Infiltration of Hyrule Castle: Difference between revisions

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The '''Infiltration of Hyrule Castle''' is a stage in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' within [[Near the Fields]].
{{Place
|name = Infiltration of Hyrule Castle
|image = [[File:Infiltration1.png|250px]]
|caption =
|game = ''[[The Legend of Zelda: Four Swords Adventures |Four Swords Adventures]]''
|inhab =
|items = [[Bow]] is most extensively used
|related = [[The Field]] <br>  [[The Swamp]]
}}


The four [[Links]] had to carefully sneak into Hyrule Castle, evading the spotlights covering the grounds lest they be spotted and thrown in a cell. The cell is more annoying than difficult to escape, it's key can be found directly across from the lock. Easily obtainable with the boomerang. The moat could be used as a helpful tool to avoid the spotlights by submerging and then swimming forward. The spotlights would immediately focus on the sound of a pot being smashed.  
The '''Infiltration of Hyrule Castle''' is the final stage of [[Near the Fields]] in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' within after both [[The Field]] and [[The Swamp]].


Then the four Links entered the castle's dungeon, only to find it swarming with [[Poe]]s, including [[Jalhalla]], the biggest Poe of all. They defeated the phantom fiend and rescued the [[White Shrine Maiden]]. The only enemies found outside the castle's walls were [[Dark Link|Shadow Link]], [[Keese]], and [[Bubble|red bubbles]]. Overall the area is focused on being a [[Stealth Missions|Stealth Mission]] more than a typical battle mission.
Unlike many of the levels in ''Four Swords Adventures'', the Infiltration of Hyrule Castle is more of a [[Stealth Missions|stealth mission]] than an exploratory level. The four [[Links]] must carefully sneak into Hyrule Castle in search of the [[White Shrine Maiden]], evading the bright spotlights that scour the grounds. While careful footwork is the best strategy here, any loud sound such as busting open a pot will alert the searchlights; it's jail time for Link if he is to be caught beneath its beam. Though it may seem the cell is inescapable, the key to unlock it's door is located directly across the hall in a pot, reachable with the [[Boomerang]]. An ingenious strategy for evading the spotlights is to use the small moat surrounding the castle to swim beneath the surface, away from the beam's gaze. Interestingly, this avenue will also help Link in bolstering his [[Force Gem]] count, as there is an abundance of Force Gems beneath the surface of the water.  


Items found in this level were limited to:
Upon entering the castle, Link must face the many [[Poe]]s and [[Anti-Fairy|Anti-Fairies]] that stalk the halls, including [[Jalhalla]], the biggest Poe of all and the guardian of the room where the White Shrine Maiden lay incarcerated. In terms of enemies outside the castle, only [[Dark Link|Shadow Link]], [[Keese]], and [[Bubble|red bubbles]] exist.
<BR><BR>
{| border=1
!width="400"|'''Enemies Encountered in this Area'''
!width="400"|'''Items Obtained in this Area'''
 
|-
|
{{col-begin}}
{{col-break|width=50%}}
*[[Poe]]
*[[Bubble]]
*[[Keese]]
{{col-break|width=50%}}
*[[Anti-Fairy]]
*[[Dark Link|Shadow Link]]
{{col-end}}
|
{{col-begin}}
{{col-break|width=50%}}
*[[Boomerang]]
*[[Boomerang]]
*[[Hammer#Magic Hammer|Magic Hammer]]
*[[Hammer#Magic Hammer|Magic Hammer]]
*[[Bow]]
*[[Moon Pearl]]
*[[Moon Pearl]]
{{col-end}}
|}


==Trivia==
The music here is same music from the [[Dark World]] in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.
The music here is same music from the [[Dark World]] in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''.
           
     
==Gallery==
<gallery>
File:Infiltration2.png|Evading searchlights underwater outside Hyrule Castle.
File:Infiltration3.png|Pulling back a lever amidst Anti-Fairies from within the Castle.
File:Infiltration4.png|Obtaining the Bow from the Dark World.
File:Infiltration5.png|Fighting the final obstacle before the White Shrine Maiden, Jalhalla.
</gallery>
<BR>
<center>{{Names
<center>{{Names
| English=  
| English=  

Revision as of 16:44, 2 May 2010

Template:Place

The Infiltration of Hyrule Castle is the final stage of Near the Fields in Four Swords Adventures within after both The Field and The Swamp.

Unlike many of the levels in Four Swords Adventures, the Infiltration of Hyrule Castle is more of a stealth mission than an exploratory level. The four Links must carefully sneak into Hyrule Castle in search of the White Shrine Maiden, evading the bright spotlights that scour the grounds. While careful footwork is the best strategy here, any loud sound such as busting open a pot will alert the searchlights; it's jail time for Link if he is to be caught beneath its beam. Though it may seem the cell is inescapable, the key to unlock it's door is located directly across the hall in a pot, reachable with the Boomerang. An ingenious strategy for evading the spotlights is to use the small moat surrounding the castle to swim beneath the surface, away from the beam's gaze. Interestingly, this avenue will also help Link in bolstering his Force Gem count, as there is an abundance of Force Gems beneath the surface of the water.

Upon entering the castle, Link must face the many Poes and Anti-Fairies that stalk the halls, including Jalhalla, the biggest Poe of all and the guardian of the room where the White Shrine Maiden lay incarcerated. In terms of enemies outside the castle, only Shadow Link, Keese, and red bubbles exist.

Enemies Encountered in this Area Items Obtained in this Area

Trivia

The music here is same music from the Dark World in A Link to the Past.

Gallery


TMC Forest Minish Artwork.png Names in Other Regions TMC Jabber Nut Sprite.png
Language Name