Permanently Missable Items: Difference between revisions
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{{Name|Fan|Permanently Missable Items}} are | {{Name|Fan|Permanently Missable Items}} are {{Plural|Series|Item|link}}, upgrades, and events that have limited chances to obtain or experience. If certain decisions are made, specific things are done in the incorrect order, or some changes and events occur in the game, then certain things will no longer be available. This listing is intended for aiding {{Term|Series|100% Completion|link}} runs. | ||
{{OTOC}} | {{OTOC}} | ||
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==={{TLoZ|-}}=== | ==={{TLoZ|-}}=== | ||
[[File:TLoZ Old Man Misc. Quote 1.png|thumb|right|Possible time to miss the Heart Container]] | [[File:TLoZ Old Man Misc. Quote 1.png|thumb|right|Possible time to miss the Heart Container]] | ||
Four | Four {{Plural|TLoZ|Heart Container|link}} in each quest are missable if {{Term|TLoZ|Link|link}} chooses the {{Term|TLoZ|Potion|link}} instead of the {{Term|TLoZ|Heart Container}}. It is ideal never to choose the {{Term|TLoZ|Potion}}, as {{Term|TLoZ|Link}} can buy {{Plural|TLoZ|Potion}} at any time. If he passes up a {{Term|TLoZ|Heart Container}}, then it can never be obtained again. | ||
In the | In the {{Term|TLoZ|Second Quest|link}}, there are three rooms that offer {{Term|TLoZ|Link}} the choice of either paying 50 {{Plural|TLoZ|Rupee|link}} or losing a {{Term|TLoZ|Heart Container}}; {{Term|TLoZ|Link}} can earn the {{Plural|TLoZ|Rupee}} back at any time, but not the {{Term|TLoZ|Heart Container}}. If {{Term|TLoZ|Link}} doesn't have enough {{Plural|TLoZ|Rupee}}, he can leave the room, find more {{Plural|TLoZ|Rupee}}, then return when he has enough. | ||
==={{TAoL|-}}=== | ==={{TAoL|-}}=== | ||
Almost nothing is missable in this game, | Almost nothing is missable in this game, though it should be noted that whenever {{Term|TAoL|Link|link}} completes a {{Term|TAoL|Palace|link}}, it turns into stone in the {{Term|TAoL|Overworld|link}} and he will never be able to enter it again. However, it only turns into stone when he: | ||
# Obtains the main | # Obtains the main {{Term|TAoL|Dungeon|link}} {{Term|TAoL|Item|link}}. | ||
# Places the | # Places the {{Term|TAoL|Crystal|link}} into the {{Term|TAoL|Statue|link}} after the {{Term|TAoL|Boss|link}} battle. | ||
Therefore, if the young hero | Therefore, if the young hero completes step 2, but not 1, he can still return to claim the {{Term|TAoL|Item}}. However, with both steps completed, the {{Term|TAoL|Palace}} becomes inaccessible, rendering {{Term|TAoL|Link}} unable to return to it to gain additional {{Term|TAoL|Experience|link}} or collect {{Plural|TAoL|Treasure Bag|link}}. | ||
====1-Up | ====1-Up {{Plural|TAoL|Doll}}==== | ||
The 1-Up {{Plural|TAoL|Doll|link}} are also worth noting. It is not possible to miss these permanently, with the exception of the one located in {{Term|TAoL|Three-Eye Rock Palace|link}}, for the reason written above. Also, when {{Term|TAoL|Link|link}} does get one, it can no longer be obtained within that save file, even if the player quits and returns to the game. Therefore, it is best to plan wisely when obtaining them all. For instance, it may be more efficient to wait until all of the {{Plural|TAoL|Palace|link}} have been completed, except the {{Term|TAoL|Great Palace|link}}, and then go to retrieve them all (Once {{Term|TAoL|Link}}'s stats are maxed at level 8 in all three areas — strength, life and magic — the young hero can obtain a 1-Up for every 9000 {{Term|TAoL|Experience|link}} points gained). | |||
====Treasure | ===={{Plural|TAoL|Treasure Bag}}==== | ||
{{Plural|TAoL|Treasure Bag|link}} containing {{Term|TAoL|Experience|link}} points can only be obtained once each. It is wise to collect them strategically because, once a bag is obtained, the young hero cannot get it another time. Therefore, {{Plural|TAoL|Game Over|link}} must be avoided at all costs after obtaining any of these set {{Plural|TAoL|Treasure Bag}} without leveling up, since either a {{Term|TAoL|Game Over}} cutscene or restarting the game resets {{Term|TAoL|Link}}'s {{Term|TAoL|Experience}} amount back down to zero again. With that noted, there are many more {{Plural|TAoL|Treasure Bag}} that can be found than {{Plural|TAoL|Doll|link}}. | |||
==={{ALttP|-}}=== | ==={{ALttP|-}}=== | ||
====Dungeon Map and Lamp Chest==== | ===={{Term|ALttP|Hyrule Castle (A Link to the Past)}} {{Term|ALttP|Dungeon Map}} and {{Term|ALttP|Lamp}} {{Plural|ALttP|Treasure Chest|display=Chests}}==== | ||
Because | Because {{Term|ALttP|Hyrule Castle (A Link to the Past)|link}} becomes inaccessible after defeating {{Term|ALttP|Agahnim|link}} in {{Term|ALttP|Hyrule Castle Tower|link}}, {{Term|ALttP|Link|link}} will not be able to obtain the {{Term|ALttP|Dungeon Map|link}} if he fails to open the {{Term|ALttP|Treasure Chest|link}} containing it. Not only that, but there are two rooms on the first floor that {{Term|ALttP|Link}} could fail to visit, resulting in the {{Term|ALttP|Map}} being incomplete. Finally, there is a {{Term|ALttP|Treasure Chest|display=Chest}} next to {{Term|ALttP|Princess Zelda|link}} in the {{Term|ALttP|Dungeon}} that contains either the {{Term|ALttP|Lamp|link}} (or more likely a {{Term|ALttP|Blue Rupee|link}} if {{Term|ALttP|Link}} already has the {{Term|ALttP|Lamp}}) which will also become inaccessible after defeating {{Term|ALttP|Agahnim}}. The {{Term|ALttP|Lamp}} is available in three {{Plural|ALttP|Treasure Chest|display=Chests}}, and because {{Term|ALttP|Link}} needs it in order to progress through the secret passageway, it is not missable, however the {{Term|ALttP|Treasure Chest|display=Chest}} next to {{Term|ALttP|Princess Zelda}} is. {{Term|ALttP|Link}} would have to purposely avoid all such {{Plural|ALttP|Treasure Chest|display=Chests}}, as he has to visit all the rooms containing them as he progresses through the {{Term|ALttP|Dungeon}}, and they are all within plain sight. Failing to explore all the rooms on the {{Term|ALttP|Map}}, however, is an easier mistake to make, as there are two paths through the first floor. | ||
====Boomerang Chest==== | ===={{Term|ALttP|Boomerang}} {{Term|ALttP|Treasure Chest|display=Chest}}==== | ||
If Link does not open the | If {{Term|ALttP|Link|link}} does not open the {{Term|ALttP|Treasure Chest|link}} containing the {{Term|ALttP|Boomerang|link}} in {{Term|ALttP|Hyrule Castle (A Link to the Past)|link}}, he will not be able to obtain it from said {{Term|ALttP|Treasure Chest|display=Chest}} when the {{Term|ALttP|Dungeon|link}} becomes inaccessible after defeating {{Term|ALttP|Agahnim|link}} in {{Term|ALttP|Hyrule Castle Tower|link}}. However, the {{Term|ALttP|Boomerang}} itself is not permanently missable, as it can be obtained from a {{Term|ALttP|Treasure Chest|display=Chest}} in {{Term|ALttP|Kakariko Village|link}} that would normally hold {{Plural|ALttP|Arrow|link}}. The {{Term|ALttP|Treasure Chest|display=Chest}} in {{Term|ALttP|Hyrule Castle (A Link to the Past)}} will then contain {{Plural|ALttP|Arrow}}, but will still be missable, although {{Plural|ALttP|Arrow}} are freely available elsewhere. If {{Term|ALttP|Link}} does not collect the {{Term|ALttP|Boomerang}} from either {{Term|ALttP|Treasure Chest|display=Chest}}, he has the option to get the {{Term|ALttP|Magical Boomerang|link}} from a {{Term|ALttP|Treasure Chest|display=Chest}} in the {{Term|ALttP|Village of Outcasts|link}} which would normally contain 300 {{Plural|ALttP|Rupee|link}}. | ||
