Prismantus: Difference between revisions

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{{Infobox Boss
{{Infobox Boss
|name= Prismantus
|type=  
|type=  
|image= File:TFH Prismantus Model.png
|image= File:TFH Prismantus Model.png
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|gender=  
|gender=  
|game= {{TFH}}
|game= {{TFH}}
|dungeon= [[Grim Temple]]
|dungeon= {{Term|TFH|Grim Temple|link}}
|weakness= [[Sword]]
|weakness= {{Term|TFH|Sword|link}}
|reward=  
|reward=  
|exp=  
|exp=  
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|voice actor=  
|voice actor=  
}}
}}
{{Term/Store|Prismantus||Series, TFH}} is the boss of the [[Grim Temple]] in {{TFH}}. It is similar to the boss [[Margoma]], but has three, colored light bulbs at its sides.
{{Term/Store|Prismantus||Series, TFH}} is the boss of the {{Term|TFH|Grim Temple|link}} in {{TFH}}. It is similar to the boss {{Term|TFH|Margoma|link}}, but has three, colored light bulbs at its sides.


==Characteristics==
==Characteristics==
Prismantus will spin wildly after the [[Links]]. It will periodically stop to seek its next target while spinning in place. The colored light bulbs at its sides are its weak points during this stage, and can only be damaged by the Link whose tunic corresponds with the bulb's color. As its body is constantly spinning, the Links must carefully time their attacks to strike the right bulb. After a bulb takes enough damage, it will shut off. After all of its bulbs are shut off, Prismantus will be stunned and its spinning halts. The Links can then form a [[Totem]] to throw one Link up to its eye and strike it. It is also possible to hit its eye by standing close to it with two Links stacked on top of each other. Its colored lights will eventually come back on.  
{{Term|TFH|Prismantus}} will spin wildly after the {{Term|TFH|Links|link}}. It will periodically stop to seek its next target while spinning in place. The colored light bulbs at its sides are its weak points during this stage, and can only be damaged by the {{Term|TFH|Link|link}} whose tunic corresponds with the bulb's color. As its body is constantly spinning, the {{Term|TFH|Links}} must carefully time their attacks to strike the right bulb. After a bulb takes enough damage, it will shut off. After all of its bulbs are shut off, {{Term|TFH|Prismantus}} will be stunned and its spinning halts. The {{Term|TFH|Links}} can then form a {{Term|TFH|Totem|link}} to throw one {{Term|TFH|Link}} up to its eye and strike it. It is also possible to hit its eye by standing close to it with two {{Term|TFH|Links}} stacked on top of each other. Its colored lights will eventually come back on.  


In the second phase, Prismantus turns to its side and starts rolling around the room. It will eventually stop momentarily, allowing the Links to easily strike its light bulbs. Shutting them all off stuns Prismantus again. In the third phase, Prismantus stands up and charges a powerful beam. It will fire this beam around the room, before continuing to roll again and stopping only to fire another beam. The Links must again strike its light bulbs to stun it, although this time the Links must form a Totem of three to strike its upper bulbs while it fires a beam. It will be defeated after several more hits.
In the second phase, {{Term|TFH|Prismantus}} turns to its side and starts rolling around the room. It will eventually stop momentarily, allowing the {{Term|TFH|Links}} to easily strike its light bulbs. Shutting them all off stuns {{Term|TFH|Prismantus}} again. In the third phase, {{Term|TFH|Prismantus}} stands up and charges a powerful beam. It will fire this beam around the room, before continuing to roll again and stopping only to fire another beam. The {{Term|TFH|Links}} must again strike its light bulbs to stun it, although this time the {{Term|TFH|Links}} must form a {{Term|TFH|Totem}} of three to strike its upper bulbs while it fires a beam. It will be defeated after several more hits.


==Nomenclature==
==Nomenclature==
Prismantus's Japanese name is onomatopoeia of the booming noise it makes when it moves.<ref>{{Cite Person|quote= [...]but then we realised that the "Cyclops" also makes a booming noise when it moves, and we thought that the name "Dum-Dum" would probably fit it better.|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref> This was the original Japanese name of [[Gigaleon]], but was changed as it fitted Prismantus better.<ref>{{Cite Person|quote= It's the mid-boss of the Sky Realm, which is called "Gigaleon" in the retail version. We originally called it "Dum-Dum" because of the sounds it makes when it shoots projectiles|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref>
{{Term|TFH|Prismantus}}'s Japanese name is onomatopoeia of the booming noise it makes when it moves.<ref>{{Cite Person|quote= [...]but then we realised that the "Cyclops" also makes a booming noise when it moves, and we thought that the name "Dum-Dum" would probably fit it better.|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref> This was the original Japanese name of {{Term|TFH|Gigaleon|link}}, but was changed as it fitted {{Term|TFH|Prismantus}} better.<ref>{{Cite Person|quote= It's the mid-boss of the Sky Realm, which is called "Gigaleon" in the retail version. We originally called it "Dum-Dum" because of the sounds it makes when it shoots projectiles|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104184631/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosKaUUA|title= Tri Force Heroes Miiting part 2}}</ref>


Prismantus also had several Japanese names during developement, including {{Romanize|Yの字君|Y Guy}} and Cyclops.<ref>{{Cite Person|quote= Anyway, we created the boss of The Ruins next, and I initially went completely literal and just nicknamed him the "Y guy". But then again, that really doesn't sound like a proper name, does it? Next I thought about borrowing the name of the one-eyed Greek monster, Cyclops, but it seemed too long and I was worried that people would call it "Cyplos" or something instead...|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104194726/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosRoyXA|title= Tri Force Heroes Miiting part 2}}</ref>
{{Term|TFH|Prismantus}} also had several Japanese names during developement, including {{Romanize|Yの字君|Y Guy}} and Cyclops.<ref>{{Cite Person|quote= Anyway, we created the boss of The Ruins next, and I initially went completely literal and just nicknamed him the "Y guy". But then again, that really doesn't sound like a proper name, does it? Next I thought about borrowing the name of the one-eyed Greek monster, Cyclops, but it seemed too long and I was worried that people would call it "Cyplos" or something instead...|name= Mikiharu Oiwa|url= https://web.archive.org/web/20171104194726/https://miiverse.nintendo.net/replies/AYMHAAACAAADVHkosRoyXA|title= Tri Force Heroes Miiting part 2}}</ref>


{{Nomenclature}}
{{Nomenclature}}
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