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Final Trial: Difference between revisions

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|caption=  
|caption=  
|location= [[Shrine of Resurrection]]
|location= {{Term|BotW|Shrine of Resurrection|link}}
|game= {{BotW}}
|game= {{BotW}}
|other=  
|other=  
|item=  
|item=  
|quest= [[Master Cycle Zero]]
|quest= {{Term|BotW|Master Cycle Zero|link}}
|mini-boss=  
|mini-boss=  
|boss= [[Monk Maz Koshia]]
|boss= {{Term|BotW|Monk Maz Koshia|link}}
|theme=  
|theme=  
|strategy=  
|strategy=  
}}
}}
The {{Term/Store|Final Trial||Series, BotW}} is a challenge and [[Dungeon]] in ''[[The Champions' Ballad]]'' DLC Pack for {{BotW}}.{{Fact}} It takes place inside what seems to be an unnamed [[Divine Beast]]. The design of the dungeon resembles an engine, suggesting a connection to the [[Master Cycle Zero]], the item received when completing this trial.
The {{Term/Store|Final Trial||Series, BotW}} is a challenge and {{Term|BotW|Dungeon|link}} in {{TCB}} DLC Pack for {{BotW}}.{{Fact}} It takes place inside what seems to be an unnamed [[Divine Beast]]. The design of the dungeon resembles an engine, suggesting a connection to the {{Term|BotW|Master Cycle Zero|link}}, the item received when completing this trial.


==Entrance to the Trial==
==Entrance to the Trial==
The Final Trial is accessed from the [[Shrine of Resurrection]]. After inserting the [[Sheikah Slate]] into the pedestal, the door is sealed and the chamber itself descends into the [[Dungeon]]. The door opens before the descent is complete, however, a magical barrier prevents the elevator from being exited prematurely. If [[Link]] has found the [[Korok]] in the Shrine of Resurrection, it is not there when the elevator is descended.
The Final Trial can only be accessed after {{Term|BotW|Link|link}} has completed the {{Plural|BotW|Main Quest|link}} "{{Term|BotW|EX Champion Urbosa's Song|link}}", "{{Term|BotW|EX Champion Daruk's Song|link}}", "{{Term|BotW|EX Champion Mipha's Song|link}}", and "{{Term|BotW|EX Champion Revali's Song|link}}". Once he has done so, he will hear the voice of {{Term|BotW|Monk Maz Koshia|link}}, who instructs him to return to the {{Term|BotW|Shrine of Resurrection|link}} for the Final Trial.<ref>{{Cite|{{Color|BotW Monk Blue|I am Maz Koshia. I must commend you for conquering the trial thus far. The door to the final trial is now open at the Shrine of Resurrection. Go, and face your destiny.}}|Monk Maz Koshia|BotW}}</ref>
 
Inside the {{Term|BotW|Shrine of Resurrection}}, {{Term|BotW|Link}} once again hears the voice of {{Term|BotW|Monk Maz Koshia}}.<ref>{{Cite|{{Color|BotW Monk Blue|To the brace soul who wishes to master a Divine Beast... You have done well to return to this place of beginnings. You have overcome many challenges. Now, allow me to bestow upon you one final trial.}}|Monk Maz Koshia|BotW}}</ref> He tells {{Term|BotW|Link}} to return the {{Term|BotW|Sheikah Slate|link}} to the {{Term|BotW|Sheikah Slate Terminal|link}} he obtained it from,<ref>{{Cite|{{Color|BotW Monk Blue|Return the Sheikah Slate to the terminal you first obtained it from. Do so, and the final passageway will reveal itself.}}|Monk Maz Koshia|BotW}}</ref> which seals the door to the chamber and causes it do descend into the {{Term|BotW|Dungeon}}.<ref>{{Cite|{{Color|BotW Monk Blue|Descending...<br>Please beware of tremors.}}|Sheikah Slate Terminal|BotW}}</ref> The door opens before the descent is complete, however, a magical barrier prevents the elevator from being exited prematurely. If Link has found the {{Term|BotW|Korok|link}} in the Shrine of Resurrection, it is not there when the elevator is descended.


