The Legend of Zelda: Tears of the Kingdom/Unused Content: Difference between revisions
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== | =={{Plural|TotK|Item}}== | ||
In the game's data, there is an unused file for a unique {{Term|TotK|Saddle}}. This {{Term|TotK|Saddle}} does not have a name. | In the game's data, there is an unused file for a unique {{Term|TotK|Saddle}}. This {{Term|TotK|Saddle}} does not have a name. | ||
<gallery class="center"> | <gallery class="center"> | ||
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</gallery> | </gallery> | ||
==Unused {{Plural|TotK|Enemy}}== | There is an unused icon for a removed type of Zonaite, labeled as <code>Item_Ore_N</code> in the files. It does not have a description, and it looks like a set of ingots rather than a piece of stone. <ref>{{Cite Web|quote= |author= Gaming Reinvented|published= April 16, 2024|retrieved= April 16, 2024|url= https://www.youtube.com/watch?v=7ptq3DdEAuU|title= The Unused Content of The Legend of Zelda Tears of the Kingdom!|site= YouTube|type=}}</ref> | ||
==={{Plural|TotK|Weapon}}=== | |||
{{TotK|-}} also has various unused {{Plural|TotK|Weapon|link}} as well. Most notably, Zelda's {{Term|TotK|Torch|link}} from the introduction, which has a unique icon along with the name <code>Npc_Zelda_Torch</code>. This Weapon acts like a lit Torch when switched to in the quick select menu, regardless of any {{Plural|TotK|Object|link}} fused to it. It has a blank name in both its 'badly damaged' and 'broken' messages. | |||
===Armor=== | |||
There is data for two more pieces of the {{Term|TotK|Ancient Hero's Aspect|link}}, indicating it was meant to be more of a standard {{Term|TotK|Armor Set|link}} rather than a transformation Item. These change only part of Link's design to resemble the {{Term|TotK|Ancient Hero|link}} in the menu, but they act identically to the normal Item in the game world itself. | |||
=={{Plural|TotK|Enemy}}== | |||
There is an unused {{Term|TotK|Hyrule Compendium|link}} entry of a two-headed {{Term|TotK|Flame Gleeok|link}}. This {{Term|TotK|Flame Gleeok}} does not have a description nor a display name. | There is an unused {{Term|TotK|Hyrule Compendium|link}} entry of a two-headed {{Term|TotK|Flame Gleeok|link}}. This {{Term|TotK|Flame Gleeok}} does not have a description nor a display name. | ||
<gallery class="center"> | <gallery class="center"> | ||
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</gallery> | </gallery> | ||
==Effects== | |||
A couple of unused {{Term|TotK|Food|link}} {{Plural|TotK|Effect|link}} exist in the files as well. These include scrapped effects called TwiceJump and <code>EmergencyAvoid</code>, as well as level 3 versions of <code>SwimSpeedUp</code>, <code>AttackUpCold</code>, <code>AttackUpHot</code> and <code>AttackUpThunderstorm</code>. The former two have no effect when used in-game, while the latter work exactly as expected. | |||
== | ==Text== | ||
Multiple unused messages can also be found in {{TotK|-}}. For example, the message for speaking to a {{Term|TotK|Goddess Statue|link}} with maximum Hearts and Stamina returns from {{BotW|-}}, despite it also be impossible in Tears of the Kingdom too: | Multiple unused messages can also be found in {{TotK|-}}. For example, the message for speaking to a {{Term|TotK|Goddess Statue|link}} with maximum Hearts and Stamina returns from {{BotW|-}}, despite it also be impossible in Tears of the Kingdom too: | ||
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There is also a description for collecting a {{Term|TotK|Schema Stone|link}} without {{Term|TotK|Autobuild|link}}, despite this being impossible in-game: | There is also a description for collecting a {{Term|TotK|Schema Stone|link}} without {{Term|TotK|Autobuild|link}}, despite this being impossible in-game: | ||
{{Cite|A stone etched with what looks like a design schematic. It could be useful....|Inventory|TotK}} | {{Cite|{{Big|Schema Stone}}<br/>A stone etched with what looks like a design schematic. It could be useful....|Inventory|TotK}} | ||
== | ==Locations== | ||
While the final game's Dungeons are on the same map as the main overworld, | While the final game's Dungeons are on the same map as the main overworld, {{TotK|-}} also has files for earlier versions of these Dungeons that take place on separate maps, which can be found in the files named: | ||
* <code>LargeDungeonWind</code> | * <code>LargeDungeonWind</code> | ||
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* And the save location for the area is set to {{Term|TotK|Hyrule Field|link}}, not the {{Term|TotK|Spirit Temple|link}}. | * And the save location for the area is set to {{Term|TotK|Hyrule Field|link}}, not the {{Term|TotK|Spirit Temple|link}}. | ||
== | ==Rooms== | ||
There are also various unused rooms found within the game. These include a room behind a permanently locked door at the top of Hyrule Castle, and one in the space between {{Term|TotK|Fashion Passion|link}} and the {{Term|TotK|Gerudo Secret Club|link}}. Both of these were also present in | There are also various unused rooms found within the game. These include a room behind a permanently locked door at the top of Hyrule Castle, and one in the space between {{Term|TotK|Fashion Passion|link}} and the {{Term|TotK|Gerudo Secret Club|link}}. Both of these were also present in {{BotW}}, and they are fully modelled despite not usually being accessible to Link. | ||
There | There is also a {{Term|TotK|Cave|link}} near the {{Term|TotK|Samasa Plain|link}} that can be found behind a wall if Link clips out of bounds. This was accessible in {{BotW|-}} as well, albeit with nothing inside it. <ref>{{Cite Web|quote= |author= Gaming Reinvented|published= May 10, 2024|retrieved= May 10, 2024|url= https://www.youtube.com/watch?v=DSKXVElqUGc|title= | ||
The Unused Cave HIDDEN in Tears of the Kingdom! | The Unused Cave HIDDEN in Tears of the Kingdom! | ||
|site= YouTube|type=}}</ref> | |site= YouTube|type=}}</ref> | ||
{{Ref}} | {{Ref}} |