Pols Voice: Difference between revisions
MannedTooth (talk | contribs) m (Text replacement - "File:TLoZ Pols Voice Artwork 2.png" to "File:TLoZ Pols Voice Million Publications Artwork.png") |
Meatball132 (talk | contribs) (The article said that the Pols Voice can be killed with the microphone in the 2016 release, but the Famicom Mini does not have a mic, and the enemy, in fact, has no weakness in that version.) |
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In {{TLoZ}}, Pols Voices are ghosts with big ears, whiskers, and a tooth-filled maw underneath them. They bounce around dungeon rooms and can be defeated with a single [[Arrow]].<ref>{{Cite book|quote= POLS VOICE: A monster with giant ears. You can shoot it with an arrow.|book= The Official Nintendo Player's Guide|publisher= Nintendo of America|page= 11}}</ref> The game's manual states that Pols Voices hate loud noises.<ref>{{Cite manual|quote= A ghost with big ears and a weak point - he hates loud noise.|game= TLoZ|page= 36}}</ref> This is a reference to the Japanese version of the game, where they can only be defeated by talking into the second controller's microphone.<ref>{{Cite web|quote= |author= Cinemassacre|published= June 7, 2015|retrieved= February 15, 2017|url= https://www.youtube.com/watch?v=fJ7Q0xhEo24|title= The Legend of Zelda (Famicom) James & Mike Mondays|site= YouTube|type= Video}}</ref> As the [[Nintendo Entertainment System|NES]] controllers do not feature a built-in microphone, their weakness was changed to Arrows, however, the manual description was not edited to reflect this. | In {{TLoZ}}, Pols Voices are ghosts with big ears, whiskers, and a tooth-filled maw underneath them. They bounce around dungeon rooms and can be defeated with a single [[Arrow]].<ref>{{Cite book|quote= POLS VOICE: A monster with giant ears. You can shoot it with an arrow.|book= The Official Nintendo Player's Guide|publisher= Nintendo of America|page= 11}}</ref> The game's manual states that Pols Voices hate loud noises.<ref>{{Cite manual|quote= A ghost with big ears and a weak point - he hates loud noise.|game= TLoZ|page= 36}}</ref> This is a reference to the Japanese version of the game, where they can only be defeated by talking into the second controller's microphone.<ref>{{Cite web|quote= |author= Cinemassacre|published= June 7, 2015|retrieved= February 15, 2017|url= https://www.youtube.com/watch?v=fJ7Q0xhEo24|title= The Legend of Zelda (Famicom) James & Mike Mondays|site= YouTube|type= Video}}</ref> As the [[Nintendo Entertainment System|NES]] controllers do not feature a built-in microphone, their weakness was changed to Arrows, however, the manual description was not edited to reflect this. | ||
In the Famicom and Famicom Disk System cartridge releases of ''The Legend of Zelda'' | In the Famicom and Famicom Disk System cartridge releases of ''The Legend of Zelda'', <ref>{{Cite web|quote= 「ポルスボイス」という耳が大きな敵<br>普通に戦うとかなり体力がある厄介な相手なのですが、マイクに叫ぶと一撃で全滅させる事ができる|author= ariko|published= November 11, 2016|retrieved= February 15, 2017|url= http://otonmedia.jp/post-10537/|title= [レビュー]ニンテンドークラシックミニ ファミリーコンピュータ開封!小さいけどコントローラーの操作性は悪くない!|site= おとんメディア}}</ref> all Pols Voices in the room are defeated if the Famicom's built-in microphone of the second controller detects sound. In the Japanese [[Nintendo 3DS]] Virtual Console release, all Pols Voice in the room will be defeated if the Nintendo 3DS microphone detects a loud noise while the second controller is selected.<ref name= "legendsoflocalization">{{Cite web|retrieved= January 31, 2015|url= http://legendsoflocalization.com/the-legend-of-zelda/gameplay/#polsvoice|title= The Legend of Zelda: Gameplay |site= Legends of Localization}}</ref> In the Japanese [[Wii U]] Virtual Console release, all Pols Voices in the room will be defeated if the Wii U GamePad microphone detects a loud noise.<!--does the GamePad need to be Player 2's controller?--><ref>{{Cite web|quote= あとポルスボイスの倒し方(マイクに叫ぶやつ)の受けがよかったです。Wii Uゲームパッドのマイクも対応してたんですね~。|published= January 8, 2015|retrieved= February 15, 2017|url= http://www.charapit.com/wp/2015/01/08/memo-432/|title= 変わったことと、変わらないこと|site= CHARA PIT}}</ref> In the Japanese [[Game Boy Advance]] release, Pols Voices can be defeated by pressing Select four times.<ref name= "legendsoflocalization"/> In the Japanese Wii Virtual Console release, they can be defeated by rotating the right Control Stick of the Classic Controller,<ref>{{Cite web|quote= Wii VC版の場合右スティックを回す|retrieved= January 31, 2015|url= http://marubousankaku.yu-yake.com/zelda1_flow_chart.html|title= ゼルダの伝説1 周回用フローチャート|site= 丸望三角}}</ref> or the C-Stick of the [[GameCube]] Controller.{{Fact|TLoZ}}<!--What about the Wii Remote?--> In the {{Wp|NES Classic Edition|Nintendo Classic Mini: Family Computer}} release, however, they do not have a weakness, thus forcing the player to use Link's sword. | ||
===''Link's Awakening''=== | ===''Link's Awakening''=== |
Revision as of 22:40, 8 April 2017
Pols Voices are recurring enemies in Template:LZS.
