Stage: Difference between revisions

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(Added FS/FSA refs)
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[[File:Village of Blue Maiden2 FSA.png|thumb|250px|right|[[Village of the Blue Maiden]], an example of a Stage from {{FSA|-}}]]
:''This article is about the game mechanic featuring areas and {{Plural|Series|Dungeon}}. For a similar game mechanic, see {{Term|Series|Level|link}}.''
{{Infobox Mechanic
|image=
{{Media
|Screenshot FS= File:FSA Forest.png
|Screenshot FSA= File:Village of Blue Maiden2 FSA.png
|Screenshot TFH= File:TFH Woodlands.png
}}
|caption=
|pronunciation=
|game= {{FS}}<br>{{FSA}}
|other= {{TFoE}}<br>{{TWoG}}<br>{{LCT}}
|purpose=
|related= {{Term|Series|Level|link}}
}}
{{Term/Store|Stage|Stages|Series, FS, FSA, LCT|plural}} are recurring mechanics that feature locations that may double as {{Plural|Series|Dungeon|link}} in {{TLoZ|Series}}.<ref>{{Cite Manual|quote= '''Select a Stage'''|game= ALttP&FS|page= 36}}</ref><ref>{{Cite Manual|quote= {{Color|FS Orange|'''Change Stage'''}}|game= FSA|page= 23}}</ref><ref>{{Cite Manual|quote= Stage Total|game= LCT|page= 8}}</ref>{{Name Ref|TFoE, TWoG}}


{{Term/Store|Stage|Stages|Series|plural}},<ref>{{Cite Manual|quote='''Select a Stage'''|game=ALttP&FS|page=36}}</ref><ref>{{Cite Manual|quote={{Color|FS Orange|'''Change Stage'''}}|game=FSA|page=23}}</ref>{{Name Ref|HW}} also sometimes known as '''Levels''', are a type of location that appear in a few {{TLoZ|Series|-}} games. Unlike most games in the series, where [[Link]] freely travels through an open world to many different locations and [[dungeon]]s, Stages differ in that they are self-contained worlds or locations that constitute a disconnected [[overworld]]. Stages are selected from a menu rather than [[Transportation|traveled to]] and explored continuously like locations in other ''Zelda'' titles. Stages have been used most extensively in games that utilize [[multiplayer]], such as {{TFH}}. Upon completion of a Stage, a new Stage is unlocked, thus forwarding the game's story and progression.
==Features and Overview==
==={{FS|-}}===
{{Main|Stages in Four Swords}}
{{Stub|FS}}


Different terminology has been used to refer to Stages and Levels. In {{FSA}}, "Levels" refers to chapters that contain three Stages each. In {{TFH}}, Levels are instead used to refer to the self-contained worlds, whereas "Stages" refers to each segment or area within a Level. In {{HW}}, the game's Stages are split into chapters called '''Scenarios''' in [[Legend Mode]]. Some Stages are revisited, and thus have more than one Scenario.
==={{FSA|-}}===
{{Main|Stages in Four Swords Adventures}}
{{Stub|FSA}}
In {{FSA}}, {{Plural|FSA|Level|link}} refer to chapters that contain three {{Plural|FSA|Stage}} each.


Stages are also featured in combative modes as well, such as the [[Shadow Battle]] mode in {{FSA|-}}, the [[Battle Mode]] in {{PH}} and {{ST}}, [[Shadow Link Battle]]s in {{ALBW}}, and the [[Coliseum]] in {{TFH|-}}. In these modes, players battle against each other or a [[Shadow Link#A Link Between Worlds|Shadow]] of another player instead in enclosed Stage arenas.
==Other Appearances==
{{Noncanon|Start}}
==={{TFoE|-}}===
{{Stub|TFoE}}
 
