}
{{Nav Icon|File:TPHD Ancient Sky Book Icon.png|Twilight Princess Translations|Translations}}
{{Nav Icon|File:TP Midna Render.png|The Legend of Zelda: Twilight Princess/Credits|Credits}}
}}
{{Hatnote|This article is about the game. For other uses, see [[Twilight Princess (Disambiguation)]].}}
{{Infobox Game
|name= ''The Legend of Zelda: Twilight Princess''
|name= ''The Legend of Zelda: Twilight Princess''
|image= [[File:TP White Logo.png|300px]][[File:Twilight Princess GCN US boxart.jpg|x300px|Boxart for US GameCube version]]
|image= [[File:TP English Logo.png|250px]][[File:Twilight Princess GCN US boxart.jpg|250px]]
|caption= Boxart for US GameCube version
|caption= Boxart for US GameCube version
|developer= [[Nintendo EAD]]
|developer= [[Nintendo EAD]]
|publisher= [[Nintendo]]
|publisher= [[Nintendo]]
|designer= [[Eiji Aonuma]] (director)<br>[[Shigeru Miyamoto]] (producer)<br>[[Takashi Tezuka]] (supervisor)<br>Toshihiko Nakago (supervisor)<br>[[Koji Kondo]] (sound composer)<br>[[Toru Minegishi]] (sound composer)<br>{{nw|Asuka Ohta}} (sound composer)<br>[[Mahito Yokota]] (sound composer)<br>{{wp|Michiru Oshima}} (sound composer)
|designer= {{List|
|released= '''Wii'''<br>{{release|na= November 19, 2006<ref name="E 7">{{Cite Book|quote= |book= E |publisher= |page= 7}}</ref>|jp= December 2, 2006<ref name="E 7"/>|eu= December 8, 2006<ref>{{Cite web|retrieved=July 12, 2013 |url=http://www.nintendo.co.uk/Games/Wii/The-Legend-of-Zelda-Twilight-Princess-283542.html |title=<nowiki>The Legend of Zelda: Twilight Princess | Wii | Games | Nintendo</nowiki> |site=Nintendo}}</ref>|aus= December 7, 2006<ref>{{Cite web|retrieved=July 12, 2013 |url=http://web.archive.org/web/20061206103122/http://games.nintendo.com.au/index.php |title=Game Library |site=Nintendo Australia |type=archive}}</ref>|kr= August 27, 2009<ref>{{Cite web|retrieved=July 12, 2013 |url=http://nintendo.co.kr/Wii/software/zelda_tp/main.php |title=젤다의 전설 황혼의 공주 |site=Nintendo of Korea}}</ref>}}<br>'''Nintendo GameCube'''<br>{{release|na= December 11, 2006<ref name="E 7"/>|jp= December 2, 2006<ref name="E 7"/>|eu= December 15, 2006<ref>{{Cite web|retrieved=July 12, 2013 |url=http://www.nintendo.co.uk/Games/Nintendo-GameCube/The-Legend-of-Zelda-Twilight-Princess-269050.html |title=<nowiki>The Legend of Zelda: Twilight Princess | Nintendo GameCube | Games | Nintendo</nowiki> |site=Nintendo}}</ref>|aus= December 14, 2006}}<br>'''NVIDIA Shield TV'''<br>{{release|ch= December 5, 2017<ref>{{Cite web|quote= |author= NVIDIA |published= December 5, 2017|retrieved= December 6, 2017|url= https://www.nvidia.com/zh-cn/shield/read-more/ |title= NVIDIA SHIELD 正式登陆中国|site= NVIDIA|type= }}</ref>}}
[[Eiji Aonuma]] (director),
[[Shigeru Miyamoto]] (producer),
[[Takashi Tezuka]] (supervisor),
Toshihiko Nakago (supervisor),
[[Koji Kondo]] (sound composer),
[[Toru Minegishi]] (sound composer),
{{nw|Asuka Ohta}} (sound composer),
[[Mahito Yokota]] (sound composer),
{{wp|Michiru Oshima}} (sound composer),
}}
|released= '''Wii'''
{{Release
|US= November 19, 2006<ref name="E 7">{{Cite Book|quote= |book= E |publisher= |page= 7}}</ref>
|JP= December 2, 2006<ref name="E 7"/>|UK= December 8, 2006<ref>{{Cite Web|retrieved=July 12, 2013 |url=http://www.nintendo.co.uk/Games/Wii/The-Legend-of-Zelda-Twilight-Princess-283542.html |title=<nowiki>The Legend of Zelda: Twilight Princess | Wii | Games | Nintendo</nowiki> |site=Nintendo}}</ref>
|AU= December 7, 2006<ref>{{Cite Web|retrieved=July 12, 2013 |url=http://web.archive.org/web/20061206103122/http://games.nintendo.com.au/index.php |title=Game Library |site=Nintendo Australia |type=archive}}</ref>
|KR= August 27, 2009<ref>{{Cite Web|retrieved=July 12, 2013 |url=http://nintendo.co.kr/Wii/software/zelda_tp/main.php |title=젤다의 전설 황혼의 공주 |site=Nintendo of Korea}}</ref>}}
'''Nintendo GameCube'''
{{Release
|US= December 11, 2006<ref name="E 7"/>
|JP= December 2, 2006<ref name="E 7"/>
|UK= December 15, 2006<ref>{{Cite Web|retrieved=July 12, 2013 |url=http://www.nintendo.co.uk/Games/Nintendo-GameCube/The-Legend-of-Zelda-Twilight-Princess-269050.html |title=<nowiki>The Legend of Zelda: Twilight Princess | Nintendo GameCube | Games | Nintendo</nowiki> |site=Nintendo}}</ref>
|AU= December 14, 2006}}
 
'''NVIDIA Shield TV'''
 
{{Release
|CN= December 5, 2017<ref>{{Cite Web|quote= |author= NVIDIA |published= December 5, 2017|retrieved= December 6, 2017|url= https://www.nvidia.com/zh-cn/shield/read-more/ |title= NVIDIA SHIELD 正式登陆中国|site= NVIDIA|type= }}</ref>}}
|genre= Action Adventure
|genre= Action Adventure
|modes= Single player
|modes= Single player
|ratings={{List
|ratings= {{List|
  |{{Game Rating|ESRB|T}}
{{Game Rating|ESRB|T}},
  |{{Game Rating|PEGI|12+}}
{{Game Rating|PEGI|12+}},
  |{{Game Rating|CERO|B}}
{{Game Rating|CERO|B}},
  |{{Game Rating|CB|M}}
{{Game Rating|ACB|M}},
  |{{Game Rating|USK|12}}
{{Game Rating|USK|12}},
  |{{Game Rating|DEJUS|10}}
{{Game Rating|ClassInd|10}},
  |{{Game Rating|GRB|12}}
{{Game Rating|GRAC|12}},
}}
}}
|platforms= [[Nintendo GameCube]]</br>[[Wii]]</br>''{{Wp|NVIDIA Shield}}'' <small>(China)</small>
|platform= {{List|[[Nintendo GameCube]], [[Wii]], ''{{Wp|NVIDIA Shield}}'' {{Small|(China)}}}}
|canon= Canon<ref>{{Cite Book|quote= |book= E|publisher= |page= 10}}</ref>
|predecessor= {{TMC}}
|predecessor= {{TMC}}
|successor= {{PH}}
|successor= {{PH}}
|strategy= {{StrategyWiki}}
|zu= {{ZU Guide|https://zeldauniverse.net/guides/twilight-princess/|{{TP|-}}}}
|zu= {{ZU Guide|https://zeldauniverse.net/guides/twilight-princess/|{{TP|-}}}}
}}
}}
'''''The Legend of Zelda: Twilight Princess''''' is the thirteenth main installment of {{TLoZ|Series}}, released for both the [[Nintendo GameCube]] and [[Wii]]. It was highly anticipated by many members of the gaming community and was regarded as finally fulfilling the dreams of those who wanted a much more realistic and mature ''Zelda'' game, as seen in the [[SpaceWorld 2000 GameCube Tech Demo]]. This is the first ''Zelda'' game to be rated T by ESRB and 12+ by PEGI. The reason is probably because of violence, blood (as seen when Link strikes ''Dark Beast'' [[Ganon]]; it drips when he runs around, and also when a [[Deku Baba]] is defeated), and signs of nudity (as shown by the [[Great Fairy]]). This game is also notable for being the first console ''Zelda'' title released in the United States before Japan, as the Wii version was released in America on November 19, 2006, whereas the Japanese versions were released on December 2. Because of this, {{TP|-}} was one of the launch titles for the [[Wii]] alongside ''Wii Sports'' in the United States.
'''''The Legend of Zelda: Twilight Princess''''' is the thirteenth main installment of {{TLoZ|Series}}, released for both the [[Nintendo GameCube]] and [[Wii]]. It was highly anticipated by many members of the gaming community and was regarded as finally fulfilling the dreams of those who wanted a much more realistic and mature ''Zelda'' game, as seen in the [[SpaceWorld 2000 GameCube Tech Demo]]. It is the first, and so far only, ''Zelda'' game to be rated T by ESRB, and the first to be rated 12+ by PEGI, with rating descriptors including "animated blood" and "fantasy violence". The game is also notable for being the first console ''Zelda'' title released in the United States before Japan, as the Wii version was released in America on November 19, 2006, whereas the Japanese versions were released on December 2. Because of this, {{TP|-}} was one of the launch titles for the [[Wii]] alongside ''Wii Sports'' in the United States.