Characteristics and Weaknesses
The Legend of Zelda
In The Legend of Zelda, Pols Voices are ghosts with big ears, whiskers, and a tooth-filled maw underneath them. They bounce around dungeon rooms and can be defeated with a single Arrow.[1] The game's manual states that Pols Voices hate loud noises.[2] This is a reference to the Japanese version of the game, where they can only be defeated by talking into the second controller's microphone.[3] As the NES controllers do not feature a built-in microphone, their weakness was changed to Arrows, however, the manual description was not edited to reflect this.
In the Famicom and Famicom Disk System cartridge releases of The Legend of Zelda, [4] all Pols Voices in the room are defeated if the Famicom's built-in microphone of the second controller detects sound. In the Japanese Nintendo 3DS Virtual Console release, all Pols Voice in the room will be defeated if the Nintendo 3DS microphone detects a loud noise while the second controller is selected.[5] In the Japanese Wii U Virtual Console release, all Pols Voices in the room will be defeated if the Wii U GamePad microphone detects a loud noise.[6] In the Japanese Game Boy Advance release, Pols Voices can be defeated by pressing Select four times.[5] In the Japanese Wii Virtual Console release, they can be defeated by rotating the right Control Stick of the Classic Controller,[7] or the C-Stick of the GameCube Controller.[citation needed] In the Nintendo Classic Mini: Family Computer release, however, they do not have a weakness, thus forcing the player to use Link's sword.
Link's Awakening
In Link's Awakening, Pols Voices are only vulnerable to Arrows, however, they take several shots to defeat. They can also be quickly defeated by throwing Pots at them or by using Bombs. Playing the Ocarina causes them to explode.
Oracle Series
In Oracle of Ages and Oracle of Seasons, Pols Voices are also vulnerable only to Pots and Bombs. Playing the Harp of Ages in Oracle of Ages causes them to explode.
Phantom Hourglass
In Phantom Hourglass, Pols Voices only appear in the Temple of Courage. By blowing into the Nintendo DS microphone, they get stunned, leaving them open for an attack.[8] Pols Voices attack by flipping forward and attempting to attack Link with their large mouths hidden under their bodies.
Other Appearances
Zelda's Adventure
Trivia
- After selling the Bunny Hood to the Running Man in Ocarina of Time, he mentions that with its ears, he might hear the voices.[9] This might be a reference to Pols Voices.
Etymology
Names in Other Regions | |||
---|---|---|---|
Language | Name | Meaning | |
Japanese | ポルスボイス (Porusu Boisu) | Pols Voice | |
FrenchEU | Pols Voice | ||
German | Pols Voice | ||
Italian | Pols voice |
Gallery
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Pols Voice artwork from The Legend of Zelda
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A Pols Voice attacking Link in Phantom Hourglass
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Pols Voice artwork from The Legend of Zelda Million Publishing guide
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Pols Voice from Zelda's Adventure
References
- ↑ Template:Cite book
- ↑ "A ghost with big ears and a weak point - he hates loud noise." (The Legend of Zelda manual, pg. 36)
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ 5.0 5.1 Template:Cite web
- ↑ Template:Cite web
- ↑ Template:Cite web
- ↑ "Creatures that are sensitive to sound dwell in the sands ahead. So, walk without sound and bring as little attention to yourself as possible." — Ciela (Phantom Hourglass)
- ↑ "I bet with those long ears you can hear the voices..." — Running Man (Ocarina of Time)
Template:GhostEnemy Template:MammalianEnemy Template:Enemies