Chest Mimic: Difference between revisions

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{{Ambig}}
{{Infobox Enemy
{{Infobox Enemy
|image= File:CoH Chest Mimic Sprite.png
|image= File:CoH Chest Mimic Sprite.png
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|plural=  
|plural=  
|race=  
|race=  
|game= {{CoH}}
|game= CoH
|other=  
|other=  
|habitat=  
|habitat= {{Spawn Locations}}
|member=  
|member=  
|health=  
|health=  
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|theme=  
|theme=  
}}
}}
{{Term/Store|Chest Mimic|Chest Mimics|Series, CoH|plural}} are enemies in {{CoH}}.<ref>{{Cite|Defeated By: Chest Mimic|Game Over|CoH}}</ref>
{{Term/Store|Chest Mimic|Chest Mimics|Series, CoH|plural}} are {{Plural|CoH|Enemy|link}} in {{CoH}}.<ref>{{Cite|Defeated By: Chest Mimic|Game Over|CoH}}</ref>


==Characteristics==
==Characteristics==
{{Plural|CoH|Chest Mimic}} are enemies that pose as {{Plural|CoH|Treasure Chest|link}} in order to ambush {{Term|CoH|Cadence|link}}, {{Term|CoH|Link|link}}, {{Term|CoH|Yves|link}}, or {{Term|CoH|Princess Zelda|link}}. They tend to lie dormant and unmoving in order to keep their disguise, staying still until one of the heroes is standing directly next to them, which will prompt them to awaken and chase the heroes on every beat until slain.
{{Plural|CoH|Chest Mimic}} are enemies that pose as {{Plural|CoH|Treasure Chest|link}} in order to ambush {{Term|CoH|Cadence|link}}, {{Term|CoH|Link|link}}, {{Term|CoH|Yves|link}}, or {{Term|CoH|Princess Zelda|link}}. They tend to lie dormant and unmoving in order to keep their disguise, staying still until one of the heroes is standing directly next to them, which will prompt them to awaken and chase the heroes on every beat until slain.
==Nomenclature==
{{Nomenclature}}


==See Also==
==See Also==
* {{Term|Series|Blue Chest Mimic|link}}
* {{Term|Series|Treasure Chest|link}}
* {{Term|Series|Treasure Chest|link}}
* {{Term|Series|Tricky Chest|link}}
* {{Term|Series|Tree Mimic|link}}
* {{Term|Series|Tree Mimic|link}}



Latest revision as of 00:25, 28 December 2023

Chest Mimics are Enemies in Cadence of Hyrule.[1]

Characteristics

Chest Mimics are enemies that pose as Treasure Chests in order to ambush Cadence, Link, Yves, or Zelda. They tend to lie dormant and unmoving in order to keep their disguise, staying still until one of the heroes is standing directly next to them, which will prompt them to awaken and chase the heroes on every beat until slain.

Nomenclature

Names in Other Regions
LanguageNames
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To request an addition, please contact a staff member with a reference.

See Also

References

  1. "Defeated By: Chest Mimic" — Game Over (Cadence of Hyrule)