==={{LA|-}}=== | ==={{LA|-}}=== | ||
====The Travels of Link==== | ====The Travels of Link==== | ||
Four | Four {{Plural|LADX|Photo|link}} out of the 12 in {{Term|LADX|The Travels of Link|link}} album in {{LA|DX}} are missable. First, to trigger the photography {{Term|LADX|Side Quest|link}}, {{Term|LANS|Link|link}} must visit the {{Term|LADX|Camera Shop|link}} and speak to the {{Term|LADX|Photographer|link}}. After that, the {{Term|LADX|Photographer}} will show up at various points during {{Term|LANS|Link}}'s adventure in order to take {{Plural|LADX|Photo}}. It is possible to miss four of these moments forever after a certain point, though. The last three, in fact, are all taken while escorting {{Term|LANS|Marin|link}} to {{Term|LANS|Animal Village|link}}. They are as follows: | ||
[[File:LADX The Travels of Link Photo 9.png|left]][[File:LADX The Travels of Link Photo 3.png|right]] | [[File:LADX The Travels of Link Photo 9.png|left]][[File:LADX The Travels of Link Photo 3.png|right]] | ||
1.) The first is the | 1.) The first is the {{Term|LADX|Photo}} of {{Term|LANS|Link}} with {{Term|LANS|Prince Richard|link}} in front of the gate to {{Term|LANS|Kanalet Castle|link}}. {{Term|LANS|Link}} must walk to the castle entrance while it is still closed. {{Term|LANS|Prince Richard}} will then appear and the {{Term|LADX|Photographer}} will show up to take the {{Term|LADX|Photo}}. {{Term|LANS|Link}} must not step on the switch inside {{Term|LANS|Kanalet Castle}} to open the front gate until he has obtained this {{Term|LADX|Photo}}. ''(see left)'' | ||
2.) The second is the | 2.) The second is the {{Term|LADX|Photo}} of {{Term|LANS|Link}} with {{Term|LANS|Marin}} at the seashore, in the south-westernmost area of {{Term|LANS|Koholint Island|link}}. {{Term|LANS|Link}} must simply go there once {{Term|LANS|Marin}} starts following him, and the {{Term|LADX|Photographer}} will appear for the {{Term|LADX|Photo}}. ''(see right)'' | ||
{{clear}} | {{clear}} | ||
[[File:LADX The Travels of Link Photo 4.png|left]][[File:LADX The Travels of Link Photo 5.png|right]] | [[File:LADX The Travels of Link Photo 4.png|left]][[File:LADX The Travels of Link Photo 5.png|right]] | ||
3.) The third is the | 3.) The third is the {{Term|LADX|Photo}} of {{Term|LANS|Marin}} falling on top of {{Term|LANS|Link}} at the bottom of a well. With {{Term|LANS|Marin}} following him, {{Term|LANS|Link}} must jump into the hole one screen north of the {{Term|LANS|Village Library|link}}, then, after landing in the cave below, avoid moving and wait until {{Term|LANS|Marin}} lands on top of him. ''(see left)'' | ||
4.) The fourth is in | 4.) The fourth is the {{Term|LADX|Photo}} in {{Term|LANS|Mabe Village|link}} with {{Term|LANS|Link}}, {{Term|LANS|Marin}}, and {{Term|LANS|Tarin|link}} in front of the {{Term|LANS|Statue|link}} of the {{Term|LANS|Flying Rooster|link}}. {{Term|LANS|Link}} must simply go there once {{Term|LANS|Marin}} starts following him, and {{Term|LANS|Tarin}} and the {{Term|LADX|Photographer}} will meet them there. ''(see right)'' | ||
{{clear}} | {{clear}} | ||
For | For {{Plural|LADX|Photo}} 2, 3, and 4, {{Term|LANS|Link}} must not prompt {{Term|LANS|Marin}} to awaken the {{Term|LANS|Walrus|link}} near {{Term|LANS|Animal Village}} until he has obtained all three. In the case of uncertainty, {{Term|LANS|Link}} can check the {{Term|LADX|Camera Shop}} near {{Term|LANS|Tal Tal Heights|link}} before parting with {{Term|LANS|Marin}}. | ||
[[File:LADX The Travels of Link Photo 1.png|left]][[File:LADX The Travels of Link Photo 2.png|right]] | [[File:LADX The Travels of Link Photo 1.png|left]][[File:LADX The Travels of Link Photo 2.png|right]] | ||
On a | On a minor note regarding {{Plural|LADX|Photo}}, the very first one that {{Term|LANS|Link}} takes is not missable, but rather, variable—and whatever choice the young hero makes will be final. During the first dialogue with the {{Term|LADX|Photographer}}, if {{Term|LANS|Link}} agrees to take a {{Term|LADX|Photo}}, then the first {{Term|LADX|Photo}} will be of {{Term|LANS|Link}} posing with a peace sign. If he continually rejects the {{Term|LADX|Photographer}}, however, the {{Term|LADX|Photo}} will be of a beat-up {{Term|LANS|Link}}. As previously mentioned, only one of these {{Plural|LADX|Photo}} can be kept. | ||
{{clear}} | {{clear}} | ||
====Secret | ===={{Plural|LANS|Secret Seashell}}==== | ||
[[File:LA Secret Seashell Artwork.png|right]] | [[File:LA Secret Seashell Artwork.png|right]] | ||
Three of the 26 {{Plural|LANS|Secret Seashell|link}} are missable. Once {{Term|LANS|Link|link}} has exactly five {{Plural|LANS|Secret Seashell|display=Seashells}} (no more, no less), he must go to the {{Term|LANS|Seashell Mansion|link}} to gain a sixth. Likewise, once he has exactly 10 {{Plural|LANS|Secret Seashell|display=Seashells}} (no more, no less), he must return there again to gain an 11th. The third missable {{Term|LANS|Secret Seashell|display=Seashell}} is the one near {{Term|LANS|Kanalet Castle|link}}'s entrance that must be accessed using the {{Term|LANS|Flying Rooster|link}} (meaning {{Term|LANS|Link}} must not complete {{Term|LANS|Eagle's Tower|link}} before doing this). As far as rewards for obtaining {{Plural|LANS|Secret Seashell|display=Seashells}} go, this is not concerning, however, as {{Term|LANS|Link}} only needs 20 out of the 26 {{Plural|LANS|Secret Seashell|display=Seashells}} in order to obtain the {{Term|LANS|Koholint Sword|link|display=L-2 Sword}}. After {{Term|LANS|Link}} has powered his {{Term|LANS|Sword|link}} up, all remaining {{Plural|LANS|Secret Seashell|display=Seashells}} in the game turn into {{Plural|LANS|Rupee|link}}, and the slot for {{Plural|LANS|Secret Seashell}} on the {{Term|LANS|Inventory|link}} screen disappears. As a result, if {{Term|LANS|Link}} wants the transitory satisfaction of having all 26 {{Plural|LANS|Secret Seashell}} shown in his {{Term|LANS|Inventory}}, he must obtain them all before bringing them to the {{Term|LANS|Seashell Mansion}}. Once again, however, the {{Term|LANS|Secret Seashell}} icon and number will vanish once {{Term|LANS|Link}} gets the {{Term|LANS|Koholint Sword|display=L-2 Sword}}. | |||
None of the Secret | None of the 50 {{Plural|LANS|Secret Seashell}} in {{LA|NS}} are missable. | ||
====Minor | ====Minor Note==== | ||
[[File:LADX The Travels of Link Photo 7.png|right]] | [[File:LADX The Travels of Link Photo 7.png|right]] | ||
If Link successfully steals from the | If {{Term|LANS|Link|link}} successfully steals from the {{Term|LANS|Town Tool Shop|link}} in {{Term|LANS|Mabe Village|link}}, he will lose the original name that was created for himself for the rest of the file, as it gets replaced with "THIEF." It is up to the player whether or not give up {{Term|LANS|Link}}'s assigned name like this, however in {{LA|DX}}, {{Term|LANS|Link}}'s name actually has to become "THIEF" in order to complete the photography {{Term|LADX|Side Quest|link}}. | ||
==={{OoT|-}}=== | ==={{OoT|-}}=== | ||
