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Shadow Link Battle: Difference between revisions

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|image= File:StreetPassBattle.jpg
|image= File:StreetPassBattle.jpg
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|game= {{ALBW}}
|game= ALBW
|other=  
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|players=  
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{{Term/Store|Shadow Link Battle|Shadow Link Battles|Series, ALBW|plural}} are a game mode in {{ALBW}}. It allows players to trade A.I.-controlled {{Term|ALBW|Shadow Link|link|display=Shadow}} versions of their {{Term|ALBW|Link|link|display=Links}} via the {{Term|Series|StreetPass|link}} feature of the [[Nintendo 3DS]] for the purpose of battling one another.
{{Term/Store|Shadow Link Battle|Shadow Link Battles|Series, ALBW|plural}} are a game mode in {{ALBW}}.{{Name Ref|ALBW}} It allows players to trade A.I.-controlled {{Term|ALBW|Shadow Link|link|display=Shadow}} versions of their {{Term|ALBW|Link|link|display=Links}} via the {{Term|Series|StreetPass|link}} feature of the [[Nintendo 3DS]] for the purpose of battling one another.


==Overview==
==Overview==
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==={{Term|Series|StreetPass}}===
==={{Term|Series|StreetPass}}===
[[File:StreetPass MeadowALBW.png|right|thumb|The StreetPass Meadow filled with signposts]]
[[File:ALBW StreetPass Meadow.png|right|thumb|The StreetPass Meadow filled with Signs]]
Once the setup is completed, {{Term|Series|StreetPass}} will be activated for {{ALBW|-}} and will continue to function even after the game is closed.<ref>{{Cite|All right. I've {{Color|ALBW Red|saved}} your settings. Even if you stop playing this game, {{Color|ALBW Red|StreetPass}} will continue to function automatically. Just make sure to push the {{Color|ALBW Red|wireless switch}} to enable wireless communication.|Gramps|ALBW}}</ref> {{Term|ALBW|Gramps}} will commemorate the occasion by planting the {{Term|ALBW|StreetPass Tree|link}} near {{Term|ALBW|Link's House|link}}.<ref>{{Cite|Today is a day for the history books. Why? Because you are making your {{Color|ALBW Red|StreetPass}} debut! I'd like to commemorate this special occasion with a gift.<br/>That gift is...an apple tree!<br/>I'll plant it in the garden near your house. Go take a look at it when you get a chance.|Gramps|ALBW}}</ref> {{Term|Series|StreetPass|display=StreetPasses}} occur when two or more Nintendo 3DS systems, with wireless communications enabled, pass nearby and electronically "tag" one another. A successful tag is indicated by the system's status light flashing bright green, along with a notice in the Notifications menu.
Once the setup is completed, {{Term|Series|StreetPass}} will be activated for {{ALBW|-}} and will continue to function even after the game is closed.<ref>{{Cite|All right. I've {{Color|ALBW Red|saved}} your settings. Even if you stop playing this game, {{Color|ALBW Red|StreetPass}} will continue to function automatically. Just make sure to push the {{Color|ALBW Red|wireless switch}} to enable wireless communication.|Gramps|ALBW}}</ref> {{Term|ALBW|Gramps}} will commemorate the occasion by planting the {{Term|ALBW|StreetPass Tree|link}} near {{Term|ALBW|Link's House|link}}.<ref>{{Cite|Today is a day for the history books. Why? Because you are making your {{Color|ALBW Red|StreetPass}} debut! I'd like to commemorate this special occasion with a gift.<br/>That gift is...an apple tree!<br/>I'll plant it in the garden near your house. Go take a look at it when you get a chance.|Gramps|ALBW}}</ref> {{Term|Series|StreetPass|display=StreetPasses}} occur when two or more Nintendo 3DS systems, with wireless communications enabled, pass nearby and electronically "tag" one another. A successful tag is indicated by the system's status light flashing bright green, along with a notice in the Notifications menu.


