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{{Place
{{Delete|No source}}
|name = Chamber of Giants
{{Infobox Location
|image = [[File:Giant's Chamber 01.png|300px]]
|image=  
|caption = Link meeting the second giant
{{Media
|game = {{MM}}
|Screenshot MM= File:Giant's Chamber 01.png
|other =
|Screenshot MM3D= File:MM3D Chamber of Giants.png
|inhab = The [[Four Giants]]
|items = [[Oath to Order]]
|related =
|season =
|theme music = <!-- need file -->
}}
}}
|caption=
|pronunciation=
|game= MM
|other=
|inhab= {{Plural|MM3D|Guardian Deity|link}}
|items= {{Term|MM3D|Oath to Order|link}}
|services=
|season=
|temperature=
|counter=
|theme=
|related=
|strategy=
|zu=
}}
The {{Name|Japanese|{{Term/Store|Chamber of Giants||Series}}}} is a location in {{MM}}.{{Name Ref|MM3D}}


The '''{{Japanese|Chamber of Giants|きょじんのま|Kyojin no ma|3}}''' is a mystical environment [[Link]] enters in {{MM}}. Each time he defeats a [[Boss]] dwelling in one of [[Termina|Termina's]] four Temples and acquires its [[Boss Remains|remains]], Link frees one of the [[Four Giants]] and meets it here. The true nature of this chamber is something of a mystery, and whether it is actually a physical location or something that exists on an incorporeal plain is not revealed.
==Features and Overview==
Each time he defeats a {{Term|MM3D|Boss|link}} dwelling in one of {{Term|MM3D|Termina|link}}'s four {{Plural|MM3D|Temple|link}} and acquires its Remains, {{Term|MM3D|Link}} frees one of the Four Giants and meets it here. The true nature of this chamber is something of a mystery, and whether it is actually a physical location or something that exists on an incorporeal plane is not revealed.


Each time Link visits this chamber, the surroundings change slightly to reflect the nature of the Temple he has just cleansed. When he meets the first Giant, the sky and clouds of the room are green, to reflect the [[Woodfall Temple]]; when he meets the second Giant, they are white, to reflect the [[Snowhead Temple]]; the third, blue, to reflect the [[Great Bay Temple]]; the fourth, yellow, to reflect the [[Stone Tower Temple]]. Alternately, as Link never meets more than one Giant at a time in this chamber, each of these locations could be a different place. [[Tatl]] has to interpret for Link on these occasions, as doesn't understand the Giant's wailing language.
Each time {{Term|MM3D|Link}} visits this chamber, the surroundings change slightly to reflect the nature of the {{Term|MM3D|Temple}} he has just cleansed. When he meets the first Giant, the sky and clouds of the room are green, to reflect the {{Term|MM3D|Woodfall Temple|link}}; when he meets the second Giant, they are white, to reflect the {{Term|MM3D|Snowhead Temple|link}}; the third, blue, to reflect the {{Term|MM3D|Great Bay Temple|link}}; the fourth, yellow, to reflect the {{Term|MM3D|Stone Tower Temple|link}}. Alternately, as {{Term|MM3D|Link}} never meets more than one Giant at a time in this chamber, each of these locations could be a different place. {{Term|MM3D|Tatl|link}} has to interpret for {{Term|MM3D|Link}} on these occasions, as he does not understand the Giant's wailing language.


The first time Link meets a giant here after defeating the Woodfall Temple, he learns the [[Oath to Order]], a mystical melody he can use to call the Giants once they are all free.<ref>{{cite|Wait...Listen... It seems to be saying something... Could that crying be its way of teaching us some sort of melody? Don't just stand there... Get your instrument... "Call us." ...That's what it's saying.|Tatl|MM}}</ref> During his second visit, the Giant reveals their nature as protective [[Deity|gods]] of the people.<ref>{{cite|W-What exactly are all of you? "Guardians." Guardians? So...You're protective gods? That's why you're in the temples... But...why are the protective gods...? No, wait! Are you listening to me? Hey! Wait...|Tatl|MM}}</ref> One the third visit, Tatl implores them to intervene on behalf of the world on the condition that she and Link free the last Giant.<ref>{{cite|Hey, listen. We want you to lend us your power! If you just leave things as they are,  something terrible will happen to this world! Surely, you're the only ones who can stop it! That's what Tael was trying to tell us! "Help our friend." I get it. We have to help the last one! Then promise us this... You'll cooperate with us...|Tatl|MM}}</ref> Finally, on the last visit, the Giant instructs Link and Tatl to call them, but also tells them to forgive the [[Skull Kid|their friend]].<ref>{{cite|Well, we've helped all of you. That's all we can do. "Call us." That's what they're saying. Without being told, we understand. So now you'll help us out in exchange! We'll call you from atop the Clock Tower, so do something about him, all right? What? Their voices sound sad... You don't want to? "Forgive your friend." Forgive our friend? What do you mean by forgive? Huh? What friend?|Tatl|MM}}</ref>
The first time {{Term|MM3D|Link}} meets a giant here after defeating the {{Term|MM3D|Woodfall Temple}}, he learns the {{Term|MM3D|Oath to Order|link}}, a mystical melody he can use to call the Giants once they are all free.<ref>{{Cite|Wait...Listen... It seems to be saying something... Could that crying be its way of teaching us some sort of melody? Don't just stand there... Get your instrument... "Call us." ...That's what it's saying.|Tatl|MM3D}}</ref> During his second visit, the Giant reveals their nature as protective {{Term|MM3D|Deity|display=gods|link}} of the people.<ref>{{Cite|W-what exactly are all of you? "Guardians." Guardians? So... You're {{Color|MM3D Red|protective gods}}? That's why you're in the temples... But...why are the protective gods...? No, wait! Are you listening to me? Hey! Wait...|Tatl|MM3D}}</ref> On the third visit, {{Term|MM3D|Tatl}} implores them to intervene on behalf of the world on the condition that she and {{Term|MM3D|Link}} free the last Giant.<ref>{{Cite|Hey, listen. We want you to lend us your power! If you just leave things as they are,  something terrible will happen to this world! Surely, you're the only ones who can stop it! That's what Tael was trying to tell us! "Help our friend." I get it. We have to help the last one! Then promise us this... You'll cooperate with us...|Tatl|MM3D}}</ref> Finally, on the last visit, the Giant instructs {{Term|MM3D|Link}} and {{Term|MM3D|Tatl}} to call them, but also tells them to forgive {{Term|MM3D|Skull Kid|display=their friend|link}}.<ref>{{Cite|Well, we've helped all of you. That's all we can do. "Call us." That's what they're saying. Without being told, we understand. So now you'll help us out in exchange! We'll call you from atop the {{Color|MM3D Red|Clock Tower}}, so do something about him, all right? What? Their voices sound sad... You don't want to? "Forgive your friend." Forgive our friend? What do you mean by forgive? Huh? What friend?|Tatl|MM3D}}</ref>
{{clear}}
{{clear}}
==Nomenclature==
{{Nomenclature}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Giant's Chamber 03.png|Link meeting the third giant
File:Giant's Chamber 03.png|{{Term|MM|Link}} meeting the third giant from {{MM|-}}
File:Giant's Chamber 02.png|Alternate view
File:Giant's Chamber 02.png|Alternate view from {{MM|-}}
File:Giant's Chamber 04.png|Alternate view
File:Giant's Chamber 04.png|Alternate view from {{MM|-}}
</gallery>
</gallery>


