Prismantus: Difference between revisions

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{{Term|TFH|Prismantus}} is a three-pronged creature with a large eyeball at its center, and a differently-colored light bulb at the end of each prong, matching the three {{Plural|TFH|Links|link}}' colors. It attacks by spinning quickly in place for a few seconds, then dashing toward the {{Plural|TFH|Links}} at a high speed. After each dash, {{Term|TFH|Prismantus}} briefly spins more slowly, before repeating the attack pattern. The colored light bulbs at its sides are its weak points during this stage, and can only be damaged by the {{Term|TFH|Links}} whose tunic corresponds with the bulb's color. As its body is constantly spinning, the {{Plural|TFH|Links}} must carefully time their {{Term|TFH|Sword}} attacks to strike the right bulb. After a bulb is struck twice, it will shut off. After all three bulbs are shut off, {{Term|TFH|Prismantus}} will be stunned and its spinning halts, exposing its eye. The {{Plural|TFH|Links}} can then form a {{Term|TFH|Totem|link}} of two, and either strike the eye directly, or throw the top {{Term|TFH|Links}} on top of its prongs to strike the eye from there. If the eye is damaged enough during this time, the battle will move on to the next phase; otherwise {{Term|TFH|Prismantus}} will eventually recover and resume its attack pattern.
{{Term|TFH|Prismantus}} is a three-pronged creature with a large eyeball at its center, and a differently-colored light bulb at the end of each prong, matching the three {{Plural|TFH|Links|link}}' colors. It attacks by spinning quickly in place for a few seconds, then dashing toward the {{Plural|TFH|Links}} at a high speed. After each dash, {{Term|TFH|Prismantus}} briefly spins more slowly, before repeating the attack pattern. The colored light bulbs at its sides are its weak points during this stage, and can only be damaged by the {{Term|TFH|Links}} whose tunic corresponds with the bulb's color. As its body is constantly spinning, the {{Plural|TFH|Links}} must carefully time their {{Term|TFH|Sword}} attacks to strike the right bulb. After a bulb is struck twice, it will shut off. After all three bulbs are shut off, {{Term|TFH|Prismantus}} will be stunned and its spinning halts, exposing its eye. The {{Plural|TFH|Links}} can then form a {{Term|TFH|Totem|link}} of two, and either strike the eye directly, or throw the top {{Term|TFH|Links}} on top of its prongs to strike the eye from there. If the eye is damaged enough during this time, the battle will move on to the next phase; otherwise {{Term|TFH|Prismantus}} will eventually recover and resume its attack pattern.


In the second phase, the light bulbs turn back on and {{Term|TFH|Prismantus}} turns up onto its side, using two of its bulbs as "feet". It begins rolling around the room, occasionally turning to roll toward the nearest {{Term|TFH|Links}}(s). It will eventually stop momentarily, allowing the {{Plural|TFH|Links}} to easily strike its light bulbs. As one of its bulbs is usually raised off the ground, this can require the {{Plural|TFH|Links}} to form a {{Term|TFH|Totem|link}} of three to reach it. Shutting off all bulbs will stuns {{Term|TFH|Prismantus}} and reveal its eye again. In the third phase, {{Term|TFH|Prismantus}} stands up on just one light bulb, and charges a powerful beam that reaches the full length of the {{Term|TFH|Stage}}. It will fire this beam around the {{Term|TFH|Stage}} while rotating for several seconds, before continuing to roll toward the {{Plural|TFH|Links}} again at an even faster pace, eventually stopping to fire another beam. The {{Plural|TFH|Links}} must again strike its light bulbs to stun it, which will likely require them to form a {{Term|TFH|Totem}} of three to strike its upper bulbs while it fires a beam. It will be defeated after several more hits to its exposed eye.
In the second phase, the light bulbs turn back on and {{Term|TFH|Prismantus}} turns up onto its side, using two of its bulbs as "feet". It begins rolling around the room, occasionally turning to roll toward the nearest {{Term|TFH|Links}} or {{Plural|TFH|Links}}. It will eventually stop momentarily, allowing the {{Plural|TFH|Links}} to easily strike its light bulbs. As one of its bulbs is usually raised off the ground, this can require the {{Plural|TFH|Links}} to form a {{Term|TFH|Totem|link}} of three to reach it. Shutting off all bulbs will stuns {{Term|TFH|Prismantus}} and reveal its eye again. In the third phase, {{Term|TFH|Prismantus}} stands up on just one light bulb, and charges a powerful beam that reaches the full length of the {{Term|TFH|Stage}}. It will fire this beam around the {{Term|TFH|Stage}} while rotating for several seconds, before continuing to roll toward the {{Plural|TFH|Links}} again at an even faster pace, eventually stopping to fire another beam. The {{Plural|TFH|Links}} must again strike its light bulbs to stun it, which will likely require them to form a {{Term|TFH|Totem}} of three to strike its upper bulbs while it fires a beam. It will be defeated after several more hits to its exposed eye.


==Nomenclature==
==Nomenclature==
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