During a [[Nintendo Direct]] on November 12, 2015, a remaster of the game for [[Wii U]] called {{TPHD}} was announced, and was later released in March 2016. On December 5, 2017, {{TP|-}} was released on the NVIDIA Shield TV exclusively in China.
During a [[Nintendo Direct]] on November 12, 2015, a remaster of the game for [[Wii U]] called {{TPHD}} was announced, and was later released in March 2016. On December 5, 2017, {{TP|-}} was released on the NVIDIA Shield TV exclusively in China.
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==Story==
==Story==
===The Darkened Land===
===The Darkened Land===
[[File:Twilight.jpg|left|thumb|300px| Official illustration presenting the epic and dramatic style of {{TP|-}}]]
[[File:TP Artwork.png|left|thumb|300px| Official illustration presenting the epic and dramatic style of {{TP|-}}]]
[[Link]], a young adult, is a ranch worker in [[Ordon Village]] in the [[Ordona Province]] of [[Hyrule]].<ref>{{Cite|Are you going to close down the ranch for the day?|Sera|TP}}</ref><ref>{{Cite|What's the matter? Aren't you going to help out at the ranch?|Ilia|TP}}</ref> His mentor [[Rusl]] asks him to present a gift to the [[Royal Family of Hyrule]] in his stead.<ref>{{Cite|But enough talk of sadness... I have a favor to ask of you, Link. I was supposed to deliver something to the royal family of Hyrule the day after tomorrow... Yes, it was a task set to me by the mayor, but... would you go in my stead?|Rusl|TP}}</ref> The following day, Link teaches the Village children {{Term|TPHD|Beth|link}}, [[Malo]], and [[Talo]] how to use a [[Slingshot]] and a [[Sword]]. Talo spots a [[Monkey]] and proceeds to chase it into [[Faron Woods]]. Link and the rest of the children give chase.<ref>{{Cite|Link, did you find Talo? Sounds like the monkeys caught him, not the other way around!|Beth|TP}}</ref> Link ventures deep into the Woods and finds Talo and the Monkey trapped in a cage surrounded by [[Bokoblin]]s.<ref>{{Cite|She's actually a pretty nice gal, that monkey... She tried to protect me, so we got captured together.|Talo|TP}}</ref> He defeats the creatures and frees the pair.<ref>{{Cite|If you hadn't come, Link... Gee, me and that monkey would've gotten eaten, probably!|Talo|TP}}</ref> They head back to the Village, and Rusl tells Link that he will depart for Hyrule the following day.<ref>{{Cite|Tell me, have you noticed how strange this wood seems lately? I feel... uneasy about what may lie in wait... Anyway, Link... Tomorrow is finally the day. You will be departing for Hyrule.|Rusl|TP}}</ref> The next day, Link finishes his Goat-herding duties with his [[Horse]], [[Epona]] before he prepares to leave. However, his childhood friend [[Ilia]] discovers that Epona's leg is injured, and scolds Link for hurting her.<ref>{{Cite|Link! How could you! You were pushing Epona too hard again! I bet you hurt her leg jumping fences, didn't you!|Ilia|TP}}</ref> She proceeds to take Epona to the [[Ordon Spring]] to heal her leg. Link follows her, and [[Colin]] tells her how Link saved Talo the day before. Ilia tells Link not to worry about his Horse and asks him to promise her to come home safely.<ref>{{Cite|So you still prefer your master over me, huh, Epona? Don't worry about your horse, Link. Fortunately, it looks like the injury isn't too serious. You two can go on together. But, Link... Can you at least promise me this? No matter what happens on your journey, don't try to do anything... out of your league. Please. Just come home safely.|Ilia|TP}}</ref>
[[Link]], a young adult, is a ranch worker in [[Ordon Village]] in the [[Ordona Province]] of [[Hyrule]].<ref>{{Cite|Are you going to close down the ranch for the day?|Sera|TP}}</ref><ref>{{Cite|What's the matter? Aren't you going to help out at the ranch?|Ilia|TP}}</ref> His mentor [[Rusl]] asks him to present a gift to the [[Royal Family of Hyrule]] in his stead.<ref>{{Cite|But enough talk of sadness... I have a favor to ask of you, Link. I was supposed to deliver something to the royal family of Hyrule the day after tomorrow... Yes, it was a task set to me by the mayor, but... would you go in my stead?|Rusl|TP}}</ref> The following day, Link teaches the Village children {{Term|TPHD|Beth|link}}, [[Malo]], and [[Talo]] how to use a [[Slingshot]] and a [[Sword]]. Talo spots a [[Monkey]] and proceeds to chase it into [[Faron Woods]]. Link and the rest of the children give chase.<ref>{{Cite|Link, did you find Talo? Sounds like the monkeys caught him, not the other way around!|Beth|TP}}</ref> Link ventures deep into the Woods and finds Talo and the Monkey trapped in a cage surrounded by [[Bokoblin]]s.<ref>{{Cite|She's actually a pretty nice gal, that monkey... She tried to protect me, so we got captured together.|Talo|TP}}</ref> He defeats the creatures and frees the pair.<ref>{{Cite|If you hadn't come, Link... Gee, me and that monkey would've gotten eaten, probably!|Talo|TP}}</ref> They head back to the Village, and Rusl tells Link that he will depart for Hyrule the following day.<ref>{{Cite|Tell me, have you noticed how strange this wood seems lately? I feel... uneasy about what may lie in wait... Anyway, Link... Tomorrow is finally the day. You will be departing for Hyrule.|Rusl|TP}}</ref> The next day, Link finishes his Goat-herding duties with his [[Horse]], [[Epona]] before he prepares to leave. However, his childhood friend [[Ilia]] discovers that Epona's leg is injured, and scolds Link for hurting her.<ref>{{Cite|Link! How could you! You were pushing Epona too hard again! I bet you hurt her leg jumping fences, didn't you!|Ilia|TP}}</ref> She proceeds to take Epona to the [[Ordon Spring]] to heal her leg. Link follows her, and [[Colin]] tells her how Link saved Talo the day before. Ilia tells Link not to worry about his Horse and asks him to promise her to come home safely.<ref>{{Cite|So you still prefer your master over me, huh, Epona? Don't worry about your horse, Link. Fortunately, it looks like the injury isn't too serious. You two can go on together. But, Link... Can you at least promise me this? No matter what happens on your journey, don't try to do anything... out of your league. Please. Just come home safely.|Ilia|TP}}</ref>


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Link travels north to the Twilight-covered [[Lanayru Province]]. He heads to [[Hyrule Castle Town]], where he finds Ilia in [[Telma's Bar]] with a sick [[Zora]] child named [[Ralis]]. Link learns that [[Lake Hylia]] is facing a severe drought because no water is flowing from its source, [[Zora's Domain]]. He heads up [[Zora's River]] with the help of the [[Twilit Carrier Kargarok]], and finds Zora's Domain frozen. He and Midna ascend to the throne room and discover a large number of Zoras trapped beneath the ice.<ref>{{Cite|Those... Those are the Zoras! Wow... This is really strange... What in the world happened?|Midna|TP}}</ref> They warp back to Death Mountain and transport a giant volcanic rock to Zora's Domain to thaw out the Zoras and restore the water flow to Lake Hylia. Before they leave, the spirit of the Zora Queen [[Rutela]] thanks them for saving the Zoras.<ref>{{Cite|Please, you must allow me to thank you for revitalizing both my people and this spring, which is the water source for all the lands of Hyrule.|Rutela|TP}}</ref> She reveals that Shadow Beasts attacked Zora's Domain and executed her.<ref>{{Cite|The dark ones... They raided this village and, as a message to my people, executed me before them.|Rutela|TP}}</ref> She sent her son, Prince Ralis, to Hyrule Castle to inform Princess Zelda of their tribe's fate, but fears that something terrible happened to him.<ref>{{Cite|When the dark ones descended upon our village, I sent my young one, Ralis, to Hyrule Castle to inform Princess Zelda of our fate. But... I fear danger followed him from this doomed place. I feel it. His presence grows fainter to me over time...|Rutela|TP}}</ref> Rutela requests Link to save Ralis and promises to grant him the [[Zora Armor|power to swim and respire in very deep water]] in return.<ref>{{Cite|Please... Would you save my dearest, Prince Ralis? If you do this thing, I will bestow upon you the protection of water. This power will grant you the ability to swim and respire in very deep water as if you were a Zora. Please... Save my son...|Rutela|TP}}</ref> Link and Midna ride the flow of Zora's River down to Lake Hylia and meet the final Spirit of Light, [[Lanayru (Spirit)|Lanayru]]. Link collects the Spirit's Tears of Light to restore the light to Lanayru Province, eliminating the last of the Twilight from Hyrule. Lanayru informs Link that the final Fused Shadow rests beneath Lake Hylia and proceeds to tell Link a story about [[Interlopers]] who attempted to rule the [[Sacred Realm]]. These individuals had mastered powerful magic and tried to control the Sacred Realm with it, but the Goddesses ordered the Spirits of Light to intervene.<ref>{{Cite|Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm. It was then that the goddesses ordered us Light Spirits to intervene.|Lanayru (Spirit)|TP}}</ref> The Spirits sealed away the Interlopers' powerful magic into the Fused Shadow and banished them to the [[Twilight Realm]].<ref>{{Cite|We sealed away the great magic those individuals had mastered. You know this magic... It is the dark power you seek... The Fused Shadow.|Lanayru (Spirit)|TP}}</ref> Lanayru warns Link not to be ruled by power and reiterates that the final Fused Shadow lies in the [[Lakebed Temple]] at the bed of Lake Hylia.<ref>{{Cite|O hero chosen by the goddesses... Beware... Those who do not know the danger of wielding power will, before long, be ruled by it. Never forget that... The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia...|Lanayru (Spirit)|TP}}</ref>
Link travels north to the Twilight-covered [[Lanayru Province]]. He heads to [[Hyrule Castle Town]], where he finds Ilia in [[Telma's Bar]] with a sick [[Zora]] child named [[Ralis]]. Link learns that [[Lake Hylia]] is facing a severe drought because no water is flowing from its source, [[Zora's Domain]]. He heads up [[Zora's River]] with the help of the [[Twilit Carrier Kargarok]], and finds Zora's Domain frozen. He and Midna ascend to the throne room and discover a large number of Zoras trapped beneath the ice.<ref>{{Cite|Those... Those are the Zoras! Wow... This is really strange... What in the world happened?|Midna|TP}}</ref> They warp back to Death Mountain and transport a giant volcanic rock to Zora's Domain to thaw out the Zoras and restore the water flow to Lake Hylia. Before they leave, the spirit of the Zora Queen [[Rutela]] thanks them for saving the Zoras.<ref>{{Cite|Please, you must allow me to thank you for revitalizing both my people and this spring, which is the water source for all the lands of Hyrule.|Rutela|TP}}</ref> She reveals that Shadow Beasts attacked Zora's Domain and executed her.<ref>{{Cite|The dark ones... They raided this village and, as a message to my people, executed me before them.|Rutela|TP}}</ref> She sent her son, Prince Ralis, to Hyrule Castle to inform Princess Zelda of their tribe's fate, but fears that something terrible happened to him.<ref>{{Cite|When the dark ones descended upon our village, I sent my young one, Ralis, to Hyrule Castle to inform Princess Zelda of our fate. But... I fear danger followed him from this doomed place. I feel it. His presence grows fainter to me over time...|Rutela|TP}}</ref> Rutela requests Link to save Ralis and promises to grant him the [[Zora Armor|power to swim and respire in very deep water]] in return.<ref>{{Cite|Please... Would you save my dearest, Prince Ralis? If you do this thing, I will bestow upon you the protection of water. This power will grant you the ability to swim and respire in very deep water as if you were a Zora. Please... Save my son...|Rutela|TP}}</ref> Link and Midna ride the flow of Zora's River down to Lake Hylia and meet the final Spirit of Light, [[Lanayru (Spirit)|Lanayru]]. Link collects the Spirit's Tears of Light to restore the light to Lanayru Province, eliminating the last of the Twilight from Hyrule. Lanayru informs Link that the final Fused Shadow rests beneath Lake Hylia and proceeds to tell Link a story about [[Interlopers]] who attempted to rule the [[Sacred Realm]]. These individuals had mastered powerful magic and tried to control the Sacred Realm with it, but the Goddesses ordered the Spirits of Light to intervene.<ref>{{Cite|Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm. It was then that the goddesses ordered us Light Spirits to intervene.|Lanayru (Spirit)|TP}}</ref> The Spirits sealed away the Interlopers' powerful magic into the Fused Shadow and banished them to the [[Twilight Realm]].<ref>{{Cite|We sealed away the great magic those individuals had mastered. You know this magic... It is the dark power you seek... The Fused Shadow.|Lanayru (Spirit)|TP}}</ref> Lanayru warns Link not to be ruled by power and reiterates that the final Fused Shadow lies in the [[Lakebed Temple]] at the bed of Lake Hylia.<ref>{{Cite|O hero chosen by the goddesses... Beware... Those who do not know the danger of wielding power will, before long, be ruled by it. Never forget that... The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia...|Lanayru (Spirit)|TP}}</ref>


