+Effect Panel: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
No edit summary
 
(22 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Mechanic
{{Infobox Item
|image= [[File:LANS Effect Model.png|x320px]]
|image= File:LANS +Effect Panel Model.png
|caption=  
|caption=  
|game= {{LA|NS}}
|pronunciation=
|plural=
|game= LANS
|other=  
|other=  
|purpose= Augmenting {{Plural|LANS|Chamber|link}}
|cost=
|related= {{Term|LANS|Chamber|link}}
|value=
|location=
|uses= Augmenting {{Plural|LANS|Chamber|link}}
|strength=
|durability=
|comp= {{Term|LANS|Chamber|link}}
|sample=
|theme=
}}
}}
{{Term/Store|Effect|Effects|Series, LANS|plural}} are a mechanic in {{LA|NS}}.<ref>{{Cite|You got a {{Color|LANS Pink|+Bombs Effect}}! Apply it to a chamber for a deluge of bombs!|N/A|LANS}}</ref>
{{Term/Store|+Effect Panel|+Effect Panels|Series, LANS|plural}} are {{Plural|LANS|Item|link}} in {{LANS}}.<ref>{{Cite|You got a {{Color|LANS Pink|+Bombs Effect}}! Apply it to a chamber for a deluge of bombs!|Game Screen|LANS}}</ref>


==Overview==
==Location and Uses==
{{Plural|LANS|Effect}} can be added to {{Plural|LANS|Chamber|link}} to augment them with certain properties.
{{Plural|LANS|+Effect Panel}} can be added to {{Plural|LANS|Chamber|link}} to augment them with certain properties.<ref>{{Cite|You can toss {{Color|LANS Pink|+Effect Panels}} on any chamber you've already placed to spice it up a little.|Dampé's Tips|LANS}}</ref>


===List of Effects===
===List of {{Plural|LANS|+Effect Panel}}===
{| class="altrow" style="text-align:left; width:100%; max-width:60em"
{{Data Table
|game= LANS
|columns= +Effect Panel [Image][Term], Duration, Method of Obtention [Width:20%], Description [Description]
|-
|-
!style="width:25%"| Effect
| +Bombs Effect
!style="width:35%"| Description
| Roughly  {{No Wrap|20 seconds}}
!style="width:20%"| Duration
| Clear the "'''Bombs Away!'''" {{Term|LANS|Chamber Dungeon|link}} challenge
!style="width:20%"| Method of Obtention
| Makes 8 bombs fall around the chamber it is added to. The bombs can still be picked up and thrown like regular bombs. The effect can be triggered again by re-entering the affected chamber.<br/><br/>Cannot be applied to Entrance chambers.
|-
|-
|style="text-align:center"| [[File:LANS +Bombs Effect Icon.png|30px]]<br>{{Term|LANS|+Bombs Effect|link}}
| +Rupees Effect
| Roughly {{No Wrap|20 seconds}}
| Bringing all 50 {{Plural|LANS|Secret Seashell|link}} to the {{Term|LANS|Seashell Mansion|link}}.
| Makes 30 different {{Plural|LANS|Rupee|link}} that can be either Green (1 Rupee), Blue (5 Rupees), or Red (20 Rupees), fall around the chamber it is added to.<br/><br/>Cannot be applied to Entrance chambers.
|-
| +Hearts Effect
| Roughly {{No Wrap|20 seconds}}
| Clear the "'''Sheathed Sword'''" Chamber Dungeon challenge
| Makes 9 hearts fall around the chamber it is added to.<br/><br/>Cannot be applied to Entrance chambers.
|-
| +Wallmasters Effect
| Until dungeon is completed
| Complete the "'''Ticking Clock'''" Chamber Dungeon challenge
| Adds {{Plural|LANS|Wallmaster|link}} as a trap to a chamber. When triggered for the first time, a short cutscene will play that shows the Wallmaster's shadow appearing on the floor. The Wallmaster will follow Link around the chamber and attempt to catch Link. If Link gets caught, he will be brought to the Entrance chamber of the Chamber Dungeon. The Wallmaster will re-appear in other chambers even if the effect is not applied to them, only not appearing in areas where the effect cannot be applied. If the Wallmaster is killed, another will spawn roughly 18 seconds later while staying in the same chamber or by moving to another chamber. <br/><br/>Cannot be applied to Entrance chambers, Nightmare's Lair chambers, or any chamber containing a mini-boss fight.
|-
| +Monsters Effect
| Indefinite
| Chamber Stone received for winning all 10 figures in the {{Term|LANS|Trendy Game|link}}
| Increases the number of monsters that are in the attached chamber<br/><br/>Cannot be applied to any chamber that has no enemies, any chamber containing a mini-boss, Nightmare's Lair chambers, any chamber that has only {{Plural|LANS|Three-of-a-Kind|link}}, {{Plural|LANS|Trap|link}}, {{Plural|LANS|Boo|link}}, {{Plural|LANS|Orb Monster|link}}, {{Plural|LANS|Pairodd|link}}, a {{Term|LANS|Vacuum Mouth|link}} or a {{Term|LANS|Vire|link}}, {{Term|LANS|Flying Tile|link}} chambers, regardless of if they contain any enemies, any chamber that requires Link to shoot an arrow at the eye of a statue, or any chamber that requires Link to kill enemies in a certain order.
|-
| +Shadow Link Effect
|  
|  
| Roughly 20 seconds
| Awarded for scanning a the "Link's Awakening series" Link [[amiibo]] via the "Get special chamber" option
| Completing the Bombs Away! {{Term|LANS|Chamber Dungeon|link}}
| [[Shadow Link]] will appear in the chamber with the effect, chasing down Link through the chambers. If defeated, he will drop various [[Rupee|Rupees]] and a [[Fairy]].
|-
|-
|style="text-align:center"| <br>{{Term|LANS|+Ruppees Effect|link}}
}}
|style="text-align:center"| Apply this to a chamber to make it rain!
|Roughly 20 seconds
| Collect all Secret Seashells {{Term|LANS|Seashell Mansion|link}}
|}


