ReDead

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ReDeads are zombie-like monsters similar to Gibdos that debuted in Ocarina of Time and have appeared in every console game since, with the exception of Four Swords Adventures. While their appearance changed from game to game, their behavior has remained relatively the same - namely their tactic of freezing targets in their tracks with a petrifying scream.

Many people see these creatures as some of the, if not the most frightening enemies in The Legend of Zelda series, among others such as Wallmasters, Floormasters, and Gibdos.

File:ReDeadOoTMM.jpg
ReDeads manipulated by the Captain's Hat in Majora's Mask

Appearances

Ocarina of Time and Majora's Mask

ReDead as seen in Ocarina of Time.
ReDead as seen in Ocarina of Time.

Before they are even seen, ReDeads make their presence known with low-pitched moans. They normally stand or sit in the fetal position until Link approaches, at which they will rise and slowly shuffle towards him. When they get close enough, they will paralyze Link with a bone-chilling scream, jump onto his back, and bite his head and neck repeatedly. Interestingly, Link cannot become paralyzed in areas with a fixed camera position, such as Castle Town's ruined marketplace, possibly because of the way the camera usually zooms in when the monster screams.

ReDeads are quite slow, both in walking and recovering from an attack, making them fairly easy to slay. In addition, when a ReDead is slain, any other ReDeads in the area walk towards and crouch beside the fallen ReDead until its body fades away, ignoring Link and making killing the whole group easier; this behavior is never explained in the game, although plausible explanations could be that they are mourning its death or even eating its corpse.

Both ReDeads and Gibdos have a flaw; they're blind, meaning Link can walk by normally or with the Iron Boots, and will pass by unnoticed, with the exception of Deku Nuts. If Link pulls out or puts away any weapon, or runs about near them, they'll hear it and attempt to paralyze him with their vivid scream.

In Ocarina of Time, Link can play the Sun's Song to freeze them for a short amount of time. In Majora's Mask, light reflected off the Mirror Shield will kill them instantly. Wearing the Garo's Mask, Gibdo Mask, or Captain's Hat makes them dance and they will not attack Link. In Ikana Castle, the ReDeads perform several dances depending on the individual creature; a Garo Ninja offers a possible explanation of this peculiarity by stating that the ReDead of Ikana Castle were once a troupe of performers when they were alive.[1]

There is also a Gossip Stone on the peir by the Octorocks in Ikana Canyon that says, "It seems that the ReDeads in Ikana Castle will dance when the Gibdo Mask, Garo Maks, or the Captains Hat is worn... But that does not change things much."

The Wind Waker

ReDeads also appear in The Wind Waker as turquoise tribal-like zombies. This time, they're even more skeletal, their torso consisting of their bony ribs and spine with no flesh or organs in between their bones and skin. The same applies to their hips as well. Another alteration from the first generation of ReDead are their ears, which bear large golden hoop earrings. Their bodies are covered in white tribal markings, their eyes are black and lifeless and glow red when they unleash their paralyzing screech. Also, their mouth is no longer a black circle, but rather a full set of teeth and gums. Since they do not have masks, as in previous games, they were given their haunting facial features.

ReDeads, as shown in The Wind Waker
ReDeads, as shown in The Wind Waker

Their method of attack is the same as usual, often hiding in coffins and leaping out when Link gets too close. The main difference being that they only deal one heart of damage before they release Link, only to try to attack him again.

Like most common enemies, ReDeads may be slain by Link's sword. Although they are immune to most weapons, Bombs are also effective and can be thrown safely at a distance that will not get the ReDead's attention. Using the Hookshot is unwise because it brings Link straight into the monster's grasp. The Mirror Shield can be used to stun them if there is light nearby. They also boast high defense and a high drop rate of valuable items, but they are still slow, and one can use the same strategy as the previous games to easily finish them off. Unlike most enemies in the game, ReDeads remain on screen for a while after they have been killed, perhaps referencing the similar phenomenon in Ocarina of Time. If Link attacks a ReDead with a Jump Attack just as it is screaming, he will not freeze, and will damage the ReDead.