Link returns to Telma's Bar in Castle Town to reunite with Ilia, but finds that she has lost her memory and is distraught over Ralis' illness. [[Telma]], the owner of the Bar, tells Ilia that she has heard of a [[Renado|Shaman]] in Kakariko Village who treats Gorons and Zoras.<ref>{{Cite|That old coot reminded me, though... I've heard of a shaman in Kakariko Village, in the Eldin lands, who's tended Gorons and Zoras.|Telma|TP}}</ref> Link agrees to escort the trio to Kakariko Village. King Bulblin is revealed to have survived his fall off of the Bridge of Eldin, and Link once again battles him on the way to Kakariko, knocking him off the [[Great Bridge of Hylia]]. After crossing Hyrule Field and [[Kakariko Gorge]] and evading scores of monsters along the way, the group reaches Kakariko Village. Ralis is left in the care of Renado and the children, and Telma states that she will stay in Kakariko Village for the time being.<ref>{{Cite|I may just stay here a bit longer. I'm still worried about Ilia, and... Well, never mind about the rest.|Telma|TP}}</ref> After Telma leaves, Rutela's spirit appears to Link again and motions for him to follow her to Kakariko Village's Graveyard. She thanks Link for bringing her son to Kakariko Village and fulfills her promise to him by revealing the Zora Armor beneath her husband [[King Zora]]'s grave.<ref>{{Cite|That which I have promised you is within this grave. During his lifetime, my husband created garments specifically for the chosen hero, garments that house the abilities of the Zora.|Rutela|TP}}</ref> Rutela asks Link to tell Ralis that she wants him to not grieve her death and live on as king of the Zoras, and that she loves him unconditionally.<ref>{{Cite|Now, at last, I can join the king in slumber. And yet... my son... He still knows nothing of my death. If you see him again, please pass on this message... Tell him he must not grieve his mother's passing. Tell him she wanted him to be brave and live on as the king of our people. And... Tell him his mother... loves him without end. Tell him...|Rutela|TP}}</ref> After this final request, Rutela joins her husband in the afterlife. Link heads to Lake Hylia with the Zora Armor and descends to the Lakebed Temple. After solving many puzzles in the dungeon, he defeats the aquatic creature [[Morpheel]] and acquires the final Fused Shadow.
Link returns to Telma's Bar in Castle Town to reunite with Ilia, but finds that she has lost her memory and is distraught over Ralis' illness. [[Telma]], the owner of the Bar, tells Ilia that she has heard of a [[Renado|Shaman]] in Kakariko Village who treats Gorons and Zoras.<ref>{{Cite|That old coot reminded me, though... I've heard of a shaman in Kakariko Village, in the Eldin lands, who's tended Gorons and Zoras.|Telma|TP}}</ref> Link agrees to escort the trio to Kakariko Village. King Bulblin is revealed to have survived his fall off of the Bridge of Eldin, and Link once again battles him on the way to Kakariko, knocking him off the [[Great Hylian Bridge]]. After crossing Hyrule Field and [[Kakariko Gorge]] and evading scores of monsters along the way, the group reaches Kakariko Village. Ralis is left in the care of Renado and the children, and Telma states that she will stay in Kakariko Village for the time being.<ref>{{Cite|I may just stay here a bit longer. I'm still worried about Ilia, and... Well, never mind about the rest.|Telma|TP}}</ref> After Telma leaves, Rutela's spirit appears to Link again and motions for him to follow her to Kakariko Village's Graveyard. She thanks Link for bringing her son to Kakariko Village and fulfills her promise to him by revealing the Zora Armor beneath her husband [[King Zora]]'s grave.<ref>{{Cite|That which I have promised you is within this grave. During his lifetime, my husband created garments specifically for the chosen hero, garments that house the abilities of the Zora.|Rutela|TP}}</ref> Rutela asks Link to tell Ralis that she wants him to not grieve her death and live on as king of the Zoras, and that she loves him unconditionally.<ref>{{Cite|Now, at last, I can join the king in slumber. And yet... my son... He still knows nothing of my death. If you see him again, please pass on this message... Tell him he must not grieve his mother's passing. Tell him she wanted him to be brave and live on as the king of our people. And... Tell him his mother... loves him without end. Tell him...|Rutela|TP}}</ref> After this final request, Rutela joins her husband in the afterlife. Link heads to Lake Hylia with the Zora Armor and descends to the Lakebed Temple. After solving many puzzles in the dungeon, he defeats the aquatic creature [[Morpheel]] and acquires the final Fused Shadow.


=== Quest for the [[Mirror of Twilight]] ===
=== Quest for the [[Mirror of Twilight]] ===
With all of the Fused Shadows in their possession, Link and Midna warp back to [[Lanayru Spring]], where [[Zant]] ambushes the duo. He takes the Fused Shadows,<ref>{{Cite|Did you honestly mean to take an ancient and withered power like this and turn it against me? You are a foolish traitor, Midna. Why do you defy your king?|Zant|TP}}</ref> critically injures Midna and casts a curse on Link with a [[Shadow Crystal]] that traps him in his Wolf form. Lanayru warps the duo to Hyrule Field to save them, and tells Link to head to Hyrule Castle to meet with Princess Zelda, who should know how to break the curse that Zant placed on him.<ref>{{Cite|Link, hero chosen by the goddesses... Go to the princess locked away in the castle. That princess holds the key that can unlock you from your shadow form...|Lanayru (Spirit)|TP}}</ref> Trapped in Wolf form, Link carries a dying Midna on his back and brings her inside the Castle to Zelda. Midna weakly tells Zelda that she needs Link to save Hyrule and asks her how his curse can be broken.<ref>{{Cite|Please... Please tell me... How do we break... the curse on this one? This... is the one... You need him... to save your world!|Midna|TP}}</ref> Zelda tries to break his curse with the power of her [[Triforce of Wisdom]], but to no avail. She concludes that Link is bound by an evil power that prevents him from transforming back into his Human form.<ref>{{Cite|What binds him is a different magic than what transformed him when he first passed the curtain of twilight. It is an evil power.|Princess Zelda|TP}}</ref> The Princess tells Link to head for the [[Sacred Grove]] to find the [[Master Sword]], the only thing that can break his curse.<ref>{{Cite|Head for the sacred grove that lies deep within the lands guarded by the spirit Faron. There you will find the blade of evil's bane that was crafted by the wisdom of the ancient sages... the Master Sword. The Master Sword is a sacred blade that evil can never touch. Evil cloaks you like a dark veil, and that blade is the only thing that can cleave it.|Princess Zelda|TP}}</ref> Midna is brought back from the brink of death when Zelda transfers her spirit to Midna's body.<ref>{{Cite|Despite your mortal injuries, you act in our stead... These dark times are the result of our deeds, yet it is you who have reaped the penalty. Accept this now, Midna. I pass it to you...|Princess Zelda|TP}}</ref><ref>{{Cite Book|quote=Once Princess Zelda's spirit, which remained inside Midna, was returned to her body, she defended Link using the Light Arrows.|book={{HH}}|page=117|publisher=Dark Horse Books}}</ref> Zelda does this at her own expense, and her body disappears as a result. As the duo leave Hyrule Castle, a giant magical barrier is erected around it, preventing access to the Castle. Link and Midna travel to the Sacred Grove to retrieve the Master Sword,<ref>{{Cite|The sword accepted you as its master...|Midna|TP}}</ref> breaking Zant's curse and allowing Link to transform between his Hylian and Wolf forms at will.<ref>{{Cite|But on the other hand...if we kept it, you'd be able to transform into a beast anytime you wanted... Yes, since Zant was kind enough to give this to us, we should be thankful and use it all we can! If you need it, just call me. I want to keep a low profile, so I'll hide in your shadow when you're human, but I can change you whenever. You can be a wolf anytime you like! Also, thanks to this thing, you can warp whenever you want by switching into wolf form...|Midna|TP}}</ref>
With all of the Fused Shadows in their possession, Link and Midna warp back to [[Lanayru Spring]], where [[Zant]] ambushes the duo. He takes the Fused Shadows,<ref>{{Cite|Did you honestly mean to take an ancient and withered power like this and turn it against me? You are a foolish traitor, Midna. Why do you defy your king?|Zant|TP}}</ref> critically injures Midna and casts a curse on Link with a [[Shadow Crystal]] that traps him in his Wolf form. Lanayru warps the duo to Hyrule Field to save them, and tells Link to head to Hyrule Castle to meet with Princess Zelda, who should know how to break the curse that Zant placed on him.<ref>{{Cite|Link, hero chosen by the goddesses... Go to the princess locked away in the castle. That princess holds the key that can unlock you from your shadow form...|Lanayru (Spirit)|TP}}</ref> Trapped in Wolf form, Link carries a dying Midna on his back and brings her inside the Castle to Zelda. Midna weakly tells Zelda that she needs Link to save Hyrule and asks her how his curse can be broken.<ref>{{Cite|Please... Please tell me... How do we break... the curse on this one? This... is the one... You need him... to save your world!|Midna|TP}}</ref> Zelda tries to break his curse with the power of her [[Triforce of Wisdom]], but to no avail. She concludes that Link is bound by an evil power that prevents him from transforming back into his Human form.<ref>{{Cite|What binds him is a different magic than what transformed him when he first passed the curtain of twilight. It is an evil power.|Princess Zelda|TP}}</ref> The Princess tells Link to head for the [[Sacred Grove]] to find the [[Master Sword]], the only thing that can break his curse.<ref>{{Cite|Head for the sacred grove that lies deep within the lands guarded by the spirit Faron. There you will find the blade of evil's bane that was crafted by the wisdom of the ancient sages... the Master Sword. The Master Sword is a sacred blade that evil can never touch. Evil cloaks you like a dark veil, and that blade is the only thing that can cleave it.|Princess Zelda|TP}}</ref> Midna is brought back from the brink of death when Zelda transfers her spirit to Midna's body.<ref>{{Cite|Despite your mortal injuries, you act in our stead... These dark times are the result of our deeds, yet it is you who have reaped the penalty. Accept this now, Midna. I pass it to you...|Princess Zelda|TP}}</ref><ref>{{Cite Book|quote=Once Princess Zelda's spirit, which remained inside Midna, was returned to her body, she defended Link using the Light Arrows.|book={{HH}}|page=117|publisher=Dark Horse Books}}</ref> Zelda does this at her own expense, and her body disappears as a result. As the duo leave Hyrule Castle, a giant magical barrier is erected around it, preventing access to the Castle. Link and Midna travel to the Sacred Grove to retrieve the Master Sword,<ref>{{Cite|The sword accepted you as its master...|Midna|TP}}</ref> breaking Zant's curse and allowing Link to transform between his Hylian and Wolf forms at will.<ref>{{Cite|But on the other hand...if we kept it, you'd be able to transform into a beast anytime you wanted... Yes, since Zant was kind enough to give this to us, we should be thankful and use it all we can! If you need it, just call me. I want to keep a low profile, so I'll hide in your shadow when you're human, but I can change you whenever. You can be a wolf anytime you like! Also, thanks to this thing, you can warp whenever you want by switching into wolf form...|Midna|TP}}</ref>


