Arbiter's Grounds

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This article is about the location in Breath of the Wild and Tears of the Kingdom. For the Dungeon in Twilight Princess, see Arbiter's Grounds.

The Arbiter's Grounds are a recurring location in The Legend of Zelda series.[1][2]

Features and Overview

Breath of the Wild

The Arbiter's Grounds are a sparse group of Gerudo Ruins in the southern part of the Gerudo Desert. A majority of the ruins are buried beneath the Sand, but their architectural style indicates they were created by the Gerudo.[3] What can be seen are the remains of several doorways and walls, some of which have scaffolding or a Ladder appended to their sides. At the center of the Arbiter's Grounds is a natural rock formation, at the base of which are Ore Deposits and Rare Ore Deposits. Due to the intense Heat in the area, Link requires at least two levels of Heat Resistance in order to traverse the Grounds without taking damage. At night, Link needs two levels of Cold Resistance, since the Gerudo Desert becomes a Freezing Climate.

Among the Arbiter's Grounds, a Molduga swims through the Sand.[4] Link can stand on the ruins to avoid its detection. If it senses Link is nearby, it will rush towards him and attack.

A single Korok Seed Puzzle can be found at the Arbiter's Grounds. On top of the natural rock formation at their center, Link will find a Rock. If he picks it up, it will be revealed as a Natural Hiding Spot. A Korok will then appear and give Link a Korok Seed as a reward.[5]

Creatures

Materials

Tears of the Kingdom



Nomenclature

The Arbiter's Grounds are named for the Arbiter's Grounds, the fourth Dungeon from Twilight Princess.[6]

Names in Other Regions
LanguageNamesMeanings
Japan
Japanese
処刑場跡(しょけいじょうあと) (Shokeijō Ato) (TotKTears of the Kingdom) 
The People's Republic of China
ChineseSISimplified
刑场遗迹 (Xíngchǎng yíjī) (TotKTears of the Kingdom) 
The Republic of ChinaThe Hong Kong Special Administrative Region of ChinaThe Macao Special Administrative Region of China
ChineseTRTraditional
刑場遺跡 (Xíngchǎng yíjī) (TotKTears of the Kingdom) 
The Kingdom of the Netherlands
Dutch
Plaats der Gerechtigheid (BotWBreath of the Wild)[7]Place of Justice
Canada
FrenchCACanadian
Ruines du Jugement (TotKTears of the Kingdom) 
The French Republic
FrenchEUEuropean
Ruines du Jugement (BotWBreath of the Wild | TotKTears of the Kingdom)[8]Ruins of the Trial
The Federal Republic of Germany
German
Wüstenburg-Ruine (BotWBreath of the Wild | TotKTears of the Kingdom)[9]Desert Castle Ruin
The Italian Republic
Italian
Rovine del patibolo (TotKTears of the Kingdom) 
The Republic of Korea
Korean
처형장 옛터 (TotKTears of the Kingdom) 
Latin America
SpanishLALatin American
Patíbulo del Desierto (BotWBreath of the Wild)[10]Gallows of the Desert
The Kingdom of Spain
SpanishEUEuropean
Patíbulo del Desierto (TotKTears of the Kingdom) 
This table was generated from Zelda Wiki's translation data.

Gallery

See Also

References

  1. Arbiter's Grounds — Map (Breath of the Wild)
  2. Arbiter's Grounds — Map (Tears of the Kingdom)
  3. Creating a Champion, Dark Horse Books, pg. 329
  4. Arbiter's Grounds
    Molduga
    — Game Screen (Breath of the Wild)
  5. Yahaha! You found me! — Korok (Breath of the Wild)
  6. The Legend of Zelda: Breath of the Wild—The Complete Official Guide, Piggyback Interactive Limited, pg. 351
  7. Plaats der Gerechtigheid — Map (Breath of the Wild)
  8. Ruines du Jugement — Map (Breath of the Wild)
  9. Wüstenburg-Ruinen — Map (Breath of the Wild)
  10. Patíbulo del Desierto — Map (Breath of the Wild)
Gerudo Desert
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Ancient Shrines
Caves
Deserts
Gerudo Ruins
Keeps
Oases
Shrines of Light
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