Durability: Difference between revisions
Jump to navigation
Jump to search
m
→Tears of the Kingdom
Line 30: | Line 30: | ||
==={{TotK|-}}=== | ==={{TotK|-}}=== | ||
For the most part, durability is unchanged from {{BotW}}; however, the {{Term|TotK|Fuse|link}} ability can be used to improve the durability of weapons (but not shields). For details on how this works, see [[Fuse#Durability]]. Hitting Zonai devices or any movable object (such as minecart) that does nothing (except activate any attached zonai devices) will also consume no durability. | For the most part, durability is unchanged from {{BotW}}; however, the {{Term|TotK|Fuse|link}} ability can be used to improve the durability of weapons (but not shields). For details on how this works, see [[Fuse#Durability]]. Hitting Zonai devices or any movable object (such as minecart) that does nothing (except activate any attached zonai devices) will also consume no durability. | ||
Durability is consumed when certain objects are fused with weapons and shields: | |||
* If Shields have damaging objects fused with it (can be a sharp object or blunt weapons like rocks and boulders), durability is consumed the same way using melee weapons (when hitting enemies, and several objects that would damage it) when parrying. | |||
* Any projectile-related objects fused to a shield or melee weapon, such as a Cannon. | |||
* Rocket drains durability on shields when drawn. | |||
* Using Sidon's water wave attack. | |||
==Nomenclature== | ==Nomenclature== |