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The Legend of Zelda: Tri Force Heroes: Difference between revisions

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On October 14, 2015, Nintendo of America had distributed download codes for the demo version of {{TFH|-}} to a number of Nintendo Network members over e-mail. The demo version could be redeemed with the provided code and be downloaded for free from the Nintendo eShop. Included in the e-mails were three download codes; one for the receiving player and two more that could be shared with others.
On October 14, 2015, Nintendo of America had distributed download codes for the demo version of {{TFH|-}} to a number of Nintendo Network members over e-mail. The demo version could be redeemed with the provided code and be downloaded for free from the Nintendo eShop. Included in the e-mails were three download codes; one for the receiving player and two more that could be shared with others.


The demo version was similar to the E3 demo, in that players could team up with three and play through the Levels {{Term|TFH|Buzz Blob Cave|link}}, {{Term|TFH|Fire Temple (Tri Force Heroes)|link}}, and {{Term|TFH|Bomb Storage|link}}. The {{Term|TFH|Forest Temple|link}} and {{Plural|TFH|Drablands Challenge}} included in the E3 demo were not included in this release, and only a limited selection of {{Plural|TFH|Outfit|link}} were provided. Single-player was not available, and players could not leave the multiplayer lobby. {{Plural|TFH|Rupee}} and {{Plural|TFH|Material}} obtained were also not kept, as these could not be used in the demo.
The demo version was similar to the E3 demo, in that players could team up with three and play through the Levels {{Term|TFH|Buzz Blob Cave|link}}, {{Term|TFH|Fire Temple|link}}, and {{Term|TFH|Bomb Storage|link}}. The {{Term|TFH|Forest Temple|link}} and {{Plural|TFH|Drablands Challenge}} included in the E3 demo were not included in this release, and only a limited selection of {{Plural|TFH|Outfit|link}} were provided. Single-player was not available, and players could not leave the multiplayer lobby. {{Plural|TFH|Rupee}} and {{Plural|TFH|Material}} obtained were also not kept, as these could not be used in the demo.


During the demo's distribution, Nintendo had briefly opened the game's online servers, on October 16 from 5 PM to 10 PM PT, October 17 from 5 PM to 10 PM PT, and on October 18 from 7 AM to 12 PM PT.
During the demo's distribution, Nintendo had briefly opened the game's online servers, on October 16 from 5 PM to 10 PM PT, October 17 from 5 PM to 10 PM PT, and on October 18 from 7 AM to 12 PM PT.
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