==={{TWoG|-}}===
{{Stub|TWoG}}
 
==={{LCT|-}}===
In {{LCT}}, each {{Term|LCT|Level|link}} contains three {{Plural|LCT|Stage}}.<ref>{{Cite Manual|quote= There are three stages in each level.|game= LCT|page= 7}}</ref> In each {{Term|LCT|Stage}}, {{Term|LCT|Link|link}} finds himself in a different area of {{Term|LCT|Hyrule|link}} where they have to either shoot {{Plural|LCT|Target|link}}, defeat advancing {{Plural|LCT|Enemy|link}}, or travel through a location defeating a number of {{Plural|LCT|Enemy}}. These three types of {{Plural|LCT|Stage}} are respectively named {{Term|LCT|Target Shooting|link}}, {{Term|LCT|Defender|link}}, and {{Term|LCT|Ranger|link}} {{Plural|LCT|Stage}}.<ref>{{Cite Manual|quote= There are three basic types of stages.<br>{{Big|Target Shooting}}<br>Shoot the targets as they appear on-screen. You get more points for a bull's-eye, and consecutive hits earn you bonus points. Gold targets are worth more points. Don't shoot targets marked with the blue X, or you'll lose points—and your combo chain!<br>{{Big|Defender}}<br>Take out hordes of enemies as they attack. Turn to face in a different direction by aiming the Wii Zapper off screen in any direction. As with Target Shooting stages, consecutive hits earn you bonus points.<br>{{Big|Ranger}}<br>Seek out your enemies in a number of different settings. MOve using the CONtrol Stick, and change your facing bby aiming the Wii Zapper off-screen in any direction. Again, consecutive hits earn you bonus points.|game= LCT|page= 9}}</ref> In every stage, every {{Term|LCT|Target}} or {{Term|LCT|Enemy}} can be shot to gain a certain amount of points, but every {{Term|LCT|Stage}} has a time limit of 60 seconds.<ref>{{Cite Manual|quote= You earn points for shooting enemies. In some stages, you will shoot bull's-eyes instead of enemies.|game= LCT|page= 8}}</ref><ref>{{Cite Manual|quote= When time runs out, the stage ends.|game= LCT|page= 8}}</ref> At the end of the {{Term|LCT|Level}}, all of the obtained points from each of the three {{Plural|LCT|Stage}} are tallied up.<ref>{{Cite Manual|quote= When you complete a stage, the Results screen will show you how many points you earned in that stage as well as your running total for the stage you are playing.|game= LCT|page= 8}}</ref> If {{Term|LCT|Link}} obtained 20,000 points or more, he earns a {{Term|LCT|Bronze Medal|link}}; he earns a {{Term|LCT|Silver Medal|link}} for 40,000 or more points; he earns a {{Term|LCT|Gold Medal|link}} for 60,000 or more points; he earns a {{Term|LCT|Platinum Medal|link}} for 80,000 or more points. In order to unlock the next {{Term|LCT|Level}}, {{Term|LCT|Link}} must earn at least a {{Term|LCT|Bronze Medal}}.<ref>{{Cite Manual|quote= If you complete each of the three stages with a high enough total score, you will clear the level and move on to the next.|game= LCT|page= 7}}</ref>
{{Noncanon|End}}


==Listings==
==Nomenclature==
*[[Stages in Four Swords|Stages in {{FS|-}}]]
{{Nomenclature}}
*[[Stages in Four Swords Adventures|Stages and Levels in {{FSA|-}}]]
*[[Levels in Tri Force Heroes|Levels in {{TFH|-}}]]


===Battle Modes===
==See Also==
*[[Shadow Battle#Stages|Shadow Battle Stages in {{FSA|-}}]]
* {{Term|Series|Level|link}}
*[[Places in Spirit Tracks#Battle Mode Stages|Battle Mode Stages in {{ST|-}}]]
*[[Shadow Link Battle#Arenas|Shadow Link Battle Arenas in {{ALBW|-}}]]
*[[Coliseum#Levels|Coliseum Levels in {{TFH|-}}]]


{{Ambig|Start}}
{{Ref}}
===Ambiguiously Canon Games===
*[[Stages in Link's Crossbow Training|Stages in {{LCT|-}}]]
{{Ambig|End}}
{{Noncanon|Start}}
===Non-Canon Games===
*[[Stages in The Faces of Evil|Stages in {{TFoE|-}}]]
*[[Stages in The Wand of Gamelon|Stages in {{TWoG|-}}]]
*[[Stages in Hyrule Warriors|Stages in {{HW|-}}]]
{{Noncanon|End}}


[[Category:Stages]]
{{Categories
|Mechanics
}}

Revision as of 17:18, 20 August 2021

This article is about the game mechanic featuring areas and Dungeons. For a similar game mechanic, see Level.

