Lumberjack's Riddles: Difference between revisions
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{{ | {{Infobox Quest | ||
|image= File:Riddle.png | |||
|image | |caption= | ||
| | |game= ALttP&FS | ||
| | |giver= | ||
| | |location= | ||
|prereq= | |||
|req= [[Bug Catching Net]]<br/>10 [[Medal of Courage|Medals of Courage]] | |||
|reward= [[Hurricane Spin]]<br/>[[Carver's Statue]]s | |||
|previous= | |||
|next= | |||
}} | }} | ||
The '' | The {{Term/Store|Lumberjack's Riddles|Lumberjack's Riddles|Series, ALttP|plural}} are a {{Term|ALttP|Side Quest|link}} in {{ALttP&FS}}.<ref>{{Cite Guide|quote= |game= ALttP&FS|publisher= Nintendo|page= 128}}</ref> | ||
==Procedure== | ==Procedure== | ||
The | The Lumberjack's Riddles can only be started if [[Link]] has gathered at least 10 [[Medal of Courage|Medals of Courage]] in {{FS}} on the same game file. | ||
To begin the quest, Link must first talk to [[Q. Bumpkin]] inside the Lumberjack's house, located north of the [[Death Mountain]] entrance.<ref>{{Cite|If you can solve some of my riddles, I'll make something special for you!|Q. Bumpkin|ALttP | To begin the quest, Link must first talk to [[Q. Bumpkin]] inside the Lumberjack's house, located north of the [[Death Mountain]] entrance.<ref>{{Cite|If you can solve some of my riddles, I'll make something special for you!|Q. Bumpkin|ALttP}}</ref> He will give Link the [[Basket]] and a riddle, and send him off to catch the creature or item with the [[Bug Catching Net]] that solves it.<ref>{{Cite|Take this basket. Put whatever you think the right item is in it and bring it to me.|Q. Bumpkin|ALttP}}</ref> After solving all 10 riddles, Link will receive the [[Hurricane Spin]].<ref>{{Cite|Nooo! This can't be! I'm no match for you! I guess I'll teach you my family's secret sword technique... Charge up your sword and press the B Button many times. Then your charge will last longer.|Q. Bumpkin|ALttP}}</ref> He will also receive three [[Carver's Statue]]s after solving the first, fourth, and seventh riddles.<ref>{{Cite|This time I'll give you the carver's statue I made. I'll send it to your house.|Q. Bumpkin|ALttP}}</ref> | ||
==Solutions== | ==Solutions== | ||
{| class=" | {| class="wikitable" | ||
!style="width:15%"|Riddle | !style="width:15%"|Riddle | ||
!style="width:10%"|Answer | !style="width:10%"|Answer | ||
Line 21: | Line 26: | ||
|- | |- | ||
|Cock-a-doodle-doo! | |Cock-a-doodle-doo! | ||
|style="text-align:center"|[[File: | |style="text-align:center"|[[File:ALttP Cucco Sprite.png|35px]]<br/>[[Cucco]] | ||
|[[Kakariko Village]] | |[[Kakariko Village]] | ||
|- | |- | ||
|The scissors by the water... | |The scissors by the water... | ||
|style="text-align:center"|[[File:Crab | |style="text-align:center"|[[File:ALttP Sand Crab Sprite.png|50px]]<br/>[[Sand Crab]] | ||
|Near the [[Waterfall of Wishing]]. | |Near the [[Waterfall of Wishing]]. | ||
|- | |- | ||
|It's shiny and red. | |It's shiny and red. | ||
|style="text-align:center"|[[File:Red Rupee | |style="text-align:center"|[[File:ALttP Red Rupee Sprite.png|15px]]<br/>Red [[Rupee]] | ||
|[[Great Swamp]]. After draining the water, Link must grab the fish and then throw it into deep water to receive a Red Rupee as a reward. | |[[Great Swamp]]. After draining the water, Link must grab the fish and then throw it into deep water to receive a Red Rupee as a reward. | ||
|- | |- | ||
|It's moist and fresh... | |It's moist and fresh... | ||
|style="text-align:center"|[[File:Fish.gif|35px]]<br>[[Fish]] | |style="text-align:center"|[[File:Fish.gif|35px]]<br/>[[Fish]] | ||
|Great Swamp. After draining the water, Link must catch the fish. | |Great Swamp. After draining the water, Link must catch the fish. | ||
|- | |- | ||
|BOOOM! Skitter-scatter... | |BOOOM! Skitter-scatter... | ||
|style="text-align:center"|[[File: | |style="text-align:center"|[[File:ALttP Puffer Sprite.png|25px]]<br/>[[Puffer]] | ||
|Southeastern corner of [[Hyrule]]. Link must wait until the Octoballoon explodes so he can catch | |Southeastern corner of [[Hyrule]]. Link must wait until the Octoballoon explodes so he can catch the {{Term|ALttP|Puffer}}. | ||
|- | |- | ||
|Sprinkle and watch it wobble... | |Sprinkle and watch it wobble... | ||
|style="text-align:center"|[[File:Slime | |style="text-align:center"|[[File:ALttP Slime Sprite.png|35px]]<br/>[[Slime]] | ||