==Themes and Navigation==
==Themes and Navigation==
Upon entering the Dungeon, Link hears the voice of [[Monk Maz Koshia]], who greets him and tells him that it is time to face the Final Trial.<ref>{{Cite|Welcome, hero. You have overcome many trials to reach me. Now it is time to face the final trial.|Monk Maz Koshia|BotW}}</ref> He then informs Link that he will need a [[Map]] and that he can obtain map information from the nearby [[Guidance Stone]].<ref>{{Cite|This trial is a complex labyrinth. To start, you will need a map. You may obtain map information from the Guidance Stone.|Monk Maz Koshia|BotW}}</ref> The Dungeon is comprised of a central chamber containing a series of mechanical gears. Four adjoining chambers are themed after each of the other Divine Beasts and four Champions, with elemental themes of wind, water, fire, and thunder. The side-chambers contain gears and rotating walls and objects, but these will only move if the chambers are connected to the central mechanism via metallic or stone objects. Once the Dungeon Map has been obtained, the gears can be configured to rotate clockwise or counter-clockwise, which will have a cascading effect on the side-chambers if they have been connected to the central mechanism.
Upon entering the Dungeon, Link hears the voice of {{Term|BotW|Monk Maz Koshia}}, who greets him and tells him that it is time to face the Final Trial.<ref>{{Cite|{{Color|BotW Monk Blue|Welcome, hero. You have overcome many trials to reach me. Now it is time to face the final trial.}}|Monk Maz Koshia|BotW}}</ref> He then informs Link that he will need a {{Term|BotW|Map|link}} and that he can obtain map information from the nearby {{Term|BotW|Guidance Stone|link}}.<ref>{{Cite|{{Color|BotW Monk Blue|This trial is a complex labyrinth. To start, you will need a map. You may obtain map information from the Guidance Stone.}}|Monk Maz Koshia|BotW}}</ref> The {{Term|BotW|Guidance Stone}} authenticates the {{Term|BotW|Sheikah Slate}} and grants {{Term|BotW|Link}} a Map.<ref>{{Cite|{{Color|BotW Monk Blue|Sheikah Slate authenticated. Distilling map of Divine Beast.}}|Guidance Stone|BotW}}</ref>


This Dungeon is unique in that enemies will gradually appear in the central chamber as the terminals are activated. Initially, only a sole [[Guardian Scout I]] is present, but three additional [[Guardian Scout I|Guardian Scout]]s along with a [[Guardian Scout II]] appear after activating the first terminal. After activating a second, a [[Guardian Turret]] appears in the center of the Dungeon. After the third terminal is activated, [[Guardian Skywatcher]]s will patrol the chamber.
The Dungeon is comprised of a central chamber containing a series of mechanical gears. Four adjoining chambers are themed after each of the other Divine Beasts and four Champions, with elemental themes of wind, water, fire, and thunder. The side-chambers contain gears and rotating walls and objects, but these will only move if the chambers are connected to the central mechanism via metallic or stone objects. Once the Dungeon Map has been obtained, the gears can be configured to rotate clockwise or counter-clockwise, which will have a cascading effect on the side-chambers if they have been connected to the central mechanism.


Link can find a [[Treasure Chest]] containing a [[Gerudo Scimitar]] in the thunder chamber, one containing a [[Cobble Crusher]] in the fire chamber, one containing a [[Swallow Bow]] in the wind chamber, and one containing a [[Zora Spear]] in the water chamber. Each of these {{Plural|BotW|Weapon|link}} are the Weapons required to craft each of the Champions' Weapons. In addition, Link can find a [[Diamond]] in a Treasure Chest, which is also required to craft a Champions' Weapon. Link can also find a [[Gerudo Shield]] in a Treasure Chest within the Dungeon, which can be crafted into [[Urbosa]]'s [[Daybreaker]] [[Shields in Breath of the Wild|Shield]]. Lastly, Link can find a Treasure Chest containing 5 [[Bomb Arrow]]s.
This Dungeon is unique in that enemies will gradually appear in the central chamber as the terminals are activated. Initially, only a sole {{Term|BotW|Guardian Scout I|link}} is present, but three additional {{Plural|BotW|Guardian Scout I|link}} along with a {{Term|BotW|Guardian Scout II|link}} appear after activating the first terminal. After activating a second, a {{Term|BotW|Guardian Turret|link}} appears in the center of the Dungeon. After the third terminal is activated, two {{Plural|BotW|Guardian Skywatcher|link}} will patrol the chamber.


