BS The Legend of Zelda: Difference between revisions

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'''''BS The Legend of Zelda''''' is a remake of the original {{TLoZ}}, which was released on the [[Nintendo Entertainment System]], available only via the [[BS-X Broadcasting System]] add-on for the [[Super Nintendo Entertainment System]]. The gameplay is similar to the original, but there are several key differences.
'''''BS The Legend of Zelda''''' is a remake of the original {{TLoZ}}, which was released on the [[Nintendo Entertainment System]], available only via the [[Satellaview]] add-on for the [[Super Nintendo Entertainment System]]. The gameplay is similar to the original, but there are several key differences.


''BS The Legend of Zelda'' is different from most other {{LZS}} games. The game's central heroes are the [[Mascot|mascot characters]] of the BS-X Broadcasting System, which are based on the player as the character's name and gender is based on the broadcasting ID, which is also true for the {{AST}}. Both the male and female characters wear a [[Green Clothes|green tunic]], though others are later available, and a backwards baseball cap; the female character has long red hair, but is otherwise almost exactly the same as the male.  
''BS The Legend of Zelda'' is different from most other {{LZS}} games. The game's central heroes are the [[BS-X Avatar|avatar characters]] of the BS-X, which are based on the info given during account creation, which is also true for the {{AST}}. Both the male and female characters wear a [[Green Clothes|green tunic]], though others are later available. The male character wears a backwards baseball cap whereas the female character has long red hair, but is otherwise exactly the same as the male character.
 
''BS The Legend of Zelda'' was also the first Satellaview game to use the SoundLink system, where data was streamed simultaneously during broadcast including an orchestrated soundtrack and a voice over track.


==Major Differences==
==Major Differences==
The [[Overworld]]'s size, for convenience due to the time system, has been cut in half vertically, making it square. The [[Dungeon]]s and Overworld all look different, but the general landmarks remain the same. The game also included much higher quality graphics and music, and the ability to choose a gender.
The [[Overworld]]'s size, for convenience due to the time system, has been cut in half vertically from an 8 x 16 grid to an 8 x 8 grid, making it square. The [[Dungeon]]s and Overworld all look different, but the general landmarks remain the same. The game also included much higher quality graphics.


The biggest difference, however, is the time system. Due to the broadcasting nature of the game, it had to be played in one sitting, and was only available for one hour every week.
The biggest difference, however, is the time system. During certain hours, different events happen, such as the characters receiving different power ups or enemies becoming stronger. Due to the broadcasting nature of the game, it also had to be played in one sitting, and was only available for one hour every week.


==Gameplay==
==Gameplay==
[[File:BSZ Triforce.gif|left]]
[[File:BSZ Triforce.gif|left]]
At the beginning of the game, the character automatically walks into a cave, where the [[Old Man]] gives him or her the [[Wooden Sword]]. The dungeons are all in the same place in both Map 1 and 2, but the Overworld and dungeon interiors are completely redone between versions. The dungeons also spell out different phrases. The character must complete all eight dungeons and obtain the eight pieces of the [[Triforce]]. Two of the pieces are available in each week.
At the beginning of the game, the character automatically walks into a cave, where the [[Old Man]] gives him or her the [[Wooden Sword]]. The dungeons are all in the same place in both Map 1 and 2, but the Overworld and dungeon interiors are completely redone between versions. The dungeons also spell out different phrases. The character must complete all eight dungeons and obtain the eight pieces of the [[Triforce]]. Two of the pieces are available in each week.


The chance to fight [[Ganon]] was only accessible for the last 15 minutes of gameplay, and it took the place of the cave where the Wooden Sword was obtained. The character used the Triforce in the second screen to open the door to Ganon's chamber. When he was defeated, the character could then talk to [[Princess Zelda|Zelda]] and leave the cave.
The chance to fight [[Ganon]] was only accessible for the last 15 minutes of gameplay, and it took the place of the cave where the Wooden Sword was obtained. The character used the Triforce in the second screen to open the door to Ganon's chamber. When he was defeated, the character could then talk to [[Princess Zelda|Zelda]] and leave the cave.
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