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Dungeon: Difference between revisions

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Text replacement - "Arbiter's Grounds (Twilight Princess)" to "Arbiter's Grounds (Dungeon)"
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The dungeons in {{TLoZ|-}} series cover a wide variety of elements, themes and environments. Among the most well-known types of dungeons, according to this criteria, are forest, fire and water dungeons. Depending on the element present in the dungeon, there may be a determined type of puzzles, bestiary and obstacles to conquer; added to this are the unique mechanics or themes that make the dungeon different from the others. Not all dungeons convey elemental themes, however, and some of them show a heavy ambiguity that makes them more difficult to classify (for instance, none of the dungeons in the NES games can be distinguished this way).
The dungeons in {{TLoZ|-}} series cover a wide variety of elements, themes and environments. Among the most well-known types of dungeons, according to this criteria, are forest, fire and water dungeons. Depending on the element present in the dungeon, there may be a determined type of puzzles, bestiary and obstacles to conquer; added to this are the unique mechanics or themes that make the dungeon different from the others. Not all dungeons convey elemental themes, however, and some of them show a heavy ambiguity that makes them more difficult to classify (for instance, none of the dungeons in the NES games can be distinguished this way).


Certain dungeons in the series are of mixed category, meaning that they can cover two or more themes simultaneously. Some of the final dungeons (such as the recurring [[Ganon's Tower]], which encases the elements of most dungeons in the games where it appears) are of this type, as are regular dungeons like the [[Arbiter's Grounds (Twilight Princess)|Arbiter's Grounds]] (shadow, desert) in {{TP|-}} and the [[Sword & Shield Maze]] (fire, ice) in {{OoS|-}}, among others.
Certain dungeons in the series are of mixed category, meaning that they can cover two or more themes simultaneously. Some of the final dungeons (such as the recurring [[Ganon's Tower]], which encases the elements of most dungeons in the games where it appears) are of this type, as are regular dungeons like the [[Arbiter's Grounds (Dungeon)|Arbiter's Grounds]] (shadow, desert) in {{TP|-}} and the [[Sword & Shield Maze]] (fire, ice) in {{OoS|-}}, among others.


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