Bombers' Notebook

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The Bombers' Notebook is an item in Majora's Mask.[1]

Location and Uses

The Bombers' Notebook is given to Link by Jim, the leader of the Bombers Secret Society of Justice, after he completes their Hide-and-Seek test.[2][3] The Bombers' Notebook, which can hold twenty entries, keeps track of the schedules of characters in need. Every time Link makes a promise, a Promise Sticker is added to the Bombers' Notebook.[4] If Link solves a character's problem, he will receive a reward and a Happy Sticker will be added to the Bombers' Notebook.[5] Once an entry is fully completed, a Happiness Seal is placed next to it.[6] A picture of the character appears on the left column of the Bombers' Notebook, while its schedule appears in the adjacent row.[7] Blue bars show when a notable event will occur.[8]

In Majora's Mask 3D, the Bombers' Notebook is instead given to Link by the Happy Mask Salesman, who says the Bombers' Notebook was most likely dropped by the Skull Kid.[9] It includes entries for every character that gives Link an item and for ongoing and rumored events. Link can also set an alarm to a specific time so Tatl reminds him of any given event.

Stickers

Promise Stickers

 

Promise Stickers are shaped like exclamation marks. They are added to the Bombers' Notebook each time Link makes a promise or appointment, or each time he completes a significant event.[10] Details regarding the promise or event are displayed when the sticker is highlighted. If Link travels back in time after receiving a sticker, it will be grayed out until Link makes the promise or completes the task again.

Happy Stickers

 
 

When Link receives an item such as a Piece of Heart as a prize or as thanks, a ribbon-shaped sticker is added to the Bombers' Notebook. When he receives a Mask, a Mask-shaped sticker is added instead. Details regarding the item and the means by which it was earned are displayed when the sticker is highlighted.

Happiness Seal

 

When Link completes all available objectives for a certain character, a Happiness Seal is added to that entry.[6] This includes obtaining all previous Promise and Happy Stickers for that character as well.

Notebook Entries

Majora's MaskMajora's Mask 3D
CharacterDescription
 
Bombers
Bombers, Secret Society of Justice
Helping people 24 hours a day
 
Anju
Anju, Stock Pot Inn's innkeeper
A courteous woman
 
Kafei
Kafei
Strange youth seen near Laundry Pool
 
Man from Curiosity Shop
Man from Curiosity Shop, buys and sells stolen goods. Open at night only.
 
Old Lady from the Bomb Shop
Old Lady from Bomb Shop
Runs town Bomb Shop. Always open.
 
Romani
Romani
Young girl living at ranch with sister
 
Cremia
Cremia, manager of Romani Ranch
Milk is her specialty
 
Mr. Dotour
Mr. Dotour
Mayor of Clock Town. V.I.P.
 
Madame Aroma
Madame Aroma, the Mayor's Wife
In charge of town performances
 
Toto
Toto
Famed manager of The Indigo-Go's
 
Gorman
Gorman, leader of a traveling troupe
Has fine clothes, but a frightful face
 
Postman
Postman, town's postal carrier
A very serious public servant
 
Rosa Sisters
Rosa Sisters, twin dancers
Members of the Gorman Troupe
 
???
??? (Person living in the inn's restroom) Details are unknown.
 
Anju's Grandmother
Anju's Grandmother
Storyteller and grandmother at inn
 
Kamaro
Kamaro, ghost of a charismatic dancer. Enjoys moonlight.
 
Grog
Grog, Cucco Shack's breeder
His crest is frightful.
 
Gorman Brothers
Gorman Brothers
Horse trainers. Suspicious...
 
Shiro
Shiro, the inconspicuous soldier
He really doesn't stand out
 
Guru-Guru
Guru-Guru
Musician in the Gorman Troupe
CharacterDescription
 
Anju
The only daughter of the Stock Pot Inn's caretakers. She's a little timid but very sweet and polite.
 
Kafei
A mysterious boy who lurks around the Laundry Pool. He's actually an adult who's engaged to the lovely Anju.
 
Mayor Dotour
The mayor of Clock Town. It's his job to keep this place running smoothly. He's the most influential person in town.
 
Madame Aroma
The mayor's wife, and one of the most influential people in town. She's in charge of the carnival and the post office.
 
Postman
Clock Town's mail-deliverer extraordinaire. He's serious about his job and is always punctual, come rain or shine.
 
Man from Curiosity Shop
A shady guy who sells stolen goods. His Curiosity Shop is only open at night.
 
Old Lady from Bomb Shop
The Bomb Shop owner's mother. She's in charge of keeping the place well stocked. The shop is open all day every day.
 
Anju's Grandmother
The old lady from the Stock Pot Inn. She's full of anecdotes. If you can stay awake, she'll read you all kinds of fascinating books.
 
???
A mysterious hand that resides in a toilet at the Stock Pot Inn. Its identity is unknown...and that's probably for the best.
 
Guru-Guru
The official musician for Gorman's traveling troupe. He's so talented, he can even compose songs right on the spot!
 