Stages are recurring mechanics that feature locations that may double as Dungeons in The Legend of Zelda series.[1][2][3][name references needed]

Features and Overview

Four Swords

Main article: Stages in Four Swords


Four Swords Adventures



In Four Swords Adventures, Levels refer to chapters that contain three Stages each.

Other Appearances

The Faces of Evil



The Wand of Gamelon



Link's Crossbow Training

In Link's Crossbow Training, each Level contains three Stages.[4] In each Stage, Link finds himself in a different area of Hyrule where they have to either shoot Targets, defeat advancing Enemies, or travel through a location defeating a number of Enemies. These three types of Stages are respectively named Target Shooting, Defender, and Ranger Stages.[5] In every stage, every Target or Enemy can be shot to gain a certain amount of points, but every Stage has a time limit of 60 seconds.[6][7] At the end of the Level, all of the obtained points from each of the three Stages are tallied up.[8] If Link obtained 20,000 points or more, he earns a Bronze Medal; he earns a Silver Medal for 40,000 or more points; he earns a Gold Medal for 60,000 or more points; he earns a Carlov Medal for 80,000 or more points. In order to unlock the next Level, Link must earn at least a Bronze Medal.[9]

Nomenclature

ZW Nomenclature Asset.png Names in Other Regions ZW Nomenclature Asset 2.png
LanguageNamesMeanings
Japan
Japanese
ステージ (Sutēji)[11]Stage
Canada
FrenchCA
Section[16] 
The French Republic
FrenchEU
Stage[13]
The Federal Republic of Germany
German
Abschnitt[12] 
The Italian Republic
Italian
Livello[10] 
The Republic of Korea
Korean
스테이지 (Seuteiji)[14]Stage
Latin America
SpanishLA
Escenario[15] 
The Kingdom of Spain
SpanishEU
Escenario 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. "Select a Stage" (A Link to the Past & Four Swords manual, pg. 36)
  2. "Change Stage" (Four Swords Adventures manual, pg. 23)
  3. "Stage Total" (Link's Crossbow Training manual, pg. 8)
  4. "There are three stages in each level." (Link's Crossbow Training manual, pg. 7)
  5. "There are three basic types of stages.
    Target Shooting
    Shoot the targets as they appear on-screen. You get more points for a bull's-eye, and consecutive hits earn you bonus points. Gold targets are worth more points. Don't shoot targets marked with the blue X, or you'll lose points—and your combo chain!
    Defender
    Take out hordes of enemies as they attack. Turn to face in a different direction by aiming the Wii Zapper off screen in any direction. As with Target Shooting stages, consecutive hits earn you bonus points.
    Ranger
    Seek out your enemies in a number of different settings. MOve using the CONtrol Stick, and change your facing bby aiming the Wii Zapper off-screen in any direction. Again, consecutive hits earn you bonus points.
    " (Link's Crossbow Training manual, pg. 9)
  6. "You earn points for shooting enemies. In some stages, you will shoot bull's-eyes instead of enemies." (Link's Crossbow Training manual, pg. 8)
  7. "When time runs out, the stage ends." (Link's Crossbow Training manual, pg. 8)
  8. "When you complete a stage, the Results screen will show you how many points you earned in that stage as well as your running total for the stage you are playing." (Link's Crossbow Training manual, pg. 8)
  9. "If you complete each of the three stages with a high enough total score, you will clear the level and move on to the next." (Link's Crossbow Training manual, pg. 7)
  10. "Livello" — N/A (Tri Force Heroes)
  11. "ステージ" — N/A (Tri Force Heroes)
  12. "Abschnitt" — N/A (Tri Force Heroes)
  13. "Stage" — N/A (Tri Force Heroes)
  14. "스테이지" — N/A (Tri Force Heroes)
  15. "Escenario" — N/A (Tri Force Heroes)
  16. "Section" — N/A (Tri Force Heroes)