Shora Hah Shrine: Difference between revisions

Jump to navigation Jump to search
no edit summary
m (→‎Gallery: Standard Abbreviation)
No edit summary
Tag: 2017 source edit
Line 1: Line 1:
{{Lacking Sources}}
{{Infobox Dungeon
{{Infobox Dungeon
|type= Shrine
|type= Shrine
|image= File:BotW Shora Hah Shrine Interior.png
|image= File:BotW Shora Hah Shrine Interior.png
|caption=  
|caption=  
|location= [[Isle of Rabac]]
|location= {{Term|BotW|Isle of Rabac|link}}
|game= {{BotW}}
|game= {{BotW}}
|item= {{Term|BotW|Spirit Orb|link}}
|item= {{Term|BotW|Forest Dweller's Sword|link}}<br>{{Term|BotW|Giant Ancient Core|link}}<br>{{Term|BotW|Great Flameblade|link}}<br>{{Plural|BotW|Ice Arrow|link}} (x10)<br>{{Term|BotW|Royal Bow|link}}<br>{{Term|BotW|Silver Rupee|link}}
|other=  
|other=  
|mini-boss=  
|mini-boss=  
|boss=  
|boss=  
|quest=  
|quest= {{Term|BotW|Spirit Orb|link}}
|theme=  
|theme=  
}}
}}
The {{Term/Store|Shora Hah Shrine||Series, BotW}},<ref name="Trial">{{Cite|{{Big|Shora Hah Shrine}}<br>Blue Flame|Map|BotW}}</ref> designated by the Trial name '''Blue Flame''',<ref name="Trial"></ref> is an [[Ancient Shrine]] in {{BotW}}.
The {{Term/Store|Shora Hah Shrine||Series, BotW}},<ref name="Trial">{{Cite|{{Color|BotW Monk Blue|{{Big|Shora Hah Shrine}}<br>Blue Flame}}|Map|BotW}}</ref> designated by the Trial name '''Blue Flame''',<ref name="Trial"></ref> is an {{Term|BotW|Ancient Shrine|link}} in {{BotW}}.


==Entrance to the Shrine==
==Entrance to the Shrine==
The Shora Hah Shrine is located inside the crag of the [[Isle of Rabac]]. The Isle can be reached by taking a mine cart from the [[Abandoned North Mine]], which follows a rail that curves toward the Isle. This mine cart is propelled using [[Remote Bomb]]s. Alternately, the Isle can also be reached by gliding down to it using the [[Paraglider]] from a nearby elevated point.
The Shora Hah Shrine is located inside the crag of the {{Term|BotW|Isle of Rabac|link}}. The Isle can be reached by taking a mine cart from the {{Term|BotW|Abandoned North Mine|link}}, which follows a rail that curves toward the Isle. This mine cart is propelled using {{Plural|BotW|Remote Bomb|link}}. Alternately, the Isle can also be reached by gliding down to it using the {{Term|BotW|Paraglider|link}} from a nearby elevated point. As {{Term|BotW|Link|link}} enters the {{Term|BotW|Ancient Shrine|link}}, he's greeted by its {{Term|BotW|Monk|link}}, {{Term|BotW|Shora Hah|link}}.<ref>{{Cite|{{Color|BotW Monk Blue|To you who sets foot in this shrine... I am Shora Hah. In the name of the Goddess Hylia, I offer this trial.}}|Shora Hah|BotW}}</ref>


==Themes and Navigation==
==Themes and Navigation==
The Shora Hah Shrine consists of a single massive chamber filled with a pool of lava beneath its walkways. As Link enters the Shrine, he encounters a spiked steel block that is blocking the way forward. This block can be hoisted up using the [[Magnesis]] [[Rune]]. On the other side is an unlit torch that cannot be lit by normal fire. The left path leads to two raised platforms that can be reached by making a bridge by moving the steel blocks across the rail. On one of the platforms is a [[Treasure Chest]] containing a [[Royal Bow]]. The other platform has a lit torch of [[Blue Fire]], which Link must bring to the unlit torch by either using a wooden Weapon or lighting an [[Arrow]]. Lighting the torch below opens a barred door to another walkway, in which Link must avoid the water streams to light another torch at the end to activate a moving platform across from it.
Shora Hah Shrine consists of a single massive chamber filled with a pool of lava beneath its walkways. Inside the Shrine, Link encounters a spiked steel block that is blocking the way forward. This block can be hoisted up using the {{Term|BotW|Magnesis|link}} {{Term|BotW|Rune|link}}.


From the walkway, Link must light an Arrow and fire it at the moving platform's torch across to make stairs raise. These stairs lead to a [[Switch]] that lowers a cylindrical ramp that drops a giant [[Spiked Boulder]]. The ramp leads to an enclosed area with a group of [[Guardian Scout I|Guardian Scouts I]]. Two Chests here collectively contain a [[Great Flameblade]] and a [[Giant Ancient Core]]. Lighting the torch here opens the way to another area with three more torches. Two of the torches have water spouts that will douse the flames if lit, requiring that Link suspends one with [[Stasis]] and quickly lights both torches.
On the other side is an unlit torch that cannot be lit by normal fire. The left path leads to two raised platforms that can be reached by making a bridge by moving the steel blocks across the rail. On one of the platforms is a {{Term|BotW|Treasure Chest|link}} containing a {{Term|BotW|Royal Bow|link}}.


