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{{Boss
''Not to be confused with {{Term|Series|Morpheel|link}}.''
|name = Morpha
{{Infobox Boss
|image = [[File:Morpha.png|150px]]
|type=
|title = Giant Aquatic Amoeba
|image=
|game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
{{Media
|dungeon = [[Water Temple]]
|Artwork OoT= File:OoT Morpha Artwork.png
|weakness = Its organic nucleus; [[Hookshot]]/[[Hookshot#Longshot|Longshot]]
|Model OoT= File:OoT Morpha Model.png
|reward = [[Heart Container]], [[Sage Medallion#Water Medallion|Water Medallion]]
|Model OoT3D= File:OoT3D Morpha Model.png
}}
|caption=
|title= Giant Aquatic Amoeba<ref name="E 194">{{Cite Book|quote= |book= E |publisher= |page= 194}}</ref>
|race=
|gender=
|game= OoT
|other=
|dungeon= {{Term|OoT3D|Water Temple|link}}
|habitat=
|weakness= [[Longshot]]
|reward=
{{List|
[[Heart Container]],
[[Water Medallion]],
}}
|exp=
|theme=
|strategy= {{StrategyWiki|The Legend of Zelda: Ocarina of Time/Water Temple#Boss: Morpha|Morpha}}
|voiceactor=
|health= {{HP|OoT|20}}
|attack=  
{{List|
Whip {{Small|(1 Heart)}},
Grab {{Small|(1 3/4 Hearts)}},
}}
}}
{{Term/Store|Morpha||Series, OoT, OoT3D}} is the [[Boss]] of the {{Term|OoT3D|Water Temple|link}} in {{OoT}}.<ref name="E 194"/> Created by [[Ganondorf]] after he acquired the [[Triforce of Power]], it has complete control over the water in the room in which it resides, moving swiftly through it and creating long amoeba-like "limbs".<ref>{{Cite|Morpha<br/>Master of the Water Temple. It has absolute control of water. Pull out its nucleus and attack it!|Navi|OoT}}</ref> This monster is responsible for the receded state of [[Lake Hylia]] as well as the frozen condition of [[Zora's Domain]].<ref>{{Cite|This ice is created by an evil curse... The monster in the Water Temple is the source of the curse.|Sheik|OoT}}</ref>
 
Morpha itself is not the transparent muscle-like tentacle as its {{OoT|-}} official artwork suggests, but the vulnerable red nucleus often safeguarded under the muck of the thick liquid. This nucleus can manipulate the water in any way it likes, creating one (and eventually two) large water tentacles as the battle progresses.
 
==Characteristics==
{{Navi
|quote1= {{Color|OoT White|Morpha}}<br/>Master of the Water Temple. It has absolute control of water. Pull out its nucleus and attack it!
}}
}}
'''''Giant Aquatic Amoeba:'' Morpha''' is the [[boss]] of the [[Water Temple]] in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. Created by [[Ganon]]dorf once he acquired the [[Triforce#Triforce of Power|Triforce of Power]], it has complete control over the water in the room in which it resides, moving swiftly through it and creating long amoeba-like "limbs".<ref>{{cite|Morpha Master of the Water Temple. It has absolute control of water. Pull out its nucleus and attack it!|[[Navi]]|Ocarina of Time}}</ref> This monster is responsible for the receded state of [[Lake Hylia]] as well as the frozen condition of [[Zora's Domain]].<ref>{{cite|This ice is created by an evil curse... The monster in the Water Temple is the source of the curse.|[[Sheik]]|Ocarina of Time}}</ref>


Morpha itself is not the transparent muscle-like tentacle as its ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' official artwork suggests, but the vulnerable red nucleus often safeguarded under the muck of the thick liquid. This nucleus can manipulate the water in any way it likes, creating one (and eventually two) large water tentacles as the battle goes on.  
As Link enters the boss room, [[Princess Ruto]] warns him that the water in the room "isn't normal".<ref>{{Cite|Link! Look out! That isn't normal water over there!|Princess Ruto|OoT}}</ref> As he jumps onto one of the four pillars standing in the pool of water, a cutscene shows the view of a creature lurking in the water. It slowly makes its way to Link and emerges from the water behind him. The hero looks back at one of Morpha's tentacles before it vanishes, and the battle commences.
{{Navi|Morpha|'''Morpha'''
Master of the [[Water Temple]]. It has absolute control of water. Pull out its nucleus and attack it!}}
{{clear|left}}