In order to import these tags from the system's memory into {{ALBW|-}}, {{Term|ALBW|Link}} simply needs to visit {{Term|ALBW|Kakariko Village}}, where signposts signifying each newly-arrived {{Term|ALBW|Shadow Link}} will appear at the {{Term|ALBW|StreetPass Meadow}}.<ref>{{Cite|When you tag someone via {{Color|ALBW Red|StreetPass}}, I'll put a sign up here in this field. Come take a look from time to time.|Gramps|ALBW}}</ref> Each signpost displays the corresponding {{Term|ALBW|Shadow Link}}'s name, bounty, number of challenges completed, Player name, and a description of the randomly-selected location where the {{Term|ALBW|Shadow Link}} awaits. Its equipment, {{Plural|ALBW|Heart Container}} and chosen {{Plural|ALBW|Item}} are left a secret until the {{Term|ALBW|Shadow Link Battle}} begins.
In order to import these tags from the system's memory into {{ALBW|-}}, {{Term|ALBW|Link}} simply needs to visit {{Term|ALBW|Kakariko Village}}, where {{Plural|ALBW|Sign|link}} signifying each newly-arrived {{Term|ALBW|Shadow Link}} will appear at the {{Term|ALBW|StreetPass Meadow}}.<ref>{{Cite|When you tag someone via {{Color|ALBW Red|StreetPass}}, I'll put a sign up here in this field. Come take a look from time to time.|Gramps|ALBW}}</ref> Each {{Term|ALBW|Sign}} displays the corresponding {{Term|ALBW|Shadow Link}}'s name, bounty, number of challenges completed, Player name, and a description of the randomly-selected location where the {{Term|ALBW|Shadow Link}} awaits. Its equipment, {{Plural|ALBW|Heart Container}} and chosen {{Plural|ALBW|Item}} are left a secret until the {{Term|ALBW|Shadow Link Battle}} begins.


Once {{Term|Series|StreetPass}} functionality for {{ALBW|-}} has been enabled, it can only be disabled through the Nintendo 3DS ''System Settings'' app. Alternatively, one could choose to avoid {{Term|Series|StreetPass|display=StreetPassing}} by turning off wireless communications. Up to three {{Plural|ALBW|Shadow Link}} per copy of {{ALBW|-}} can be transmitted in a single {{Term|Series|StreetPass}}—one for each saved game, provided that none of the saves are copies of another. The {{Term|ALBW|StreetPass Meadow}} can hold up to 20 signs at a time, while the Nintendo 3DS can store another 20 {{Term|Series|StreetPass|display=StreetPasses}} for {{ALBW|-}} in its queue. {{Term|ALBW|Link}} can choose to banish any {{Term|ALBW|Shadow Link}} from the game by pressing the Y button while reading its corresponding signpost.
Once {{Term|Series|StreetPass}} functionality for {{ALBW|-}} has been enabled, it can only be disabled through the Nintendo 3DS ''System Settings'' app. Alternatively, one could choose to avoid {{Term|Series|StreetPass|display=StreetPassing}} by turning off wireless communications. Up to three {{Plural|ALBW|Shadow Link}} per copy of {{ALBW|-}} can be transmitted in a single {{Term|Series|StreetPass}}—one for each saved game, provided that none of the saves are copies of another. The {{Term|ALBW|StreetPass Meadow}} can hold up to 20 signs at a time, while the Nintendo 3DS can store another 20 {{Term|Series|StreetPass|display=StreetPasses}} for {{ALBW|-}} in its queue. {{Term|ALBW|Link}} can choose to banish any {{Term|ALBW|Shadow Link}} from the game by pressing the Y button while reading its corresponding {{Term|ALBW|Sign}}.


