Chaser: Difference between revisions
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|name = Chaser | |name = Chaser | ||
|image = [[File:SpinningBladeTrap.png|55px|Chaser from the ''Oracle'' titles]] | |image = [[File:SpinningBladeTrap.png|55px|Chaser from the ''Oracle'' titles]] | ||
|game = {{OOA}}<br>{{OOS}}<br>{{FS}}<br> | |game = {{OOA}}<br>{{OOS}}<br>{{FS}}<br>{{TMC}} | ||
|habitat = Various Dungeons | |habitat = Various Dungeons | ||
|weapon = None | |weapon = None | ||
}} | }} | ||
'''Chasers''' are traps that appear in a number of games in {{LZS|Series}}. | |||
'''Chasers''' appear in a number of games | |||
==Characteristics and Weaknesses== | |||
They are similar to [[Blade Trap]]s in that they will chase [[Link]] if he crosses their path in one of the four cardinal directions. They move slower than Blade Traps however, and will not return to their original position once reaching a wall. They will instead stop at their new position, and "chase" Link from there. As to be expected, Chasers are often found in narrow corridors where they are harder to dodge. | |||
<br><br> | |||
{{Figurine|TMC|Chaser|Appears in dungeons. They move quickly to chase you once they spot you. Your [[shield]] will block them, but keep on your toes!|[[File:Chaser Figurine.gif]]}} | {{Figurine|TMC|Chaser|Appears in dungeons. They move quickly to chase you once they spot you. Your [[shield]] will block them, but keep on your toes!|[[File:Chaser Figurine.gif]]}} | ||
{{ | {{Clear}} | ||
{{Names | {{Names | ||
|en= | |en= | ||
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|ko= | |ko= | ||
|koM= | |koM= | ||
|ch= | |ch= | ||
|chM= | |chM= | ||
|chT= | |chT= | ||
|chTM= | |chTM= | ||
|chS= | |chS= | ||
|chSM= | |chSM= }} | ||
}} | |||
{{Traps}} | {{Traps}} | ||
[[Category:Enemies in Oracle of Ages]] | [[Category:Enemies in Oracle of Ages]] |
Revision as of 23:52, 24 October 2014
Chasers are traps that appear in a number of games in Template:LZS.
Characteristics and Weaknesses
They are similar to Blade Traps in that they will chase Link if he crosses their path in one of the four cardinal directions. They move slower than Blade Traps however, and will not return to their original position once reaching a wall. They will instead stop at their new position, and "chase" Link from there. As to be expected, Chasers are often found in narrow corridors where they are harder to dodge.
Template:Figurine
Names in Other Regions | |||
---|---|---|---|
Language | Name | Meaning | |
Japanese | Template:Japanese | Chaser | |
FrenchEU | Stalker | ||
German | Chaser | ||
Italian | Chaser | ||
SpanishEU | Chaser |