Each of the themed chambers contains a [[Terminal]] that Link can authenticate with his [[Sheikah Slate]] to unlock a single bolt on a large stone door at the rear of the central chamber.<ref>{{Cite|Sheikah Slate authenticated.|Terminal|BotW}}</ref><ref>{{Cite|Deactivating one lock of the door.|Terminal|BotW}}</ref> The Terminal will then tell Link how many Terminals remain.<ref>{{Cite|There are three terminals remaining.|Terminal|BotW}}</ref><ref>{{Cite|There are two terminals remaining.|Terminal|BotW}}</ref><ref>{{Cite|There is one terminal remaining.|Terminal|BotW}}</ref> After the final Terminal lock has been deactivated, the last Terminal will tell Link that he can now access the deepest area of the Dungeon.<ref>{{Cite|All terminal locks have been deactivated. You can now access the deepest area.|Terminal|BotW}}</ref> Once all four locks are disengaged, the door opens to reveal [[Monk Maz Koshia]].
Link can find a {{Term|BotW|Treasure Chest|link}} containing a {{Term|BotW|Gerudo Scimitar|link}} in the thunder chamber, one containing a {{Term|BotW|Cobble Crusher|link}} in the fire chamber, one containing a {{Term|BotW|Swallow Bow|link}} in the wind chamber, and one containing a {{Term|BotW|Zora Spear|link}} in the water chamber. Each of these {{Plural|BotW|Weapon|link}} are the Weapons required to craft each of the Champions' Weapons. In addition, Link can find a {{Term|BotW|Diamond|link}} in a Treasure Chest, which is also required to craft a Champions' Weapon. Link can also find a {{Term|BotW|Gerudo Shield|link}} in a Treasure Chest within the Dungeon, which can be crafted into {{Term|BotW|Urbosa|link|display=Urbosa's}} {{Term|BotW|Daybreaker|link}} {{Term|BotW|Shield|linkk}}. Lastly, Link can find a Treasure Chest containing five {{Plural|BotW|Bomb Arrow|link}}.


Monk Maz Koshia tells Link that he has proven to possess the power of a true hero and then begins to move.<ref>{{Cite|You have proven to possess the power of a true hero.|Monk Maz Koshia|BotW}}</ref> Maz Koshia then stands up, offering Link the Final Trial as they are transported to an arena hovering in the sky directly above the [[Great Plateau]].<ref>{{Cite|In the name of the Goddess Hylia... I offer this final trial!|Monk Maz Koshia|BotW}}</ref> Monk Maz Koshia then initiates a battle with Link as the [[Boss]] of the Dungeon.<ref>{{Cite|Let us begin.|Monk Maz Koshia|BotW}}</ref> After defeating Monk Maz Koshia, he tells Link that he faced him with great courage and that he is a true hero.<ref>{{Cite|You faced that challenge with great courage. You have erased all doubt from my mind. You are a true hero.|Monk Maz Koshia|BotW}}</ref> As a reward, Maz Koshia gives Link the [[Master Cycle Zero]] [[Rune]].<ref>{{Cite|As such, you were destined to take hold of this ancient masterpiece...|Monk Maz Koshia|BotW}}</ref><ref>{{Cite|Sheikah Slate authenticated. Distilling rune...|Guidance Stone|BotW}}</ref><ref>{{Cite|Rune extracted.|Guidance Stone|BotW}}</ref> Calling the Master Cycle Zero a masterpiece of innovation for the one true hero,<ref>{{Cite|That which you have obtained... is a masterpiece of innovation, created for the one true hero.|Monk Maz Koshia|BotW}}</ref> Maz Koshia wishes Link well and sends him back to the Great Plateau.<ref>{{Cite|Hero of Hyrule... May the Goddess smile upon you.|Monk Maz Koshia|BotW}}</ref>
Each of the themed chambers contains a {{Term|BotW|Terminal|link}} that Link can authenticate with his {{Term|BotW|Sheikah Slate}} to unlock a single bolt on a large stone door at the rear of the central chamber.<ref>{{Cite|{{Color|BotW Monk Blue|Sheikah Slate authenticated.}}|Terminal|BotW}}</ref><ref>{{Cite|{{Color|BotW Monk Blue|Deactivating one lock of the door.}}|Terminal|BotW}}</ref> The Terminal will then tell Link how many Terminals remain.<ref>{{Cite|{{Color|BotW Monk Blue|There are three terminals remaining.}}|Terminal|BotW}}</ref><ref>{{Cite|{{Color|BotW Monk Blue|There are two terminals remaining.}}|Terminal|BotW}}</ref><ref>{{Cite|{{Color|BotW Monk Blue|There is one terminal remaining.}}|Terminal|BotW}}</ref> After the final Terminal lock has been deactivated, the last Terminal will tell Link that he can now access the deepest area of the Dungeon.<ref>{{Cite|{{Color|BotW Monk Blue|All terminal locks have been deactivated. You can now access the deepest area.}}|Terminal|BotW}}</ref> Once all four locks are disengaged, the door opens to reveal {{Term|BotW|Monk Maz Koshia}}.
 
