Game Over: Difference between revisions

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==={{FSA|-}}===
==={{FSA|-}}===
If Link runs out of hearts, he spins in a circle, screams and collapses.  Also, in the final dungeon, [[Dark Hyrule Castle]], if Link fails to defeat the three [[Darknut]]s defending the door leading to [[Vaati]] in time, the third bell of Vaati's ritual will toll, meaning that he has successfully extracted all of the [[Light Force]] from [[Princess Zelda]], obtaining godlike power. Before the Game Over screen appears, a brief scene showing Vaati standing on the roof of Dark Hyrule Castle is shown while [[Ezlo]] exclaims that all hope is lost.
A Game Over will occur in {{FSA}} if Link's {{Term|FSA|Life Energy|link}} is fully depleted, or if the third bell chimes and {{Term|FSA|Vaati|link}} drains the {{Term|FSA|Light Force|link}} from {{Term|FSA|Princess Zelda|link}} while Link battles the {{Plural|FSA|Dark Nut|link}} inside {{Term|FSA|Dark Hyrule Castle|link}}, which will result in {{Term|FSA|Ezlo|link}} exclaiming that all hope is lost while {{Term|FSA|Vaati}} stands on the roof of {{Term|FSA|Dark Hyrule Castle}}.


==={{TMC|-}}===
==={{TMC|-}}===
{{Term|TMC|Link|link}} can get a {{Term|TMC|Game Over}} in {{TMC}} when his {{Term|TMC|Life Energy|link}} is entirely depleted. A {{Term|TMC|Game Over}} can also occur near the end of the game; if {{Term|TMC|Link}} takes too long fighting against the {{Plural|TMC|Dark Nut|link}} in {{Term|TMC|Dark Hyrule Castle|link}} and the third bell chimes, {{Term|TMC|Vaati|link}} will succeed in his ceremony to drain the {{Term|TMC|Light Force|link}} from {{Term|TMC|Princess Zelda|link}}.
A Game Over will occur in {{TMC}} if Link's {{Term|TMC|Life Energy|link}} is fully depleted, or if the third bell chimes and {{Term|TMC|Vaati|link}} drains the {{Term|TMC|Light Force|link}} from {{Term|TMC|Princess Zelda|link}} while Link battles the {{Plural|TMC|Dark Nut|link}} inside {{Term|TMC|Dark Hyrule Castle|link}}, similarly to {{FSA|-}}.


==={{TP|-}}===
==={{TP|-}}===
When all of his Heart Containers are depleted, Link will stagger and totter around, before falling on his knees and collapsing; much like other games, if he dies while swimming, his body will float limply in the water. This time, Link can also die on [[Epona]], slowly collapsing on her back. If his Heart Containers are depleted as a result of sinking into lava or [[quicksand]], or from falling into a pit, the Game Over screen will appear after the usual animation (otherwise, it is implied that Midna managed to save him). If Link dies in [[Wolf Link|wolf form]] with [[Midna]] on his back, he will stagger, whine and collapse while Midna hovers over him, sighing in disappointment and shaking her head. An instant Game Over screen is also seen if Link fails to escape [[Barnes]]' burning [[bomb]] storehouse, extinguish the wagon's fire while escorting [[Prince Ralis]], [[Ilia]], and [[Telma]] to [[Kakariko Village]], jump off the [[Great Bridge of Hylia]] in time after it catches fire, or is hit by his own [[Cannon (weapon)|cannon]] (unless he has a fairy or is wearing the [[Magic Armor]] in that instance).
A Game Over will occur in {{TP}} if Link's heart containers are fully depleted, if Link fails to escape {{Term|TP|Barnes|link}}' [[bomb]] storehouse, if Link fails to extinguish the wagon's fire while escorting {{Term|TP|Telma|link}}, {{Term|TP|Ilia|link}}, and {{Term|TP|Prince Ralis|link}} to {{Term|TP|Kakariko Village|link}}, if Link jumps off the {{Term|TP|Great Hylian Bridge|link}} after it catches fire, or if Link is hit by his own {{Term|TP|Cannon|link}}. When a Game Over occurs, Link will stagger before falling on his knees and collapsing to the ground. If he dies while in water, his body will float lifelessly to the top of the water. Dying on {{Term|TP|Epona|link}} will result in Link collapsing on her back. Dying in {{Term|TP|Wolf Link|link|display=wolf form}} will result in Link staggering, before letting out a whine and collapsing to the ground, while {{Term|TP|Midna|link}} hovers over him, shaking her head.


==={{PH|-}}===
==={{PH|-}}===
When Link dies, he will gasp and fall onto his back. If he has anything in his hands at the time of his death (a pot, a force gem, a crystal), it stays in the exact same spot it was before his death, seemingly leaving it hanging in the air. If the Heart Containers of the [[S.S. Linebeck]] are depleted, the boat will partly sink into the sea, and the Game Over screen will appear.
A Game Over will occur in {{PH}} if Link loses all his hearts, if {{Term|PH|Gongoron|link}} or Link dies inside the Goron Temple, or if the {{Term|PH|SS Linebeck|link}}'s heart containers are fully depleted, in which the ship will sink into the sea. If Link has any objects in his hands at the time of death, it will stay in the spot Link was holding it at, making it appear to levitate in the air.
 
In the Goron Temple, Link joins fates with [[Gongoron]]. The goron warns him that this means if one of them falls in battle, so will the other. True to his word, if either Link or Gongoron runs out of health, the one who is not being controlled is seen dying just after the one in play.


