Shora Hah Shrine: Difference between revisions

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The Shora Hah Shrine consists of a single massive chamber filled with a pool of lava beneath its walkways. As Link enters the Shrine, he encounters a spiked steel block that is blocking the way forward. This block can be hoisted up using the [[Magnesis]] [[Rune]]. On the other side is an unlit torch that cannot be lit by normal fire. The left path leads to two raised platforms that can be reached by making a bridge by moving the steel blocks across the rail. On one of the platforms is a [[Treasure Chest]] containing a [[Royal Bow]]. The other platform has a lit torch of [[Blue Fire]], which Link must bring to the unlit torch by either using a wooden Weapon or lighting an [[Arrow]]. Lighting the torch below opens a barred door to another walkway, in which Link must avoid the water streams to light another torch at the end to activate a moving platform across from it.
The Shora Hah Shrine consists of a single massive chamber filled with a pool of lava beneath its walkways. As Link enters the Shrine, he encounters a spiked steel block that is blocking the way forward. This block can be hoisted up using the [[Magnesis]] [[Rune]]. On the other side is an unlit torch that cannot be lit by normal fire. The left path leads to two raised platforms that can be reached by making a bridge by moving the steel blocks across the rail. On one of the platforms is a [[Treasure Chest]] containing a [[Royal Bow]]. The other platform has a lit torch of [[Blue Fire]], which Link must bring to the unlit torch by either using a wooden Weapon or lighting an [[Arrow]]. Lighting the torch below opens a barred door to another walkway, in which Link must avoid the water streams to light another torch at the end to activate a moving platform across from it.


From the walkway, Link must light an Arrow and fire it at the moving platform's torch across to make stairs raise. These stairs lead to a [[Switch]] that lowers a cylindrical ramp that drops a giant [[Spiky Ball]]. The ramp leads to an enclosed area with a group of [[Guardian Scout I|Guardian Scouts I]]. Two Chests here collectively contain a [[Great Flameblade]] and a [[Giant Ancient Core]]. Lighting the torch here opens the way to another area with three more torches. Two of the torches have water spouts that will douse the flames if lit, requiring that Link suspends one with [[Stasis]] and quickly lights both torches.
From the walkway, Link must light an Arrow and fire it at the moving platform's torch across to make stairs raise. These stairs lead to a [[Switch]] that lowers a cylindrical ramp that drops a giant [[Spiked Boulder]]. The ramp leads to an enclosed area with a group of [[Guardian Scout I|Guardian Scouts I]]. Two Chests here collectively contain a [[Great Flameblade]] and a [[Giant Ancient Core]]. Lighting the torch here opens the way to another area with three more torches. Two of the torches have water spouts that will douse the flames if lit, requiring that Link suspends one with [[Stasis]] and quickly lights both torches.


The following area has three torches, two of which are on moving platforms that move between water streams. Link must light both moving torches at once by firing a lit Arrow when they are close. Successfully doing so creates [[Updraft]]s allowing Link to glide to the next area. There, Link finds two more torches. One is on a movable steel block on a rail that must be moved to the other end, but has a water spout in its path. Link may suspend the water spout with Stasis and quickly move the block over. Alternately, it is possible to move the block over first and then light its torch with a lit Arrow. This brings the lit torch to the final walkway, which can otherwise only be reached by riding the Updraft in-between. Two nearby Chests sit on ledges which can be reached by using the Updraft. They collectively contain a [[Rupee|Silver Rupee]] and a [[Forest Dweller's Sword]].
The following area has three torches, two of which are on moving platforms that move between water streams. Link must light both moving torches at once by firing a lit Arrow when they are close. Successfully doing so creates [[Updraft]]s allowing Link to glide to the next area. There, Link finds two more torches. One is on a movable steel block on a rail that must be moved to the other end, but has a water spout in its path. Link may suspend the water spout with Stasis and quickly move the block over. Alternately, it is possible to move the block over first and then light its torch with a lit Arrow. This brings the lit torch to the final walkway, which can otherwise only be reached by riding the Updraft in-between. Two nearby Chests sit on ledges which can be reached by using the Updraft. They collectively contain a [[Rupee|Silver Rupee]] and a [[Forest Dweller's Sword]].
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