Mole

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This article is about the trap. For the character in Ancient Stone Tablets, see Mole (Character).

Moles are recurring traps in The Legend of Zelda series.[1]

Characteristics

In both A Link to the Past and Four Swords Adventures, Moles resemble like Whac-A-Moles, residing in small holes in the ground and bouncing up and down. Moles do not actively cause damage to Link, and simply block his progress. They appear in caves and dungeons, their faces locked in constant laughter, and impede access to certain areas. The only way to bypass a Mole is to hit it with the Hammer, which squashes Mole into the ground and allowing Link to get past.

In A Link Between Worlds, Moles behave the same as before, but now pop back out of their holes after a certain time, propelling Link to higher areas if he is standing on them. Bigger Moles also appear that allow Link to bounce up to an entirely new floor.

In Tri Force Heroes, Moles appear similar to A Link Between Worlds and again propel the Links to a higher area. In some stages there are Moles with extra-tall springs, which can only be struck by a Magic Hammer when the Links form a Totem of a matching height.

Nomenclature

TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name Meaning
Japan Japanese モグラ叩き (Mogura Tataki) Whacking Mole
French-speaking countries French Bloc Taupe Mole Trap

Gallery

References

Template:Traps