===Battle===
===Battle===
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The bounty for each {{Term|ALBW|Shadow Link}} is scored based on the quality of that {{Term|ALBW|Shadow Link}}'s equipment, the quest {{Plural|ALBW|Item}} he possesses, and the efficiency of the chosen {{Plural|ALBW|Item}} he brings into battle. In addition, each full {{Term|ALBW|Heart Container}} beyond the starting three adds 10 points to the bounty; having all 20 {{Plural|ALBW|Heart Container}} therefore adds 170 points.
The bounty for each {{Term|ALBW|Shadow Link}} is scored based on the quality of that {{Term|ALBW|Shadow Link}}'s equipment, the quest {{Plural|ALBW|Item}} he possesses, and the efficiency of the chosen {{Plural|ALBW|Item}} he brings into battle. In addition, each full {{Term|ALBW|Heart Container}} beyond the starting three adds 10 points to the bounty; having all 20 {{Plural|ALBW|Heart Container}} therefore adds 170 points.


The minimum bounty for a {{Term|ALBW|Shadow Link}} is 50, with the maximum being 999. The size and color of each signpost in the {{Term|ALBW|StreetPass Meadow}} reflects its bounty. {{Plural|ALBW|Item}} that have no bearing on {{Plural|ALBW|Shadow Link Battle}}, such as the {{Term|ALBW|Power Glove|link}}, {{Term|ALBW|Zora's Flippers|link}}, and {{Plural|ALBW|Pendant of Virtue|link}}, do not count toward the bounty.
The minimum bounty for a {{Term|ALBW|Shadow Link}} is 50, with the maximum being 999. The size and color of each {{Term|ALBW|Sign}} in the {{Term|ALBW|StreetPass Meadow}} reflects its bounty. {{Plural|ALBW|Item}} that have no bearing on {{Plural|ALBW|Shadow Link Battle}}, such as the {{Term|ALBW|Power Glove|link}}, {{Term|ALBW|Zora's Flippers|link}}, and {{Plural|ALBW|Pendant of Virtue|link}}, do not count toward the bounty.


The bounty value of each {{Term|ALBW|Item}} is as follows:
The bounty value of each {{Term|ALBW|Item}} is as follows:
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| style="text-align: left" | [[File:ALBW Green Tunic Icon.png|26px|link=Green Clothes#A Link Between Worlds]] '''{{Term|ALBW|Green Clothes|link}}'''
| style="text-align: left" | [[File:ALBW Green Tunic Icon.png|26px|link=Green Clothes#A Link Between Worlds]] '''{{Term|ALBW|Green Clothes|link}}'''
| style="text-align: left" | 0
| style="text-align: left" | 0
| style="text-align: left" | [[File:ALBW Rented Bomb Icon.png|25px|link=Bomb#A Link Between Worlds]] [[File:ALBW Bomb Icon.png|25px|link=Bomb#A Link Between Worlds]] '''{{Term|ALBW|Bomb|link|display=Bombs}}'''
| style="text-align: left" | [[File:ALBW Rented Bomb Icon.png|25px|link=Bomb#A Link Between Worlds]] [[File:ALBW Bomb Icon.png|25px|link=Bomb#A Link Between Worlds]] '''{{Plural|ALBW|Bomb|link}}'''
| style="text-align: left" | 50
| style="text-align: left" | 50
| style="text-align: left" | [[File:ALBW Hint Glasses Icon.png|25px|link=Hint Glasses]] '''{{Term|ALBW|Hint Glasses|link}}'''
| style="text-align: left" | [[File:ALBW Hint Glasses Icon.png|25px|link=Hint Glasses]] '''{{Term|ALBW|Hint Glasses|link}}'''
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| style="text-align: left" | [[File:ALBW Great Spin Icon.png|25px|link=Great Spin]] '''{{Term|ALBW|Great Spin|link}}'''
| style="text-align: left" | [[File:ALBW Great Spin Icon.png|25px|link=Great Spin]] '''{{Term|ALBW|Great Spin|link}}'''
| style="text-align: left" | 100
| style="text-align: left" | 100
| style="text-align: left" | [[File:ALBW Nice Bomb Icon.png|25px|link=Nice Bomb]] '''{{Term|ALBW|Nice Bomb|link|display=Nice Bombs}}'''
| style="text-align: left" | [[File:ALBW Nice Bomb Icon.png|25px|link=Nice Bomb]] '''{{Plural|ALBW|Nice Bomb|link}}'''
| style="text-align: left" | 100
| style="text-align: left" | 100
| style="text-align: left" | [[File:ALBW Apple Icon.png|25px|link=Apple#A Link Between Worlds]] '''{{Term|ALBW|Apple|link}}'''
| style="text-align: left" | [[File:ALBW Apple Icon.png|25px|link=Apple#A Link Between Worlds]] '''{{Term|ALBW|Apple|link}}'''
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===Challenges===
===Challenges===
[[File:ALBW StreetPass Challenges Complete.png|right|thumb|Completing all 50 challenges]]
[[File:ALBW StreetPass Challenges Complete.png|right|thumb|Completing all 50 challenges]]
Challenges, also known as records and medals, are a series of 50 achievements {{Term|ALBW|Link}} can earn by fulfilling certain conditions while competing in {{Plural|ALBW|Shadow Link Battle}}. They range from winning set numbers of battles, to using specific {{Plural|ALBW|Item}} in battle, to other challenges such as winning within a time limit or without pressing certain buttons. Newly-achieved challenges are tallied after each successful battle, and it is possible to achieve multiple challenges in a single battle.
Challenges, also known as records and medals, are a series of 50 tasks that {{Term|ALBW|Link}} can complete by fulfilling certain conditions during {{Plural|ALBW|Shadow Link Battle}}. They range from winning set numbers of battles, to using specific {{Plural|ALBW|Item}} in battle, to other challenges such as winning within a time limit or without pressing certain buttons. Newly-achieved challenges are tallied after each successful battle, and it is possible to achieve multiple challenges in a single battle.