====Castle Courtyard | ===={{Term|OoT3D|Castle Courtyard}} {{Plural|OoT3D|Rupee}}==== | ||
In the | In the {{Term|OoT3D|Castle Courtyard|link}}, {{Term|OoT3D|Link|link}} can use the {{Term|OoT3D|Fairy Slingshot|link}} in the room with {{Term|OoT3D|Princess Zelda|link}} to fire {{Plural|OoT3D|Deku Seed|link}} into the window on the right side (the one featuring paintings of various [[Nintendo]] characters), which awards him with a {{Term|OoT3D|Red Rupee|link}}. This event can only occur once, and the {{Plural|OoT3D|Rupee}} are missable as {{Term|OoT3D|Link}} cannot return to the courtyard after getting all three {{Plural|OoT3D|Spiritual Stone|link}}. | ||
====Deku Nut Upgrade==== | |||
A | ===={{Term|OoT3D|Deku Nut}} Upgrade==== | ||
A {{Term|OoT3D|Deku Nut|link}} capacity upgrade is permanently missable due to a glitch in the [[Nintendo 64]] version of the game, as well as in the {{CE}} and {{MQ}} releases, and in the Virtual Console ports. If {{Term|OoT3D|Link|link}} enters the {{Term|OoT3D|Lost Woods|link}} from the {{Term|OoT3D|Kokiri Forest|link}}, goes to the {{Term|OoT3D|Forest Stage|link}}, and dons particular {{Plural|OoT3D|Mask|link}}, the {{Plural|OoT3D|Deku Scrub|link}} in the room will offer various types of responses or rewards. Wearing the {{Term|OoT3D|Skull Mask|link}} results in earning the {{Term|OoT3D|Deku Stick|link}} capacity upgrade (this can be obtained at any time), and wearing the {{Term|OoT3D|Mask of Truth|link}} earns {{Term|OoT3D|Link}} the {{Term|OoT3D|Deku Nut}} capacity upgrade. | |||
The Deku Nut upgrade will work only if Link has not obtained the | The {{Term|OoT3D|Deku Nut}} capacity upgrade will work only if {{Term|OoT3D|Link}} has not yet obtained the {{Term|OoT3D|Poacher's Saw|link}} in the Adult Link era. If the saw has already been obtained, wearing the {{Term|OoT3D|Mask of Truth}} in front of the {{Plural|OoT3D|Deku Scrub}} will get a variety of reactions, but will never result in the desired upgrade. As such, {{Term|OoT3D|Link}} must not obtain the {{Term|OoT3D|Poacher's Saw}} in the {{Term|OoT3D|Trading Quest|link}} ''until having obtained this upgrade''. Contrary to some fan notions, the {{Term|OoT3D|Running Man|link}} in {{Term|OoT3D|Hyrule Field|link}} (to whom {{Term|OoT3D|Link}} sells the {{Term|OoT3D|Bunny Hood|link}}, the last step required before {{Term|OoT3D|Link}} can obtain the {{Term|OoT3D|Mask of Truth}}) can be found before pulling out the {{Term|OoT3D|Master Sword|link}} if {{Term|OoT3D|Link}} looks for him after obtaining the {{Term|OoT3D|Zora's Sapphire|link}}. | ||
This happens because all the quests in the game have "finisher flags" that mark them as complete. The Poacher's Saw was mistakenly set to the same flag as the Deku Nut | This happens because all the quests in the game have "finisher flags" that mark them as complete. The {{Term|OoT3D|Poacher's Saw}} was mistakenly set to the same flag as the {{Term|OoT3D|Deku Nut}} capacity upgrade,{{Fact}} likely because {{Term|OoT3D|Item|link}} flags tend to be set by area, and both the {{Term|OoT3D|Poacher's Saw|display=Saw}} and the upgrade are technically in the same position. When the {{Term|OoT3D|Poacher's Saw|display=Saw}} is obtained, the game is falsely notified that the {{Term|OoT3D|Deku Nut}} capacity upgrade has already been obtained as well, even if it has not. Only the upgrade suffered from this bug and not the {{Term|OoT3D|Poacher's Saw|display=Saw}}, which may explain why it was missed by the game's beta testers, who perhaps always obtained the upgrade before pulling the {{Term|OoT3D|Master Sword}}. | ||
This glitch has been fixed in {{OoT3D}}. | This glitch has been fixed in {{OoT3D}}. | ||
==== | ===={{Term|OoT3D|Piece of Heart}}==== | ||
If the {{Term|OoT3D|Piece of Heart|link}} in the {{Term|OoT3D|Heart-Pounding Gravedigging Tour|link}} is dug up by {{Term|OoT3D|Dampé|link}} but not retrieved before leaving the area, it disappears and cannot be obtained again. | |||
This was fixed in {{OoT3D}}, though it resulted in a new glitch that allows the same {{Term|OoT3D|Piece of Heart}} to be collected repeatedly. | |||
This | ===={{Term|OoT3D|Dungeon Map}}==== | ||
The {{Term|OoT3D|Dungeon Map|link}} for {{Term|OoT3D|Inside Jabu-Jabu's Belly|link}} is located behind a {{Term|OoT3D|Locked Door|link}} that is unlocked by a blue {{Term|OoT3D|Switch|link}}. Normally, {{Term|OoT3D|Link|link}} must place {{Term|OoT3D|Ruto|link}} onto the {{Term|OoT3D|Switch}} and leave her behind to enter the room, but after completing the {{Term|OoT3D|Dungeon|link}}, {{Term|OoT3D|Ruto}} will no longer appear inside {{Term|OoT3D|Lord Jabu-Jabu|link}}, making the {{Term|OoT3D|Dungeon Map}} impossible to obtain through normal means. To get into the room after the {{Term|OoT3D|Dungeon}} is completed, {{Term|OoT3D|Link}} can perform a simple glitch that keeps the door open for longer after stepping on the blue {{Term|OoT3D|Switch}}. This is done by releasing {{Plural|OoT3D|Bug|link}} or a {{Term|OoT3D|Fish|link}} from a {{Term|OoT3D|Bottle|link}}, then catching it again, which will cause {{Term|OoT3D|Link}} to hold a filled {{Term|OoT3D|Bottle}} in his hand. After that, backflipping onto the {{Term|OoT3D|Switch}} while releasing the {{Plural|OoT3D|Bug}}/{{Term|OoT3D|Fish}} in mid-air will cause the door to open, bypassing the need to fully press the {{Term|OoT3D|Switch}}. | |||
This was fixed in {{OoT3D}} with a small {{Term|OoT3D|Wooden Box|link}} being added to the room, which if needed, can be used to depress the blue {{Term|OoT3D|Switch}} after the completion of the {{Term|OoT3D|Dungeon}}. | |||
====Minor Note==== | |||
One {{Term|OoT3D|Item|link}} worth noting is the {{Term|OoT3D|Giant's Knife|link}} that {{Term|OoT3D|Link|link}} can buy from {{Term|OoT3D|Medigoron|link}} in {{Term|OoT3D|Goron City|link}} for the expensive price of 200 {{Plural|OoT3D|Rupee|link}}. It is a blade more powerful than the {{Term|OoT3D|Master Sword|link}}, however it breaks after only eight uses. After {{Term|OoT3D|Link}} completes the {{Term|OoT3D|Trading Quest|link}} and obtains the {{Term|OoT3D|Biggoron's Sword|link}}, the {{Term|OoT3D|Giant's Knife}} is no longer available to the hero, as {{Term|OoT3D|Medigoron}} will not sell it. | |||
==={{MM|-}}=== | ==={{MM|-}}=== | ||
====Treasure Chest==== | ===={{Term|MM3D|Deku Nut}} {{Term|MM3D|Treasure Chest|display=Chest}}==== | ||
A {{Term|MM3D|Treasure Chest|link}} containing {{Plural|MM3D|Deku Nut|link}} becomes unreachable after {{Term|MM3D|Link|link}} progresses beyond the very first area in the game. It can be found on a platform in the large room preceding the room where {{Term|MM3D|Link}} encounters the {{Term|MM3D|Happy Mask Salesman|link}}. Even if the {{Term|MM3D|Treasure Chest|display=Chest}} is opened, however, it always reverts back to its unopened state when the {{Term|MM3D|Song of Time|link}} is played. | |||
==={{OoS|-}}=== | ==={{OoS|-}}=== | ||
====Ring Box Upgrade==== | ===={{Term|OoS|Ring Box}} Upgrade==== | ||
