Life Gauge: Difference between revisions

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m (Units of HP is actually less than a quarter of a heart in some games.)
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Often it is also possible for Link to gain a {{Term|Series|Defensive Power|link}} upgrade against enemy attacks, thereby taking less damage than normal. This may either take the form of wearing certain equipment, using items, or by receiving permanent upgrades.
Often it is also possible for Link to gain a {{Term|Series|Defensive Power|link}} upgrade against enemy attacks, thereby taking less damage than normal. This may either take the form of wearing certain equipment, using items, or by receiving permanent upgrades.


In some games, Link's unit of health is actually smaller than the smallest amount of health increment displayed, which is often rounded up (to half or quarter) of a heart, which result in some damages not affecting the life gauge until enough damage would bring the heart down by a half or quarter of a heart. This is shown in ''[[The Legend of Zelda: A Link to the Past|A link to the Past]]'' with the [[Red Mail]] against [[Bee|bees]], in [[The Legend of Zelda: Ocarina of Time|''Ocarina of Time'']] when taking damage from the flames spewing from the platforms in the [[Fire Temple]] and in the [[The Legend of Zelda: The Minish Cap|Minish Cap]] when being eaten by a Like Like.
In some games, Link's unit of health is actually smaller than the smallest amount of health increment displayed, which is often rounded up to half or quarter of a heart, which result in some damages not affecting the life gauge until enough damage have incurred. This is shown in ''[[The Legend of Zelda: A Link to the Past|A link to the Past]]'' with the [[Red Mail]] against [[Bee|bees]], in [[The Legend of Zelda: Ocarina of Time|''Ocarina of Time'']] when taking damage from the flames spewing from the platforms in the [[Fire Temple]] and in the [[The Legend of Zelda: The Minish Cap|Minish Cap]] when being eaten by a [[Like Like]].


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