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Philips CD-i: Difference between revisions

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→‎History with Nintendo: It's something at least.
(Undid revision 440165 by Pwwnd123 (Talk) That is indeed true, but that doesn't relate to this specific console.)
m (→‎History with Nintendo: It's something at least.)
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===History with Nintendo===
===History with Nintendo===
In the early 1990's, [[Nintendo]] partnered with {{wp|Sony}} to produce a CD-ROM based add-on for the [[Super Nintendo Entertainment System]]. This deal however broke off when Nintendo violated Sony's contract by partnering with Philips, a rival company to Sony, to produce a similar peripheral.<ref name="Sony Philips">[http://www.nytimes.com/1991/06/03/business/nintendo-philips-deal-is-a-slap-at-sony.html Nintendo-Philips Deal Is a Slap at Sony - NYTimes.com]</ref> After this attempt failed, however, Nintendo reached a compromise and gave Philips the license to five of their franchises' characters for use in their own console system.<ref name="interview"/><ref>{{Cite web|quote=In a tribute to Nintendo's drawing power, Philips N.V. of the Netherlands has reached an agreement for Nintendo to provide its games for Philips's new interactive compact disk player, which lets users manipulate characters on a television screen. The arrangement is expected to give the Philips machine an edge over competing products.|author=Eben Shapiro|published=June 1, 1991|retrieved=April 9, 2015|url=http://www.nytimes.com/1991/06/01/business/nintendo-goal-bigger-game-hunters.html|title=Nintendo Goal: Bigger-Game Hunters|site=NYTimes.com}}</ref> Ideas were pitched to American Interactive Media, the CD-i software publishing branch, which settled on making games based on Nintendo's biggest names.<ref name="interview"/> The compromise would result in several licensed games being released, including three ''Zelda'' games, ''{{smw|Hotel Mario}}'', and ''{{wp|Tetris}}''. {{smw|Super Mario's Wacky Worlds|Three}} {{smw|Mario Takes America|cancelled}} {{smw|Philips CD-i|games}} were also planned.
In the early 1990's, [[Nintendo]] partnered with {{wp|Sony}} to produce a CD-ROM based add-on for the [[Super Nintendo Entertainment System]]. This deal however broke off when Nintendo violated Sony's contract by partnering with Philips, a rival company to Sony, to produce a similar peripheral.<ref name="Sony Philips">[http://www.nytimes.com/1991/06/03/business/nintendo-philips-deal-is-a-slap-at-sony.html Nintendo-Philips Deal Is a Slap at Sony - NYTimes.com]</ref> After this attempt failed, however, Nintendo reached a compromise and gave Philips the license to five of their franchises' characters for use in their own console system.<ref name="interview"/><ref>{{Cite web|quote=In a tribute to Nintendo's drawing power, Philips N.V. of the Netherlands has reached an agreement for Nintendo to provide its games for Philips's new interactive compact disk player, which lets users manipulate characters on a television screen. The arrangement is expected to give the Philips machine an edge over competing products.|author=Eben Shapiro|published=June 1, 1991|retrieved=April 9, 2015|url=http://www.nytimes.com/1991/06/01/business/nintendo-goal-bigger-game-hunters.html|title=Nintendo Goal: Bigger-Game Hunters|site=NYTimes.com}}</ref> Ideas were pitched to American Interactive Media, the CD-i software publishing branch, which settled on making games based on Nintendo's biggest names.<ref name="interview"/> The compromise would result in several licensed games being released, including three ''Zelda'' games, ''{{smw|Hotel Mario}}'', and ''{{Tw|Tetris (CD-i)|Tetris}}''. {{smw|Super Mario's Wacky Worlds|Three}} {{smw|Mario Takes America|cancelled}} {{smw|Philips CD-i|games}} were also planned.


The licensed games released for the console have been subject to much criticism from reviewers and fans alike, and Nintendo does not recognize them as canon to their respective series.<ref>[http://multiplayerblog.mtv.com/2013/09/19/eiji-aonuma-addresses-those-horrible-zelda-cd-i-games/ Eiji Aonuma Addresses Those Horrible 'Zelda' CD-i Games | MTV Multiplayer]</ref>
The licensed games released for the console have been subject to much criticism from reviewers and fans alike, and Nintendo does not recognize them as canon to their respective series.<ref>[http://multiplayerblog.mtv.com/2013/09/19/eiji-aonuma-addresses-those-horrible-zelda-cd-i-games/ Eiji Aonuma Addresses Those Horrible 'Zelda' CD-i Games | MTV Multiplayer]</ref>
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