|Link must sprinkle [[Magic Powder]] onto an enemy to turn it into a Slime. | |Link must sprinkle [[Magic Powder]] onto an enemy to turn it into a Slime. | ||
|- | |- | ||
|It munches on nuts... | |It munches on nuts... | ||
|style="text-align:center"|[[File:ALttP Squirrel. | |style="text-align:center"|[[File:ALttP Squirrel Sprite.png|30px]]<br/>[[Squirrel]] | ||
|[[Lost Woods]], where the [[Master Sword]] is located. | |[[Lost Woods]], where the [[Master Sword]] is located. | ||
|- | |- | ||
|Pull it out, but...too bad! | |Pull it out, but...too bad! | ||
|style="text-align:center"|[[File:ALttP Fake Master Sword.png|15px]]<br>[[Fake Master Sword]] | |style="text-align:center"|[[File:ALttP Fake Master Sword.png|15px]]<br/>[[Fake Master Sword]] | ||
|Lost Woods | |Lost Woods | ||
|- | |- | ||
|It's red and sweet... | |It's red and sweet... | ||
|style="text-align:center"|[[File:ALttP Apple. | |style="text-align:center"|[[File:ALttP Apple Sprite.png|25px]]<br/>[[Apple]] | ||
|[[Tree]] south of Death Mountain's entrance. Link must dash onto it with the [[Pegasus Boots]]. | |[[Tree]] south of Death Mountain's entrance. Link must dash onto it with the [[Pegasus Boots]]. | ||
|- | |- | ||
|A spectacled wanderer... | |A spectacled wanderer... | ||
|style="text-align:center"|[[File: | |style="text-align:center"|[[File:ALttP Cukeman Sprite.png|25px]]<br/>[[Cukeman]] | ||
|Link must sprinkle Magic Powder on a [[Buzz Blob]]. | |Link must sprinkle Magic Powder on a [[Buzz Blob]]. | ||
|} | |} | ||
==Nomenclature== | |||
{{Nomenclature}} | |||
{{Ref}} | {{Ref}} | ||
{{Categories | |||
|side-quests= ALttP | |||
}} |
Latest revision as of 09:01, 23 August 2023
Lumberjack's Riddles | |
---|---|
Requirement(s) | Bug Catching Net 10 Medals of Courage |
Reward | Hurricane Spin Carver's Statues |
The Lumberjack's Riddles are a Side Quest in A Link to the Past & Four Swords.[1]
Procedure
The Lumberjack's Riddles can only be started if Link has gathered at least 10 Medals of Courage in Four Swords on the same game file.
To begin the quest, Link must first talk to Q. Bumpkin inside the Lumberjack's house, located north of the Death Mountain entrance.[2] He will give Link the Basket and a riddle, and send him off to catch the creature or item with the Bug Catching Net that solves it.[3] After solving all 10 riddles, Link will receive the Hurricane Spin.[4] He will also receive three Carver's Statues after solving the first, fourth, and seventh riddles.[5]
Solutions
Riddle | Answer | Location |
---|---|---|
Cock-a-doodle-doo! | Cucco |
Kakariko Village |
The scissors by the water... | Sand Crab |
Near the Waterfall of Wishing. |
It's shiny and red. | Red Rupee |
Great Swamp. After draining the water, Link must grab the fish and then throw it into deep water to receive a Red Rupee as a reward. |
It's moist and fresh... | Fish |
Great Swamp. After draining the water, Link must catch the fish. |
BOOOM! Skitter-scatter... | Puffer |
Southeastern corner of Hyrule. Link must wait until the Octoballoon explodes so he can catch the Puffer. |
Sprinkle and watch it wobble... | Slime |
Link must sprinkle Magic Powder onto an enemy to turn it into a Slime. |
It munches on nuts... | Squirrel |
Lost Woods, where the Master Sword is located. |
Pull it out, but...too bad! | Fake Master Sword |
Lost Woods |
It's red and sweet... | Apple |
Tree south of Death Mountain's entrance. Link must dash onto it with the Pegasus Boots. |
A spectacled wanderer... | Cukeman |
Link must sprinkle Magic Powder on a Buzz Blob. |
Nomenclature
Names in Other Regions | ||
---|---|---|
Language | Names | |
This table was generated using translation pages. To request an addition, please contact a staff member with a reference. |
References
- ↑ The Legend of Zelda: A Link to the Past & Four Swords—The Official Nintendo Player's Guide, Nintendo of America, pg. 128
- ↑ "If you can solve some of my riddles, I'll make something special for you!" — Q. Bumpkin (A Link to the Past)
- ↑ "Take this basket. Put whatever you think the right item is in it and bring it to me." — Q. Bumpkin (A Link to the Past)
- ↑ "Nooo! This can't be! I'm no match for you! I guess I'll teach you my family's secret sword technique... Charge up your sword and press the B Button many times. Then your charge will last longer." — Q. Bumpkin (A Link to the Past)
- ↑ "This time I'll give you the carver's statue I made. I'll send it to your house." — Q. Bumpkin (A Link to the Past)