autopatrol, curators
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|cost= | |cost= | ||
|value= | |value= | ||
|location= {{Term|BotW|Eldin Canyon|link}}, {{Term|BotW|Hyrule Field|link}} | |location= {{List|{{Term|BotW|Eldin Canyon|link}}, {{Term|BotW|Hyrule Field|link}}}} | ||
|uses= Attacking {{Plural|BotW|Enemy|link}}, Starting {{Plural|BotW|Fire|link}}, {{Term|BotW|Cold Resistance|link}} | |uses= | ||
{{List| | |||
Attacking {{Plural|BotW|Enemy|link}}, | |||
Starting {{Plural|BotW|Fire|link}}, | |||
{{Term|BotW|Cold Resistance|link}}, | |||
}} | |||
|strength= 34 | |strength= 34 | ||
|durability= 50 | |durability= 50 | ||
|comp= {{ | |comp= {{List|[[Flameblade]], [[Flamespear]]}} | ||
|sample= | |sample= | ||
|theme= | |theme= | ||
Line 27: | Line 32: | ||
|strength = 34 | |strength = 34 | ||
|durability = 50 | |durability = 50 | ||
|flammable = | |flammable = No | ||
|magnetic = | |magnetic = Yes | ||
|buoyant = | |buoyant = No | ||
|conductive = | |conductive = Yes | ||
|guardian = | |guardian = No | ||
|throw = | |throw = Yes | ||
|throw_effect = | |throw_effect = | ||
}} | }} | ||
Line 41: | Line 46: | ||
* {{Term|BotW|Ancient Tree Stump|link}} | * {{Term|BotW|Ancient Tree Stump|link}} | ||
* {{Term|BotW|Coliseum Ruins|link}} (only if all four {{Plural|BotW|Divine Beast|link}} have been calmed) | * {{Term|BotW|Coliseum Ruins|link}} (only if all four {{Plural|BotW|Divine Beast|link}} have been calmed) | ||
* The {{Term|BotW|Docks|link}} of {{Term|BotW|Hyrule Castle ( | * The {{Term|BotW|Docks|link}} of {{Term|BotW|Hyrule Castle (Dungeon)|link}} | ||
* {{Term|BotW|Eldin Great Skeleton|link}} | * {{Term|BotW|Eldin Great Skeleton|link}} | ||
* {{Term|BotW|Lomei Labyrinth Island|link}} | * {{Term|BotW|Lomei Labyrinth Island|link}} | ||
{{Plural|BotW|Great Flameblade}} are among one of the most useful {{Plural|BotW|Weapon}} in non-combat scenarios. Upon a swing, {{Plural|BotW|Great Flameblade}} can turn {{Term|BotW|Wood|link}} into {{Plural|BotW|Campfire|link}}, at which {{Term|BotW|Link|link}} can rest. Carrying a {{Term|BotW|Great Flameblade}} also grants {{Term|BotW|Link}} one level of {{Term|BotW|Cold Resistance|link}}. They will one-shot {{Term|BotW|Ice|link}}-related {{Plural|BotW|Enemy|link}}, such as {{Plural|BotW|Ice Wizzrobe|link}} and {{Plural|BotW|Ice-Breath Lizalfos|link}}, when used against them.<ref>{{Cite|{{Big|Elemental Weaknesses}}<br/>If you use an icy | {{Plural|BotW|Great Flameblade}} are among one of the most useful {{Plural|BotW|Weapon}} in non-combat scenarios. Upon a swing, {{Plural|BotW|Great Flameblade}} can turn {{Term|BotW|Wood|link}} into {{Plural|BotW|Campfire|link}}, at which {{Term|BotW|Link|link}} can rest. Carrying a {{Term|BotW|Great Flameblade}} also grants {{Term|BotW|Link}} one level of {{Term|BotW|Cold Resistance|link}}. They will one-shot {{Term|BotW|Ice|link}}-related {{Plural|BotW|Enemy|link}}, such as {{Plural|BotW|Ice Wizzrobe|link}} and {{Plural|BotW|Ice-Breath Lizalfos|link}}, when used against them.<ref>{{Cite|{{Big|Elemental Weaknesses}}<br/>If you use a fiery attack against an icy enemy, you may defeat it in one hit.|Tips and Tricks|BotW}}</ref> | ||
Being made from metal, {{Plural|BotW|Great Flameblade}} will attract {{Term|BotW|Lightning|link}} if they are equipped during a {{Term|BotW|Thunderstorm|link}} and conduct {{Term|BotW|Electricity|link}}. They will sink in {{Term|BotW|Water (Terrain)|link}}, but they can be picked up and manipulated using the {{Term|BotW|Magnesis|link}} {{Term|BotW|Rune|link}}. They also do not burn when exposed to {{Term|BotW|Fire|link}} or a {{Term|BotW|Scorching Climate|link}}. | Being made from metal, {{Plural|BotW|Great Flameblade}} will attract {{Term|BotW|Lightning|link}} if they are equipped during a {{Term|BotW|Thunderstorm|link}} and conduct {{Term|BotW|Electricity|link}}. They will sink in {{Term|BotW|Water (Terrain)|link}}, but they can be picked up and manipulated using the {{Term|BotW|Magnesis|link}} {{Term|BotW|Rune|link}}. They also do not burn when exposed to {{Term|BotW|Fire|link}} or a {{Term|BotW|Scorching Climate|link}}. |