Green Lizalfos: Difference between revisions

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==Characteristics==
==Characteristics==
{{Term|CoH|Green Lizalfos}} belong to the {{Term|CoH|Lizalfos|link}} family. They are mostly stationary enemies, standing still while on the lookout for adventurers. Upon seeing {{Term|CoH|Cadence|link}}, {{Term|CoH|Link|link}}, {{Term|CoH|Yves|link}}, or {{Term|CoH|Princess Zelda|link}}, they will unsheath their swords and proceed to charge at them, moving on every other beat until they make contact with something. While charging, they can only move in one direction unless they either step on an {{Term|CoH|Arrow Pad|link}} or {{Term|CoH|Confuse Pad|link}}, which will force them to turn and resume their chase elsewhere. Once contact has been made, they will be stunned for three beats, leaving them vulnerable to attack until they regain consciousness on the fourth beat.
{{Term|CoH|Green Lizalfos}} belong to the {{Term|CoH|Lizalfos|link}} family. They are mostly stationary enemies, standing still while on the lookout for adventurers. Upon seeing {{Term|CoH|Cadence|link}}, {{Term|CoH|Link|link}}, {{Term|CoH|Yves|link}}, or {{Term|CoH|Princess Zelda|link}}, they will unsheath their swords and proceed to charge at them, moving on every beat until they make contact with something. While charging, they can only move in one direction unless they either step on an {{Term|CoH|Arrow Pad|link}} or {{Term|CoH|Confuse Pad|link}}, which will force them to turn and resume their chase elsewhere. Once contact has been made, they will be stunned for three beats, leaving them vulnerable to attack until they regain consciousness on the fourth beat.


==See Also==
==See Also==
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