The | The {{Term|OoS|Ring Box L-3|link}} upgrade is permanently missable through a glitch when playing a {{Term|OoS|Linked Game|link}} in the Japanese versions of {{OoS|-}} and {{OoA|-}} (the European versions fixed this glitch, but it is not currently known if it still affects the North American versions). If a {{Term|OoS|Ring Box|display=Ring Box L-2}} has already been acquired over the normal course of the {{Term|OoS|Linked Game}} (by receiving it from the {{Term|OoS|Goron|link}} at {{Term|OoS|Goron Mountain|link}} or by buying it from the {{Term|OoS|Lynna Village Shop|link}}), the secret for {{Term|OoS|Farore (Oracle)|link}} will not work anymore; it can still be entered on the password screen and a message appears saying that {{Term|OoS|Link|link}} has received {{Term|OoS|Ring Box|display=Ring Box L-3}}, but {{Term|OoS|Ring Box|display=Ring Box L-2}} will remain in the {{Term|OoS|Inventory|link}}. To avoid this, the {{Term|OoS|Ruul Secret|link}} or the {{Term|OoS|Symmetry Secret|link}} quest must be completed with {{Term|OoS|Ring Box|display=Ring Box L-1}} still in the {{Term|OoS|Inventory}}. Preferably, the secrets are taken back to {{Term|OoS|Holodrum|link}} or {{Term|OoA|Labrynna|link}} as soon as they become available (upon completing the second {{Term|OoS|Dungeon|link}} in the {{Term|OoS|Linked Game}}). After upgrading the {{Term|OoS|Ring Box}} in the Non-{{Term|OoS|Linked Game}} (the glitch will not happen in a Non-{{Term|OoS|Linked Game}}, so it does not matter if {{Term|OoS|Ring Box|display=Ring Box L-1}} or {{Term|OoS|Ring Box|display=L-2}} is in the {{Term|OoS|Inventory}}), a password is received which can then be given to {{Term|OoS|Farore}} in the {{Term|OoS|Linked Game}}. This will result in {{Term|OoS|Link}} receiving the {{Term|OoS|Ring Box|display=Ring Box L-2}} upgrade. From then on, {{Term|OoS|Ring Box|display=Ring Box L-3}} is available over the normal course of the game (receiving or buying, as mentioned above). | ||
====Three Gasha | ====Three {{Plural|OoS|Gasha Seed}}==== | ||
Although {{Plural|OoS|Gasha Seed|link}} are infinitely obtainable through various {{Plural|OoS|Shop|link}} and {{Plural|OoS|Mini-Game|link}}, there are also a certain amount of {{Plural|OoS|Gasha Seed}} in fixed locations in {{OoS|-}}. Three of these can be found in the upper sections of the {{Term|OoS|Maku Tree|link}} and will disappear after a while. The first one can be obtained when the {{Term|OoS|Hall of Secrets|link}} opens after the completion of the second {{Term|OoS|Dungeon|link}} and will disappear after {{Term|OoS|Link|link}} completes the third {{Term|OoS|Dungeon}}. The second shows up after getting the fifth {{Term|OoS|Essence of Nature|link}} and disappears after getting the sixth. The third shows up after getting the seventh {{Term|OoS|Essence of Nature|display=Essence}} and disappears after getting the eighth.<ref name=":0">https://gamefaqs.gamespot.com/boards/198972-the-legend-of-zelda-oracle-of-seasons/67083602</ref> | |||
==={{OoA|-}}=== | ==={{OoA|-}}=== | ||
====Three Gasha | ====Three {{Plural|OoA|Gasha Seed}}==== | ||
Although {{Plural|OoA|Gasha Seed|link}} are infinitely obtainable through various {{Plural|OoA|Shop|link}} and {{Plural|OoA|Mini-Game|link}}, there are also a certain amount of {{Plural|OoA|Gasha Seed}} in fixed locations in {{OoA|-}}. Three of these can be found in the upper sections of the {{Term|OoA|Maku Tree|link}} and will disappear after a while. The first one can be obtained after getting the fourth {{Term|OoA|Essence of Time|link}} and disappears after getting the fifth. The second shows up after getting the sixth {{Term|OoA|Essence of Time|display=Essence}} and disappears after getting the seventh. The third shows up after getting the eighth {{Term|OoA|Essence of Time|display=Essence}} and disappears after defeating {{Term|OoA|Veran|link}}.<ref name=":0" /> | |||
====Choices | ====Choices Spanning Both Games==== | ||
While these are not missable, some choices must be made throughout the course of the (linked) adventures | While these are not missable, some choices must be made throughout the course of the (linked) adventures and will carry over from the first game into the second, {{Term|OoS|Linked Game|link}} as well. | ||
The first area of decision is the | The first area of decision is the {{Term|OoS|Side Quest|link}} involving the growth and development of {{Term|OoS|Bipsom|link}}, whom {{Term|OoS|Link|link}} gets the honor of naming. Certain decisions that {{Term|OoS|Link}} makes for {{Term|OoS|Bipsom}} at one stage of his life will permanently affect the course that later stages of his life will take. The second area of decision is the choice of {{Term|OoS|Animal Companion|link}} and their accompanying {{Term|OoS|Flute|link}}. {{Term|OoS|Link}} can choose between three companions — {{Term|OoS|Ricky|link}}, {{Term|OoS|Dimitri|link}}, or {{Term|OoS|Moosh|link}} — and once the choice is made, {{Term|OoS|Link}} gets that {{Term|OoS|Animal Companion|display=Animal}}'s particular {{Term|OoS|Flute}}, which means he cannot get a {{Term|OoS|Flute}} for the other two. The following shows briefly how to choose each particular {{Term|OoS|Animal Companion|display=Animal}} for {{Term|OoS|Link}} in each game. | ||
{{OoA|-}}: | {{OoA|-}}: | ||
*Moosh: Since Moosh is Link's default partner in this game, he simply has to carry on in his quest as normal | *{{Term|OoA|Moosh}}: Since {{Term|OoA|Moosh}} is {{Term|OoA|Link}}'s default partner in this game, he simply has to carry on in his quest as normal. Once {{Term|OoA|Link}} leaves {{Term|OoA|Lynna City|link}} (in the present) to the west, he needs to go north once up the steps and use an {{Term|OoA|Ember Seed|link}} to burn the bush across the river, activating the {{Term|OoA|Switch|link}} that creates a bridge. He then has to go across and north to where {{Term|OoA|Moosh}} awaits him. | ||
*Dimitri: To recruit Dimitri instead, Link simply has to buy | *{{Term|OoA|Dimitri}}: To recruit {{Term|OoA|Dimitri}} instead, {{Term|OoA|Link}} simply has to buy {{Term|OoA|Dimitri's Flute|link}} from the {{Term|OoA|Lynna City Shop|link}} (present) for 150 {{Plural|OoA|Rupee|link}}. He must not burn the bush and activate the bridge {{Term|OoA|Switch}} north of {{Term|OoA|Lynna City}} until he has bought said {{Term|OoA|Flute}}. | ||
*Ricky: To recruit Ricky instead, Link needs to keep winning the Shooting Gallery | *{{Term|OoA|Ricky}}: To recruit {{Term|OoA|Ricky}} instead, {{Term|OoA|Link}} needs to keep winning the {{Term|OoA|Shooting Gallery|link}} {{Term|OoA|Mini-Game|link}} in {{Term|OoA|Lynna Village}} (past) until the prize given to him is {{Term|OoA|Ricky's Flute|link}}. He must not burn the bush and activate the bridge {{Term|OoA|Switch}} north of {{Term|OoA|Lynna City}} until he has won said {{Term|OoA|Flute}}. | ||
{{OoS|-}}: | {{OoS|-}}: | ||
*Ricky: Since Ricky | *{{Term|OoS|Ricky}}: Since {{Term|OoS|Ricky}} is {{Term|OoS|Link}}'s default partner in this game, he simply has to carry on in his quest as normal. When {{Term|OoS|Link}} reaches the area one screen north and west of the tree stump where he originally met {{Term|OoS|Din (Oracle)|link}} (this would be {{Term|OoS|North Horon|link}}), he must pick up the rock and go north through the gate to where {{Term|OoS|Ricky}} awaits him. | ||
* Dimitri: To recruit Dimitri | * {{Term|OoS|Dimitri}}: To recruit {{Term|OoS|Dimitri}}, {{Term|OoS|Link}} needs to keep winning the {{Term|OoS|Subrosian Dance Hall|link|display=Subrosian Dance}} (after he has won the {{Term|OoS|Boomerang|link}}) until the prize given to him is {{Term|OoS|Dimitri's Flute}}. He must not enter the area of {{Term|OoS|North Horon}} where he must lift the stone and pass through the northern gate until he has won said {{Term|OoS|Flute}}. | ||
