Ascend: Difference between revisions
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{{Term|TotK|Link}} will have an opportunity to confirm if he wishes to {{Term|TotK|Ascend}} through an {{Term|TotK|Object}} after seeing what is on the other side of the selected {{Term|TotK|Object}}, allowing him to abort a potentially risky move if needed. However, after 30 seconds he will automatically complete the ascent. | {{Term|TotK|Link}} will have an opportunity to confirm if he wishes to {{Term|TotK|Ascend}} through an {{Term|TotK|Object}} after seeing what is on the other side of the selected {{Term|TotK|Object}}, allowing him to abort a potentially risky move if needed. However, after 30 seconds he will automatically complete the ascent. | ||
If the camera becomes obstructed while it follows Link as he Ascends, the world around him will render as a green void, similar to being inside a {{Term|TotK|Shrine of Light|link}}. This will also happen if the game needs to load where Link will appear. | If the camera becomes obstructed while it follows Link as he Ascends, the world around him will render as a green void, similar to being inside of a {{Term|TotK|Shrine of Light|link}}. This will also happen if the game needs to load where Link will appear. | ||
==Nomenclature== | ==Nomenclature== |