Pasquinade: Difference between revisions

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{{noncanon}}
{{Noncanon}}
{{Boss
{{Infobox Boss
|name = Pasquinade
|image= File:ZA Pasquinade Sprite.png
|image = [[File:Pasquinade.png|260px]]
|title =  
|title =  
|race =  
|race =  
|game = ''[[Zelda's Adventure]]''
|game = ZA
|dungeon = [[Shrine of Illusion]]
|era =
|dungeon = {{Term|ZA|Shrine of Illusion|link}}
|weakness =  
|weakness =  
|reward = [[Celestial Sign]]
|reward =  
{{List|
Second {{Term|ZA|Celestial Sign|link}},
{{Term|ZA|Heart Container|link}}
}}
|strategy =  
|strategy =  
|voice actor(s) =
|voice actor(s) =
}}
}}
{{Term/Store|Pasquinade||Series}} is the second {{Term|ZA|Boss|link}} in {{ZA}}.{{Name Ref|ZA}} He is the Shrine Keeper of the {{Term|ZA|Shrine of Illusion|link}}.


{{Quote| Look to your heart, look to your dreams, you’ll find that nothing is what it seems. Hmm hmm hmm hmm hmm hmm hmm | Pasquinade in ''[[Zelda's Adventure]]''}}
He is a werewolf-like jester who has a habit of speaking in rhyme, and taunts {{Term|ZA|Princess Zelda|link}} as he speaks to her.<ref>{{Cite|Look to your heart. Look to your dreams. You'll find that nothing is what it seems. Hm hm hm hm hm hm!|Pasquinade|ZA}}</ref>


'''Pasquinade''' is the boss of the Shrine of Illusion. He has a habit of speaking in rhyme whenever he speaks to [[Princess Zelda|Zelda]]. Pasquinade will attack by twirling around the room with his staff out and doing cartwheels dealing one and a half hearts of damage if he manages to hit her. He also can summon several purple balls that rotate around him that deal half a heart of damage.
== Strategy ==
{{Term|ZA|Pasquinade}} will attack by twirling around the room with his staff and doing cartwheels. These attacks will inflict one {{Term|ZA|Heart|link}} and half a {{Term|ZA|Heart}}-worth of damage, respectively. He can also summon several purple balls that rotate around the room, which will deal half a {{Term|ZA|Heart}} of damage if they hit {{Term|ZA|Princess Zelda}}. {{Term|ZA|Pasquinade}} has no real weakness, and fighting him with the {{Term|ZA|Wand|link}} is an option.


Later he is fought again when [[Ganon|Gannon]] summons the previous bosses (except for [[Ursore]]) for a final rematch against Zelda. He fights in a similar manner as before only now he is much weaker.
{{Term|ZA|Pasquinade}} is fought a second time in the {{Term|ZA|Vision Henge|link}} when {{Term|ZA|Ganon|link}} summons the Shrine Keepers to fight {{Term|ZA|Princess Zelda}} on her way to the final showdown with him. He fights similarly as before, only now he is much weaker.
 
==Gallery==
<gallery>
File:ZA Pasquinade Miniature.jpg|The miniature of Pasquinade that was used for the game
</gallery>
 
{{Ref}}


{{Clear}}
{{Clear}}
{{Philips CD-i Games Enemy}}
 
{{Categories
|bosses= ZA
}}

Latest revision as of 01:08, 8 February 2024

Pasquinade is the second Boss in Zelda's Adventure.[name references needed] He is the Shrine Keeper of the Shrine of Illusion.

He is a werewolf-like jester who has a habit of speaking in rhyme, and taunts Princess Zelda as he speaks to her.[1]

Strategy

Pasquinade will attack by twirling around the room with his staff and doing cartwheels. These attacks will inflict one Heart and half a Heart-worth of damage, respectively. He can also summon several purple balls that rotate around the room, which will deal half a Heart of damage if they hit Princess Zelda. Pasquinade has no real weakness, and fighting him with the Wand is an option.

Pasquinade is fought a second time in the Vision Henge when Ganon summons the Shrine Keepers to fight Princess Zelda on her way to the final showdown with him. He fights similarly as before, only now he is much weaker.

Gallery

References

  1. "Look to your heart. Look to your dreams. You'll find that nothing is what it seems. Hm hm hm hm hm hm!" — Pasquinade (Zelda's Adventure)