Lumberjack's Riddles: Difference between revisions

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{{General Infobox
{{Infobox Quest
|name      = Riddle Quest
|image= File:Riddle.png
|image     = [[File:Riddle.png|200px]]
|caption=
|1 = Game = {{ALttP&FS}}
|game= ALttP&FS
|2 = Requirements = [[Bug Catching Net]]<br>10 [[Medal of Courage|Medals of Courage]]
|giver=
|3 = Rewards = [[Hurricane Spin]]<br>[[Carver's Statue]]s
|location=  
|prereq=
|req= [[Bug Catching Net]]<br/>10 [[Medal of Courage|Medals of Courage]]
|reward= [[Hurricane Spin]]<br/>[[Carver's Statue]]s
|previous=
|next=
}}
}}


The '''Riddle Quest''' is a sidequest in {{ALttP&FS}}.
The {{Term/Store|Lumberjack's Riddles|Lumberjack's Riddles|Series, ALttP|plural}} are a {{Term|ALttP|Side Quest|link}} in {{ALttP&FS}}.<ref>{{Cite Guide|quote= |game= ALttP&FS|publisher= Nintendo|page= 128}}</ref>


==Procedure==
==Procedure==
The Riddle Quest can only be started if [[Link]] has gathered at least 10 [[Medal of Courage|Medals of Courage]] in {{FS}} on the same game file. The [[Bug Catching Net]] is also required.
The Lumberjack's Riddles can only be started if [[Link]] has gathered at least 10 [[Medal of Courage|Medals of Courage]] in {{FS}} on the same game file.


To begin the quest, Link must first talk to [[Q. Bumpkin]] inside the Lumberjack's house, located north of the [[Death Mountain]] entrance.<ref>{{Cite|If you can solve some of my riddles, I'll make something special for you!|Q. Bumpkin|ALttP&FS}}</ref> He will give Link the [[Basket]] and a riddle, and send him off to catch the creature or item with the net that solves it.<ref>{{Cite|Take this basket. Put whatever you think the right item is in it and bring it to me.|Q. Bumpkin|ALttP&FS}}</ref> After solving all ten riddles, Link will receive the [[Hurricane Spin]].<ref>{{Cite|Nooo! This can't be! I'm no match for you! I guess I'll teach you my family's secret sword technique... Charge up your sword and press the B Button many times. Then your charge will last longer.|Q. Bumpkin|ALttP&FS}}</ref> He will also receive three [[Carver's Statue]]s after solving the first, fourth, and seventh riddles.<ref>{{Cite|This time I'll give you the carver's statue I made. I'll send it to your house.|Q. Bumpkin|ALttP&FS}}</ref>
To begin the quest, Link must first talk to [[Q. Bumpkin]] inside the Lumberjack's house, located north of the [[Death Mountain]] entrance.<ref>{{Cite|If you can solve some of my riddles, I'll make something special for you!|Q. Bumpkin|ALttP}}</ref> He will give Link the [[Basket]] and a riddle, and send him off to catch the creature or item with the [[Bug Catching Net]] that solves it.<ref>{{Cite|Take this basket. Put whatever you think the right item is in it and bring it to me.|Q. Bumpkin|ALttP}}</ref> After solving all 10 riddles, Link will receive the [[Hurricane Spin]].<ref>{{Cite|Nooo! This can't be! I'm no match for you! I guess I'll teach you my family's secret sword technique... Charge up your sword and press the B Button many times. Then your charge will last longer.|Q. Bumpkin|ALttP}}</ref> He will also receive three [[Carver's Statue]]s after solving the first, fourth, and seventh riddles.<ref>{{Cite|This time I'll give you the carver's statue I made. I'll send it to your house.|Q. Bumpkin|ALttP}}</ref>