After acquiring the Master Sword, Link and Midna venture to [[Gerudo Desert]] in search of the [[Mirror of Twilight]], an item required to travel to the Twilight Realm where Zant resides.<ref>{{Cite|Would you mind coming with me to find something called the Mirror of Twilight? It's hidden somewhere in Hyrule... Yes, the Mirror of Twilight... Our last potential link to Zant!|Midna|TP}}</ref> Along the way, Midna tells Link that she is a member of the [[Twili]], a tribe descended from the [[Dark Interlopers]] who were banished to the Twilight Realm.<ref>{{Cite|This is the history of the Twili as it has been passed down from our ancestors... Do you now understand what I am? I'm a descendant of the tribe that was banished to the Twilight Realm!|Midna|TP}}</ref> She tells him that Zant's evil power is foreign to the Twili and that he must have received it from an external source.<ref>{{Cite|It was a peaceful place... until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts. It's clear to me now that he somehow gained a great evil power previously unknown to our tribe...|Midna|TP}}</ref> She urges Link to find the Mirror of Twilight, as it is their only path to Zant and the Twilight Realm.<ref>{{Cite|...But there's another tale told by my people. Though the goddesses forbade us to return to the world of light, they left one link between the light and the darkness. Something called the Mirror of Twilight was passed to the protectors of Hyrule... It's our only path to the Twilight Realm...and we must get there!|Midna|TP}}</ref> After fighting through [[Arbiter's Grounds (Twilight Princess)|Arbiter's Grounds]], Link and Midna discover the Mirror. However, they find that Zant had broken it into four Shards, with only one Shard currently in the Mirror's stand. The [[Ancient Sages]] in the [[Mirror Chamber]] reveal that Zant received his power from [[Ganondorf]], a ruthless sorcerer who tried to establish control of the Sacred Realm during the [[Era of the Hero of Time]].<ref>{{Cite|You seek it... but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf.|Sage|TP}}</ref> The Sages reveal that they had sentenced Ganondorf to death for his evil deeds, impaling him through the chest with the [[Sword of the Sages]].<ref>{{Cite|In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice.|Sage|TP}}</ref> However, he had previously received the [[Triforce of Power]], which allowed him to survive the execution.<ref>{{Cite|Yet...By some divine prank, he, too, had been blessed with the chosen power of the gods.|Sage|TP}}</ref> He then used the power of the Triforce to break free from his chains, kill the [[Sage|Sage of Water]], and pull the Sword of the Sages from his chest, leaving behind a glowing wound that he still possesses. With the last of their power, the Sages activated the Mirror of Twilight and banished Ganondorf to the Twilight Realm. The Sages task Link and Midna with the duty of repairing the Mirror of Twilight and defeating Ganondorf.<ref>{{Cite|Only the true leader of the Twili can utterly destroy the Mirror of Twilight...so Zant could merely break it into pieces. Once broken by magic, the Mirror of Twilight became fragments, which even now lie hidden across the land of Hyrule. One is in the snowy mountain heights... One is in an ancient grove... And one is in the heavens... You who have been sent by the goddesses... You should be able to gather the three pieces... But you must be prepared, for a dangerous power resides in those fragments...|Sage|TP}}</ref>
After acquiring the Master Sword, Link and Midna venture to [[Gerudo Desert]] in search of the [[Mirror of Twilight]], an item required to travel to the Twilight Realm where Zant resides.<ref>{{Cite|Would you mind coming with me to find something called the Mirror of Twilight? It's hidden somewhere in Hyrule... Yes, the Mirror of Twilight... Our last potential link to Zant!|Midna|TP}}</ref> Along the way, Midna tells Link that she is a member of the [[Twili]], a tribe descended from the [[Dark Interlopers]] who were banished to the Twilight Realm.<ref>{{Cite|This is the history of the Twili as it has been passed down from our ancestors... Do you now understand what I am? I'm a descendant of the tribe that was banished to the Twilight Realm!|Midna|TP}}</ref> She tells him that Zant's evil power is foreign to the Twili and that he must have received it from an external source.<ref>{{Cite|It was a peaceful place... until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts. It's clear to me now that he somehow gained a great evil power previously unknown to our tribe...|Midna|TP}}</ref> She urges Link to find the Mirror of Twilight, as it is their only path to Zant and the Twilight Realm.<ref>{{Cite|...But there's another tale told by my people. Though the goddesses forbade us to return to the world of light, they left one link between the light and the darkness. Something called the Mirror of Twilight was passed to the protectors of Hyrule... It's our only path to the Twilight Realm...and we must get there!|Midna|TP}}</ref> After fighting through [[Arbiter's Grounds (Dungeon)|Arbiter's Grounds]], Link and Midna discover the Mirror. However, they find that Zant had broken it into four Shards, with only one Shard currently in the Mirror's stand. The [[Sage]]s in the [[Mirror Chamber]] reveal that Zant received his power from [[Ganondorf]], a ruthless sorcerer who tried to establish control of the Sacred Realm during the [[Era of the Hero of Time]].<ref>{{Cite|You seek it... but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf.|Sage|TP}}</ref> The Sages reveal that they had sentenced Ganondorf to death for his evil deeds, impaling him through the chest with the [[Sword of the Sages]].<ref>{{Cite|In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice.|Sage|TP}}</ref> However, he had previously received the [[Triforce of Power]], which allowed him to survive the execution.<ref>{{Cite|Yet...By some divine prank, he, too, had been blessed with the chosen power of the gods.|Sage|TP}}</ref> He then used the power of the Triforce to break free from his chains, kill the [[Sage|Sage of Water]], and pull the Sword of the Sages from his chest, leaving behind a glowing wound that he still possesses. With the last of their power, the Sages activated the Mirror of Twilight and banished Ganondorf to the Twilight Realm. The Sages task Link and Midna with the duty of repairing the Mirror of Twilight and defeating Ganondorf.<ref>{{Cite|Only the true leader of the Twili can utterly destroy the Mirror of Twilight...so Zant could merely break it into pieces. Once broken by magic, the Mirror of Twilight became fragments, which even now lie hidden across the land of Hyrule. One is in the snowy mountain heights... One is in an ancient grove... And one is in the heavens... You who have been sent by the goddesses... You should be able to gather the three pieces... But you must be prepared, for a dangerous power resides in those fragments...|Sage|TP}}</ref>


===The Mirror Shards===
===The Mirror Shards===
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Renado summons Link to Kakariko Village and tells him that there is a chance of Ilia's memory being restored.<ref>{{Cite|Fortune has smiled upon us! If things go well, we should be able to help Ilia restore her memory!|Renado|TP}}</ref> A series of events leads Link to collect a [[Wooden Statue]] connected to Ilia's past, and he shows it to her. Upon seeing it, Ilia remembers that she was confined in the [[Hidden Village]] with [[Impaz|someone else]] before escaping and arriving in Castle Town.<ref>{{Cite|I... I remember something... I was confined somewhere... Yes, and I was saved by whoever was confined with me... And when that person set me free, they gave me this statue... Yes, yes, I remember that much! But that means...that person is still in trouble! Oh, what is WRONG with me?! I can't remember where that place was!|Ilia|TP}}</ref> Gor Coron reveals that the Village is located somewhere between the Eldin and Lanayru Provinces and sends Darbus there to clear the path for Link.<ref>{{Cite|If you want to find that hidden village, look for a path leading to the Lanayru Province on the far side of the Bridge of Eldin.|Gor Coron|TP}}</ref> Link discovers the path and finds Darbus destroying the debris of a rockslide that blocked off the Village, clearing the entrance. Link finds the Hidden Village overrun by Bulblins, and quickly disposes of them. The person Ilia was imprisoned with appears and introduces herself as [[Impaz]], the last resident of the Village.<ref>{{Cite|My name is Impaz. I'm the last resident of this poor village.|Impaz|TP}}</ref> She thanks Link for defeating the Bulblins and gives him [[Ilia's Charm]].<ref>{{Cite|I have a favor to ask: would you help me return this to her? I think she always kept it close to her heart, but even so, she didn't hesitate to part with it in order to protect me...|Impaz|TP}}</ref> Link returns to Kakariko Village and shows the item to Ilia, successfully restoring her memory. Ilia reveals that her Charm was meant to be a gift for Link before he departed from Ordon Village, and gives it to him.<ref>{{Cite|This gift was meant for you. It was something I wanted to give you before you left on your journey. Please, Link, take it.|Ilia|TP}}</ref>
Renado summons Link to Kakariko Village and tells him that there is a chance of Ilia's memory being restored.<ref>{{Cite|Fortune has smiled upon us! If things go well, we should be able to help Ilia restore her memory!|Renado|TP}}</ref> A series of events leads Link to collect a [[Wooden Statue]] connected to Ilia's past, and he shows it to her. Upon seeing it, Ilia remembers that she was confined in the [[Hidden Village]] with [[Impaz|someone else]] before escaping and arriving in Castle Town.<ref>{{Cite|I... I remember something... I was confined somewhere... Yes, and I was saved by whoever was confined with me... And when that person set me free, they gave me this statue... Yes, yes, I remember that much! But that means...that person is still in trouble! Oh, what is WRONG with me?! I can't remember where that place was!|Ilia|TP}}</ref> Gor Coron reveals that the Village is located somewhere between the Eldin and Lanayru Provinces and sends Darbus there to clear the path for Link.<ref>{{Cite|If you want to find that hidden village, look for a path leading to the Lanayru Province on the far side of the Bridge of Eldin.|Gor Coron|TP}}</ref> Link discovers the path and finds Darbus destroying the debris of a rockslide that blocked off the Village, clearing the entrance. Link finds the Hidden Village overrun by Bulblins, and quickly disposes of them. The person Ilia was imprisoned with appears and introduces herself as [[Impaz]], the last resident of the Village.<ref>{{Cite|My name is Impaz. I'm the last resident of this poor village.|Impaz|TP}}</ref> She thanks Link for defeating the Bulblins and gives him [[Ilia's Charm]].<ref>{{Cite|I have a favor to ask: would you help me return this to her? I think she always kept it close to her heart, but even so, she didn't hesitate to part with it in order to protect me...|Impaz|TP}}</ref> Link returns to Kakariko Village and shows the item to Ilia, successfully restoring her memory. Ilia reveals that her Charm was meant to be a gift for Link before he departed from Ordon Village, and gives it to him.<ref>{{Cite|This gift was meant for you. It was something I wanted to give you before you left on your journey. Please, Link, take it.|Ilia|TP}}</ref>


Ilia says that Impaz was awaiting the [[Heavenly Messenger]] who carries the [[Rod of the Heavens]], and that she has been guarding something for this Messenger, prompting Link to return to the Hidden Village. Link shows Impaz the Dominion Rod, and she gives Link the [[Ancient Sky Book]],<ref>{{Cite|From generation to generation, my ancestors have guarded the book that, by royal decree, was to be given to the messenger to the heavens. This is that book. Please, take it.|Impaz|TP}}</ref> realizing that he is the Messenger to the Heavens spoken of in legend.<ref>{{Cite|Ahh... Could it really be? Are you the messenger to the heavens?!|Impaz|TP}}</ref> Link returns to Renado's [[Sanctuary (Twilight Princess)|Sanctuary]] and shows the Ancient Sky Book to Telma's friend [[Shad]], who is investigating a mysterious statue in the cellar. Shad reads the word written in the Book, but it does nothing to the statue. Shad leaves in disappointment, but the Dominion Rod's power is restored, revealing the word to be a spell that imbues the Rod with magic.<ref>{{Cite|The writing in the book was a spell that imbued the staff with magic! Now you can do to the other statues what you did before...|Midna|TP}}</ref> Link sets out to recover Sky Writing characters from the [[Owl Statues]] across Hyrule.
Ilia says that Impaz was awaiting the [[Heavenly Messenger]] who carries the [[Rod of the Heavens]], and that she has been guarding something for this Messenger, prompting Link to return to the Hidden Village. Link shows Impaz the Dominion Rod, and she gives Link the [[Ancient Sky Book]],<ref>{{Cite|From generation to generation, my ancestors have guarded the book that, by royal decree, was to be given to the messenger to the heavens. This is that book. Please, take it.|Impaz|TP}}</ref> realizing that he is the Messenger to the Heavens spoken of in legend.<ref>{{Cite|Ahh... Could it really be? Are you the messenger to the heavens?!|Impaz|TP}}</ref> Link returns to Renado's {{Term|TPHD|Sanctuary}} and shows the Ancient Sky Book to Telma's friend [[Shad]], who is investigating a mysterious statue in the cellar. Shad reads the word written in the Book, but it does nothing to the statue. Shad leaves in disappointment, but the Dominion Rod's power is restored, revealing the word to be a spell that imbues the Rod with magic.<ref>{{Cite|The writing in the book was a spell that imbued the staff with magic! Now you can do to the other statues what you did before...|Midna|TP}}</ref> Link sets out to recover Sky Writing characters from the [[Owl Statues]] across Hyrule.


