Magic Meter: Difference between revisions

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*In ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', the upgrade can be obtained by retrieving all of the [[Stray Fairy|Stray Fairies]] in [[Snowhead Temple]].
*In ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', the upgrade can be obtained by retrieving all of the [[Stray Fairy|Stray Fairies]] in [[Snowhead Temple]].


*In ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', By defeating a [[Big Octo]] near [[Two-Eye Reef]], one of the Great Fairies will grant Link a Magic Meter upgrade.
*In ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', by defeating a [[Big Octo (Great Sea)|Big Octo]] near [[Two-Eye Reef]], one of the Great Fairies will grant Link a Magic Meter upgrade.


[[Category:Zelda]]
[[Category:Zelda]]

Revision as of 03:36, 18 May 2009

File:Magicmeter.png

The Magic Meter measures Link's current level of Magic Power. This is used to power various items, for example the Fire and Ice Rod and the Magic Cape in A Link to the Past, spells such as Nayru's Love and Din's Fire in Ocarina of Time, and Fire, Ice and Light Arrows in various games (though there are many more examples). The Meter appears as a green bar which decreases when Magic Power is expended, and can be refilled using Magic Jars.

File:Tpmagicmeter.jpg
As can be seen in the screenshot, there was originally going to be a Magic Bar for Twilight Princess

The Magic Meter first appeared in the second The Legend of Zelda game, The Adventure of Link. It is also used in A Link to the Past, Ocarina of Time, Majora's Mask, and The Wind Waker. Its absence from Twilight Princess has been strongly noted by many, especially given that a green bar appears on beta screens for the game, including screenshots on the back of the game box. It is the only 3-D Zelda game without one.

Magic Meter Upgrades

In most games which use the Magic Meter, it is possible at some point during the game to increase its capacity (usually doubled).

  • In The Adventure of Link by gaining levels, the magic bar can become more resilient to the amount of magic drained by using a spell. Also, there are four Magic Containers that each add an additional bar to the Magic Meter when obtained.
  • In A Link to the Past by using Magic Powder on a shrine next to the blacksmith's house, a strange bat-like creature appears and "curses" Link, resulting in a doubled Magic Meter. The one-half means that magic is drained at one-half the normal rate.