The Legend of Zelda: Twilight Princess: Difference between revisions

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→‎Audio: This "Don't Want You No More" is not used in the intro, it's used in a trailer. I'm not even sure if it's an official trailer so I'm just going to remove that bit. (hit save by accident before I was done)
(→‎Audio: replaced broken mp3 links with wiki oggs. This "Don)
(→‎Audio: This "Don't Want You No More" is not used in the intro, it's used in a trailer. I'm not even sure if it's an official trailer so I'm just going to remove that bit. (hit save by accident before I was done))
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Music itself once again plays a role in ''Twilight Princess'', as in previous ''The Legend of Zelda'' games. While Link does not carry a musical instrument of any type until a late point into the game, he can pick grass from certain patches and whistle with it to call an animal, either a [[Hawk Grass|Hawk]] or [[Epona]], Link's horse (later on, an instrument shaped similarly to the grass used to summon Epona is given to Link and has the same effect as the aforementioned grass). Also, while as a wolf Link can howl near the same patches, to the same effect. When Link is in his wolf form, there are seven [[Howling Stone]]s (including one with a Triforce symbol at the entrance to the [[Sacred Grove]]) located around the world where, after Link howls a certain melody shown on screen a few times, a golden wolf appears and jumps somewhere else in the world. Link must then change back to his human form and find the wolf to learn a hidden sword technique. The songs howled by Wolf Link are taken from ''Majora's Mask'', ''Ocarina of Time'', and ''The Wind Waker'', with the exception of the final howling stone, which is the "bass" of the game's [[:File:Hyrule Field(TP).ogg|Hyrule Field Main Theme]].
Music itself once again plays a role in ''Twilight Princess'', as in previous ''The Legend of Zelda'' games. While Link does not carry a musical instrument of any type until a late point into the game, he can pick grass from certain patches and whistle with it to call an animal, either a [[Hawk Grass|Hawk]] or [[Epona]], Link's horse (later on, an instrument shaped similarly to the grass used to summon Epona is given to Link and has the same effect as the aforementioned grass). Also, while as a wolf Link can howl near the same patches, to the same effect. When Link is in his wolf form, there are seven [[Howling Stone]]s (including one with a Triforce symbol at the entrance to the [[Sacred Grove]]) located around the world where, after Link howls a certain melody shown on screen a few times, a golden wolf appears and jumps somewhere else in the world. Link must then change back to his human form and find the wolf to learn a hidden sword technique. The songs howled by Wolf Link are taken from ''Majora's Mask'', ''Ocarina of Time'', and ''The Wind Waker'', with the exception of the final howling stone, which is the "bass" of the game's [[:File:Hyrule Field(TP).ogg|Hyrule Field Main Theme]].


Like previous ''Zelda'' titles, ''Twilight Princess'' has a synthetic soundtrack. This allows the background music to be more dynamic, but the sound quality suffers. The fact that [[Nintendo]] had decided not to use an orchestrated soundtrack has been a point of criticism for the game. Koji Kondo, the lead composer for the game's soundtrack, originally stated that he "would really like to push for" the music to be orchestrated. Part of the full soundtrack (featuring the songs "[http://www.zeldauniverse.net/downloads/soundtracks/twilightprincessmusic/001_-_orchestra_piece_2.mp3 The Legend of Zelda: Orchestra Piece #2]", "Hyrule Field Main Theme", "[[:File:Ordon Village.ogg|Ordon Village]]", "[[:File:Hyrule Field(TP).ogg|Kakariko Village]]", "[[:File:Death Mountain(TP).ogg|Death Mountain]]", "[http://www.zeldauniverse.net/downloads/soundtracks/twilightprincessmusic/015_-_midna.mp3 Midna's Theme]", and "[http://www.zeldauniverse.net/downloads/soundtracks/twilightprincessmusic/014_-_ilia.mp3 Ilia's Theme]") is received when a Nintendo Power subscription is purchased (the subscription also comes with a game guide for ''Twilight Princess''). A soundtrack also is packaged with the Twilight Princess Collector Box, an exclusive item sold at Target stores. The soundtrack also features two bonus tracks. The first bonus track, known as "D.S. Trailer Pack", was the theme that was to be used instead of the present Hyrule Field Main Theme.
Like previous ''Zelda'' titles, ''Twilight Princess'' has a synthetic soundtrack. This allows the background music to be more dynamic, but the sound quality suffers. The fact that [[Nintendo]] had decided not to use an orchestrated soundtrack has been a point of criticism for the game. Koji Kondo, the lead composer for the game's soundtrack, originally stated that he "would really like to push for" the music to be orchestrated. Part of the full soundtrack (featuring the songs "[[:File:Orchestra Piece 2.ogg|The Legend of Zelda: Orchestra Piece #2]]", "Hyrule Field Main Theme", "[[:File:Ordon Village.ogg|Ordon Village]]", "[[:File:Hyrule Field(TP).ogg|Kakariko Village]]", "[[:File:Death Mountain(TP).ogg|Death Mountain]]", "[[:File:Midna's Theme.ogg|Midna's Theme]]", and "[[:File:Ilia.ogg|Ilia's Theme]]") is received when a Nintendo Power subscription is purchased (the subscription also comes with a game guide for ''Twilight Princess''). A soundtrack also is packaged with the Twilight Princess Collector Box, an exclusive item sold at Target stores. The soundtrack also features two bonus tracks. The first bonus track, known as "D.S. Trailer Pack", was the theme that was to be used instead of the present Hyrule Field Main Theme.


A version of the game's Hyrule Field theme was recorded with a live orchestra before release. It was probably intended to be used in the final game; however it ended up being used only in pre-release demos and promotional material.
A version of the game's Hyrule Field theme was recorded with a live orchestra before release. It was probably intended to be used in the final game; however it ended up being used only in pre-release demos and promotional material.

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