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Revision as of 01:14, 7 January 2010
The Tower of the Gods is a tower used by the Gods to test the courage of potential heroes. The tower's main item is the Hero's Bow, and the Command Melody is also learned here.
The dungeon combines elements of water and light, and is separated into three territories: In the first floor, Link and the King of Red Lions have to move through the water (and with great difficulty, considering the fact that the wind is not blowing here), whose level goes up and down every certain time. As Link explores the rooms, he has to take advantage of the water's change of level so that he can bring statues that open new paths, and ultimately close the main source of water to open new ones so that the path leading to the second floor can be crossed.
Once there, Link has to separately guide three semi-sentient statues that must be led through various obstacles to the central altar, doing this gives him access to the third floor. There are three destinations on the second floor, with one statue each; Link eventually finds and learns the Command Melody to telepathically control the statues and bring them to the altar, then the Hero's Bow to shoot distant targets that activate elevators and platforms.
Once Link reaches the third floor, he solves a puzzle that rewards him with the Big Key, then finally crosses a staircase patrolled by Kargaroc birds and some Beamos to find the boss's lair. The tower is guarded by Gohdan, a giant floating head and pair of hands, and who serves as the ultimate challenge for the chosen one who visits the tower in search of his fate's goal. The entrance to sunken Hyrule is nearby this tower, only accessible after the dungeon has been beaten.
Revealing the Entrance to the Tower
The tower is hidden deep under the waves and requires all three of the Goddess Pearls to pull it from the depths. Link must travel to three Triangle Isles and place the correct Pearl on their respective statues. The final statue will then explode and send Link shooting through the air and slamming into a giant wall. Luckily, the King of Red Lions arrives and guides Link into the entrance of the Tower.
Minor Enemies and Traps
Yellow ChuChus
Bubbles
Armos
Armos Knights
Wizzrobes
Beamos
Rats
Keese
Moving platforms
Trivia
- The Tower is the tallest structure in the game and can be seen from almost every area of the map grid.
- With the exception of the Shadow Temple, it is the only dungeon in the The Legend of Zelda series in which a boat can be used for entrance as well as being available for use inside.
- The Final Boss of the Tower, Gohdan, is similar to Bongo Bongo from Ocarina of Time, Mazaal from The Minish Cap, Andross from the Starfox series, and Eyerok from Super Mario 64 due to their possesion of two severed hands (and, with the exception of Andross, having eyes on the palms of those hands).
- The Tower appears to have several dozen floors, but Link only goes through a few and is then teleported to the top.
- The tower mirrors the Temple of Time from Twilight Princess, in that it contains statues which Link is able to control. The interior design for the dungeons is also similar.
- There is evidence that the Tower of the Gods might be the Temple of Time from Ocarina of Time and Twilight Princess.[citation needed]
Gallery
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Map of the Tower of the Gods
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Click on an island |