*Moosh: | *{{Term|OoS|Moosh}}: To recruit Moosh instead, {{Term|OoS|Link}} simply has to buy {{Term|OoS|Moosh's Flute|link}} from the {{Term|OoS|Horon Village Shop|link}} for 150 {{Plural|OoS|Rupee}}. He must not enter the area of {{Term|OoS|North Horon}} where he must lift the stone and pass through the northern gate until he has bought said {{Term|OoS|Flute}}. | ||
<center><gallery> | <center><gallery> | ||
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==={{TWW|-}}=== | ==={{TWW|-}}=== | ||
====Nintendo Gallery Figurines==== | ===={{Term|TWWHD|Nintendo Gallery}} {{Plural|TWWHD|Figurines in The Wind Waker|display=Figurines}}==== | ||
16 | 16 {{Plural|TWWHD|Figurines in The Wind Waker|link|display=Figurines}} in the {{Term|TWWHD|Nintendo Gallery|link}} {{Term|TWWHD|Side Quest|link}} can be permanently missable during a playthrough of the game. They are as follows: | ||
*Six | *Six {{Plural|TWWHD|Big Octo|link}} can be found in different sectors of the {{Term|TWWHD|Great Sea|link}}; if {{Term|TWWHD|Link}} defeats them all before taking a {{Term|TWWHD|Pictograph|link}} of one, it will not be possible to obtain their {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}. | ||
*A Pictograph of | *A {{Term|TWWHD|Pictograph}} of {{Term|TWWHD|Cyclos|link}} must be taken before obtaining the "{{Term|TWWHD|Ballad of Gales|link}}" from him, as he disappears once he teaches the song to {{Term|TWWHD|Link}}. {{Term|TWWHD|Cyclos}}'s {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}} also includes {{Term|TWWHD|Zephos|link}}, his brother. | ||
* | *{{Term|TWWHD|Phantom Ganon|link}} is battled once in the {{Term|TWWHD|Forsaken Fortress|link}} and later on in {{Term|TWWHD|Ganon's Castle|link}}. {{Term|TWWHD|Link}} must take a {{Term|TWWHD|Pictograph}} of it before defeating it using the {{Plural|TWWHD|Light Arrow|link}} during its final appearance. | ||
*A Pictograph of the | *A {{Term|TWWHD|Pictograph}} of the {{Term|TWWHD|Helmaroc King|link}} must be taken during the battle against it in the {{Term|TWWHD|Forsaken Fortress}} before it is permanently defeated. | ||
*A Pictograph of | *A {{Term|TWWHD|Pictograph}} of {{Term|TWWHD|Kogoli|link}} must be taken before awakening {{Term|TWWHD|Medli|link}} as the {{Term|TWWHD|Sage of Earth|link}}, as he vanishes from {{Term|TWWHD|Dragon Roost Island|link}} after this event. | ||
*A Pictograph of the | *A {{Term|TWWHD|Pictograph}} of the {{Term|TWWHD|Wizzrobe (Boss)|link|display=Wizzrobe Sub-Boss}} in the {{Term|TWWHD|Wind Temple|link}} must be taken before it is defeated in order for {{Term|TWWHD|Link}} to obtain its {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}. | ||
* | *{{Term|TWWHD|Tetra|link}}'s {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}, which also includes those of her {{Term|TWWHD|Tetra's Pirate Crew|link|display=Crew}}, must be obtained by taking her {{Term|TWWHD|Pictograph}} while escorting her to the basement of {{Term|TWWHD|Hyrule Castle|link}}. | ||
* A Pictograph of | * A {{Term|TWWHD|Pictograph}} of {{Term|TWWHD|Puppet Ganon|link}} must be taken during the battle against it before it is permanently defeated. This will also require {{Term|TWWHD|Link}} to backtrack out of {{Term|TWWHD|Ganon's Castle}} to obtain the {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}. | ||
* | *{{Term|TWWHD|Knuckle|link}}'s {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}} is not required to complete the {{Term|TWWHD|Nintendo Gallery}} in the [[GameCube]] version of the game. If {{Term|TWWHD|Link}} wishes to obtain his {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}, he must do so before obtaining every other {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}}, as {{Term|TWWHD|Carlov|link}} disappears once the {{Term|TWWHD|Nintendo Gallery|display=Gallery}} is complete. | ||
*If any of the above Figurines are missed, the Figurine of Link and the | *If any of the above {{Plural|TWWHD|Figurines in The Wind Waker|display=Figurines}} are missed, the {{Term|TWWHD|Figurines in The Wind Waker|display=Figurine}} of {{Term|TWWHD|Link}} and the {{Term|TWWHD|King of Red Lions|link}}, which is rewarded by fully completing the {{Term|TWWHD|Nintendo Gallery}}, will also be rendered unobtainable as a result. | ||
During the | During the {{Term|TWWHD|Second Quest|link}}, all {{Plural|TWWHD|Figurines in The Wind Waker|display=Figurines}} obtained during the first playthrough will be carried over, giving {{Term|TWWHD|Link}} another chance to obtain any he may have missed. The young hero also starts off the {{Term|TWWHD|Second Quest}} with the {{Term|TWWHD|Deluxe Picto Box|link}}, allowing earlier {{Plural|TWWHD|Pictograph}} to be taken of {{Term|TWWHD|Tetra}} on {{Term|TWWHD|Outset Island|link}} and the {{Term|TWWHD|Helmaroc King}} during the first visit to the {{Term|TWWHD|Forsaken Fortress}}. | ||
In {{TWWHD}}, the | In {{TWWHD}}, the {{Term|TWWHD|Tingle Bottle|link}} could be used to send and receive {{Plural|TWWHD|Pictograph}} between players through [[Miiverse]], even those of subjects that had already been missed in the current playthrough. Since the service has been discontinued, however, this is no longer an option. | ||
====Blue Potion | ===={{Plural|TWWHD|Blue Potion}}==== | ||
Link needs 15 samples of | {{Term|TWWHD|Link|link}} needs to bring 15 samples of {{Term|TWWHD|Blue Chu Jelly|link}} to {{Term|TWWHD|Doc Bandam|link}} in the {{Term|TWWHD|Chu Jelly Juice Shop|link}} at {{Term|TWWHD|Windfall Island|link}} in order to be able to purchase {{Plural|TWWHD|Blue Potion|link}}. There are only 23 {{Plural|TWWHD|Blue Chu Jelly}} in total which can ever be obtained throughout the {{Term|TWWHD|Great Sea|link}}, so if the young hero sells more than eight of them to {{Term|TWWHD|Beedle|link}} before unlocking the {{Term|TWWHD|Blue Potion|display=Potion}}, this objective can never be completed. | ||
==={{TMC|-}}=== | ==={{TMC|-}}=== | ||
==== Light | ===={{Plural|TMC|Light Arrow}}==== | ||
If {{Term|TMC|Link|link}} arrives at the {{Term|TMC|Home of the Wind Tribe|link}} via {{Term|TMC|Veil Falls|link}} without having already saved {{Term|TMC|Gregal|link}} from the {{Term|TMC|Ghost|link}}, {{Term|TMC|Gregal}} will die, rendering the {{Plural|TMC|Light Arrow}} unobtainable as they are the reward for saving {{Term|TMC|Gregal}}. To obtain the {{Plural|TMC|Light Arrow}} and the reward of 100 {{Plural|TMC|Mysterious Shell|link}}, {{Term|TMC|Link}} must warp to the {{Term|TMC|Tower of Winds|link}} and rid {{Term|TMC|Gregal}} of his {{Term|TMC|Ghost}} before riding the whirlwind to the {{Term|TMC|Cloud Tops|link}}. | |||
==== Kinstone Fusion==== | ===={{Term|TMC|Kinstone Fusion}}==== | ||
In the PAL version of the game, one | In the PAL version of the game, one {{Term|TMC|Kinstone Fusion|link}} becomes impossible to obtain after a certain point, resulting in the loss of one {{Term|TMC|Bottle|link}}, an appearance by {{Term|TMC|Biggoron|link}}, ''and'' the {{Term|TMC|Mirror Shield|link}}. The source of this problem lies with {{Term|TMC|Eenie|link}}, a farmer in the {{Term|TMC|Eastern Hills|link}} region. If {{Term|TMC|Link|link}} begins to fuse with him but then quits and leaves the area, a glitch will occur, causing the game to never give the option to perform the {{Term|TMC|Kinstone Fusion|display=Fusion}} again. This glitch is not present in the Japanese or North American versions of the game. | ||