==Gallery==
==Nomenclature==
<gallery>
{{Nomenclature}}
File:LANS +Shadow Link Effect Icon.png|Icon of the {{Term|LANS|Shadow Link}} {{Term|LANS|Effect}}
</gallery>


==See Also==
==See Also==
Line 40: Line 65:


{{Ref}}
{{Ref}}
{{+Effect Panels}}
{{Categories
|+Effect Panels
|items= LANS
}}

Latest revision as of 00:02, 13 December 2023

+Effect Panels are Items in Link's Awakening for Nintendo Switch.[1]

Location and Uses

+Effect Panels can be added to Chambers to augment them with certain properties.[2]

List of +Effect Panels

+Effect Panel
Duration
Roughly 20 seconds
Method of Obtention
Clear the "Bombs Away!" Chamber Dungeon challenge
Description

Makes 8 bombs fall around the chamber it is added to. The bombs can still be picked up and thrown like regular bombs. The effect can be triggered again by re-entering the affected chamber.

Cannot be applied to Entrance chambers.

+Effect Panel
Duration
Roughly 20 seconds
Method of Obtention
Bringing all 50 Secret Seashells to the Seashell Mansion.
Description

Makes 30 different Rupees that can be either Green (1 Rupee), Blue (5 Rupees), or Red (20 Rupees), fall around the chamber it is added to.

Cannot be applied to Entrance chambers.

+Effect Panel
Duration
Roughly 20 seconds
Method of Obtention
Clear the "Sheathed Sword" Chamber Dungeon challenge
Description

Makes 9 hearts fall around the chamber it is added to.

Cannot be applied to Entrance chambers.

+Effect Panel
Duration
Until dungeon is completed
Method of Obtention
Complete the "Ticking Clock" Chamber Dungeon challenge
Description

Adds Wallmasters as a trap to a chamber. When triggered for the first time, a short cutscene will play that shows the Wallmaster's shadow appearing on the floor. The Wallmaster will follow Link around the chamber and attempt to catch Link. If Link gets caught, he will be brought to the Entrance chamber of the Chamber Dungeon. The Wallmaster will re-appear in other chambers even if the effect is not applied to them, only not appearing in areas where the effect cannot be applied. If the Wallmaster is killed, another will spawn roughly 18 seconds later while staying in the same chamber or by moving to another chamber.