==Strategy==
Morpha's nucleus churns the water below and rises within the center of one of its created tentacles. While the amoebic liquid is impossible to penetrate when in large concentrations in the pool, whenever a single-arm rises and latches upon the land, the liquid becomes thin enough to pierce with the spike of the [[Longshot]]. Link must hook the nucleus, and slash at it while it is on land during its [[Critical Point]], the time in which it is entirely vulnerable and clear of any amoebic fluid. If Link is Morpha's body of water, its nucleus will charge at him. While Link is in the water, its tentacles will not appear.
As Link enters the boss room, [[Navi]] warns him that the water in the room "isn't normal."<ref>{{Cite|Link! Look out! That isn't normal water over there!|Navi|OOT}}</ref> As he jumps onto one of the four pillars standing in the pool of water, a cutscene shows the view of a creature lurking in the water. It slowly makes its way to Link and comes out of the water behind him. The hero looks back at a tentacle of the Giant Aquatic Amoeba: Morpha before it vanishes, and the battle commences.


Morpha is a very motile boss, meaning Link must keep moving during this battle, especially towards the end, if he is to survive. The nucleus churns the water below and rises within the center of one of its created tentacles. While the amoebic liquid is impossible to penetrate when in large concentrations in the pool, whenever a single arm rises and latches upon the land, the liquid becomes thin enough to pierce with the spike of the [[Hookshot]]. Link must hook the nucleus, and slash at it while it is on land during its [[Critical Point]], the time in which it is entirely vulnerable and clear of any amoebic fluid. Morpha eventually adapts to the battle and grows a second tentacle, using it to distract Link from latching on to itself again. Just like with the single tentacle, the second one can grab Link, swing him about, then chuck him at the spikes at the edge of the arena, causing surplus damage. It is also notable that if one stays in the corner of the arena, between the spike panels, Morpha will be unable to successfully grab Link. Though the battle becomes a bit more urgent as the second tentacle grows, the technique used to defeat Morpha remains the same: Link must continue to hook the nucleus and smash it, continuously, while it is bouncing about on land. After injuring Morpha's nucleus several times, the core bursts in a spray of water. The tentacle clings to life as long as it can by using up all the water in the central pool, and by attempting to drain and escape through the ceiling. Once it sucks up all the water in the pool, the tentacle culminates in a single water droplet on the ceiling and drops to the floor, splattering in all directions.
Morpha eventually adapts to the battle and grows a second tentacle, using it to distract Link from latching on to itself again. Just like with the single tentacle, the second one can grab Link, swing him about, and then throw him at the spikes at the edge of the arena, causing surplus damage. It is also notable that if Link stays in the corner of the arena between the spike panels, Morpha will be unable to successfully grab him. Though the battle becomes more urgent as the second tentacle grows, the technique used to defeat Morpha remains the same: Link must continue to hook the nucleus and slash it repeatedly while it is bouncing about on land. After injuring Morpha's nucleus several times, the core bursts in a spray of water. The tentacle clings to life as long as it can by using up all of the water in the central pool, and by attempting to drain and escape through the ceiling. Once it absorbs all of the water in the pool, the tentacle culminates in a single water droplet on the ceiling and drops to the floor, splattering in all directions.