====Treasure Chest==== | ===={{Term|TMC|Treasure Chest}}==== | ||
A frozen | A frozen {{Term|TMC|Treasure Chest|link}} located in the tunnel underneath the {{Term|TMC|Royal Hyrule Library|link}} in {{Term|TMC|Hyrule Town|link}} can become missable. This {{Term|TMC|Treasure Chest|display=Chest}} is frozen in a block of thick {{Term|TMC|Ice|link}}, requiring the {{Term|TMC|Lamp|link}} to thaw. Once {{Term|TMC|Link|link}} has obtained the {{Term|TMC|Lamp}}, he can revisit the tunnel by shrinking himself using a {{Term|TMC|Minish Portal|link}} on the second floor balcony of the {{Term|TMC|Royal Hyrule Library|display=Library}} and descend the vines to the nearby water canal, where the tunnel's entrance is. Both the tunnel and its {{Term|TMC|Treasure Chest}}, however, are impossible to access once the {{Term|TMC|Royal Hyrule Library|display=Library}} and its {{Term|TMC|Minish Portal|display=Portal}} become inaccessible later in the game, when {{Term|TMC|Link}} returns to the {{Term|TMC|Elemental Sanctuary|link}} with the fourth {{Term|TMC|Four Elements|link|display=Element}} and fuses his {{Term|TMC|Sword|link}} into the {{Term|TMC|Four Sword|link}}. As such, the young hero must not obtain the {{Term|TMC|Four Sword}} until after he has opened this {{Term|TMC|Treasure Chest|display=Chest}}. | ||
====Carlov Medal==== | ===={{Term|TMC|Carlov Medal}}==== | ||
The | The {{Term|TMC|Carlov Medal|link}} can become permanently unobtainable under certain conditions caused by a glitch. If {{Term|TMC|Link|link}} obtains all of the {{Plural|TMC|Figurines in The Minish Cap|link|display=Figurines}} that he can currently get and attempts to draw the lottery again, the chance that he will get a new {{Term|TMC|Figurines in The Minish Cap|display=Figurine}} will be 0%. However, it is possible for {{Term|TMC|Link}} to still get a new {{Term|TMC|Figurines in The Minish Cap|display=Figurine}}. If this happens, the new {{Term|TMC|Item|link}} sound will play and the {{Term|TMC|Figurines in The Minish Cap|display=Figurine}} will be added to the collection case on the left, but {{Term|TMC|Carlov|link}} will act as if though it is a repeat and pay {{Term|TMC|Link}} five {{Plural|TMC|Rupee|link}}. The significance of this is that despite being added to the collection case, the {{Term|TMC|Figurines in The Minish Cap|display=Figurine}} is not considered to be obtained by the game. Once {{Term|TMC|Link}} obtains all 136 {{Plural|TMC|Figurines in The Minish Cap|display=Figurines}}, {{Term|TMC|Carlov}} does not award {{Term|TMC|Link}} with the {{Term|TMC|Carlov Medal}}, but instead, says that there is still a 1% chance of getting a new {{Term|TMC|Figurines in The Minish Cap|display=Figurine}}. That 1% chance is the glitched {{Term|TMC|Figurines in The Minish Cap|display=Figurine}} that {{Term|TMC|Link}} should not have gotten. | ||
To avoid this glitch, Link must | To avoid this glitch, {{Term|TMC|Link}} must not draw again after {{Term|TMC|Carlov}} falls onto his back and informs him that there are no more new {{Plural|TMC|Figurines in The Minish Cap|display=Figurines}} to get. Doing so may cause {{Term|TMC|Link}} to get a glitched {{Term|TMC|Figurines in The Minish Cap|display=Figurine}} of something he has not encountered yet, resulting in the {{Term|TMC|Carlov Medal}} becoming unobtainable. | ||
==== | ===={{Plural|TMC|Charm (The Minish Cap)}}==== | ||
While | While they are not missable, some choices must be made throughout the course of the adventure regarding the {{Plural|TMC|Charm (The Minish Cap)|link}}. The {{Plural|TMC|Charm (The Minish Cap)}} are three {{Plural|TMC|Item|link}} of which only two at the most can be obtained. They are granted to {{Term|TMC|Link|link}} by the three {{Plural|TMC|Oracle|link}},<ref>{{Cite|If you ever need a charm, I'll give you another, so just ask!|Oracle|TMC}}.</ref> provided he first finds {{Plural|TMC|Vacant House|link}} for them. Because there is no third {{Term|TMC|Vacant House|display=House}} in the game, one will have to choose which two {{Plural|TMC|Charm (The Minish Cap)}} he prefers to have. The {{Plural|TMC|Charm (The Minish Cap)}} are carried in {{Plural|TMC|Empty Bottle|link}}.<ref>{{Cite|If you have an empty bottle, I can put one of my homemade charms inside! Just ask anytime!|Oracle|TMC}}</ref> | ||
==={{TP|-}}=== | ==={{TP|-}}=== | ||
==== | ===={{Plural|TPHD|Letter}}==== | ||
[[File:OocooLetter.png|thumb|right|Letter from Ooccoo]] | [[File:OocooLetter.png|thumb|right|Letter from Ooccoo]] | ||
Two | Two out of the 16 {{Plural|TPHD|Letter|link}} from the {{Term|TPHD|Postman|link}} can be missed: | ||
*The first | *The first is from {{Term|TPHD|Ooccoo|link}}, and says that she was happy to meet {{Term|TPHD|Link|link}} and will appear again at a different location. She also adds a P.S. about her {{Term|TPHD|Ooccoo Jr.|link|display=Son}}. {{Term|TPHD|Link}} gets this {{Term|TPHD|Letter}} after completing the {{Term|TPHD|Forest Temple|link}} as long as he obtains her, but does not use her to warp out. | ||
*The second | *The second {{Term|TPHD|Letter}} is also from {{Term|TPHD|Ooccoo}}, and says that she was happy to meet up with {{Term|TPHD|Link}} and see her {{Term|TPHD|Ooccoo Jr.|display=Son}} again, concluding by saying she will be going to another location. {{Term|TPHD|Link}} can get this {{Term|TPHD|Letter}} after completing any {{Term|TPHD|Dungeon}} from {{Term|TPHD|Goron Mines|link}} to {{Term|TPHD|Temple of Time|link}} by obtaining ''and'' using {{Term|TPHD|Ooccoo}} in that {{Term|TPHD|Dungeon}}. | ||
====Ordon Shield==== | ===={{Term|TPHD|Ordon Shield}}==== | ||
The | The {{Term|TPHD|Ordon Shield|link}} becomes permanently lost if it is burned by {{Term|TPHD|Fire|link}}. If this happens, {{Term|TPHD|Link|link}} can purchase a {{Term|TPHD|Wooden Shield|link}} that is functionally identical to the {{Term|TPHD|Ordon Shield}}, but has a different name and a different design. | ||
====Soups==== | ====Soups==== | ||
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==={{PH|-}}=== | ==={{PH|-}}=== | ||
==== Eddo's Letter and Ship Part==== | ===={{Term|PH|Eddo}}'s {{Term|PH|Letter}} and {{Term|PH|Ship Part}}==== | ||
After the third visit to the | After the third visit to the {{Term|PH|Temple of the Ocean King|link}}, the {{Term|PH|Salvage Arm|link}} must be purchased. Upon approaching a {{Term|PH|Postbox|link}}, {{Term|PH|Link|link}} receives a {{Term|PH|Letter|link}} from {{Term|PH|Eddo|link}} notifying him that the {{Term|PH|Salvage Arm}} is ready.<ref>{{Cite|Hey you, Link! I've got some very big news. Big, big news. See, I've been working on a Salvage Arm for a long time, but now it's ready! This gorgeous piece of machinery lets ships pull up treasure from the sea floor! I'm gonna sell this thing to the first one who gets here. Ready, set...sail! Who's gonna be the lucky customer to claim it?|Eddo|PH}}</ref> However, the better course of action is to go directly to {{Term|PH|Eddo}} and buy the {{Term|PH|Salvage Arm}} before checking the {{Term|PH|Postbox|link}}. If this is done, the {{Term|PH|Letter}} will instead thank {{Term|PH|Link}} for his purchase, and a bonus {{Term|PH|Ship Part|link}} will be included.<ref>{{Cite|Hey, Link! Thanks for buying the Salvage Arm! As an added bonus, I'm sending you this gift! Seriously, take it! It's all yours!|Eddo|PH}}</ref> | ||