ReDeads don't moan continuously as they did in previous games, remaining still and silent when Link is not nearby. However, they do moan when they take damage and also when they are defeated. Their scream and stare have also been revamped considerably, and their dark, empty eye sockets suddenly glow red when the ReDead spots its prey. In addition, Link will be frozen in fear, rather than what would be a strange hypnotic shriek effect. They are usually found in the Earth Temple and underneath the private cabana. They are also seen in The Ghost Ship, the Savage Labyrinth and Ganondorf's Castle.

Twilight Princess

File:Redeaddeux.jpg
ReDead as shown in Twilight Princess

In Twilight Princess, there are enemies known as ReDead Knights. They are demonic warrior monsters found in the Arbiter's Grounds and the Cave of Ordeals. They can be killed by two bomb arrows, the Ball and Chain, or with a Jump Strike. At first, they are lying down, and they are invincible. Then, when they stand up, they are vulnerable. They also have a paralyzing scream which leaves Link open for attack (although in Twilight Princess, their shriek is very low pitched, compared to the high pitched screams of their predecessors). If their scream wasn't enough, they have tattered red cloaks, and carry huge, rusty, bandage-covered swords that they drag behind them. They are mummified, and their small, round faces look almost featureless from a distance.

However, there is a cunning and nearly painless way to avoid them if in the right place at the right time. After Link gains the Hidden Skill #3, the Back Slice, rapidly press the A button, and turn the analog stick in the direction desired. Then, as they bring down their sword, Link will evade the attack and slice them. That leaves them vulnerable to attack. Another technique is to power up a Jump Strike. Both techniques can be dangerous if there are several ReDead Knights grouped together. Another useful method is by using the Ball and Chain: Link must keep his distance and throw it, for usually he won't take any damage this way. They can also be killed in wolf form by L-targeting and pressing A towards it and rapidly biting it twice. Ironically, this is the exact same way the original ReDeads attacked. In numbers, ReDead Knights tend to "gang up" on Link and create a much more frustrating battle as time wears on. One way to fight several ReDead Knights at once is to change into a wolf and target just one ReDead Knight, rapidly pressing A when it screams. The moment the scream is over, Link will jump attack the ReDead Knight.

In the Japanese version, they are known as Gibdos. It is unknown what brought about the name change.

Cameo Appearances

Link's Crossbow Training

File:Gal zl-t19.jpg
ReDead Trophy from Super Smash Bros. Melee

ReDead Knights appear in Link's Crossbow Training in Level 7-1. They act they same as in Twilight Princess, and as ReDeads are shot down, more appear to attack. They rise up like vampires awaking from a coffin, usually very close to the camera in an attempt to startle or scare their opponents. They take about 2-3 hits to kill with the normal arrows, but using the bomb arrows is the best way to kill the groups that appear.

Super Smash Bros. Melee

In Super Smash Bros. Melee, ReDeads appear inside the Hyrule Temple and randomly from broken crates. They suck energy from the player, and they are most commonly found in Adventure mode, while the player is trying to find the Triforce to end the stage. They can be knocked out by the player (ReDead KO), netting 800 bonus points.

According to the ReDead trophy in Super Smash Bros. Melee, the ReDeads in Ocarina of Time, at least those in the deserted Castle Town marketplace, are not actually undead people, but monsters created by evil magic. However, since there is no mention of this fact in Ocarina of Time itself, it is generally not considered to be canon.

Super Smash Bros. Brawl

ReDead only appears as a sticker in Super Smash Bros. Brawl, in Ocarina of Time style.

Trivia

  • The Spooky Mask greatly resembles the faces of ReDead in Ocarina of Time and Majora's Mask.
  • In Majora's Mask, a Gibdo will turn into a ReDead when shot by a Fire Arrow. If inside the Gibdo Well, it is possible to speak to these ReDead.
  • In The Wind Waker, when a defeated ReDead is left by a living one, the living one will eat the flesh of the defeated one.

References

  1. "The ReDeads in Ikana were once members of the castle's dancing troupe..." — Gossip Stone (Majora's Mask)


Names in Other Regions
Language Name

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