Link returns to Renado's Sanctuary with all of the characters, and finds Shad there. He says the newly formed word in front of the statue, and removes the seal on it. Link moves it, and finds a broken [[Sky Cannon]] behind it.<ref>{{Cite|Amazing! Spectacular! This must be the Sky Cannon I read about in my father's notes! I knew that my intuition was onto something when it led me here!|Shad|TP}}</ref> Midna warps it to Lake Hylia, and [[Fyer]] agrees to fix it.<ref>{{Cite|Listen, buddy, I suppose I might be able to fix it for you... I mean, maybe... That is, if you can pay me 300 Rupees... in advance. Whaddaya say? Heh heh... I knew you'd see the light, buddy. Now I'll just be a sec!|Fyer|TP}}</ref> Link uses it to launch to the [[City in the Sky]], where the final Shard of the Mirror of Twilight is located.
Link returns to Renado's Sanctuary with all of the characters, and finds Shad there. He says the newly formed word in front of the statue, and removes the seal on it. Link moves it, and finds a broken [[Sky Cannon]] behind it.<ref>{{Cite|Amazing! Spectacular! This must be the Sky Cannon I read about in my father's notes! I knew that my intuition was onto something when it led me here!|Shad|TP}}</ref> Midna warps it to Lake Hylia, and [[Fyer]] agrees to fix it.<ref>{{Cite|Listen, buddy, I suppose I might be able to fix it for you... I mean, maybe... That is, if you can pay me 300 Rupees... in advance. Whaddaya say? Heh heh... I knew you'd see the light, buddy. Now I'll just be a sec!|Fyer|TP}}</ref> Link uses it to launch to the [[City in the Sky]], where the final Shard of the Mirror of Twilight is located.
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===Final confrontations===
===Final confrontations===
Link and Midna return to the Mirror Chamber and restore the Mirror of Twilight with the Shards they collected. The Ancient Sages reveal that Midna is the original ruler of the Twili,<ref>{{Cite|I hope you can find it in yourself to forgive our carelessness... O Twilight Princess.|Sage|TP}}</ref> and that she had her power suppressed by Zant, who transformed her into her current imp form. As a result, Midna was forced to flee her people.<ref>{{Cite|As a ruler who fled her people, I'm hardly qualified to forgive you.|Midna|TP}}</ref> The Twili believed that the hero would appear in the Twilight Realm in the form of a divine beast,<ref>{{Cite|In our world, we've long believed that the Hero would appear as a divine beast.|Midna|TP}}</ref> and Midna thought that she could use Link to save the Twilight Realm from Zant, while remaining apathetic about the World of Light.<ref>{{Cite|That's why when I found you, I thought I could use you, Link. And I only cared about returning our world to normal... I didn't care what happened to the world of light, not at all.|Midna|TP}}</ref> However, after witnessing the immense courage and sacrifices of Link and Zelda, Midna developed a change of heart. She tells Link that they are now fighting to save both worlds, and the two use the Mirror of Twilight to enter the Twilight Realm.<ref>{{Cite|But after witnessing the selfless lengths that Princess Zelda and you have gone to... Your sacrifices... I now know, in the bottom of my heart, that I must save this world, too. There is no other way.|Midna|TP}}</ref> They make their way through the [[Palace of Twilight]] and encounter Zant. Zant tells the duo about how he was denied the Twili's monarchy,<ref>{{Cite|But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler.|Zant|TP}}</ref> and turned to a "[[Ganon|God]]," who gave him the power he needed to usurp Midna and take over as King of the Twili.<ref>{{Cite|It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god.|Zant|TP}}</ref> After announcing his master's wish to create darkness by merging shadow and light,<ref>{{Cite|My god had only one wish... To merge shadow and light...and make darkness!|Zant|TP}}</ref> Zant proceeds to battle Link. Link defeats him, and Midna regains the Fused Shadows. However, the curse that Zant placed on Midna does not break, since it was Ganondorf's magic that enabled him to curse her.<ref>{{Cite|Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return!|Zant|TP}}</ref> Zant reveals that Ganondorf has been reborn and claims that his master will resurrect him.<ref>{{Cite|Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!|Zant|TP}}</ref> Midna uses the Fused Shadows to destroy Zant, and realizes that Ganondorf is responsible for the magical barrier over Hyrule Castle and is there now.<ref>{{Cite|So Ganondorf was just using Zant to help him return to the world of light... I guess now we know the true nature of that barrier over Hyrule Castle... He's in Hyrule Castle, I'm sure of it... Princess Zelda is in grave danger! We must return to the world of light and hurry to the castle!|Midna|TP}}</ref> They return to Hyrule and Midna uses the regained Fused Shadows to break the seal surrounding the Castle.
Link and Midna return to the Mirror Chamber and restore the Mirror of Twilight with the Shards they collected. The Sages reveal that Midna is the original ruler of the Twili,<ref>{{Cite|I hope you can find it in yourself to forgive our carelessness... O Twilight Princess.|Sage|TP}}</ref> and that she had her power suppressed by Zant, who transformed her into her current imp form. As a result, Midna was forced to flee her people.<ref>{{Cite|As a ruler who fled her people, I'm hardly qualified to forgive you.|Midna|TP}}</ref> The Twili believed that the hero would appear in the Twilight Realm in the form of a divine beast,<ref>{{Cite|In our world, we've long believed that the Hero would appear as a divine beast.|Midna|TP}}</ref> and Midna thought that she could use Link to save the Twilight Realm from Zant, while remaining apathetic about the World of Light.<ref>{{Cite|That's why when I found you, I thought I could use you, Link. And I only cared about returning our world to normal... I didn't care what happened to the world of light, not at all.|Midna|TP}}</ref> However, after witnessing the immense courage and sacrifices of Link and Zelda, Midna developed a change of heart. She tells Link that they are now fighting to save both worlds, and the two use the Mirror of Twilight to enter the Twilight Realm.<ref>{{Cite|But after witnessing the selfless lengths that Princess Zelda and you have gone to... Your sacrifices... I now know, in the bottom of my heart, that I must save this world, too. There is no other way.|Midna|TP}}</ref> They make their way through the [[Palace of Twilight]] and encounter Zant. Zant tells the duo about how he was denied the Twili's monarchy,<ref>{{Cite|But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler.|Zant|TP}}</ref> and turned to a "[[Ganon|God]]," who gave him the power he needed to usurp Midna and take over as King of the Twili.<ref>{{Cite|It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god.|Zant|TP}}</ref> After announcing his master's wish to create darkness by merging shadow and light,<ref>{{Cite|My god had only one wish... To merge shadow and light...and make darkness!|Zant|TP}}</ref> Zant proceeds to battle Link. Link defeats him, and Midna regains the Fused Shadows. However, the curse that Zant placed on Midna does not break, since it was Ganondorf's magic that enabled him to curse her.<ref>{{Cite|Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return!|Zant|TP}}</ref> Zant reveals that Ganondorf has been reborn and claims that his master will resurrect him.<ref>{{Cite|Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!|Zant|TP}}</ref> Midna uses the Fused Shadows to destroy Zant, and realizes that Ganondorf is responsible for the magical barrier over Hyrule Castle and is there now.<ref>{{Cite|So Ganondorf was just using Zant to help him return to the world of light... I guess now we know the true nature of that barrier over Hyrule Castle... He's in Hyrule Castle, I'm sure of it... Princess Zelda is in grave danger! We must return to the world of light and hurry to the castle!|Midna|TP}}</ref> They return to Hyrule and Midna uses the regained Fused Shadows to break the seal surrounding the Castle.


After traversing through the Castle and battling scores of monsters, including a final confrontation with King Bulblin, Link and Midna reach the throne room, where Ganondorf is waiting for them with Zelda's lifeless body suspended above him. After a brief conversation, he [[Possessed Zelda|possesses Zelda's body]] to battle Link. Link manages to defeat him, and Midna uses the Fused Shadows to free Zelda from his grasp, but he transforms into [[Ganon]] to continue battling. Link repeatedly exploits Ganondorf's wound left by the Sword of the Sages long ago to defeat him. After this, the power Zelda gave to Midna to save her life returns to her, reviving the Princess. However, Ganondorf once again transforms into his "God" form, and Midna warps Link and Zelda outside the Castle before using the Fused Shadows to fight him. The resulting battle destroys Hyrule Castle, and Ganondorf is shown to be victorious as he crushes Midna's helmet. Ganondorf and his minions charge towards Link and Zelda on horseback, but Zelda summons the four Spirits of Light, who grant her the [[Light Arrow]]s.<ref>{{Cite|Spirits of the light! Wielders of the great power that shines far and wide upon the lands of our world... In my hour of need, grant me the light to banish evil!|Princess Zelda|TP}}</ref> Link summons Epona, and he and Zelda ride her to battle Ganondorf. Zelda uses the Light Arrows to stun Ganondorf, and Link knocks him off his [[Horse]]. Link and Ganondorf then battle on foot with the Master Sword and the Sword of the Sages, respectively. Eventually, Link strikes Ganondorf down and plunges the Master Sword into his chest, killing him once and for all. This releases the curse on Midna, who is revived by the Spirits of Light, restoring her to her true form.<ref>{{Cite|What? Say something! Am I so beautiful that you've no words left?|Midna|TP}}</ref>  
After traversing through the Castle and battling scores of monsters, including a final confrontation with King Bulblin, Link and Midna reach the throne room, where Ganondorf is waiting for them with Zelda's lifeless body suspended above him. After a brief conversation, he [[Possessed Zelda|possesses Zelda's body]] to battle Link. Link manages to defeat him, and Midna uses the Fused Shadows to free Zelda from his grasp, but he transforms into [[Ganon]] to continue battling. Link repeatedly exploits Ganondorf's wound left by the Sword of the Sages long ago to defeat him. After this, the power Zelda gave to Midna to save her life returns to her, reviving the Princess. However, Ganondorf once again transforms into his "God" form, and Midna warps Link and Zelda outside the Castle before using the Fused Shadows to fight him. The resulting battle destroys Hyrule Castle, and Ganondorf is shown to be victorious as he crushes Midna's helmet. Ganondorf and his minions charge towards Link and Zelda on horseback, but Zelda summons the four Spirits of Light, who grant her the [[Light Arrow]]s.<ref>{{Cite|Spirits of the light! Wielders of the great power that shines far and wide upon the lands of our world... In my hour of need, grant me the light to banish evil!|Princess Zelda|TP}}</ref> Link summons Epona, and he and Zelda ride her to battle Ganondorf. Zelda uses the Light Arrows to stun Ganondorf, and Link knocks him off his [[Horse]]. Link and Ganondorf then battle on foot with the Master Sword and the Sword of the Sages, respectively. Eventually, Link strikes Ganondorf down and plunges the Master Sword into his chest, killing him once and for all. This releases the curse on Midna, who is revived by the Spirits of Light, restoring her to her true form.<ref>{{Cite|What? Say something! Am I so beautiful that you've no words left?|Midna|TP}}</ref>  
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===Wii and GameCube Differences===
===Wii and GameCube Differences===
The Wii version of the game is a mirror image of the GameCube version, meaning that East is West (and vice-versa) in the former version; this is to accommodate for most Wii players being right-handed, while Link is often left-handed.
The Wii version of the game is a mirror image of the GameCube version, meaning that East is West (and vice-versa) in the former version; this is to accommodate most Wii players being right-handed, while Link is often left-handed. Naming schemes for example for the East Street and West Street of Hyrule Castle Town are not adjusted.  


The Wii version uses the "point-and-click" feature of the Wii Remote as a "[[Fairy]]" cursor (an on-screen pointer modeled to look like a fairy), for accessing menus, and for using various tools such as the [[Hero's Bow]], [[Clawshot]], and [[Fishing#Fishing Rods|Fishing Rod]], (see Weapons, items and abilities); it uses the Nunchuk attachment analog stick for movement. In order to swing the sword which Link uses as a weapon, the player makes a slashing motion with the Wii Remote. A jab with the tilt-sensitive Nunchuk will cause Link to perform one of his secret moves, the shield attack. To use Link’s “spin attack” (a powerful attack where Link swings his sword circularly around himself), the player shakes the nunchuck side to side horizontally.
The Wii version uses the "point-and-click" feature of the Wii Remote as a "[[Fairy]]" cursor (an on-screen pointer modeled to look like a fairy), for accessing menus, and for using various tools such as the [[Hero's Bow]], [[Clawshot]], and [[Fishing#Fishing Rods|Fishing Rod]] (see Weapons, items and abilities); it uses the Nunchuk attachment analog stick for movement. In order to swing the sword which Link uses as a weapon, the player makes a slashing motion with the Wii Remote. A jab with the tilt-sensitive Nunchuk will cause Link to perform one of his secret moves, the shield attack. To use Link’s “spin attack” (a powerful attack where Link swings his sword circularly around himself), the player shakes the Nunchuk side to side horizontally.


In the GameCube version of the game, the 'Y' and 'X' buttons are used for add-on weapon such as the [[Clawshot]], [[Bomb]]s, [[Iron Boots]], and [[Hero's Bow]]. The 'B' button is used for Link's sword attacks. Tapping it once does the normal slashing motion. Pressing it two or three times allows Link to perform sword attack combos. Holding B until Link's sword charges and makes a "ching!" sound allows the hero to perform a [[Spin Attack]]. 'L' locks onto enemies or people to talk to. The C stick rotates the camera around, while the A button is for actions like talking, opening doors, and picking things up.
In the GameCube version of the game, the 'Y' and 'X' buttons are used for add-on weapon such as the [[Clawshot]], [[Bomb]]s, [[Iron Boots]], and [[Hero's Bow]]. The 'B' button is used for Link's sword attacks. Tapping it once does the normal slashing motion. Pressing it two or three times allows Link to perform sword attack combos. Holding B until Link's sword charges and makes a "ching!" sound allows the hero to perform a [[Spin Attack]]. 'L' locks onto enemies or people to talk to. The C stick rotates the camera around, while the A button is for actions like talking, opening doors, and picking things up.
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In {{TP|-}}, Link learns more moves than in any other [[The Legend of Zelda (Series)|''The Legend of Zelda'' game]] to date. Link also shares similar moves between Hylian and Wolf. For example, when an enemy is on the ground, Link has the option to finish them off by plunging his sword into their chest or in Wolf form (on Poes, to rip out their Souls). With these abilities come some disadvantages. As mentioned before, Wolf Link cannot utilize any of his items, or open any doors with handles until he transforms back into a Hylian.
In {{TP|-}}, Link learns more moves than in any other [[The Legend of Zelda (Series)|''The Legend of Zelda'' game]] to date. Link also shares similar moves between Hylian and Wolf. For example, when an enemy is on the ground, Link has the option to finish them off by plunging his sword into their chest or in Wolf form (on Poes, to rip out their Souls). With these abilities come some disadvantages. As mentioned before, Wolf Link cannot utilize any of his items, or open any doors with handles until he transforms back into a Hylian.