==Trivia==
==Trivia==
*Certain aspects of the Chamber of Giants, such as its storytelling function, ethereal appearance, and circumstances surrounding encounters with it, are reminiscent to the [[Chamber of Sages]] from {{OOT}}.
*Regardless of the order in which {{Term|MM3D|Link}} clears the dungeons of {{Term|MM3D|Termina}}, the {{Term|MM3D|Chamber of Giants}} will always have the same order of color schemes, meaning green will always come first, followed by white, and then blue and finally yellow. This would seem to imply that the color of the chamber has no relation to the region {{Term|MM3D|Link}} had just cleared, or else that it is simply an oversight on the part of the developers.


{{clear}}
{{Ref}}
{{ref}}


{{Names
{{Categories
|width=
|Chambers
|nwidth=
|locations= MM, MM3D
|en=
|enM=
|ja= きょじんのま
|jaM= Giant's Chamber <!-- Name from leftover Japanese "Map Select" feature -->
}}
}}

Latest revision as of 23:24, 15 April 2024

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The Chamber of Giants is a location in Majora's Mask.[name references needed]

Features and Overview

Each time he defeats a Boss dwelling in one of Termina's four Temples and acquires its Remains, Link frees one of the Four Giants and meets it here. The true nature of this chamber is something of a mystery, and whether it is actually a physical location or something that exists on an incorporeal plane is not revealed.

Each time Link visits this chamber, the surroundings change slightly to reflect the nature of the Temple he has just cleansed. When he meets the first Giant, the sky and clouds of the room are green, to reflect the Woodfall Temple; when he meets the second Giant, they are white, to reflect the Snowhead Temple; the third, blue, to reflect the Great Bay Temple; the fourth, yellow, to reflect the Stone Tower Temple. Alternately, as Link never meets more than one Giant at a time in this chamber, each of these locations could be a different place. Tatl has to interpret for Link on these occasions, as he does not understand the Giant's wailing language.

The first time Link meets a giant here after defeating the Woodfall Temple, he learns the Oath to Order, a mystical melody he can use to call the Giants once they are all free.[1] During his second visit, the Giant reveals their nature as protective gods of the people.[2] On the third visit, Tatl implores them to intervene on behalf of the world on the condition that she and Link free the last Giant.[3] Finally, on the last visit, the Giant instructs Link and Tatl to call them, but also tells them to forgive their friend.[4]

Nomenclature

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LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

Trivia

  • Regardless of the order in which Link clears the dungeons of Termina, the Chamber of Giants will always have the same order of color schemes, meaning green will always come first, followed by white, and then blue and finally yellow. This would seem to imply that the color of the chamber has no relation to the region Link had just cleared, or else that it is simply an oversight on the part of the developers.

References

  1. "Wait...Listen... It seems to be saying something... Could that crying be its way of teaching us some sort of melody? Don't just stand there... Get your instrument... "Call us." ...That's what it's saying." — Tatl (Majora's Mask 3D)
  2. "W-what exactly are all of you? "Guardians." Guardians? So... You're protective gods? That's why you're in the temples... But...why are the protective gods...? No, wait! Are you listening to me? Hey! Wait..." — Tatl (Majora's Mask 3D)
  3. "Hey, listen. We want you to lend us your power! If you just leave things as they are, something terrible will happen to this world! Surely, you're the only ones who can stop it! That's what Tael was trying to tell us! "Help our friend." I get it. We have to help the last one! Then promise us this... You'll cooperate with us..." — Tatl (Majora's Mask 3D)
  4. "Well, we've helped all of you. That's all we can do. "Call us." That's what they're saying. Without being told, we understand. So now you'll help us out in exchange! We'll call you from atop the Clock Tower, so do something about him, all right? What? Their voices sound sad... You don't want to? "Forgive your friend." Forgive our friend? What do you mean by forgive? Huh? What friend?" — Tatl (Majora's Mask 3D)