Controller Buttons: Difference between revisions

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==B Button==
==B Button==
The '''B Button''' has to date served four major roles in the franchise. In {{OoT}}, {{MM}}, {{TWW}} and the [[The Legend of Zelda: Twilight Princess#Wii and GameCube Differences|GameCube version]] of {{TP}}, this button is used to swing Link's [[Sword]] (except for the [[Swords of Majora's Mask#Great Fairy's Sword|Great Fairy's Sword]]). In {{OoT|-}} and the GameCube version of {{TP|-}}, it is possible to change which Sword to use with the B Button (this is done through the Equipment menu). In some rare cases, the button does not perform the same attack command. Several [[Mask]]s from {{MM|-}} render Link unable to use his Sword, and instead allow him to use a different attack (such as detonating the [[Blast Mask]], or shooting bubbles as [[Deku Link]]). When playing a minigame, the button might be assigned to another weapon, such as the [[Bow]] or [[Bomb]]s.
The '''B Button''' has to date served four major roles in the franchise. In {{OoT}}, {{MM}}, {{TWW}} and the [[The Legend of Zelda: Twilight Princess#Wii and GameCube Differences|GameCube version]] of {{TP}}, this button is used to swing Link's [[Sword]] (except for the {{Term|MM3D|Great Fairy's Sword|link}}). In {{OoT|-}} and the GameCube version of {{TP|-}}, it is possible to change which Sword to use with the B Button (this is done through the Equipment menu). In some rare cases, the button does not perform the same attack command. Several [[Mask]]s from {{MM|-}} render Link unable to use his Sword, and instead allow him to use a different attack (such as detonating the [[Blast Mask]], or shooting bubbles as [[Deku Link]]). When playing a minigame, the button might be assigned to another weapon, such as the [[Bow]] or [[Bomb]]s.


In the [[:Category:2D Games|2D games]], the [[The Legend of Zelda: Twilight Princess#Wii and GameCube Differences|Wii version]] of {{TP|-}} and {{SS}}, the button is an item command; Link will use the item equipped from the [[Inventory]] every time the button is pressed. However, in {{SS|-}}, which takes advantage of MotionPlus technology, this only occurs if the button is pressed lightly.
In the [[:Category:2D Games|2D games]], the [[The Legend of Zelda: Twilight Princess#Wii and GameCube Differences|Wii version]] of {{TP|-}} and {{SS}}, the button is an item command; Link will use the item equipped from the [[Inventory]] every time the button is pressed. However, in {{SS|-}}, which takes advantage of MotionPlus technology, this only occurs if the button is pressed lightly.
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