Rosa Sisters
Twin dancers who perform with Gorman's traveling troupe.
 
Kamaro
The ghost of a celebrated dancer. Unable to rest in peace, he dances wistfully in the pale moonlight.
 
Toto
Manager of the famous Zora band, The Indigo-Go's.
 
Gorman the Troupe Leader
Leader of a traveling troupe of performers. A stubborn man with a snarly face and flashy clothes.
 
Gorman Brothers
Suspicious-looking brothers who train horses and run the Gorman Track.
 
Romani
An adorable yet quirky little girl from Romani Ranch. She lives there with her sister, Cremia.
 
Cremia
The owner of Romani Ranch. She takes great pride in the premium milk her cows produce.
 
Grog
Chicken handler for the Cucco Shack. His appearance may be intimidating, but he's a real softie who adores his little yellow wards.
 
Town Shooting Gallery Guy
The man from the Town Shooting Gallery in East Clock Town. He's proud of his shop's stylish ocean decor.
 
Swamp Shooting Gallery Guy
The man from the Swamp Shooting Gallery. He's a little hard to understand...
 
Honey & Darling
The owners of a shop in East Clock Town with games that change daily. They're lovey-dovey even during business hours... It's hard to watch.
 
Lottery Shop Attendant
The owner of the Lottery Shop in West Clock Town. You can't see his face for some reason...
 
Treasure Chest Shop Gal
The young lady from the Treasure Chest Shop in East Clock Town. The prize seems to change based on what you look like...?
 
Deku Scrubs from Playground
Deku Scrubs who reside in a hole in North Clock Town. They run the Deku Scrub Playground.
 
Mamamu Yan
The woman from the Doggy Racetrack. She's always a little condescending.
 
Oceanside Zoras
Zoras who hang out at Zora Cape. They amuse themselves by efficiently breaking pots.
 
Fisherman
A fisherman at Great Bay Coast. Once the ocean is back to normal, his place will open for business.
 
Stalchildren
Soldiers who loyally obey their captain's orders. They guard Ikana Graveyard.
Icons without Schedules:
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Trivia

  • In the original version, the jingle that plays when Link obtains the Bombers' Notebook is the regular "item obtained" tune. In Majora's Mask 3D, it is the same tune that plays when Link obtains a Mask.

Nomenclature

  Names in Other Regions  
LanguageNamesMeanings
Japanese
ボンバーズ団員手帳 (Bonbāzu Dan'in Techō) (MM)[13]Bombers Member Notebook
FrenchCA
Carnet des Bombers (MM3D)[16] 
FrenchEU
Journal des Bombers (MM)[15]Bombers' Journal
German
Notizbuch der Bomber (MM)[14]Same as English.
Italian
Taccuino dei Bomber (MM | MM3D)[11][12]Bombers' notebook
SpanishEU
Cuaderno de los Bomber (MM3D)[17] 
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 118
  2. "This is the Bombers' Notebook. It contains the words we live by! Read it over!" — Jim (Majora's Mask)
  3. "You got the Bombers' Notebook! It allows you to keep track of people's schedules." — N/A (Majora's Mask)
  4. "Promise to help them. Mark promises with Promise Stickers. Never be late with fulfilling your promises." — Jim (Majora's Mask)
  5. "Whenever you solve someone's problem, it makes you happy, so a Happy Sticker will be added to your book." — Jim (Majora's Mask)
  6. 6.0 6.1 "When you're thanked for easing someone's troubles, take note! By helping someone out, you'll receive a happiness seal. Try to please everyone!" — Sign (Majora's Mask)
  7. "People are shown in the left column and their schedule appears in the adjacent row." — Sign (Majora's Mask)
  8. "Blue bars show people's schedules and when notable events occur. Something will happen at the time shown!" — Sign (Majora's Mask)
  9. "It appears to be one of those fancy notebooks the local brats carry around. Perhaps the imp dropped it?" — Happy Mask Salesman (Majora's Mask 3D)
  10. "An exclamation mark is added to your notebook when you make a promise or appointment! Be sure to confirm what you need to do!!" — Sign (Majora's Mask)
  11. Enciclopedia di Hyrule, Magazzini Salani, pg. 118
  12. "Hai ottenuto il taccuino dei Bomber!" — N/A (Majora's Mask 3D, Italian localization)
  13. "ボンバーズ団員手帳を手に入れた" — N/A (Majora's Mask, Japanese localization)
  14. Offizieller Spieleberater: The Legend of Zelda: Majora's Mask, Nintendo of Europe, pg. 10
  15. "Le contenu de votre JOURNAL DES BOMBERS est sauvegardé quand vous jouez le CHANT DU TEMPS, mais pas vos conversations." (Majora's Mask manual, European French localization, pg. 83)
  16. "Lorsque vous aurez suffisamment progressé dans l'aventure, vous recevrez le carnet des Bombers." (Majora's Mask 3D manual, [which page?])
  17. "Tras alcanzar un determinado momento de la aventura recibirás el cuaderno de los Bomber." (Majora's Mask 3D manual, European Spanish localization, pg. 11)