As Link progresses on his quest, he can learn various [[Hidden Skill]]s, which improve his repertoire of sword attacks, and even expose new weaknesses on strong enemies. In addition, he also makes use of various items that appear for the first time in the game, as well as classic tools and weapons that, in one or another way, have been revamped to have secondary uses.
As Link progresses on his quest, he can learn various {{Plural|TPHD|Hidden Skill|link}}, which improve his repertoire of sword attacks, and even expose new weaknesses on strong enemies. In addition, he also makes use of various items that appear for the first time in the game, as well as classic tools and weapons that, in one or another way, have been revamped to have secondary uses.


Returning from {{OoT|-}} and {{MM|-}}, a horse can again be ridden in {{TP|-}}. The default name for the horse is [[Epona]] (the set name of the horse from the two aforementioned games) and is used as the main form of transport whilst Link is in Hylian form and until various warp points are opened around Hyrule. For the first time, Link can use his sword in combat while riding Epona in the game. This is also the first game in which the player can decide the horse's name.
Returning from {{OoT|-}} and {{MM|-}}, a horse can again be ridden in {{TP|-}}. The default name for the horse is [[Epona]] (the set name of the horse from the two aforementioned games) and is used as the main form of transport whilst Link is in Hylian form and until various warp points are opened around Hyrule. For the first time, Link can use his sword in combat while riding Epona in the game. This is also the first game in which the player can decide the horse's name.


==Game Information==
==Game Information==
{{sources}}
{{Lacking Sources}}
===General Aspects===
===General Aspects===
The game is meant to have a more mature atmosphere than the rest of the [[The Legend of Zelda (Series)|''Zelda'' games]], as well as significantly darker, and more rabid versions of monsters from older ''Zelda'' games. It is also supposed to be the longest Zelda game to date, accumulating at least sixty hours of play, twice as long as {{OoT}}, confirmed by {{Wp|Satoru Iwata|Iwata}}, although many who completed the game believed this to be inaccurate. Princess Zelda and [[Ganon]] also appear in {{TP|-}}.
The game is meant to have a more mature atmosphere than the rest of the [[The Legend of Zelda (Series)|''Zelda'' games]], as well as significantly darker, and more rabid versions of monsters from older ''Zelda'' games. It is also supposed to be the longest Zelda game to date, accumulating at least sixty hours of play, twice as long as {{OoT}}, confirmed by {{Wp|Satoru Iwata|Iwata}}, although many who completed the game believed this to be inaccurate. Princess Zelda and [[Ganon]] also appear in {{TP|-}}.
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===Development===
===Development===
[[File:Link and Castle.jpg|left|thumb|175px|An early development screenshot, demonstrating {{TP|-}}' realism.]]
[[File:Link and Castle.jpg|left|thumb|175px|An early development screenshot, demonstrating {{TP|-}}' realism.]]
During development, {{TP|-}} was referred to as "{{TWW|-}} ''2''".<ref>{{Cite web|quote= At the Game Developers Conference in March, Nintendo producer Eiji Aonuma met with select members of the press to talk about the next console installment in the Zelda franchise. At the time, the title now known simply as Legend of Zelda was still being referred to as "Wind Waker 2" and very few details about the adventure had been released.|author= IGN Staff|published= May 19, 2004|retrieved= November 11, 2018|url= https://web.archive.org/web/20100224055215/uk.cube.ign.com/articles/517/517033p1.html|title= The Legend of Zelda producer talks about the game, the franchise, the past and the future.|site= IGN|type= Archive}}</ref> The game was first revealed at [[E3 Media & Business Summit|E3]] 2004 when [[Nintendo]] showed a teaser trailer of their new ''Zelda'' game to a small group, resulting in outrageous uproars from the viewers. When the ''Zelda'' community found out, many fans were extremely excited. Many were happy to see ''Zelda'' taking a mature turn, which, as opposed to the cartoony, cel-shaded art style of 2003's {{TWW|-}}, received a much warmer welcome. After ten months of silence from [[Nintendo]], a new trailer was finally revealed at the {{Wp|Game Developers Conference}} on March 10, 2005 to an eager audience.  
During development, {{TP|-}} was referred to as "{{TWW|-}} ''2''".<ref>{{Cite Web|quote= At the Game Developers Conference in March, Nintendo producer Eiji Aonuma met with select members of the press to talk about the next console installment in the Zelda franchise. At the time, the title now known simply as Legend of Zelda was still being referred to as "Wind Waker 2" and very few details about the adventure had been released.|author= IGN Staff|published= May 19, 2004|retrieved= November 11, 2018|url= https://web.archive.org/web/20100224055215/uk.cube.ign.com/articles/517/517033p1.html|title= The Legend of Zelda producer talks about the game, the franchise, the past and the future.|site= IGN|type= Archive}}</ref> Seeing fan demand for a realistic aesthetic, the developers took that direction and started "{{TP|-}}".<ref name="lotr2"/>
 
Like the original ''[[The Legend of Zelda]]'' game,<ref>{{Cite Magazine|magazine= ''Club Nintendo''|quote=The two program designers Shigeru Miyamoto and Takashi Tezuka were responsible for the game, who set themselves the goal of developing a fairytale adventure game with action elements. [...] Takashi Tezuka, a great lover of fantasy novels such as Tolkien's Lord of the Rings, wrote the script for the first two games in the Zelda series.|publisher=Nintendo of Europe |date=April 1996 |volume= 8|issue= 2|page=72}}</ref> {{TP|-}} was also inspired by {{Wp|J._R._R._Tolkien|J. R. R. Tolkien's}} ''{{Wp|The Lord of the Rings}}''.<ref name="lotr2">{{Cite Book|book= A&A |quote=And that was about the time we heard that people were wanting a realistic looking Zelda game again. Also at that time, there was an epic fantasy movie which was very popular. So after reexamining the situation, we said to ourselves, 'Let's do this thing!'|publisher= Dark Horse Books |page=419}}</ref><ref name="lotr3">{{Cite Web|quote=It's undeniably big, but I believe all those fun elements which make up this world justify this size. Now that we have finished, I feel that with a generation accustomed to watching epic films like Lord of the Rings, when you want to design a convincing world, that sort of vast scale becomes necessary. |author=Satoru Iwata, Eiji Aonuma |published=November 23, 2006 |url= https://iwataasks.nintendo.com/interviews/wii/twilight_princess/0/4 |title= Make it 120% Zelda!}}</ref> The ''{{Wp|Lord of the Rings (film series)|Lord of the Rings movies}}'' came out at the same time {{TP|-}} was being developed, and movies' popularity resulted in the developers drawing inspiration from the aesthetic as well as creating a big world to match its scale.<ref name="lotr2"/><ref name="lotr3"/>
 
The game was first revealed at [[E3 Media & Business Summit|E3]] 2004 when [[Nintendo]] showed a teaser trailer of their new ''Zelda'' game to a small group, resulting in outrageous uproars from the viewers. When the ''Zelda'' community found out, many fans were extremely excited. Many were happy to see ''Zelda'' taking a mature turn, which, as opposed to the cartoony, cel-shaded art style of 2003's {{TWW|-}}, received a much warmer welcome. After ten months of silence from [[Nintendo]], a new trailer was finally revealed at the {{Wp|Game Developers Conference}} on March 10, 2005 to an eager audience.  


It was learned at the Nintendo E3 conference on May 9 that {{TP|-}} would be released October 4, 2006 and would simultaneously be released on GameCube; it was later announced that, to compensate for the fact that most players would be right-handed, the Wii version would be mirrored entirely so that Link could be right handed as well.
It was learned at the Nintendo E3 conference on May 9 that {{TP|-}} would be released October 4, 2006 and would simultaneously be released on GameCube; it was later announced that, to compensate for the fact that most players would be right-handed, the Wii version would be mirrored entirely so that Link could be right handed as well.


On September 13, 2006, it was revealed that {{TP|-}} would be a launch title for the Wii and would be released on November 19, 2006; the GameCube version would be delayed until December of that year. In Japan, the Wii and GameCube versions had a simultaneous release in early December, although the latter was only available for purchase online.<ref>{{Cite Book|quote=(GameCube version sold online for a limited time.)|book={{HH}}|page=236|publisher=Dark Horse Books}}</ref>
On September 13, 2006, it was revealed that {{TP|-}} would be a launch title for the Wii and would be released on November 19, 2006; the GameCube version would be delayed until December of that year, and would be the final Nintendo-published game on GameCube. In Japan, the Wii and GameCube versions had a simultaneous release in early December, although the latter was only available for purchase online.<ref>{{Cite Book|quote=(GameCube version sold online for a limited time.)|book={{HH}}|page=236|publisher=Dark Horse Books}}</ref>


===Graphics===
===Graphics===
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There is no extensive voice acting in the game. The characters laugh, scream, and make other such noises, as they have in previous installments on the Nintendo 64 and Nintendo GameCube. In conversations, Link remains silent, and his responses are implied by nods and facial expressions, much like other ''The Legend of Zelda'' games. The only character who is completely "voiced" is Midna. However, she says no clear words, instead speaking in an unintelligible language.
There is no extensive voice acting in the game. The characters laugh, scream, and make other such noises, as they have in previous installments on the Nintendo 64 and Nintendo GameCube. In conversations, Link remains silent, and his responses are implied by nods and facial expressions, much like other ''The Legend of Zelda'' games. The only character who is completely "voiced" is Midna. However, she says no clear words, instead speaking in an unintelligible language.


Music itself once again plays a role in {{TP|-}}, as in previous ''The Legend of Zelda'' games. While Link does not carry a musical instrument of any type until a late point into the game, he can pick grass from certain patches and whistle with it to call an animal, either a [[Hawk Grass|Hawk]] or [[Epona]], Link's horse (later on, an instrument shaped similarly to the grass used to summon Epona is given to Link and has the same effect as the aforementioned grass). Also, while as a Wolf, Link can howl near the same patches, to the same effect. When Link is in his Wolf form, there are seven [[Howling Stone]]s (including one with a Triforce symbol at the entrance to the [[Sacred Grove]]) located around the world where, after Link howls a certain melody shown on screen a few times, a White Wolf appears and jumps somewhere else in the world. Link must then change back to his Hylian form and find the Wolf to learn a hidden sword technique. The songs howled by Wolf Link are taken from {{MM|-}}, {{OoT|-}}, and {{TWW|-}}, with the exception of the final howling stone, which is the "bass" of the game's [[:File:Hyrule Field(TP).ogg|Hyrule Field Main Theme]].
Music itself once again plays a role in {{TP|-}}, as in previous ''The Legend of Zelda'' games. While Link does not carry a musical instrument of any type until a late point into the game, he can pick grass from certain patches and whistle with it to call an animal, either a [[Hawk Grass|Hawk]] or [[Epona]], Link's horse (later on, an instrument shaped similarly to the grass used to summon Epona is given to Link and has the same effect as the aforementioned grass). Also, while as a Wolf, Link can howl near the same patches, to the same effect. When Link is in his Wolf form, there are seven [[Howling Stone]]s (including one with a Triforce symbol at the entrance to the [[Sacred Grove]]) located around the world where, after Link howls a certain melody shown on screen a few times, a White Wolf appears and jumps somewhere else in the world. Link must then change back to his Hylian form and find the Wolf to learn a hidden sword technique. The songs howled by Wolf Link are taken from {{MM|-}}, {{OoT|-}}, and {{TWW|-}}, with the exception of the final howling stone, which is the "bass" of the game's [[Hyrule Field Main Theme]].