==Solutions==
==Solutions==
{| class="altrow"  
{| class="wikitable"  
!style="width:15%"|Riddle
!style="width:15%"|Riddle
!style="width:10%"|Answer
!style="width:10%"|Answer
Line 21: Line 26:
|-
|-
|Cock-a-doodle-doo!
|Cock-a-doodle-doo!
|style="text-align:center"|[[File:Chicken.gif|35px]]<br>[[Cucco]]
|style="text-align:center"|[[File:ALttP Cucco Sprite.png|35px]]<br/>[[Cucco]]
|[[Kakariko Village]]
|[[Kakariko Village]]
|-
|-
|The scissors by the water...
|The scissors by the water...
|style="text-align:center"|[[File:Crab ALttP.png|50px]]<br>[[Sand Crab]]
|style="text-align:center"|[[File:ALttP Sand Crab Sprite.png|50px]]<br/>[[Sand Crab]]
|Near the [[Waterfall of Wishing]].
|Near the [[Waterfall of Wishing]].
|-
|-
|It's shiny and red.
|It's shiny and red.
|style="text-align:center"|[[File:Red Rupee ALttP.png|15px]]<br>Red [[Rupee]]
|style="text-align:center"|[[File:ALttP Red Rupee Sprite.png|15px]]<br/>Red [[Rupee]]
|[[Great Swamp]]. After draining the water, Link must grab the fish and then throw it into deep water to receive a Red Rupee as a reward.
|[[Great Swamp]]. After draining the water, Link must grab the fish and then throw it into deep water to receive a Red Rupee as a reward.
|-
|-
|It's moist and fresh...
|It's moist and fresh...
|style="text-align:center"|[[File:Fish.gif|35px]]<br>[[Fish]]
|style="text-align:center"|[[File:Fish.gif|35px]]<br/>[[Fish]]
|Great Swamp. After draining the water, Link must catch the fish.
|Great Swamp. After draining the water, Link must catch the fish.
|-
|-
|BOOOM! Skitter-scatter...
|BOOOM! Skitter-scatter...
|style="text-align:center"|[[File:Octoballoonspawn.png|25px]]<br>[[Octoballoon]]
|style="text-align:center"|[[File:ALttP Puffer Sprite.png|25px]]<br/>[[Puffer]]
|Southeastern corner of [[Hyrule]]. Link must wait until the Octoballoon explodes so he can catch its remains.
|Southeastern corner of [[Hyrule]]. Link must wait until the Octoballoon explodes so he can catch the {{Term|ALttP|Puffer}}.
|-
|-
|Sprinkle and watch it wobble...
|Sprinkle and watch it wobble...
|style="text-align:center"|[[File:Slime ALttP.png|35px]]<br>[[Slime]]
|style="text-align:center"|[[File:ALttP Slime Sprite.png|35px]]<br/>[[Slime]]
|Link must sprinkle [[Magic Powder]] onto an enemy to turn it into a Slime.
|Link must sprinkle [[Magic Powder]] onto an enemy to turn it into a Slime.
|-
|-
|It munches on nuts...
|It munches on nuts...
|style="text-align:center"|[[File:ALttP Squirrel.gif|30px]]<br>[[Squirrel]]
|style="text-align:center"|[[File:ALttP Squirrel Sprite.png|30px]]<br/>[[Squirrel]]
|[[Lost Woods]], where the [[Master Sword]] is located.
|[[Lost Woods]], where the [[Master Sword]] is located.
|-
|-
|Pull it out, but...too bad!
|Pull it out, but...too bad!
|style="text-align:center"|[[File:ALttP Fake Master Sword.png|15px]]<br>[[Fake Master Sword]]
|style="text-align:center"|[[File:ALttP Fake Master Sword.png|15px]]<br/>[[Fake Master Sword]]
|Lost Woods
|Lost Woods
|-
|-
|It's red and sweet...
|It's red and sweet...
|style="text-align:center"|[[File:ALttP Apple.gif|25px]]<br>[[Apple]]
|style="text-align:center"|[[File:ALttP Apple Sprite.png|25px]]<br/>[[Apple]]
|[[Tree]] south of Death Mountain's entrance. Link must dash onto it with the [[Pegasus Boots]].
|[[Tree]] south of Death Mountain's entrance. Link must dash onto it with the [[Pegasus Boots]].
|-
|-
|A spectacled wanderer...
|A spectacled wanderer...
|style="text-align:center"|[[File:CukemanBrown ALttP.png|25px]]<br>[[Cukeman]]
|style="text-align:center"|[[File:ALttP Cukeman Sprite.png|25px]]<br/>[[Cukeman]]
|Link must sprinkle Magic Powder on a [[Buzz Blob]].
|Link must sprinkle Magic Powder on a [[Buzz Blob]].
|}
|}
==Nomenclature==
{{Nomenclature}}


