The Legend of Zelda: Skyward Sword HD: Difference between revisions

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Clean Up
(As I have seen this before when I used my digital copy of the ofiginal game on the Wii U.)
Tag: 2017 source edit
(Clean Up)
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Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the [[A Button]], and skipped entirely by pressing the [[B Button]], and cutscenes can be skipped with the [[Minus Button]] (which initially was a {{Term|SSHD|Hero Mode|link}}-exclusive feature in the original game). Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. {{Term|SSHD|Item|link}} information only appears the first time an {{Term|SSHD|Item}} is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial.
Most of {{Term|SSHD|Fi|link}}'s advice is now optional and must be triggered manually. Dialogues can be fast-forwarded by pressing the [[A Button]], and skipped entirely by pressing the [[B Button]], and cutscenes can be skipped with the [[Minus Button]] (which initially was a {{Term|SSHD|Hero Mode|link}}-exclusive feature in the original game). Instead of interrupting, some characters will now have a speech bubble over them when wanting to talk to {{Term|SSHD|Link|link}}. {{Term|SSHD|Item|link}} information only appears the first time an {{Term|SSHD|Item}} is obtained, with the lone exception of {{Plural|SSHD|Gratitude Crystal|link}}. The introduction of the game has been made faster; for instance, {{Term|SSHD|Link}} does not need to talk to {{Term|SSHD|Horwell|link}} the second time during the climbing tutorial.


The game now has an autosave feature. As a result, the option of saving after completing a {{Term|SSHD|Dungeon|link}} has been removed. When using a {{Term|SSHD|Bird Statue|link}}, it is now possible to save to any of the three save files. Hero Mode can now also be saved into its own slot when unlocked.
The game now has an autosave feature. As a result, the option of saving after completing a {{Term|SSHD|Dungeon|link}} has been removed. When using a {{Term|SSHD|Bird Statue|link}}, it is now possible to save to any of the three save files. {{Term|SSHD|Hero Mode}} can now also be saved into its own save slot when unlocked.


The game also features [[amiibo]] support. By using the {{Term|SSHD|Zelda|link}} & {{Term|SSHD|Loftwing|link}} amiibo, {{Term|SSHD|Link|link}} can travel between saved points in the {{Term|SSHD|Sky|link}} and on the surface.<ref>{{Cite web|quote= |author= Nintendo|published= May 18, 2021|retrieved= May 18, 2021|url= https://www.youtube.com/watch?v=BjSHq7e3mB8|title= Introducing the Zelda & Loftwing amiibo – The Legend of Zelda: Skyward Sword HD|site= YouTube|type= video}}</ref>
The game also features [[amiibo]] support. By using the {{Term|SSHD|Zelda|link}} & {{Term|SSHD|Loftwing|link}} amiibo, {{Term|SSHD|Link|link}} can travel between saved points in the {{Term|SSHD|Sky|link}} and on the surface.<ref>{{Cite web|quote= |author= Nintendo|published= May 18, 2021|retrieved= May 18, 2021|url= https://www.youtube.com/watch?v=BjSHq7e3mB8|title= Introducing the Zelda & Loftwing amiibo – The Legend of Zelda: Skyward Sword HD|site= YouTube|type= video}}</ref>
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*The {{Term|SSHD|Sheikah Stone|link}} has been removed entirely.
*The {{Term|SSHD|Sheikah Stone|link}} has been removed entirely.
*Various areas like the {{Term|SSHD|Thunderhead|link}} (before {{Term|SSHD|Bilocyte|link}} is defeated) and {{Term|SSHD|Tentalus|link}}' boss arena now have a rain effect attached to the camera.
*Various areas like the {{Term|SSHD|Thunderhead|link}} (before {{Term|SSHD|Bilocyte|link}} is defeated) and {{Term|SSHD|Tentalus|link}}' boss arena now have a rain effect attached to the camera.
*The interface options are available from the start, rather than being unlocked right before Link descends to the Surface for the first time. In addition, there are only two, rather than three as in the original.
*The interface options are available from the start, rather than being unlocked right before {{Term|SSHD|Link}} descends to the {{Term|SSHD|Sealed Grounds}} for the first time. As a result, {{Term|SSHD|Fi}}'s dialogue that unlocked it in the original no longer includes the part about said options.<ref>{{Cite|Another subject to discuss, Master... Once you are accustomed to the controls, you are free to modify the on-screen {{Color|SS Red|interface}}. On the {{Color|SS Light Blue|Gear Screen}}, select {{Color|SS Red|Interface}} to change the on-screen display to suit your preferences.|Fi|SS}}</ref> In addition, there are only two options instead of the original three.{{Which}}
**As a result, {{Term|SSHD|Fi}}'s dialogue that unlocked it in the original no longer includes the part about said options.


==Development==
==Development==
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