Traps for Kakariko Village: Difference between revisions

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|prereq=  
|prereq=  
|req= {{Term|HWAoC|Chuchu Jelly|link}}, ×5 {{Plural|HWAoC|Lizalfos Tail|link}}, ×5 {{Plural|HWAoC|Bokoblin Guts|link}}, ×200 {{Plural|HWAoC|Bokoblin Trophy|link}}, ×50 {{Plural|HWAoC|Lizalfos Trophy|link}}
|req= {{Term|HWAoC|Chuchu Jelly|link}}, ×5 {{Plural|HWAoC|Lizalfos Tail|link}}, ×5 {{Plural|HWAoC|Bokoblin Guts|link}}, ×200 {{Plural|HWAoC|Bokoblin Trophy|link}}, ×50 {{Plural|HWAoC|Lizalfos Trophy|link}}
|reward= Impa: Bonus Combo, ×5 {{Plural|HWAoC|Swift Carrot|link}}
|reward= {{Term|HWAoC|Impa|link}}: Bonus Combo, ×5 {{Plural|HWAoC|Swift Carrot|link}}
|previous= [[The Lights of Home|{{Color|HWAoC Blue|The Lights of Home}}]]
|previous= [[The Lights of Home|{{Color|HWAoC Blue|The Lights of Home}}]]
|next=  
|next=  
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==Overview==
==Overview==
"{{Term|HWAoC|Traps for Kakariko Village}}" becomes available for {{Term|HWAoC|Impa|link}} after completing "{{Term|HWAoC|The Lights of Home|link}}" {{Term|HWAoC|Side Quest|link}}. In order to keep the peace of {{Term|HWAoC|Kakariko Village|link}}, the villagers need {{Plural|HWAoC|Material|link}} to set traps for {{Plural|HWAoC|Monster|link}}.<ref>{{Cite|The people of Kakariko Village wish to maintain their home's peaceful ambiance by placing traps around the outskirts of town. See if you can rustle up some trap components for them to use.|Gallery|HWAoC}}</ref> After {{Term|HWAoC|Impa}} provides the necessary {{Plural|HWAoC|Material}}, seeing the {{Plural|HWAoC|Monster}} stuck in the traps inspires her to create a new move.<ref>{{Cite|Monsters who tried to encroach upon Kakariko Village found themselves ensnared in traps, making it easy for villagers to fend them off! The scene gave Impa inspiration for a new move.|Gallery|HWAoC}}</ref> As a reward, {{Term|HWAoC|Impa}} will receive an additional combo, as well as five {{Plural|HWAoC|Swift Carrot|link}}.<ref>{{Cite|Reward<br/>Impa: Bonus Combo|N/A|HWAoC}}</ref>
"{{Term|HWAoC|Traps for Kakariko Village}}" becomes available for {{Term|HWAoC|Impa|link}} after completing "{{Term|HWAoC|The Lights of Home|link}}" {{Term|HWAoC|Side Quest|link}}. In order to keep the peace of {{Term|HWAoC|Kakariko Village|link}}, the villagers need {{Plural|HWAoC|Material|link}} to set traps for {{Plural|HWAoC|Monster|link}}.<ref>{{Cite|The people of Kakariko Village wish to maintain their home's peaceful ambiance by placing traps around the outskirts of town. See if you can rustle up some trap components for them to use.|Gallery|HWAoC}}</ref> After {{Term|HWAoC|Impa}} provides the necessary {{Plural|HWAoC|Material}}, seeing the {{Plural|HWAoC|Monster}} stuck in the traps inspires her to create a new move.<ref>{{Cite|Monsters who tried to encroach upon Kakariko Village found themselves ensnared in traps, making it easy for villagers to fend them off! The scene gave Impa inspiration for a new move.|Gallery|HWAoC}}</ref> As a reward, {{Term|HWAoC|Impa}} will receive an additional combo, as well as five {{Plural|HWAoC|Swift Carrot|link}}.<ref>{{Cite|{{Color|HWAoC Gray|Reward}}<br/>Impa: Bonus Combo|N/A|HWAoC}}</ref>


===Objectives===
===Objectives===

Revision as of 20:45, 12 March 2023

Traps for Kakariko Village

Game(s)
Requirement(s)Chuchu Jelly, ×5 Lizalfos Tails, ×5 Bokoblin Guts, ×200 Bokoblin Trophies, ×50 Lizalfos Trophies
Location Necluda
Reward Impa: Bonus Combo, ×5 Swift Carrots
Previous Quest
"The Lights of Home"

"Traps for Kakariko Village" is a Side Quest in Hyrule Warriors: Age of Calamity.[1]

Overview

"Traps for Kakariko Village" becomes available for Impa after completing "The Lights of Home" Side Quest. In order to keep the peace of Kakariko Village, the villagers need Materials to set traps for Monsters.[2] After Impa provides the necessary Materials, seeing the Monsters stuck in the traps inspires her to create a new move.[3] As a reward, Impa will receive an additional combo, as well as five Swift Carrots.[4]

Objectives

Stage Description
Start The people of Kakariko Village wish to maintain their home's peaceful ambiance by placing traps around the outskirts of town. See if you can rustle up some trap components for them to use.
Complete Monsters who tried to encroach upon Kakariko Village found themselves ensnared in traps, making it easy for villagers to fend them off! The scene gave Impa inspiration for a new move.

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

References

  1. "Traps for Kakariko Village
    Necluda
    " — Gallery (Hyrule Warriors: Age of Calamity)
  2. "The people of Kakariko Village wish to maintain their home's peaceful ambiance by placing traps around the outskirts of town. See if you can rustle up some trap components for them to use." — Gallery (Hyrule Warriors: Age of Calamity)
  3. "Monsters who tried to encroach upon Kakariko Village found themselves ensnared in traps, making it easy for villagers to fend them off! The scene gave Impa inspiration for a new move." — Gallery (Hyrule Warriors: Age of Calamity)
  4. "Reward
    Impa: Bonus Combo
    " — N/A (Hyrule Warriors: Age of Calamity)