The following area has three torches, two of which are on moving platforms that move between water streams. Link must light both moving torches at once by firing a lit Arrow when they are close. Successfully doing so creates [[Updraft]]s allowing Link to glide to the next area. There, Link finds two more torches. One is on a movable steel block on a rail that must be moved to the other end, but has a water spout in its path. Link may suspend the water spout with Stasis and quickly move the block over. Alternately, it is possible to move the block over first and then light its torch with a lit Arrow. This brings the lit torch to the final walkway, which can otherwise only be reached by riding the Updraft in-between. Two nearby Chests sit on ledges which can be reached by using the Updraft. They collectively contain a [[Rupee|Silver Rupee]] and a [[Forest Dweller's Sword]].
The other platform has a lit torch of {{Term|BotW|Blue Fire|linl}}, which Link must bring to the unlit torch by either using a wooden Weapon or lighting an {{Term|BotW|Arrow|link}}. Lighting the torch below opens a barred door to another walkway, in which Link must avoid the water streams to light another torch at the end to activate a moving platform across from it.


The final walkway has three [[Guardian Scout II|Guardian Scouts II]]. The walkway leads to another torch and a Chest containing ten [[Ice Arrow]]s. Just ahead of the Chest are a group of seven more torches that have water spouts pointed at them. Link must light all seven torches at once by using a [[Spin Attack]] with a lit Weapon in order to open the final door.
From the walkway, Link must light an Arrow and fire it at the moving platform's torch across to make stairs raise. These stairs lead to a {{Term|BotW|Switch|link}} that lowers a cylindrical ramp that drops a giant [[Spiked Boulder]].


At the very end of the Shrine awaits the [[Monk]] [[Shora Hah]], who presents Link a {{Term|BotW|Spirit Orb|link}}.
The ramp leads to an enclosed area with a group of {{Plural|BotW|Guardian Scout I|link}}. Two Chests here collectively contain a {{Term|BotW|Great Flameblade|link}} and a {{Term|BotW|Giant Ancient Core|link}}. Lighting the torch here opens the way to another area with three more torches. Two of the torches have water spouts that will douse the flames if lit, requiring that Link suspends one with {{Term|BotW|Stasis|link}} and quickly lights both torches.
 
The following area has three torches, two of which are on moving platforms that move between water streams. Link must light both moving torches at once by firing a lit Arrow when they are close. Successfully doing so creates {{Plural|BotW|Updraft|link}} allowing Link to glide to the next area. There, Link finds two more torches. One is on a movable steel block on a rail that must be moved to the other end, but has a water spout in its path. Link may suspend the water spout with Stasis and quickly move the block over.
 
Alternately, it is possible to move the block over first and then light its torch with a lit Arrow. This brings the lit torch to the final walkway, which can otherwise only be reached by riding the Updraft in-between. Two nearby Chests sit on ledges which can be reached by using the Updraft. They collectively contain a {{Term|BotW|Silver Rupee|link}} and a {{Term|BotW|Forest Dweller's Sword|linl}}.
 
The final walkway has three {{Plural|BotW|Guardian Scout II|link}}. The walkway leads to another torch and a Chest containing ten [[Ice Arrow]]s. Just ahead of the Chest are a group of seven more torches that have water spouts pointed at them. Link must light all seven torches at once by using a {{Term|BotW|Spin Attack|link}} with a lit Weapon in order to open the final door.
 
At the very end of the Shrine awaits the Monk Shora Hah, who presents Link with a {{Term|BotW|Spirit Orb|link}} for completing the trial.<ref>{{Cite|{{Color|BotW Monk Blue|Your resourcefulness in overcoming this trial speaks to the promise of a hero... In the name of Goddess Hylia, I bestow upon you this Spirit Orb.}}|Shora Hah|BotW}}</ref> He then wishes Link well before fading away.<ref>{{Cite|{{Color|BotW Monk Blue|May the Goddess smile upon you.}}|Shora Hah|BotW}}</ref>


===Minor Enemies and Traps===
===Minor Enemies and Traps===
<gallery>
<gallery>
File:BotW Guardian Scout I Model.png|[[Guardian Scout I]]
File:BotW Guardian Scout I Model.png|{{Term|BotW|Guardian Scout I|link}}
File:BotW Guardian Scout II Model.png|[[Guardian Scout II]]
File:BotW Guardian Scout II Model.png|{{Term|BotW|Guardian Scout II|link}}{{Enemy Weapon|Weapon|Ancient Battle Axe}}
File:BotW Guardian Scout II Model.png|{{Term|BotW|Guardian Scout II|link}}{{Enemy Weapon|Weapon|Guardian Spear}}
File:BotW Guardian Scout II Model.png|{{Term|BotW|Guardian Scout II|link}}{{Enemy Weapon|Weapon|Guardian Sword}}
File:BotW Spiked Boulder Model 2.png|[[Spiked Boulder]]
File:BotW Spiked Boulder Model 2.png|[[Spiked Boulder]]
</gallery>
</gallery>
==Nomenclature==
{{Nomenclature}}


==Gallery==
==Gallery==
Line 40: Line 52:
File:BotW Shora Hah Shrine Exterior.png|The exterior of Shora Hah Shrine
File:BotW Shora Hah Shrine Exterior.png|The exterior of Shora Hah Shrine
</gallery>
</gallery>
==See Also==
* {{Term|Series|Ancient Shrine|link}}
* {{Term|Series|Isle of Rabac|link}}


{{Ref}}
{{Ref}}
autopatrol, curators, Administrators
47,457

edits

Navigation menu