{{Ref}}
{{Ref}}


[[Category:Sidequests]]
{{Categories
|side-quests= ALttP
}}

Latest revision as of 09:01, 23 August 2023

Lumberjack's Riddles

Riddle.png
Game(s)
Requirement(s)Bug Catching Net
10 Medals of Courage
Reward Hurricane Spin
Carver's Statues

The Lumberjack's Riddles are a Side Quest in A Link to the Past & Four Swords.[1]

Procedure

The Lumberjack's Riddles can only be started if Link has gathered at least 10 Medals of Courage in Four Swords on the same game file.

To begin the quest, Link must first talk to Q. Bumpkin inside the Lumberjack's house, located north of the Death Mountain entrance.[2] He will give Link the Basket and a riddle, and send him off to catch the creature or item with the Bug Catching Net that solves it.[3] After solving all 10 riddles, Link will receive the Hurricane Spin.[4] He will also receive three Carver's Statues after solving the first, fourth, and seventh riddles.[5]

Solutions

Riddle Answer Location
Cock-a-doodle-doo! ALttP Cucco Sprite.png
Cucco
Kakariko Village
The scissors by the water... ALttP Sand Crab Sprite.png
Sand Crab
Near the Waterfall of Wishing.
It's shiny and red. ALttP Red Rupee Sprite.png
Red Rupee
Great Swamp. After draining the water, Link must grab the fish and then throw it into deep water to receive a Red Rupee as a reward.
It's moist and fresh... Fish.gif
Fish
Great Swamp. After draining the water, Link must catch the fish.
BOOOM! Skitter-scatter... ALttP Puffer Sprite.png
Puffer
Southeastern corner of Hyrule. Link must wait until the Octoballoon explodes so he can catch the Puffer.
Sprinkle and watch it wobble... ALttP Slime Sprite.png
Slime
Link must sprinkle Magic Powder onto an enemy to turn it into a Slime.
It munches on nuts... ALttP Squirrel Sprite.png
Squirrel
Lost Woods, where the Master Sword is located.
Pull it out, but...too bad! ALttP Fake Master Sword.png
Fake Master Sword
Lost Woods
It's red and sweet... ALttP Apple Sprite.png
Apple
Tree south of Death Mountain's entrance. Link must dash onto it with the Pegasus Boots.
A spectacled wanderer... ALttP Cukeman Sprite.png
Cukeman
Link must sprinkle Magic Powder on a Buzz Blob.

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

References

  1. The Legend of Zelda: A Link to the Past & Four Swords—The Official Nintendo Player's Guide, Nintendo of America, pg. 128
  2. "If you can solve some of my riddles, I'll make something special for you!" — Q. Bumpkin (A Link to the Past)
  3. "Take this basket. Put whatever you think the right item is in it and bring it to me." — Q. Bumpkin (A Link to the Past)
  4. "Nooo! This can't be! I'm no match for you! I guess I'll teach you my family's secret sword technique... Charge up your sword and press the B Button many times. Then your charge will last longer." — Q. Bumpkin (A Link to the Past)
  5. "This time I'll give you the carver's statue I made. I'll send it to your house." — Q. Bumpkin (A Link to the Past)