Like previous ''Zelda'' titles, {{TP|-}} has a synthetic soundtrack. This allows the background music to be more dynamic, but the sound quality suffers. The fact that [[Nintendo]] had decided not to use an orchestrated soundtrack has been a point of criticism for the game. Koji Kondo, the lead composer for the game's soundtrack, originally stated that he "would really like to push for" the music to be orchestrated. Part of the full soundtrack (featuring the songs "[[:File:Orchestra Piece 2.ogg|The Legend of Zelda: Orchestra Piece #2]]", "Hyrule Field Main Theme", "[[:File:Ordon Village.ogg|Ordon Village]]", "[[:File:Hyrule Field(TP).ogg|Kakariko Village]]", "[[:File:Death Mountain(TP).ogg|Death Mountain]]", "[[:File:Midna's Theme.ogg|Midna's Theme]]", and "[[:File:Ilia.ogg|Ilia's Theme]]") is received when a Nintendo Power subscription is purchased (the subscription also comes with a game guide for {{TP|-}}). A soundtrack also is packaged with the Twilight Princess Collector Box, an exclusive item sold at Target stores. The soundtrack also features two bonus tracks. The first bonus track, known as "D.S. Trailer Pack", was the theme that was to be used instead of the present Hyrule Field Main Theme.
Like previous ''Zelda'' titles, {{TP|-}} has a synthetic soundtrack. This allows the background music to be more dynamic, but the sound quality suffers. The fact that [[Nintendo]] had decided not to use an orchestrated soundtrack has been a point of criticism for the game. Koji Kondo, the lead composer for the game's soundtrack, originally stated that he "would really like to push for" the music to be orchestrated. Part of the full soundtrack (featuring the songs "[[The Legend of Zelda: Orchestra Piece #2]]", "Hyrule Field Main Theme", "[[Ordon Village]]", "[[Kakariko Village]]", "[[Death Mountain]]", "[[Midna's Theme]]", and "[[Ilia's Theme]]") is received when a Nintendo Power subscription is purchased (the subscription also comes with a game guide for {{TP|-}}). A soundtrack also is packaged with the Twilight Princess Collector Box, an exclusive item sold at Target stores. The soundtrack also features two bonus tracks. The first bonus track, known as "D.S. Trailer Pack", was the theme that was to be used instead of the present Hyrule Field Main Theme.


A version of the game's Hyrule Field theme was recorded with a live orchestra before release. It was probably intended to be used in the final game; however it ended up being used only in pre-release demos and promotional material.
A version of the game's Hyrule Field theme was recorded with a live orchestra before release. It was probably intended to be used in the final game; however it ended up being used only in pre-release demos and promotional material.
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The southernmost province is [[Ordona Province|Ordona]], a rural zone where milk, pumpkins and cheese are exported to the other parts of Hyrule (as hinted during the exploration of [[Snowpeak Ruins]]), and where Link lives until fate calls him to fight evil; north from Ordona is [[Faron Province]], a forest area inhabited by [[monkey]]s and very rarely by humans (or any other race), and where there used to be an [[Temple of Time|ancient temple]] guarding the [[Master Sword]]; found northeast from Faron is [[Eldin Province]], which houses [[Kakariko Village]] (now a wasteland due to invasion of monsters, and where a [[graveyard]] keeps the rests of deceased [[Zora]] monarchs) and [[Death Mountain]] (where the [[Goron]] tribe inhabits and has developed a [[Goron Mines|mining complex]] over the flow of time).
The southernmost province is [[Ordona Province|Ordona]], a rural zone where milk, pumpkins and cheese are exported to the other parts of Hyrule (as hinted during the exploration of [[Snowpeak Ruins]]), and where Link lives until fate calls him to fight evil; north from Ordona is [[Faron Province]], a forest area inhabited by [[monkey]]s and very rarely by humans (or any other race), and where there used to be an [[Temple of Time|ancient temple]] guarding the [[Master Sword]]; found northeast from Faron is [[Eldin Province]], which houses [[Kakariko Village]] (now a wasteland due to invasion of monsters, and where a [[graveyard]] keeps the rests of deceased [[Zora]] monarchs) and [[Death Mountain]] (where the [[Goron]] tribe inhabits and has developed a [[Goron Mines|mining complex]] over the flow of time).


North from both Faron and Eldin is the [[Lanayru Province]], which houses the sources of water in Hyrule (namely [[Lake Hylia]], [[Zora's River]] and [[Zora's Domain]], the latter one inhabited by the proud [[Zora]] tribe), as well as [[Hyrule Castle Town]] (where most of the Hylians live, and where [[Hyrule Castle]] can be found); southwest from Lanayru (west from Faron) is the [[Desert Province]], entirely uninhabited except by monsters that overran [[Gerudo Desert]] and [[Gerudo's Fortress]], and where the long-fabled [[Mirror of Twilight]] lies a the top of [[Arbiter's Grounds (Twilight Princess)|an ancient dungeon]]; Northwest from Lanayru (north from the desert) is the [[Peak Province]], also entirely uninhabited except by monsters and the gentle [[Yeti]] race, and seen as the coldest region in Hyrule.
North from both Faron and Eldin is the [[Lanayru Province]], which houses the sources of water in Hyrule (namely [[Lake Hylia]], [[Zora's River]] and [[Zora's Domain]], the latter one inhabited by the proud [[Zora]] tribe), as well as [[Hyrule Castle Town]] (where most of the Hylians live, and where [[Hyrule Castle]] can be found); southwest from Lanayru (west from Faron) is the [[Desert Province]], entirely uninhabited except by monsters that overran [[Gerudo Desert]] and [[Gerudo's Fortress]], and where the long-fabled [[Mirror of Twilight]] lies a the top of [[Arbiter's Grounds (Dungeon)|an ancient dungeon]]; Northwest from Lanayru (north from the desert) is the [[Peak Province]], also entirely uninhabited except by monsters and the gentle [[Yeti]] race, and seen as the coldest region in Hyrule.


===Timeline Placement===
===Timeline Placement===
{{Main|Zelda Timeline}}
{{Main|Zelda Timeline}}
{{TP|-}} occurs some centuries after {{OoT|-}} and {{MM|-}}, due to a number of events which occurred in the days of the Hero of Time ({{OoT|-}}/{{MM|-}} [[Link]]), during what is known as the "Child Timeline". After defeating Ganon in {{OoT|-}}<nowiki>'</nowiki>s "adult ending", Link was sent back through time by Princess Zelda to relive his sacrificed childhood and divert the past Hyrule away from its terrible future. In the past, Link's knowledge of Ganon's plans led to his capture, following an unsuccessful invasion of Hyrule. Ganon was taken then by the [[Sage]]s to the [[Arbiter's Grounds (Twilight Princess)|Arbiter's Grounds]] to be executed.<ref>{{Cite|He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm. He was known as a demon thief, an evil-magic wielder renowned for his ruthlessness... But he was blind... In all of his fury and might, he was blind to any danger, and thus was exposed, subdued, and brought to justice.|Sage|TP}}</ref> This event took place several years after {{OoT|-}}<nowiki>'</nowiki>s "child ending" and the events of {{MM|-}}.
{{TP|-}} occurs some centuries after {{OoT|-}} and {{MM|-}}, due to a number of events which occurred in the days of the Hero of Time ({{OoT|-}}/{{MM|-}} [[Link]]), during what is known as the "Child Timeline". After defeating Ganon in {{OoT|-}}<nowiki>'</nowiki>s "adult ending", Link was sent back through time by Princess Zelda to relive his sacrificed childhood and divert the past Hyrule away from its terrible future. In the past, Link's knowledge of Ganon's plans led to his capture, following an unsuccessful invasion of Hyrule. Ganon was taken then by the [[Sage]]s to the [[Arbiter's Grounds (Dungeon)|Arbiter's Grounds]] to be executed.<ref>{{Cite|He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm. He was known as a demon thief, an evil-magic wielder renowned for his ruthlessness... But he was blind... In all of his fury and might, he was blind to any danger, and thus was exposed, subdued, and brought to justice.|Sage|TP}}</ref> This event took place several years after {{OoT|-}}<nowiki>'</nowiki>s "child ending" and the events of {{MM|-}}.


{{TP|-}}{{'}}s placement in the series was confirmed in December 2006 by [[Eiji Aonuma]].<ref>[http://www.zeldawiki.org/Timeline_Quotes#On_Twilight_Princess Nintendo Dream: Eiji Aonuma Interview]</ref> With the release of {{HH}}, it is officially established that the events of this game took place before {{FSA}}.
{{TP|-}}{{'}}s placement in the series was confirmed in December 2006 by [[Eiji Aonuma]].<ref>[http://www.zeldawiki.org/Timeline_Quotes#On_Twilight_Princess Nintendo Dream: Eiji Aonuma Interview]</ref> With the release of {{HH}}, it is officially established that the events of this game took place before {{FSA}}.


=== Completion Records===
===Speedrun Records===
{{Main|Speedrun Records}}
{{Main|Speedrun Records}}
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<!-- NOTICE: To update completion records, please edit the Speedrun Records article (https://zeldawiki.wiki/wiki/Speedrun_Records). This table will automatically be updated with the records on that page. -->
{| class="wikitable" style="text-align:center; width:500px;"
|-
! Time
! Performer
! Date
! Notes
|-
{{#section:Speedrun Records|TP}}
{{#section:Speedrun Records|TP}}
|}


