Flurry Rush

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Flurry Rushes are recurring abilities in The Legend of Zelda series.[1][name references needed]

Overview

Breath of the Wild



Link can perform a Flurry Rush in Breath of the Wild after he successfully performs a Perfect Dodge. This causes time to slow down, allowing Link to perform multiple hits in quick succession with his Weapon in a short period of time. If Link does not hit the enemy within a certain period of time after initiating the Flurry Rush, it will cancel, and the flow of time will normalize.

Tears of the Kingdom

The Flurry Rush returns in Tears of the Kingdom, retaining its characteristics from Breath of the Wild. However, Demon King Ganondorf can also use the Flurry Rush ability against Link in his boss battle, requiring the latter to use the ability twice in a row to counter him.

Other Appearances

Hyrule Warriors: Age of Calamity



Flurry Rush is an ability Warriors can use in Hyrule Warriors: Age of Calamity to deal damage to the Weak Point Gauge exposed from powerful enemies and bosses.

Trivia

  • It is implied in Breath of the Wild that the ability to slow down time from Link's perspective while using the Flurry Rush is unique to him, being comparable to the special powers of the other Champions.[2] Despite this, any character can use the Flurry Rush in Hyrule Warriors: Age of Calamity for gameplay purposes.

Nomenclature

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
ラッシュ攻撃 (Rasshu Kōgeki)Rush Attack
The Kingdom of the Netherlands
Dutch
Sprintaanval[3]Sprint Attack
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

References

  1. "Flurry Rush" — N/A (Breath of the Wild)
  2. "Eating isn't the only thing Link and I have in common. The little guy is also incredibly strong! He said sometimes when he focuses, it feels like time slows down. Heh! I really like that guy." — Daruk's Training Journal (Breath of the Wild)
  3. "Sprintaanval" — N/A (Breath of the Wild)