Monk Maz Koshia tells Link that he has proven to possess the power of a true hero and then begins to move.<ref>{{Cite|{{Color|BotW Monk Blue|You have proven to possess the power of a true hero.}}|Monk Maz Koshia|BotW}}</ref> Maz Koshia then stands up, offering Link the Final Trial as they are transported to an arena hovering in the sky directly above the {{Term|BotW|Great Plateau|link}}.<ref>{{Cite|{{Color|BotW Monk Blue|In the name of the Goddess Hylia... I offer this final trial!}}|Monk Maz Koshia|BotW}}</ref> Monk Maz Koshia then initiates a battle with Link as the {{Term|BotW|Boss|link}} of the {{Term|BotW|Dungeon}}.<ref>{{Cite|{{Color|BotW Monk Blue|Let us begin.}}|Monk Maz Koshia|BotW}}</ref>
 
After defeating Monk Maz Koshia, he tells Link that he faced him with great courage and that he is a true hero.<ref>{{Cite|{{Color|BotW Monk Blue|You faced that challenge with great courage. You have erased all doubt from my mind. You are a true hero.}}|Monk Maz Koshia|BotW}}</ref> As a reward, Maz Koshia gives Link the {{Term|BotW|Master Cycle Zero|link}} {{Term|BotW|Rune|link}}.<ref>{{Cite|{{Color|BotW Monk Blue|As such, you were destined to take hold of this ancient masterpiece...}}|Monk Maz Koshia|BotW}}</ref><ref>{{Cite|{{Color|BotW Monk Blue|Sheikah Slate authenticated. Distilling rune...}}|Guidance Stone|BotW}}</ref><ref>{{Cite|{{Color|BotW Monk Blue|Rune extracted.}}|Guidance Stone|BotW}}</ref> Calling the Master Cycle Zero a masterpiece of innovation for the one true hero,<ref>{{Cite|{{Color|BotW Monk Blue|That which you have obtained... is a masterpiece of innovation, created for the one true hero.}}|Monk Maz Koshia|BotW}}</ref> Maz Koshia wishes Link well and sends him back to the Great Plateau.<ref>{{Cite|{{Color|BotW Monk Blue|Hero of Hyrule... May the Goddess smile upon you.}}|Monk Maz Koshia|BotW}}</ref>


===Minor Enemies and Traps===
===Minor Enemies and Traps===
<gallery>
<gallery>
File:BotW Guardian Scout I Model.png|[[Guardian Scout I]]
File:BotW Guardian Scout I Model.png|{{Term|BotW|Guardian Scout I|link}}
FIle:BotW Guardian Scout II Model.png|[[Guardian Scout II]]
FIle:BotW Guardian Scout II Model.png|{{Term|BotW|Guardian Scout II|link}}{{Enemy Weapon|Weapon|Guardian Spear+}}{{Enemy Weapon|Shield|Guardian Shield+}}
File:BotW Guardian Skywatcher Model.png|[[Guardian Skywatcher]]
File:BotW Guardian Skywatcher Model.png|{{Term|BotW|Guardian Skywatcher|link}}
File:BotW Guardian Turret Model.png|[[Guardian Turret]]
File:BotW Guardian Turret Model.png|{{Term|BotW|Guardian Turret|link}}
</gallery>
</gallery>


==Trivia==
==Trivia==
*Each bolt in the rear of the Final Trial bears a letter in the [[Sheikah Language]] corresponding to the chamber's element: A (air), W (water), F (fire), and E (electricity).
* Each bolt in the rear of the Final Trial bears a letter in the [[Sheikah Language]] corresponding to the chamber's element: A (air), W (water), F (fire), and E (electricity).


==Gallery==
==Gallery==
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File:BotW Master Cycle Zero.png|The Master Cycle Zero being presented to Link on the arena
File:BotW Master Cycle Zero.png|The Master Cycle Zero being presented to Link on the arena
</gallery>
</gallery>
==See Also==
* {{Term|Series|Dungeon|link}}
* {{Term|Series|Divine Beast|link}}
* "{{Term|Series|EX The Champions' Ballad|link}}"


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