==Listings==
==Listings==
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===[[Bosses in Twilight Princess|Bosses and Minibosses]]===
===[[Bosses in Twilight Princess|Bosses and Minibosses]]===
===[[Enemies in Twilight Princess|Enemies]]===
===[[Enemies in Twilight Princess|Enemies]]===
===[[Places in Twilight Princess|Places]]===
===[[Locations in Twilight Princess|Locations]]===
===[[Dungeons in Twilight Princess|Dungeons]]===
===[[Dungeons in Twilight Princess|Dungeons]]===
===[[Items in Twilight Princess|Inventory and Equipment]]===
===[[Items in Twilight Princess|Inventory and Equipment]]===
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==Reception==
==Reception==
===Sales===
===Sales===
The game was commercially successful and became a best-seller, with 5.82 million copies (Wii) as of 2011,<ref>{{Cite web|quote= 5.82<br>million pcs.<br>sold|author= Nintendo |published= August 4, 2011|retrieved= September 2, 2017|url= https://web.archive.org/web/20111017182453/https://www.nintendo.co.jp/ir/pdf/2011/annual1103e.pdf |title= Nintendo Annual Report 2011 |site= Nintendo Co., Ltd.: Investor Relations Information|type= Archive}}</ref> plus 1.32 million copies (GCN) as of March 31, 2007,<ref>{{Cite web|quote= {{Exp|Life-to-Date Total, units in ten thousands|132}}|author= Nintendo |published= April 25, 2007|retrieved= January 27, 2012|url= http://www.nintendo.co.jp/ir/pdf/2007/070427e.pdf|title= Supplementary Information about Earnings Release, Fiscal Year Ended March 31, 2007|site= Nintendo Co., Ltd.: Investor Relations Information|type= }}</ref> sold worldwide. Considering only sales of the Wii version, it is the third best-selling ''Zelda'' game to date, after {{OoT|-}} and the original {{TLoZ}}. When the sales of both the Gamecube and Wii versions are combined, {{TP|-}} was the best-selling ''The Legend of Zelda'' game as of September 30, 2015 with cumulative sales of 8.85 million.<ref>{{Cite web|quote= {{Romanize|『ゼルダの伝説』シリーズ最多の、世界累計販売本数885万本(※)を誇る『ゼルダの伝説 トワイライトプリンセス』が、フルHDとなってWii Uで甦ります。<br><br>※2015年9月30日時点のWii版とゲームキューブ版の合算値。自社調べ。|“Zeruda no Densetsu” shirīzu saita no, sekai ruikei hanbai hon sū 885 man-pon ( ※ ) o hokoru “Zeruda no Densetsu Towairaito Purinsesu” ga, furueichidī to natte Wii U de yomigaerimasu. ※ 2015-Nen 9 tsuki 30-nichi jiten no Wii-ban to GēmuKyūbu-ban no gassan-chi. Jisha shirabe.||3}} |author= Nintendo |published= n.d. |retrieved= September 2, 2017 |url= https://www.nintendo.co.jp/titles/20010000019307 |title= ゼルダの伝説 トワイライトプリンセス HD {{!}} Wii U {{!}} 任天堂 |site= Nintendo.co.jp |type=}}</ref> It was later surpassed by {{BotW}} with sales of the Switch version reaching 8.48 million copies sold as of March 31, 2018 and the Wii U version reaching 1.08 million copies sold as of March 31, 2017,<ref>{{Cite web|quote= 8.48 million pcs.|author= Nintendo|published= April 26, 2018|retrieved= April 26, 2018|url= https://web.archive.org/web/20180426193642/https://www.nintendo.co.jp/ir/en/finance/software/index.html|title= Top Selling Software Sales Units|site= Nintendo IR Information|type= Archive}}</ref><ref>{{Cite web|quote= For Wii U, while ''The Legend of Zelda: Breath of the Wild'' was released worldwide in March and reached sales of 1.08 million units, the Wii U software sales volume during this period was 14.8 million units (46% decrease on a year-on-year  basis)  and  hardware  sales  were  in  alignment with  our  expectations  at  the  start  of  the  fiscal  year, decreasing to a sales volume of 0.76 million units (77% decrease on a year-on-year basis).|author= Nintendo|published= July 14,2017|retrieved= December 11,2017|url= https://web.archive.org/web/20180224185843/https://www.nintendo.co.jp/ir/pdf/2017/annual1703e.pdf|title= Annual Report 2017 <small>for the fiscal year ended March 31, 2017</small>|site= Nintendo IR Information|type= Archive}}</ref> giving a cumulative total of 9.56 million copies sold.
The game was commercially successful and became a best-seller, with 5.82 million copies (Wii) as of 2011,<ref>{{Cite Web|quote= 5.82<br/>million pcs.<br/>sold|author= Nintendo |published= August 4, 2011|retrieved= September 2, 2017|url= https://web.archive.org/web/20111017182453/https://www.nintendo.co.jp/ir/pdf/2011/annual1103e.pdf |title= Nintendo Annual Report 2011 |site= Nintendo Co., Ltd.: Investor Relations Information|type= Archive}}</ref> plus 1.32 million copies (GCN) as of March 31, 2007,<ref>{{Cite Web|quote= {{Exp|Life-to-Date Total, units in ten thousands|132}}|author= Nintendo |published= April 25, 2007|retrieved= January 27, 2012|url= http://www.nintendo.co.jp/ir/pdf/2007/070427e.pdf|title= Supplementary Information about Earnings Release, Fiscal Year Ended March 31, 2007|site= Nintendo Co., Ltd.: Investor Relations Information|type= }}</ref> sold worldwide. Considering only sales of the Wii version, it is the third best-selling ''Zelda'' game to date, after {{OoT|-}} and the original {{TLoZ}}. When the sales of both the Gamecube and Wii versions are combined, {{TP|-}} was the best-selling ''The Legend of Zelda'' game as of September 30, 2015 with cumulative sales of 8.85 million.<ref>{{Cite Web|quote= {{Romanize|『ゼルダの伝説』シリーズ最多の、世界累計販売本数885万本(※)を誇る『ゼルダの伝説 トワイライトプリンセス』が、フルHDとなってWii Uで甦ります。<br/><br/>※2015年9月30日時点のWii版とゲームキューブ版の合算値。自社調べ。|“Zeruda no Densetsu” shirīzu saita no, sekai ruikei hanbai hon sū 885 man-pon ( ※ ) o hokoru “Zeruda no Densetsu Towairaito Purinsesu” ga, furueichidī to natte Wii U de yomigaerimasu. ※ 2015-Nen 9 tsuki 30-nichi jiten no Wii-ban to GēmuKyūbu-ban no gassan-chi. Jisha shirabe.||3}} |author= Nintendo |published= n.d. |retrieved= September 2, 2017 |url= https://www.nintendo.co.jp/titles/20010000019307 |title= ゼルダの伝説 トワイライトプリンセス HD {{!}} Wii U {{!}} 任天堂 |site= Nintendo.co.jp |type=}}</ref> It was later surpassed by {{BotW}} with sales of the Switch version reaching 8.48 million copies sold as of March 31, 2018 and the Wii U version reaching 1.08 million copies sold as of March 31, 2017,<ref>{{Cite Web|quote= 8.48 million pcs.|author= Nintendo|published= April 26, 2018|retrieved= April 26, 2018|url= https://web.archive.org/web/20180426193642/https://www.nintendo.co.jp/ir/en/finance/software/index.html|title= Top Selling Software Sales Units|site= Nintendo IR Information|type= Archive}}</ref><ref>{{Cite Web|quote= For Wii U, while ''The Legend of Zelda: Breath of the Wild'' was released worldwide in March and reached sales of 1.08 million units, the Wii U software sales volume during this period was 14.8 million units (46% decrease on a year-on-year  basis)  and  hardware  sales  were  in  alignment with  our  expectations  at  the  start  of  the  fiscal  year, decreasing to a sales volume of 0.76 million units (77% decrease on a year-on-year basis).|author= Nintendo|published= July 14,2017|retrieved= December 11,2017|url= https://web.archive.org/web/20180224185843/https://www.nintendo.co.jp/ir/pdf/2017/annual1703e.pdf|title= Annual Report 2017 <small>for the fiscal year ended March 31, 2017</small>|site= Nintendo IR Information|type= Archive}}</ref> giving a cumulative total of 9.56 million copies sold. It is currently the second Best-Selling Zelda game, right behind ''Breath of the Wild''.


===Reviews===
===Reviews===
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== Trivia==
== Trivia==
*In the English translation of the game, Princess Zelda mentions that light and darkness co-exist in a world of balance, giving the impression that darkness is a fundamental element of the Zelda universe. In the original Japanese text, the princess speaks only about the ability of light to drive away darkness, literally and metaphorically.<ref>{{Cite|Our world is one of balance... Just as there is light to drive away darkness, so, too, is there benevolence to banish evil.|Princess Zelda|TP}}</ref><ref>{{Cite|In this world, just as there is light that illuminates the darkness, there exists a power that repulses demonic powers.|Princess Zelda|TP|[http://forums.legendsalliance.com/topic/14202-translation-of-japanese-game-texts/page__st__540#entry395001 Japanese version]}}</ref>
*In the English translation of the game, Princess Zelda mentions that light and darkness co-exist in a world of balance, giving the impression that darkness is a fundamental element of the Zelda universe. In the original Japanese text, the princess speaks only about the ability of light to drive away darkness, literally and metaphorically.<ref>{{Cite|Our world is one of balance... Just as there is light to drive away darkness, so, too, is there benevolence to banish evil.|Princess Zelda|TP}}</ref><ref>{{Cite|In this world, just as there is light that illuminates the darkness, there exists a power that repulses demonic powers.|Princess Zelda|TP|[http://forums.legendsalliance.com/topic/14202-translation-of-japanese-game-texts/page__st__540#entry395001 Japanese version]}}</ref>
*{{TP|-}} is one of the only ''Zelda'' games to date where Japan uses the same literal subtitle as the rest of the world, the other being {{SS|-}}. ''The Legend of Zelda'', {{TAoL|-}}, {{FS}}, {{OoT|-}}, and {{MM|-}} all use the same title in English and Japanese, only not directly romanized.
* {{TP|-}} is the first of four ''Zelda'' games to date where Japan uses the same literal subtitle as the rest of the world, the others being {{SS|-}}, {{BotW|-}}, and {{TotK}}. {{TLoZ}}, {{TAoL|-}}, {{FS}}, {{OoT|-}}, and {{MM|-}} all use the same title in English and Japanese, only not directly romanized.
*This is the first game where the [[Octorok]] enemies are absent.     
*This is the first, and currently only, game where the [[Octorok]] enemies are absent.     
*This is the first game in which Link appears in Hylian form shirtless. This happens only when Link learns how to Sumo wrestle. He appears shirtless in {{MM|-}}, but in [[Deku Scrub]], [[Goron]], and [[Zora]] forms.
*This is the first game in which Link appears in Hylian form shirtless. This happens only when Link learns how to Sumo wrestle. He appears shirtless in {{MM|-}}, but in [[Deku Scrub]], [[Goron]], and [[Zora]] forms. The only other instance of this is in {{BotW}}, where Link can remove his clothing at any time.
*This is the first game that, when released, was available on two Nintendo consoles, with the second one being {{BotW}}.
*This is the first game that, when released, was available on two Nintendo consoles, with the second one being {{BotW|-}}.
*Like in {{TWW|-}}, but not {{OoT|-}}, the [[Iron Boots]] are treated as an item rather than an upgrade, and thus can be applied quickly rather than by pausing the game. However, the [[The Legend of Zelda: Ocarina of Time 3D|remake of {{OoT|-}}]] arranged this, also turning the boots into an item.
*Like in {{TWW|-}}, but not {{OoT|-}}, the [[Iron Boots]] are treated as an item rather than an upgrade, and thus can be applied quickly rather than by pausing the game. However, {{OoT3D}} rearranged this by also turning the boots into an item.
*Also, unlike in {{OoT|-}}, [[Epona]] is acquired very early in the game.
*Also, unlike in {{OoT|-}}, [[Epona]] is acquired very early in the game.
*In his Wolf form, Link can talk to animals. Some of them even manage to recognize Link from his Hylian form.
*In his Wolf form, Link can talk to animals. Some of them even manage to recognize Link from his {{Term|TP|Hylian}} form, including Epona.
*This is the first ''The Legend of Zelda'' game in which Link obtains a [[Horse Call|musical instrument]] that is not necessary to complete the game.
*This is the first ''The Legend of Zelda'' game in which Link obtains a [[Horse Call|musical instrument]] that is not necessary to complete the game.
*The title theme incorporates elements from the classic ''Zelda'' series theme.
*The title theme incorporates elements from the classic ''Zelda'' series theme.
*If one has a save from the Wii version of {{TP|-}}, an emblem of Hyrule is unlocked as a bumper sticker for Samus' ship in ''Metroid Prime 3: Corruption''.
*If one has a save from the Wii version of {{TP|-}}, the {{Term|TP|Royal Crest|link}} is unlocked as a bumper sticker for Samus' ship in ''Metroid Prime 3: Corruption''.
*The Wii version of the game has more glitches than the GameCube version, likely due to its earlier release. One infamous glitch is the Cannon Room glitch that results in an incompletable save file. Another is a debug function left in the game: skipping through the Cave of Ordeals by putting out the torches on each floor. Other unused elements, like Green Chus, were left in the Wii version.<ref>[http://tcrf.net/The_Legend_of_Zelda:_Twilight_Princess The Legend of Zelda: Twilight Princess - The Cutting Room Floor]</ref>
*The Wii version of the game has more glitches than the GameCube version, likely due to its earlier release. One infamous glitch is the Cannon Room glitch that results in an incompletable save file. Another is a debug function left in the game: skipping through the Cave of Ordeals by putting out the torches on each floor. Other unused elements, like Green Chus, were left in the Wii version.<ref>[http://tcrf.net/The_Legend_of_Zelda:_Twilight_Princess The Legend of Zelda: Twilight Princess - The Cutting Room Floor]</ref>
*One major feature left out of the final game was the Magic Meter, which was present in the 3D games before {{TP|-}}. Unused text left in the game hints that Link would have needed magic power in order to transform into his Wolf form.<ref>{{Cite|You don't have any magic power... You know you can't turn into a beast without it!|N/A|TP}}</ref> A magic meter can still be seen on a screenshot on the back of the game's box.
*One major feature left out of the final game was the Magic Meter, which was present in the 3D games before {{TP|-}}. Unused text left in the game hints that Link would have needed magic power in order to transform into his Wolf form.<ref>{{Cite|You don't have any magic power... You know you can't turn into a beast without it!|N/A|TP}}</ref> A magic meter can still be seen on a screenshot on the back of the game's box.
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==Nomenclature==
==Nomenclature==
{{Names
{{Nomenclature}}
|align= left
|ja=  {{Romanize|ゼルダの伝説 トワイライトプリンセス|Zeruda no Densetsu Towairaito Purinsesu}}
|jaM= The Legend of Zelda: Twilight Princess
|fr= The Legend of Zelda : Twilight Princess
|de=  {{De|The Legend of Zelda: Twilight Princess}}
|deM=
|it= 
|itM=
|ko=  젤다의 전설 황혼의 공주
|koM=
|zhS= 塞尔达传说 黄昏公主
|zhT= 薩爾達傳說 曙光公主
}}


==Gallery==
==Gallery==
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{{DEFAULTSORT:Twilight Princess}}
{{DEFAULTSORT:Twilight Princess}}
[[Category:Games]]
[[Category:Games]]
[[Category:3D games]]
[[Category:3D Games]]
 
[[de:The Legend of Zelda: Twilight Princess]]
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