==={{ST|-}}===
==={{ST|-}}===
The Game Over screen is similar to the one featured in ''Phantom Hourglass'', the exception being the words "Game Over" slowly falling in between two small wisps of smoke. If a Game Over occurs on the [[Spirit Train]], either by loss of hearts or ramming into an [[Dark Train|enemy]] [[Armored Train|train]], the train bursts into flames, Zelda screams Link's name, and the Game Over screen appears. The same happens when transporting someone except Zelda is silent and the passenger instead says something. It is also possible to get a Game Over while transporting [[Carben]]. When [[Miniblin]]s raid the Spirit Train, the player has to prevent them from reaching Carben. If the player takes too long to dispatch a Miniblin that is near Carben, they will throw a cage around him, resulting in an instant Game Over. Oddly, if the player looks closely, he can see if Link gets a game over while on the train, he is still standing up and at the controls.
A Game Over will occur in {{ST}} if Link loses all his hearts, or if the {{Term|ST|Spirit Train|link}} bursts into flames, in which Zelda will shout Link's name. The Game Over screen is shared with {{PH|-}}'; however, the words 'Game Over' fall between two wisps of smoke.


==={{SS|-}}===
==={{SS|-}}===
The Game Over consists of Link toppling onto the ground and trying to stand up again briefly only to collapse and remain still, followed by a black screen with the words "Game Over" appearing (if he dies from falling, then he will not try to stand up). Water animations again return, and Link can die on his [[Crimson Loftwing]]. Additionally, there are four ways an instant Game Over can occur; when Link is run down by the giant [[boulder]] in the [[Earth Temple (Skyward Sword)|Earth Temple]] after getting the [[Dragon Sculpture]], when Link is touched by lava in the burrow near the [[Mysterious Crystals]] in the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]], when Link gets crushed by the descending [[Great Statue|statue]] in the [[Ancient Cistern]] after acquiring the [[Blessed Idol]], and when Link allows [[The Imprisoned]] to reach the top of the [[Sealed Grounds]] and destroy the [[Sealed Temple]]. If Link is crushed by a boulder flung by the Bokoblins' catapult in the [[Bokoblin Base]], and does not have enough hearts to survive the attack, he will also get a Game Over without the usual death animation.
A Game Over will occur in {{SS}} if Link's hearts run out, if Link is run over by the {{Term|SS|Boulder|link}} inside the {{Term|SS|Earth Temple|link}}, if Link is touched by lava near the {{Term|SS|Puzzle Key|link|display=Mysterious Crystals}} inside the {{Term|SS|Fire Sanctuary|link}}, if Link is crushed by the statue in the {{Term|SS|Ancient Cistern|link}} after obtaining the {{Term|SS|Blessed Idol|link}}, or if Link allows {{Term|SS|The Imprisoned|link}} to destroy the {{Term|SS|Sealed Temple|link}} by reaching the top of the {{Term|SS|Sealed Grounds|link}}.


==={{ALBW|-}}===
==={{ALBW|-}}===
When Link's heart meter runs out, he will spin around before falling over, just like in ''A Link to the Past''. The screen around him will turn black and the words Game Over will appear. Any tools Link was renting from [[Ravio]] will appear next to him and [[Sheerow]] will grab them and fly away. Link will respawn in [[Ravio's Shop]] unless he perishes in a dungeon, in which case will be given the option to spawn in his house or the dungeon he died in. If he dies in [[Lorule]] before he has traveled back to Hyrule through a [[Fissure]], he will respawn in the [[Blacksmith|blacksmith's house]] instead of his own.
A Game Over will occur in {{ALBW}} if Link's heart meter runs out. He will spin around and subsequently fall to the ground, similarly to {{ALttP|-}}, before the screen fades to black and the words 'Game Over' appear. If Link was renting any tools from {{Term|ALBW|Ravio|link}}, they will appear beside him before {{Term|ALBW|Sheerow|link}} grabs them and flies away.


It is possible that Link doesn't die in this game, as Ravio reclaims his items, meaning the timeline in which Link lost all his health doesn't abruptly end and continue from before that. It is instead implied that Ravio or the Lorulean Blacksmith dragged him back to his house/the blacksmith's house.  
Link will respawn in {{Term|ALBW|Ravio's Shop|link}}, unless the Game Over occurs in a dungeon, in which case the option will be presented to spawn in said dungeon or inside his house. Death in {{Term|ALBW|Lorule|link}} that occurs before Link has traveled back to Hyrule via a {{Term|ALBW|Fissure|link}} will result in Link respawning inside the {{Term|ALBW|Blacksmith|link|display=blacksmith's house}}.


==={{TFH|-}}===
==={{TFH|-}}===
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==={{BotW|-}}===
==={{BotW|-}}===
Similar to previous games, the Game Over screen will appear in {{BotW}} when Link has run out of hearts, along with options to continue the game from the last save, or quit and return to the title screen. Having {{Plural|BotW|Fairy|link}} in the inventory or enabling [[Mipha's Grace]] can prevent an instant death, however Game Over will still occur if these are not options (or have already been used).
In {{BotW}}, a Game Over will occur when Link runs out of hearts, presenting the options to either continue the game from the most recent save, or to quit and return to the main menu. The 'Game Over' text will usually appear in red, however it can appear in blue or yellow if Link dies as a result of drowning or freezing or if Link dies from an electricity-based source, respectively.
 
Usually, 'Game Over' will appear in red text, however the color of the text can vary depending on the manner of Link's death:
* Red: Default
* Blue: Death caused by Cold temperature or Ice enemy
* Yellow: Death caused by Electricity


If {{TMT}} DLC is installed, the [[Hero's Path Mode|Hero's Path]] will record a red cross at the site of a death and display "R.I.P." if hovered over.
If {{TMT}} DLC is installed, enabling the [[Hero's Path Mode]] will display areas where Link has died with a red cross and "R.I.P." text when hovered over.


==Other Appearances==
==Other Appearances==
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