Cannot be applied to Entrance chambers, Nightmare's Lair chambers, or any chamber containing a mini-boss fight.

+Effect Panel
Duration
Indefinite
Method of Obtention
Chamber Stone received for winning all 10 figures in the Trendy Game
Description

Increases the number of monsters that are in the attached chamber

Cannot be applied to any chamber that has no enemies, any chamber containing a mini-boss, Nightmare's Lair chambers, any chamber that has only Three-of-a-Kind, Blade Traps, Boos, Orb Monsters, Pairodds, a Vacuum Mouth or a Vire, Flying Tile chambers, regardless of if they contain any enemies, any chamber that requires Link to shoot an arrow at the eye of a statue, or any chamber that requires Link to kill enemies in a certain order.

+Effect Panel
Duration
Method of Obtention
Awarded for scanning a the "Link's Awakening series" Link amiibo via the "Get special chamber" option
Description

Shadow Link will appear in the chamber with the effect, chasing down Link through the chambers. If defeated, he will drop various Rupees and a Fairy.

+Effect PanelDurationMethod of ObtentionDescription
Roughly 20 seconds
Clear the "Bombs Away!" Chamber Dungeon challenge

Makes 8 bombs fall around the chamber it is added to. The bombs can still be picked up and thrown like regular bombs. The effect can be triggered again by re-entering the affected chamber.

Cannot be applied to Entrance chambers.

Roughly 20 seconds
Bringing all 50 Secret Seashells to the Seashell Mansion.

Makes 30 different Rupees that can be either Green (1 Rupee), Blue (5 Rupees), or Red (20 Rupees), fall around the chamber it is added to.

Cannot be applied to Entrance chambers.

Roughly 20 seconds
Clear the "Sheathed Sword" Chamber Dungeon challenge

Makes 9 hearts fall around the chamber it is added to.

Cannot be applied to Entrance chambers.

Until dungeon is completed
Complete the "Ticking Clock" Chamber Dungeon challenge

Adds Wallmasters as a trap to a chamber. When triggered for the first time, a short cutscene will play that shows the Wallmaster's shadow appearing on the floor. The Wallmaster will follow Link around the chamber and attempt to catch Link. If Link gets caught, he will be brought to the Entrance chamber of the Chamber Dungeon. The Wallmaster will re-appear in other chambers even if the effect is not applied to them, only not appearing in areas where the effect cannot be applied. If the Wallmaster is killed, another will spawn roughly 18 seconds later while staying in the same chamber or by moving to another chamber.

Cannot be applied to Entrance chambers, Nightmare's Lair chambers, or any chamber containing a mini-boss fight.

Indefinite
Chamber Stone received for winning all 10 figures in the Trendy Game

Increases the number of monsters that are in the attached chamber

Cannot be applied to any chamber that has no enemies, any chamber containing a mini-boss, Nightmare's Lair chambers, any chamber that has only Three-of-a-Kind, Blade Traps, Boos, Orb Monsters, Pairodds, a Vacuum Mouth or a Vire, Flying Tile chambers, regardless of if they contain any enemies, any chamber that requires Link to shoot an arrow at the eye of a statue, or any chamber that requires Link to kill enemies in a certain order.

Awarded for scanning a the "Link's Awakening series" Link amiibo via the "Get special chamber" option

Shadow Link will appear in the chamber with the effect, chasing down Link through the chambers. If defeated, he will drop various Rupees and a Fairy.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. "You got a +Bombs Effect! Apply it to a chamber for a deluge of bombs!" — Game Screen (Link's Awakening for Nintendo Switch)
  2. "You can toss +Effect Panels on any chamber you've already placed to spice it up a little." — Dampé's Tips (Link's Awakening for Nintendo Switch)