The Legend of Zelda: Twilight Princess: Difference between revisions

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(→‎Trivia: If these games contain no musical instruments, then excluding them from this statement is unnecessary.)
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*This is the very first ''Zelda'' game where the [[Octorok]] enemies are absent.     
*This is the very first ''Zelda'' game where the [[Octorok]] enemies are absent.     
*This is the first game in which Link appears in human form shirtless. This happens only when Link learns how to Sumo wrestle. He appears shirtless in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', but in [[Deku Scrub]], [[Goron]], and [[Zora]] forms.
*This is the first game in which Link appears in human form shirtless. This happens only when Link learns how to Sumo wrestle. He appears shirtless in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', but in [[Deku Scrub]], [[Goron]], and [[Zora]] forms.
*This is the only Zelda game that, when released, was available on two Nintendo consoles.
*This is the only Zelda game that, when released, was available on two Nintendo consoles. Due to this, each version is a port from the other, and not a remake.
*Like in ''The Wind Waker'', but not ''Ocarina of Time'', the [[Iron Boots]] are treated as an item rather than an upgrade, and thus can be applied quickly rather than by pausing the game.
*Like in ''The Wind Waker'', but not ''Ocarina of Time'', the [[Iron Boots]] are treated as an item rather than an upgrade, and thus can be applied quickly rather than by pausing the game.
*Also, unlike in ''Ocarina of Time'', [[Epona]] is acquired very early in the game.
*Also, unlike in ''Ocarina of Time'', [[Epona]] is acquired very early in the game.
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*This is the first ''The Legend of Zelda'' game in which Link obtains a [[Horse Call|musical instrument]] that is not necessary to complete the game.
*This is the first ''The Legend of Zelda'' game in which Link obtains a [[Horse Call|musical instrument]] that is not necessary to complete the game.
*The title theme incorporates elements from the classic ''Zelda'' series theme.
*The title theme incorporates elements from the classic ''Zelda'' series theme.
*The Wii version of the game strangely has more glitches than the Gamecube version. One infamous glitch is the Cannon Room glitch that results in an incompletable save file. Another is a debug function left in the game: skipping through the Cave of Ordeals by putting out the torches on each floor. Other beta elements, like Green Chus, were left in the Wii version. The reason for this is because the Wii version was actually compiled and completed nearly a month before the Gamecube version, giving the developers time to smooth out glitches.
*One major beta element left out of the final game was the Magic Meter, which was present in the 3D games before ''Twilight Princess''. Unused text left in the game hints that Link would have needed magic power in order to transform into his wolf form. A magic meter can still be seen on a screenshot on the back of the game's box (coincidentally, that screenshot also shows Link using the Jump Strike on the Temple of Time's Darknut. He normally can't gain that move until after the Temple of Time.)


==Gallery==
==Gallery==

Navigation menu