Durability: Difference between revisions

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|game= OoT, MM, TP, PH, ST, SS, BotW
|game= OoT, MM, TP, PH, ST, SS, BotW, TotK
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==={{BotW|-}}===
==={{BotW|-}}===
In {{BotW}}, all weapons and shields have a limited number of uses before they shatter, with no way to repair them. The {{Term|BotW|Master Sword|link}} will not permanently break, instead losing energy on each hit and having a 10-minute recharge period upon depletion.
In {{BotW}}, all weapons and shields have a limited number of uses before they shatter, with no way to repair them. The {{Term|BotW|Master Sword|link}} will not permanently break, instead losing energy on each hit and having a 10-minute recharge period upon depletion.
==={{TotK|-}}===
For the most part, durability is unchanged from {{BotW}}; however, the {{Term|TotK|Fuse|link}} ability can be used to improve the durability of weapons and shields by an amount based on the fusion material in question.


==Nomenclature==
==Nomenclature==
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