====Heart Container==== | ===={{Term|PH|Heart Container}}==== | ||
A {{Term|PH|Heart Container|link}} in a {{Term|PH|Treasure Chest|link}} can become missable under some specific conditions. After defeating the {{Term|PH|Cubus Sisters|link}} on the {{Term|PH|Ghost Ship|link}}, the reward will be the usual {{Term|PH|Heart Container}} in a large {{Term|PH|Treasure Chest}}. However, because the {{Term|PH|Ghost Ship}} is the one {{Term|PH|Dungeon|link}} that can never be revisited, it is possible to bypass this {{Term|PH|Treasure Chest|display=Chest}} and go on without it. Fortunately, if {{Term|PH|Link|link}} does bypass it, the {{Term|PH|Postman|link}} shows up and attempts to deliver it to him, asking him if he wants it. Choosing "Yes" allows {{Term|PH|Link}} to receive the {{Term|PH|Heart Container}}, while choosing "No" instead renders it gone permanently. | |||
====Treasure | ===={{Plural|PH|Treasure Chest}} on the {{Term|PH|Ghost Ship}}==== | ||
There are some Treasure | There are some {{Plural|PH|Treasure Chest|link}} on the {{Term|PH|Ghost Ship|link}} that can be permanently missed. One contains a random {{Term|PH|Treasure|link}}, one contains ten {{Plural|PH|Rupoor|link}}, and a couple of others contain either {{Plural|PH|Potion|link}} or {{Plural|PH|Rupee|link}}. There are also two {{Plural|PH|Crystal|link}}, at least one of which is optional. Once {{Term|PH|Link|link}} has completed the {{Term|PH|Ghost Ship}}, it cannot be revisited, rendering all of these {{Plural|PH|Item|link}} permanently unobtainable. | ||
==={{SS|-}}=== | ==={{SS|-}}=== | ||
====Isle of the Goddess Treasure Chest==== | ====Isle of the Goddess {{Term|SSHD|Treasure Chest}}==== | ||
There is a small | There is a small {{Term|SSHD|Treasure Chest|link}} containing 20 {{Plural|SSHD|Rupee|link}} along the pathway winding around the Isle of the Goddess. Although it is hard to miss at the beginning of the game because {{Term|SSHD|Fi|link}} leads {{Term|SSHD|Link|link}} past it, the {{Term|SSHD|Treasure Chest|display=Chest}} disappears once the {{Term|SSHD|Sky Keep|link}} is revealed. | ||
===={{Term|SSHD|Cawlin}} and {{Term|SSHD|Peatrice}}'s {{Plural|SSHD|Gratitude Crystal}}==== | ===={{Term|SSHD|Cawlin}} and {{Term|SSHD|Peatrice}}'s {{Plural|SSHD|Gratitude Crystal}}==== | ||
While no | While no {{Plural|SSHD|Gratitude Crystal|link}} are permanently missable, the methods for obtaining some of them and the consequences of {{Term|SSHD|Link|link}}'s choices are mutually exclusive. When delivering {{Term|SSHD|Cawlin's Letter|link}}, {{Term|SSHD|Link}} has the option to either give it to {{Term|SSHD|Phoeni|link}} or to {{Term|SSHD|Karane|link}}. If given to the former, {{Term|SSHD|Phoeni}} will appear in {{Term|SSHD|Groose|link}}'s room at night with {{Term|SSHD|Cawlin|link}}. If given to the latter, {{Term|SSHD|Karane}} and {{Term|SSHD|Pipit|link}} will begin dating.{{Fact}} Once one option has been chosen and the consequences realized, the other cannot occur. | ||
Likewise, during the {{Term|SSHD|Side Quest|link}} involving {{Term|SSHD|Peatrice|link}}, {{Term|SSHD|Link}} can either reciprocate {{Term|SSHD|Peatrice}}'s | Likewise, during the {{Term|SSHD|Side Quest|link}} involving {{Term|SSHD|Peatrice|link}}, {{Term|SSHD|Link}} can either reciprocate {{Term|SSHD|Peatrice}}'s feelings or reject her. If he chooses the former, she addresses him as "darling" for the rest of his journey and her {{Term|SSHD|Peater|link|display=father}} laments that she is in love.{{Fact}} If {{Term|SSHD|Link}} chooses the latter option, she will talk to him normally and {{Term|SSHD|Peater}} expresses how happy he is that his daughter is no longer in love.{{Fact}} | ||
===={{Term|SSHD|Sky Keep}} {{Term|SSHD|Goddess Wall}}==== | ===={{Term|SSHD|Sky Keep}} {{Term|SSHD|Goddess Wall}}==== | ||
A {{Term|SSHD|Goddess Wall|link}} is available for activation in the second room of the {{Term|SSHD|Sky Keep|link}}. Once the | A {{Term|SSHD|Goddess Wall|link}} is available for activation in the second room of the {{Term|SSHD|Sky Keep|link}}. Once the {{Term|SSHD|Dungeon|link}} has been completed, however, {{Term|SSHD|Link}} will lose his chance to activate it, as the {{Term|SSHD|Dungeon}} can no longer be revisited. | ||
==={{ALBW|-}}=== | ==={{ALBW|-}}=== | ||
====Rosso's Chest==== | ===={{Term|ALBW|Rosso}}'s {{Term|ALBW|Treasure Chest|display=Chest}}==== | ||
When Link obtains the | When {{Term|ALBW|Link|link}} obtains the {{Term|ALBW|Power Glove|link}} from {{Term|ALBW|Rosso|link}}, he asks the young hero to clear the area around his {{Term|ALBW|Miner's House|link|display=House}}. Once {{Term|ALBW|Link}} destroys all the small rocks on the outside, {{Term|ALBW|Rosso}} will make a {{Term|ALBW|Treasure Chest|link}} appear in his {{Term|ALBW|Miner's House|display=House}} containing 50 {{Plural|ALBW|Rupee|link}}. This cannot be done after completing the {{Term|ALBW|Tower of Hera|link}}. | ||
==={{TFH|-}}=== | ==={{TFH|-}}=== | ||
While no collectible items are missable in this game, Vol. 6 of the | While no collectible items are missable in this game, Vol. 6 of the {{Term|TFH|Drablands Diary|link}} can no longer be found among the townsfolk after {{Term|TFH|Princess Styla|link}}'s curse is lifted. | ||
==={{BotW|-}}=== | ==={{BotW|-}}=== | ||
====Old Man's Interactions==== | ===={{Term|BotW|Old Man}}'s Interactions==== | ||
On the {{Term|BotW|Great Plateau|link}} at the beginning of the game, the {{Term|BotW|Old Man|link}} can be found at his {{Term|BotW|Old Man's Cabin|link|display=Cabin}}, in the {{Term|BotW|Forest of Spirits|link}}, and atop {{Term|BotW|Mount Hylia|link}} only before obtaining the four {{Plural|BotW|Spirit Orb|link}} from the {{Plural|BotW|Ancient Shrine|link}} on the {{Term|BotW|Great Plateau|display=Plateau}}. After this, he is no longer at these locations. | |||
====Great Plateau Warm Doublet==== | ===={{Term|BotW|Great Plateau}} {{Term|BotW|Warm Doublet}}==== | ||
There are | There are three methods for obtaining a {{Term|BotW|Warm Doublet|link}} at the {{Term|BotW|Great Plateau|link}}, two of which involve speaking with the {{Term|BotW|Old Man|link}}. It can be received either by talking to him atop {{Term|BotW|Mount Hylia|link}} or by making a dish of {{Term|BotW|Spicy Meat and Seafood Fry|link}} using {{Term|BotW|Spicy Pepper|link}}, {{Term|BotW|Raw Meat|link}}, and {{Term|BotW|Hyrule Bass|link}}, and giving it to him at his {{Term|BotW|Old Man's Cabin|link|display=Cabin}}. If {{Term|BotW|Link|link}} does not get the {{Term|BotW|Warm Doublet}} using either of these two methods before obtaining the four {{Plural|BotW|Spirit Orb|link}} on the {{Term|BotW|Great Plateau|display=Plateau}}, a {{Term|BotW|Treasure Chest|link}} containing it will appear in the {{Term|BotW|Old Man's Cabin}}. Regardless, the {{Term|BotW|Warm Doublet}} itself is not missable, as it can be bought in {{Term|BotW|Hateno Village|link}}. | ||
