Category:3D Games

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Revision as of 18:14, 16 May 2008 by Ando1400@legacy41958204 (talk | contribs) (...why is Zelda II even in question as a 2D game?)
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From it's inception, one of the defining features of The Legend of Zelda series of games was the two-dimensional top-down perspective; from the original game, to A Link to the Past and Link's Awakening, a broad trend for the series began to emerge. But this was all to change with the 1998 release of Ocarina of Time, the first game in the series to employ full 3D graphics. To date, almost all games in the series have adhered either to the newer 3D format 3D, or to the more traditional 2D format. The two exception to this are:

  • Zelda II: The Adventure of Link which uses a combination of a 2D overworld and side-scrolling battle formats.
  • Phantom Hourglass, which uses 3D graphics, but still possesses 2D gameplay and perspective. The only exception is when sailing, as the gameplay then truly becomes 3D.