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Zelda: The Wand of Gamelon: Difference between revisions

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==Gameplay==
==Gameplay==
[[File:Aru Ainu.png|thumb|left|An in-game screenshot]]
[[File:TWoG Aru Ainu.png|thumb|left|An in-game screenshot]]
{{TWoG|-}} marks the first game in ''The Legend of Zelda'' series where the eponymous princess, Zelda, is playable. The game is different from most conventional ''Zelda'' games in that it is played using a side-scrolling view, similar to that in {{TAoL}}. Stages are accessed from a world map which are selected with a cursor, with more areas becoming available as Zelda progresses through the game. Stages consist of several sectioned areas within them, usually with multiple enemies in each section. If Zelda loses all of her [[Heart Container|Life Heart]]s and perishes, a Continue screen with a counter will be displayed, allowing Zelda to restart at the entrance of the area she was last in. If Zelda however dies three times, she will be sent back to the world map and be forced to start over. Each stage has two [[Triforce/Other Appearances#Philips CD-i Games|Triforce Map]]s that serve as exits; one at the beginning and one at the end. In addition to simply reaching the second Triforce Map in each stage, some stages also have special items and power-ups in them that are necessary to progress through later areas. Zelda encounters several NPC characters in certain stages who provide Zelda with essential equipment and information, often requiring a specific item in return found somewhere else in the game.
{{TWoG|-}} marks the first game in ''The Legend of Zelda'' series where the eponymous princess, Zelda, is playable. The game is different from most conventional ''Zelda'' games in that it is played using a side-scrolling view, similar to that in {{TAoL}}. Stages are accessed from a world map which are selected with a cursor, with more areas becoming available as Zelda progresses through the game. Stages consist of several sectioned areas within them, usually with multiple enemies in each section. If Zelda loses all of her [[Heart Container|Life Heart]]s and perishes, a Continue screen with a counter will be displayed, allowing Zelda to restart at the entrance of the area she was last in. If Zelda however dies three times, she will be sent back to the world map and be forced to start over. Each stage has two [[Triforce/Other Appearances#Philips CD-i Games|Triforce Map]]s that serve as exits; one at the beginning and one at the end. In addition to simply reaching the second Triforce Map in each stage, some stages also have special items and power-ups in them that are necessary to progress through later areas. Zelda encounters several NPC characters in certain stages who provide Zelda with essential equipment and information, often requiring a specific item in return found somewhere else in the game.


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