Link's rewards for his victory are a [[Heart Container]] and the [[Sage Medallion#Water Medallion|Water Medallion]] from [[Ruto]].<ref>{{cite|You received the Water Medallion! Ruto awakens as a Sage and adds her power to yours!|N/A|Ocarina of Time}}</ref>
Link's rewards for his victory are a [[Heart Container]] and the [[Water Medallion]] from Ruto.<ref>{{Cite|You received the Water Medallion! Ruto awakens as a Sage and adds her power to yours!|N/A|OoT}}</ref>


==Trivia==
==Trivia==
*[[Spells of Ocarina of Time#Din's Fire|Din's Fire]] is capable of evaporating Morpha's tentacles.
*[[Din's Fire]] is capable of evaporating Morpha's tentacles.
*[[Morpheel]], from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', is a reference to Morpha, both in the way its first stage is defeated and in name.
*Morpha can be defeated very easily by using the Longshot to pull it, and continuing to do so when approaching the corners of the room to avoid it escaping. Link must repeatedly slash at it while trapped in the corner to defeat the boss quickly, and often injury-free.
*Morpha can be very easily defeated by using the [[Hookshot#Longshot|Longshot]] to pull it, and keep doing so when approaching the corners of the room to avoid it escaping. Link must repeatedly slash at it while trapped in the corner to defeat the boss quickly, and often injury-free.
*After Morpha is defeated, [[Lake Hylia]] is restored to its former water-filled state. However, [[Zora's Domain]] remains frozen.
*After Morpha is defeated, [[Lake Hylia]] is restored. However, [[Zora's Domain]] remains frozen.
*Contrary to popular belief, Princess Ruto is the one who warns Link about the strange water in Morpha's room, not [[Navi]]. In the Japanese version, this is more evident as the speech patterns of Ruto and Navi differ, in that Ruto tends to end her sentences with the word ゾラ.<ref>{{Cite|{{Romanize|リンク!気をつけるゾラ!!それは ただの水ではない!|Rinku! Ki o tsukeru zora!! Sore wa tada no mizu de wa nai!|Link! Be careful!! This is not ordinary water!|3}}|Princess Ruto|OoT}}</ref> Also, Navi's text is generally blue, but the text for this dialogue is completely white.
*Prior to the official release of {{OoT|-}}, Morpha was called "Water Spirit" on the official Nintendo website.<ref>{{Cite Web|quote=The Water Spirit shakes Link up. |retrieved=March 29, 2014|url=http://web.archive.org/web/19990203182916/http://www.nintendo.com/n64/zelda64/horseman.html |title=Two New Boss Characters! |site=Nintendo |type=archive}}</ref>
*The appearance of [[Morpheel]], a ''[[Twilight Princess]]'' boss, in the first phase of combat is the same as Morpha’s.
 
==Nomenclature==
Morpha's name comes from the Ancient Greek word ''morphḗ'', (“form, shape”).
{{Nomenclature}}
 
==Gallery==
<gallery>
File:OoT Morpha Alternate Artwork.jpg|Alternate artwork of {{Term|OoT|Morpha}} from {{OoT|-}}
File:OoT Morpha.jpg|Morpha grabbing Link from {{OoT|-}}
File:OoT3D Morpha Introduction.png|{{Term|OoT3D|Morpha}}'s introduction from {{OoT3D|-}}
File:Morpha Screenshot OoT3D.jpg|Morpha from {{OoT3D|-}}
</gallery>


==Video==
{{Ref}}
{{youtube|iC_4Kn0zXO4|200}}
{{Bosses|OoT}}
{{clear}}
==See Also==
{{StrategyWiki|http://strategywiki.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time/Water_Temple#Boss:_Morpha|The Strategy to Defeat Morpha}}


==References==
{{Categories
<references/>
|Tentacular Enemies, Water-Related Enemies
<br>
  |bosses= OoT, OoT3D
{{Names
|English=
|Japanese= 水棲核細胞モーファ (''{{exp|Aquatic Cell Nucleus: Morpha|Suisei Kaku Saibou Mōfa}}'')
|Spanish=
|Spanish(LA)=
|Spanish(SP)= {{exp|Giant aquatic amoeba: Morpha|Ameba acuática gigante: Morpha}}
|French= Amibe Aquatique Géante: Morpha
|French(CA)=  
|French(FR)=
|German= Morpha
|Italian=  
}}
}}
{{Bosses|OOT}}
{{AquaticEnemy}}
[[Category:Bosses]]
{{de|{{PAGENAME}}}}
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