Completing a challenge involving a Nice {{Term|ALBW|Item}} will also complete the challenge for the regular version of that weapon, therefore no challenges are [[Permanently Missable Items|permanently missable]]. In order for the challenge to count as completed, the {{Term|ALBW|Item}} must damage or otherwise make contact with the {{Term|ALBW|Shadow Link}}. Likewise, a {{Term|ALBW|Shield}} must deflect at least one of the {{Term|ALBW|Shadow Link}}'s attacks for its challenge to count as completed. The challenge "Win after using {{Term|ALBW|Ravio's Bracelet}}!" requires {{Term|ALBW|Link}} to {{Term|ALBW|Wall Merging|link|display=Wall Merge}} during the battle, which can only be achieved in certain arenas.
Completing a challenge involving a Nice {{Term|ALBW|Item}} will also complete the challenge for the regular version of that weapon, therefore no challenges are [[Permanently Missable Items|permanently missable]]. In order for the challenge to count as completed, the {{Term|ALBW|Item}} must damage or otherwise make contact with the {{Term|ALBW|Shadow Link}}. Likewise, a {{Term|ALBW|Shield}} must deflect at least one of the {{Term|ALBW|Shadow Link}}'s attacks for its challenge to count as completed. The challenge "Win after using {{Term|ALBW|Ravio's Bracelet}}!" requires {{Term|ALBW|Link}} to {{Term|ALBW|Wall Merging|link|display=Wall Merge}} during the battle, which can only be achieved in certain arenas.
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You do, do you?<br/>I see... Then I'm going to give this everything I've got!|Gramps|ALBW}}</ref> He will then be given the opportunity to battle {{Term|ALBW|Gramps}}, who possesses all the strongest equipment, 20 {{Plural|ALBW|Heart Container}}, and two random Nice {{Plural|ALBW|Item}}, despite carrying a bounty of only 5 {{Plural|ALBW|Rupee}}.
You do, do you?<br/>I see... Then I'm going to give this everything I've got!|Gramps|ALBW}}</ref> He will then be given the opportunity to battle {{Term|ALBW|Gramps}}, who possesses all the strongest equipment, 20 {{Plural|ALBW|Heart Container}}, and two random Nice {{Plural|ALBW|Item}}, despite carrying a bounty of only 5 {{Plural|ALBW|Rupee}}.


