Wind Fish's Egg: Difference between revisions

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==Trivia==
==Trivia==
*The concept for the world ending when a large egg breaks on top of a mountain, was an idea originally planned for [[The Legend of Zelda: A Link to the Past|A Link to the Past]].<ref>{{Cite Web|quote=To tell you one of my personal experiences, I worked on the overall concept, storyline and structure of The Legend of Zelda: A Link to the Past and there were some ideas that didn't make it. Out of these ideas, there was one I really wanted to see in a game and we finally decided to use it as one of the basic concepts for the setting of The Legend of Zelda: Link's Awakening a few years later (this was, in fact, that the world ends when a massive egg breaks on top of a mountain).|url=http://www.officialnintendomagazine.co.uk/57137/features/monkey-men-talking-to-michael-kelbaugh-and-kensuke-tanabe/|title=Wii U Feature: Monkey Men: talking to Michael Kelbaugh and Kensuke Tanabe|site=Official Nintendo Magazine}}</ref>
*The concept for the world ending when a large egg breaks on top of a mountain was an idea originally planned for ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.<ref>{{Cite Web|quote=To tell you one of my personal experiences, I worked on the overall concept, storyline and structure of The Legend of Zelda: A Link to the Past and there were some ideas that didn't make it. Out of these ideas, there was one I really wanted to see in a game and we finally decided to use it as one of the basic concepts for the setting of The Legend of Zelda: Link's Awakening a few years later (this was, in fact, that the world ends when a massive egg breaks on top of a mountain).|url=http://www.officialnintendomagazine.co.uk/57137/features/monkey-men-talking-to-michael-kelbaugh-and-kensuke-tanabe/|title=Wii U Feature: Monkey Men: talking to Michael Kelbaugh and Kensuke Tanabe|site=Official Nintendo Magazine}}</ref>


==Nomenclature==
==Nomenclature==
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