====Divine Beast | ===={{Term|BotW|Divine Beast}} {{Plural|BotW|Treasure Chest}}==== | ||
The interiors of the four | The interiors of the four {{Plural|BotW|Divine Beast|link}} cannot be revisited once {{Term|BotW|Link|link}} has activated their main {{Plural|BotW|Terminal|link}}, as they subsequently take aim at {{Term|BotW|Hyrule Castle (Breath of the Wild)|link}} with their lasers and are deemed too dangerous to approach. As such, the contents of any {{Plural|BotW|Treasure Chest|link}} still inside them become unobtainable. All of these {{Plural|BotW|Treasure Chest|display=Chests}} are optional, however, as they contain items such as {{Plural|BotW|Rupee|link}}, {{Plural|BotW|Weapon|link}}, and various {{Plural|BotW|Material|link}}, which can be recuperated from elsewhere across {{Term|BotW|Hyrule|link}}. | ||
====Champion's Tunic==== | ===={{Term|BotW|Champion's Tunic}}==== | ||
If Link's | If {{Term|BotW|Link|link}}'s {{Term|BotW|Armor|link}} {{Term|BotW|Inventory|link}} is full using all 100 slots when he obtains the {{Term|BotW|Champion's Tunic|link}} from {{Term|BotW|Impa|link}}, it will not appear in the {{Term|BotW|Inventory}}, and will not be possible to obtain again from her, rendering it permanently unobtainable. Interestingly, if {{Term|BotW|Link}}'s {{Term|BotW|Armor}} {{Term|BotW|Inventory}} is full when receiving the {{Term|BotW|Zora Armor|link}} from {{Term|BotW|King Dorephan|link}}, this is not the case. | ||
====Thunder Helm==== | ===={{Term|BotW|Thunder Helm}}==== | ||
Similarly to the Champion's Tunic, if Link receives the | Similarly to the {{Term|BotW|Champion's Tunic|link}}, if {{Term|BotW|Link|link}} receives the {{Term|BotW|Thunder Helm|link}} while his {{Term|BotW|Armor|link}} {{Term|BotW|Inventory|link}} is full, it will not appear in the {{Term|BotW|Inventory}} nor will it return to its pedestal, rendering it permanently unobtainable.<ref>{{Cite Web|quote= |author= Nintendo3DSChannel|published= June 9, 2017|retrieved= July 26, 2017|url= https://www.youtube.com/watch?v=ZwkgncIs3C0|title= You Can Permanently Lose the Thunder Helm in Zelda Breath of the Wild!|site= YouTube|type= Video}}</ref> | ||
====Lynel | ===={{Term|BotW|Lynel}} {{Plural|BotW|Weapon}}==== | ||
Aside from the {{Term|BotW|Lynel|link}} atop {{Term|BotW|Ploymus Mountain|link}}, the {{Term|BotW|Blue-Maned Lynel|link}} in the {{Term|BotW|First Gatehouse|link}}, and the {{Term|BotW|White-Maned Lynel|link}} in the {{Term|BotW|Second Gatehouse|link}}, all {{Plural|BotW|Lynel}} permanently scale up based on a hidden point system which is determined by the number of {{Plural|BotW|Enemy|link}} that are slain. The {{Term|BotW|Lynel}} in the {{Term|BotW|Coliseum Ruins|link}} is an exception, as it scales upon completing each of the {{Plural|BotW|Divine Beast|link}}. Consequently, the equipment they wield scales alongside them and can become permanently unobtainable. | |||
After | After every possible {{Term|BotW|Lynel}} has scaled to a {{Term|BotW|Blue-Maned Lynel}} or greater, {{Plural|BotW|Lynel Crusher|link}} and {{Plural|BotW|Lynel Spear|link}} can no longer appear. As the {{Term|BotW|Lynel}} atop {{Term|BotW|Ploymus Mountain}} remains unscaled, it is still possible to obtain {{Plural|BotW|Lynel Sword|link}}, {{Plural|BotW|Lynel Shield|link}}, and {{Plural|BotW|Lynel Bow|link}} from it. Once every {{Term|BotW|Blue-Maned Lynel}} has scaled to a {{Term|BotW|White-Maned Lynel}} or greater, {{Plural|BotW|Mighty Lynel Crusher|link}} and {{Plural|BotW|Mighty Lynel Spear|link}} can no longer appear. As it is possible to obtain the equipment from the {{Term|BotW|Blue-Maned Lynel}} in the {{Term|BotW|First Gatehouse}},{{Note|By saving and reloading inside the First Gatehouse.}} it is still possible to obtain {{Plural|BotW|Mighty Lynel Sword|link}}, {{Plural|BotW|Mighty Lynel Shield|link}}, and {{Plural|BotW|Mighty Lynel Bow|link}}. | ||
To account for the automatic scaling in | To account for the automatic scaling in {{Term|BotW|Master Mode|link}}, {{Plural|BotW|Blue-Maned Lynel}} bear basic {{Term|BotW|Lynel}} equipment and begin scaling from there. Additionally, {{Plural|BotW|Enemy}} other than {{Plural|BotW|Lynel}} that have been introduced in {{Term|BotW|Master Mode}} can be found wielding {{Term|BotW|Lynel}} equipment, such as a {{Term|BotW|Blue Bokoblin|link}} that wields a {{Term|BotW|Mighty Lynel Bow}} at {{Term|BotW|Boneyard Bridge|link}} and a {{Term|BotW|Blue Lizalfos|link}} that wields a {{Term|BotW|Lynel Spear}} at {{Term|BotW|Sokkala Bridge|link}}. Because of these {{Plural|BotW|Enemy}}, it is only possible to miss {{Plural|BotW|Lynel Crusher}}, {{Plural|BotW|Mighty Lynel Crusher}}, and {{Plural|BotW|Mighty Lynel Spear}} in {{Term|BotW|Master Mode}}. | ||
===={{Plural|BotW|Forest Dweller's Sword}}==== | ===={{Plural|BotW|Forest Dweller's Sword}}==== | ||
{{Plural|BotW|Forest Dweller's Sword|link}} only appear in {{Plural|BotW|Treasure Chest|link}} and as part of {{Term|BotW|The Test of Wood|link}}. As such, if they are all collected and then destroyed, | {{Plural|BotW|Forest Dweller's Sword|link}} only appear in {{Plural|BotW|Treasure Chest|link}} and as part of {{Term|BotW|The Test of Wood|link}}. As such, if they are all collected and then destroyed or lost, they become permanently unobtainable. {{Term|BotW|Link|link}} can repeat {{Term|BotW|The Test of Wood}} to rent one for 20 {{Plural|BotW|Rupee|link}} for the duration of the {{Term|BotW|The Test of Wood|display=Test}}, however he will not be able to keep it. | ||
===={{Plural|BotW|Kite Shield}}==== | ===={{Plural|BotW|Kite Shield}}==== | ||
{{Plural|BotW|Kite Shield|link}} only appear in {{Plural|BotW|Treasure Chest|link}} and as the | {{Plural|BotW|Kite Shield|link}} only appear in {{Plural|BotW|Treasure Chest|link}} and as one of the rewards from {{Term|BotW|Selmie|link}}'s Advanced {{Term|BotW|Shield-Surfing (Mini-Game)|link}} Course. As such, if they are all collected and then destroyed or lost, they become permanently unobtainable. | ||
====Critical Hit Modifier==== | ===={{Term|BotW|Critical Hit}} Modifier==== | ||
The | The {{Term|BotW|Critical Hit|link}} modifier, which causes the last hit in a succession of hits from a {{Term|BotW|Weapon|link}} to deal twice as much damage, can only appear before a certain amount of experience in the game's hidden point system is gained from defeating {{Plural|BotW|Enemy|link}}. After this threshold is met, {{Plural|BotW|Weapon}} with this modifier can no longer appear. | ||
==Other Games== | ==Other Games== | ||
==={{HW|-}}=== | ==={{HW|-}}=== | ||
====Giant | ===={{Plural|HWDE|Giant Boss}} {{Term|HWDE|Tutorial}}==== | ||
In version 1.6.1 or earlier, during the first | In version 1.6.1 or earlier, during the first playthrough of {{Term|HWDE|The Armies of Ruin|link}} {{Term|HWDE|Scenario|link}} in {{Term|HWDE|Legend Mode|link}}, if {{Term|HWDE|King Dodongo|link}} is defeated before it reaches the West Field {{Term|HWDE|Keep|link}}, the {{Plural|HWDE|Giant Boss|link}} {{Term|HWDE|Tutorial|link}} pop-up message will not appear, resulting in its entry never being unlocked in the {{Term|HWDE|Tutorials|link|display=Tutorial Menu}}, as well as never randomly appearing during loading screens in {{Term|HWDE|Adventure Mode|link}} and {{Term|HWDE|Free Mode|link}}. | ||
{{Notes}} | {{Notes}} |