IQue Player: Difference between revisions

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{{DISPLAYTITLE:iQue Player}}
{{DISPLAYTITLE:iQue Player}}
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{{Infobox System
{{system
| title= iQue Player
| image= [[File:iQue-Player.png|200px]]
| image= [[File:iQue-Player.png|200px]]
| type= Home console
| type= Home console
| released= {{release|ch= 2003}}
| released= {{Release|CN= 2003}}
| media= Flash cartridge
| media= Flash cartridge
| predecessor=  
| predecessor=  
| successor=  
| successor=  
}}
}}
The '''iQue Player''' is a Chinese-exclusive plug-and-play video game system, technically based on the [[Nintendo 64]] console, that was released in 2003. It was created as a joint venture between [[Nintendo]] and Dr. Wei Yin, founder of [[wikipedia:iQue|iQue Ltd.]], as a means to curb piracy in China. The console was built into a controller that resembled a cross between the [[N64]] and [[Gamecube|Gamecube's]] controllers. Players could purchase a central hub that allows them to play multiplayer, however. Games were purchased at a kiosk or from an online software called iQue@home (which requires a firmware update for the console that can only be found in the kiosks) and downloaded to a 64 MB cartridge that plugs into the controller. The system only had fourteen games available, one of which was {{OOT}}. {{MM}} was also slated for release on the iQue, but was canceled. Exact reasons for the cancellation are unknown.
The '''iQue Player''' is a Chinese-exclusive plug-and-play video game system, technically based on the [[Nintendo 64]] console, that was released in 2003.


==Overview==
The iQue Player was created as a joint venture between [[Nintendo]] and Dr. Wei Yin, founder of {{Wp|iQue|iQue Ltd.}}, as a means to curb piracy in China. The console has a built-in controller that resembles a cross between the [[Nintendo 64]] and [[Nintendo GameCube]] controllers. A central controller hub was available for purchase to facilitate multiplayer.
Games were purchased at a kiosk or from an online software store called iQue@home (which required a firmware update for the console that could only be found in the kiosks) and downloaded to a 64 MB cartridge that plugs into the controller.
The system only had 14 games available, one of which was {{OoT}}. {{MM}} was also slated for release, but was eventually cancelled. The reason for its cancellation was never confirmed, but it is speculated that it was due to iQue shifting resources to the iQue Game Boy Advance.<ref>{{Cite Web|quote= The translation was never finished. The company's focus and limited human resources have all shifted to the iQue GBA, and it wouldn't hurt much not releasing the game.|author= |published= n.d.|retrieved= January 4, 2020|url= http://www.iquebrew.org/index.php?title=The_Legend_of_Zelda:_Majora%27s_Mask#Speculations_for_the_game.27s_cancellation|title= The Legend of Zelda: Majora's Mask|site= iQueBrew|type= }}</ref>
==Nomenclature==
{{Names
{{Names
|chS= {{Chinese|神游机|Shén Yóujī||3}}
|align= left
|chSM= Divine Game Machine}}
|zhS= {{Romanize|神游机|Shényóu Jī}}
|zhSM= Divine Game Machine
}}


[[Category:Systems]]
{{Ref}}
[[Category:Nintendo systems]]
 
{{Systems}}
{{Categories
|Nintendo Systems, Systems
}}

Latest revision as of 16:31, 19 May 2024

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The iQue Player is a Chinese-exclusive plug-and-play video game system, technically based on the Nintendo 64 console, that was released in 2003.

Overview

The iQue Player was created as a joint venture between Nintendo and Dr. Wei Yin, founder of iQue Ltd., as a means to curb piracy in China. The console has a built-in controller that resembles a cross between the Nintendo 64 and Nintendo GameCube controllers. A central controller hub was available for purchase to facilitate multiplayer.

Games were purchased at a kiosk or from an online software store called iQue@home (which required a firmware update for the console that could only be found in the kiosks) and downloaded to a 64 MB cartridge that plugs into the controller.

The system only had 14 games available, one of which was Ocarina of Time. Majora's Mask was also slated for release, but was eventually cancelled. The reason for its cancellation was never confirmed, but it is speculated that it was due to iQue shifting resources to the iQue Game Boy Advance.[1]

Nomenclature

Names in Other Regions
Language Name Meaning
China ChineseSI 神游机 (Shényóu Jī) Divine Game Machine

References

  1. "The translation was never finished. The company's focus and limited human resources have all shifted to the iQue GBA, and it wouldn't hurt much not releasing the game."The Legend of Zelda: Majora's Mask , iQueBrew, published n.d., retrieved January 4, 2020.