Module:Pieces of Heart
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Documentation for this module may be created at Module:Pieces of Heart/Documentation
local p = {}
local DataTable = require("Module:Data Table")
local Franchise = require("Module:Franchise")
local Term = require("Module:Term")
local utilsArg = require("Module:UtilsArg")
local utilsTable = require("Module:UtilsTable")
function p.Main(frame)
local args = utilsArg.parse(frame:getParent().args, p.Templates["Pieces of Heart"])
local rows = DataTable.parseRows(args.cells or {})
local dataTable = DataTable.printTable(rows, {
game = args.game,
columns = {"Piece of Heart [Image:Piece of Heart:x120px]", "No.", "Location [Description]"},
optionalColumns = {2},
})
return dataTable
end
p.Templates = {
["Pieces of Heart"] = {
params = {
game = {
required = true,
desc = "A [[Data:Franchise|game code]].",
type = "string",
enum = Franchise.enum(),
},
["..."] = {
name = "cells",
type = "content",
trim = true,
},
},
tableParams = {
{
name = "piece of heart",
desc = "An image of the Piece of Heart.",
tags = {"Image"},
},
{
name = "coordinates",
desc = "The Piece of Heart's number (as assigned by a guide or other official source).",
optional = true,
},
{
name = "location",
desc = "Notes on how to locate or obtain the Piece of Heart in the area.",
tags = {"Description"},
},
},
},
}
return p