The Legend of Zelda: Skyward Sword HD: Difference between revisions
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The Legend of Zelda: Skyward Sword HD (view source)
Revision as of 15:37, 1 August 2021
, 1 August 2021Clean Up
(As I have seen this before when I used my digital copy of the ofiginal game on the Wii U.) Tag: 2017 source edit |
(Clean Up) |
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Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the [[A Button]], and skipped entirely by pressing the [[B Button]], and cutscenes can be skipped with the [[Minus Button]] (which initially was a {{Term|SSHD|Hero Mode|link}}-exclusive feature in the original game). Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. {{Term|SSHD|Item|link}} information only appears the first time an {{Term|SSHD|Item}} is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial. | Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the [[A Button]], and skipped entirely by pressing the [[B Button]], and cutscenes can be skipped with the [[Minus Button]] (which initially was a {{Term|SSHD|Hero Mode|link}}-exclusive feature in the original game). Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. {{Term|SSHD|Item|link}} information only appears the first time an {{Term|SSHD|Item}} is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial. | ||
The game now has an autosave feature. As a result, the option of saving after completing a {{Term|SSHD|Dungeon|link}} has been removed. When using a {{Term|SSHD|Bird Statue|link}}, it is now possible to save to any of the three save files. Hero Mode can now also be saved into its own slot when unlocked. | The game now has an autosave feature. As a result, the option of saving after completing a {{Term|SSHD|Dungeon|link}} has been removed. When using a {{Term|SSHD|Bird Statue|link}}, it is now possible to save to any of the three save files. {{Term|SSHD|Hero Mode}} can now also be saved into its own save slot when unlocked. | ||
The game also features [[amiibo]] support. By using the {{Term|SSHD|Zelda|link}} & {{Term|SSHD|Loftwing|link}} amiibo, {{Term|SSHD|Link|link}} can travel between saved points in the {{Term|SSHD|Sky|link}} and on the surface.<ref>{{Cite web|quote= |author= Nintendo|published= May 18, 2021|retrieved= May 18, 2021|url= https://www.youtube.com/watch?v=BjSHq7e3mB8|title= Introducing the Zelda & Loftwing amiibo – The Legend of Zelda: Skyward Sword HD|site= YouTube|type= video}}</ref> | The game also features [[amiibo]] support. By using the {{Term|SSHD|Zelda|link}} & {{Term|SSHD|Loftwing|link}} amiibo, {{Term|SSHD|Link|link}} can travel between saved points in the {{Term|SSHD|Sky|link}} and on the surface.<ref>{{Cite web|quote= |author= Nintendo|published= May 18, 2021|retrieved= May 18, 2021|url= https://www.youtube.com/watch?v=BjSHq7e3mB8|title= Introducing the Zelda & Loftwing amiibo – The Legend of Zelda: Skyward Sword HD|site= YouTube|type= video}}</ref> | ||
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*The {{Term|SSHD|Sheikah Stone|link}} has been removed entirely. | *The {{Term|SSHD|Sheikah Stone|link}} has been removed entirely. | ||
*Various areas like the {{Term|SSHD|Thunderhead|link}} (before {{Term|SSHD|Bilocyte|link}} is defeated) and {{Term|SSHD|Tentalus|link}}' boss arena now have a rain effect attached to the camera. | *Various areas like the {{Term|SSHD|Thunderhead|link}} (before {{Term|SSHD|Bilocyte|link}} is defeated) and {{Term|SSHD|Tentalus|link}}' boss arena now have a rain effect attached to the camera. | ||
*The interface options are available from the start, rather than being unlocked right before Link descends to the | *The interface options are available from the start, rather than being unlocked right before {{Term|SSHD|Link}} descends to the {{Term|SSHD|Sealed Grounds}} for the first time. As a result, {{Term|SSHD|Fi}}'s dialogue that unlocked it in the original no longer includes the part about said options.<ref>{{Cite|Another subject to discuss, Master... Once you are accustomed to the controls, you are free to modify the on-screen {{Color|SS Red|interface}}. On the {{Color|SS Light Blue|Gear Screen}}, select {{Color|SS Red|Interface}} to change the on-screen display to suit your preferences.|Fi|SS}}</ref> In addition, there are only two options instead of the original three.{{Which}} | ||
==Development== | ==Development== |