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The Legend of Zelda: Tri Force Heroes: Difference between revisions

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The game is strongly based on {{ALBW}}' aesthetics, including its graphics, sound effects, {{Plural|TFH|Enemy|link}}, and its use of platforms at different elevations. The {{Plural|TFH|Links}} can climb atop one another to form a {{Term|TFH|Totem|link}} that allows them reach higher elevations. The {{Plural|TFH|Links}} must cooperate with each other and coordinate their attacks to solve puzzles, such as one {{Term|TFH|Link}} throwing a {{Term|TFH|Bomb|link}} while the other propels it away with the {{Term|TFH|Gust Jar|link}}. On-screen notifications known as {{Plural|TFH|Status Report|link}} also appear to inform the other {{Plural|TFH|Links}} of one {{Term|TFH|Link}}'s current state or actions, such as taking damage, collecting certain {{Plural|TFH|Item}}, or forming a {{Term|TFH|Totem}}. Several expressive {{Plural|TFH|Communication Icon|link}} can also be selected from the bottom screen, and can also be used to encourage the other {{Plural|TFH|Links}} or to express an idea or direction. Tapping on a {{Term|TFH|Link}}'s [[Hero Panel|portrait]] on the touch screen will direct the upper screen to their position, showing where they are.<ref name="Treehouse details">{{Cite Web|author=Reece Heather|published=June 18, 2015|url=http://www.zeldauniverse.net/2015/06/18/nintendo-treehouse-footage-and-details-round-up-three-levels-two-bosses-gameplay-and-plot/|title=Nintendo Treehouse footage and details: Three levels, two bosses, gameplay and plot|site=Zelda Universe}}</ref> The three {{Plural|TFH|Links}} share the same {{Term|TFH|Life Gauge|link|display=Life Gauge}}, lives (appearing as {{Plural|TFH|Fairy|link}}), and {{Plural|TFH|Rupee|link}}. As in {{ALBW|-}}, there is also an {{Term|TFH|Energy Gauge|link}} that depletes each time an {{Term|TFH|Item}} is used, and gradually recovers. Each {{Term|TFH|Link}} has his own {{Term|TFH|Energy Gauge}}.
The game is strongly based on {{ALBW}}' aesthetics, including its graphics, sound effects, {{Plural|TFH|Enemy|link}}, and its use of platforms at different elevations. The {{Plural|TFH|Links}} can climb atop one another to form a {{Term|TFH|Totem|link}} that allows them reach higher elevations. The {{Plural|TFH|Links}} must cooperate with each other and coordinate their attacks to solve puzzles, such as one {{Term|TFH|Link}} throwing a {{Term|TFH|Bomb|link}} while the other propels it away with the {{Term|TFH|Gust Jar|link}}. On-screen notifications known as {{Plural|TFH|Status Report|link}} also appear to inform the other {{Plural|TFH|Links}} of one {{Term|TFH|Link}}'s current state or actions, such as taking damage, collecting certain {{Plural|TFH|Item}}, or forming a {{Term|TFH|Totem}}. Several expressive {{Plural|TFH|Communication Icon|link}} can also be selected from the bottom screen, and can also be used to encourage the other {{Plural|TFH|Links}} or to express an idea or direction. Tapping on a {{Term|TFH|Link}}'s [[Hero Panel|portrait]] on the touch screen will direct the upper screen to their position, showing where they are.<ref name="Treehouse details">{{Cite Web|author=Reece Heather|published=June 18, 2015|url=http://www.zeldauniverse.net/2015/06/18/nintendo-treehouse-footage-and-details-round-up-three-levels-two-bosses-gameplay-and-plot/|title=Nintendo Treehouse footage and details: Three levels, two bosses, gameplay and plot|site=Zelda Universe}}</ref> The three {{Plural|TFH|Links}} share the same {{Term|TFH|Life Gauge|link|display=Life Gauge}}, lives (appearing as {{Plural|TFH|Fairy|link}}), and {{Plural|TFH|Rupee|link}}. As in {{ALBW|-}}, there is also an {{Term|TFH|Energy Gauge|link}} that depletes each time an {{Term|TFH|Item}} is used, and gradually recovers. Each {{Term|TFH|Link}} has his own {{Term|TFH|Energy Gauge}}.


[[File:TFH Dolls.jpg|thumb|right|250px|The green {{Term|TFH|Links}} with two {{Plural|TFH|Doppel}}]]
[[File:TFH Frozen Plateau Doppels.png|thumb|right|250px|The green {{Term|TFH|Links}} with two {{Plural|TFH|Doppel}}]]


The game features 32 {{Plural|TFH|Level|link}}, with at least four {{Plural|TFH|Level}} per {{Term|TFH|Area|link}}. The {{Plural|TFH|Level}} themselves are structured and divided into four main sections each called {{Plural|TFH|Stage|link}}. A {{Term|TFH|Boss|link}} is usually fought at the last {{Term|TFH|Stage}}, or a group of {{Plural|TFH|Enemy}} in lieu of a {{Term|TFH|Boss}}. Each {{Term|TFH|Level}} contains three different {{Plural|TFH|Item|link}} that must be used to progress through them. At the end of each {{Term|TFH|Stage}} is a {{Term|TFH|Triforce Gateway|link}} that teleports the {{Plural|TFH|Links}} to the next section.<ref name="Treehouse details"/><ref>[https://www.youtube.com/watch?v=pCyknYNAo4s Nintendo Treehouse Live @ E3 2015 Day 1 The Legend of Zelda: Tri Force Heroes]</ref> Players are given a brief time limit to vote on which {{Term|TFH|Level}} to go to from the {{Term|TFH|Level Selection|link}} screen. There are also {{Plural|TFH|Drablands Challenge|link}}, in which they play through more difficult versions of the {{Plural|TFH|Level}}.<ref name="Treehouse Day 3"/>
The game features 32 {{Plural|TFH|Level|link}}, with at least four {{Plural|TFH|Level}} per {{Term|TFH|Area|link}}. The {{Plural|TFH|Level}} themselves are structured and divided into four main sections each called {{Plural|TFH|Stage|link}}. A {{Term|TFH|Boss|link}} is usually fought at the last {{Term|TFH|Stage}}, or a group of {{Plural|TFH|Enemy}} in lieu of a {{Term|TFH|Boss}}. Each {{Term|TFH|Level}} contains three different {{Plural|TFH|Item|link}} that must be used to progress through them. At the end of each {{Term|TFH|Stage}} is a {{Term|TFH|Triforce Gateway|link}} that teleports the {{Plural|TFH|Links}} to the next section.<ref name="Treehouse details"/><ref>[https://www.youtube.com/watch?v=pCyknYNAo4s Nintendo Treehouse Live @ E3 2015 Day 1 The Legend of Zelda: Tri Force Heroes]</ref> Players are given a brief time limit to vote on which {{Term|TFH|Level}} to go to from the {{Term|TFH|Level Selection|link}} screen. There are also {{Plural|TFH|Drablands Challenge|link}}, in which they play through more difficult versions of the {{Plural|TFH|Level}}.<ref name="Treehouse Day 3"/>
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