{{Hide
{{Collapsible
|header= Complete list of Challenges
|header= Complete list of Challenges
|content= &nbsp;
|frame= true
|content=
#Win your first battle!
#Win your first battle!
#Win 5 times!
#Win 5 times!
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#Win without using {{Icon|ALBW B}}, {{Icon|ALBW X}}, or {{Icon|ALBW Y}}!
#Win without using {{Icon|ALBW B}}, {{Icon|ALBW X}}, or {{Icon|ALBW Y}}!
}}
}}
{{Clear}}


==Arenas==
==Arenas==
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===Fire Arena===
===Fire Arena===
[[File:ALBW_firearena_firepillars.jpg|right|thumb|The fire pillars that randomly appear in the arena]]
[[File:ALBW_firearena_firepillars.jpg|right|thumb|The Lava Geysers that randomly appear in the arena]]
The arena is a grated metal platform over a lake of lava, where jets of lava will burst up and through the floor at random. {{Term|ALBW|Link}} can use {{Term|ALBW|Ice Rod|link}} to freeze the lava and use {{Term|ALBW|Ravio's Bracelet|link}} to {{Term|ALBW|Wall Merging|link|display=Merge}} into the resulting column, making the Fire Arena one of the two possible arenas to complete the "Win after using {{Term|ALBW|Ravio's Bracelet}}!" Challenge.
The arena is a grated metal platform over a lake of {{Term|ALBW|Lava|link}}, where {{Plural|ALBW|Lava Geyser|link}} will burst up and through the floor at random. {{Term|ALBW|Link}} can use {{Term|ALBW|Ice Rod|link}} to freeze the {{Plural|ALBW|Lava Geyser|display=Geyser}} and use {{Term|ALBW|Ravio's Bracelet|link}} to {{Term|ALBW|Wall Merging|link|display=Merge}} into the resulting column, making the Fire Arena one of the two possible arenas to complete the "Win after using {{Term|ALBW|Ravio's Bracelet}}!" Challenge.


===Ice Arena===
===Ice Arena===
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==Pre-Generated {{Plural|ALBW|Shadow Link}}==
==Pre-Generated {{Plural|ALBW|Shadow Link}}==
Occasionally, a signpost will appear in the {{Term|ALBW|StreetPass Meadow|link}} without having met another player by {{Term|Series|StreetPass}}. This occurs once every five cumulative hours of gameplay, as long as {{Term|Series|StreetPass}} is enabled. These signposts represent {{Plural|ALBW|Shadow Link}} that come from a supposed Player named '''Shade''' and are selected at random from the following list of 20 pre-generated characters, coming in a variety of bounties and {{Term|ALBW|Item}} selections.
Occasionally, a {{Term|ALBW|Sign}} will appear in the {{Term|ALBW|StreetPass Meadow|link}} without having met another player by {{Term|Series|StreetPass}}. This occurs once every five cumulative hours of gameplay, as long as {{Term|Series|StreetPass}} is enabled. These {{Plural|ALBW|Sign}} represent {{Plural|ALBW|Shadow Link}} that come from a supposed Player named '''Shade''' and are selected at random from the following list of 20 pre-generated characters, coming in a variety of bounties and {{Term|ALBW|Item}} selections.
{| class="wikitable sortable"
{| class="wikitable sortable"
|- style="text-align:center"
|- style="text-align:center"
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<gallery>
<gallery>
File:ALBW ShadowLink.jpg|The setup screen for Shadow Link Battle with the maximum bounty of 999 Rupees
File:ALBW ShadowLink.jpg|The setup screen for Shadow Link Battle with the maximum bounty of 999 Rupees
File:ALBW StreetPass Sign Model.png|Sign for a Shadow Link with a bounty of less than 400
File:ALBW StreetPass Sign Model 2.png|Sign for a Shadow Link with a bounty of at least 400, but less than 700
File:ALBW StreetPass Sign Model 3.png|Sign for a Shadow Link with a bounty of at least 700, but less than 999
File:ALBW StreetPass Sign Model 4.png|Sign for a Shadow Link with a bounty of 999
</gallery>
</gallery>